Re: Softimage is not EOL

2014-07-29 Thread Mirko Jankovic
Alok, as you said: The demand in our industry is the usual : More
efficiency in lesser time.

That is what we have with SI, nt so much with Maya.


On Tue, Jul 29, 2014 at 8:20 AM, Andres Stephens drais...@outlook.com
wrote:

  My only concern is topping up on a good number of lisenses so it lasts
 in my workflow (and finding the cash for it)… not sure how to scale it
 though…. after they stop handing out licenses.

 *Still curious as to why it would be hard to sell digital copies online,
 no marketing, with digital licenses, without development.. wouldn’tit have
 good PR for old faithful followers and rep, also.. consideration, and.. it
 does nothing for the current marketing strategy. Why lock it up? Anyway,
 sorry, enough rant.*

 I still use trueSpace, though it was EOL’d back in 2009, and using other
 software to do what it can’t for what I want on the side (Blender for
 baking and sculpting).. I made this little image this weekend - side
 project of my own.

 I even developed my own plugin to make HLSL shader passes within it. It
 uses DirectX 9, it’s a 32 bit program, it’s slow, clunky, and it still is
 in beta… but 5 years later, I can still use it for the fun of it, popping
 out HD frames every 4 seconds with a 3D modeling and animation package
 within a DirectX viewport - oh and server based 3D spaces for modeling
 tutoring.. even with my newer machines and video cards.

 So.. if only one could scale in future releases, having it not continue
 development is not that big of an issue - yes whatever gets the job done
 the best/quickest way - which also depends on the artists/workflow….  but
 damn, not being able to scale it later on will be.. a problem.

 I am a more bug fixes/third-party development/workflow kind of guy - it’s
 hard to stay educated all the time with the progress of all the new bells
 and whistles… so having a finite knowledge of a software is nice - without
 it having to grow it’s features exponentially and the knowledge
 requirements…

 But I’m still young.. what do I know!? 2 cents! Someone should be
 collecting these cents.

 -Draise

 Ph: +57 313 811 6821




Re: Softimage is not EOL

2014-07-29 Thread Sebastien Sterling
Can't we just all agree that Autodesk are a bunch of loathsome cunt's, and
try to move on hopefully towards a package divorced from their influence
with occasinal patching ups using our old SI's where necessary ?


On 29 July 2014 07:48, Mirko Jankovic mirkoj.anima...@gmail.com wrote:

 Alok, as you said: The demand in our industry is the usual : More
 efficiency in lesser time.

 That is what we have with SI, nt so much with Maya.


 On Tue, Jul 29, 2014 at 8:20 AM, Andres Stephens drais...@outlook.com
 wrote:

  My only concern is topping up on a good number of lisenses so it lasts
 in my workflow (and finding the cash for it)… not sure how to scale it
 though…. after they stop handing out licenses.

 *Still curious as to why it would be hard to sell digital copies online,
 no marketing, with digital licenses, without development.. wouldn’tit have
 good PR for old faithful followers and rep, also.. consideration, and.. it
 does nothing for the current marketing strategy. Why lock it up? Anyway,
 sorry, enough rant.*

 I still use trueSpace, though it was EOL’d back in 2009, and using other
 software to do what it can’t for what I want on the side (Blender for
 baking and sculpting).. I made this little image this weekend - side
 project of my own.

 I even developed my own plugin to make HLSL shader passes within it. It
 uses DirectX 9, it’s a 32 bit program, it’s slow, clunky, and it still is
 in beta… but 5 years later, I can still use it for the fun of it, popping
 out HD frames every 4 seconds with a 3D modeling and animation package
 within a DirectX viewport - oh and server based 3D spaces for modeling
 tutoring.. even with my newer machines and video cards.

 So.. if only one could scale in future releases, having it not continue
 development is not that big of an issue - yes whatever gets the job done
 the best/quickest way - which also depends on the artists/workflow….  but
 damn, not being able to scale it later on will be.. a problem.

 I am a more bug fixes/third-party development/workflow kind of guy - it’s
 hard to stay educated all the time with the progress of all the new bells
 and whistles… so having a finite knowledge of a software is nice - without
 it having to grow it’s features exponentially and the knowledge
 requirements…

 But I’m still young.. what do I know!? 2 cents! Someone should be
 collecting these cents.

 -Draise

 Ph: +57 313 811 6821





Re: Softimage is not EOL

2014-07-29 Thread Angus Davidson
Unfortunately for Education that EOL moniker is very much the kiss of death. 
While businesses can use SI until its pried from their cold dead fingers, we 
would never get any students for courses that teach EOL software. No Matter how 
superior it may be to the alternatives.

In fact just to show you how skewed the reality it creates is we have to teach 
maya going forward until another software has sufficient market share to allow 
us to switch. Currently we are looking at that being Modo and roughly 2-3 years 
before we can switch. We had finally built up momentum to the point where we 
could enter international competitions and actually get placed by batting well 
above our average with SI. Now we will loose all of that with Maya.

Friggen heartbreaking.



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intended for the addressee only. It is confidential. If you have received this 
communication in error, please notify us immediately and destroy the original 
message. You may not copy or disseminate this communication without the 
permission of the University. Only authorised signatories are competent to 
enter into agreements on behalf of the University and recipients are thus 
advised that the content of this message may not be legally binding on the 
University and may contain the personal views and opinions of the author, which 
are not necessarily the views and opinions of The University of the 
Witwatersrand, Johannesburg. All agreements between the University and 
outsiders are subject to South African Law unless the University agrees in 
writing to the contrary. /span/font/td
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Re: Softimage is not EOL

2014-07-29 Thread Sebastien Sterling
Do your kids work in teams Angus or as one man enterprises ? cause SI is
great for singles but if you are going to have to teach them maya... best
take a leaf out of the french schools book, e.g goblin supinfocom or ESMA.
typically the kids coordinate of into groups each bringing their interests
to the table, rigging or art direction or animation, it's a pain in the ass
to keep things balanced, and i suspect it confines there learning to
specific areas instead of a generalized approach of the workflow, but let's
be honest there is no such thing as a maya generalist. i mean that you
might be able to do all the things, but maya jobs seem very much to be need
specific, so a modeller or a renderer, or a rigger.


On 29 July 2014 08:40, Angus Davidson angus.david...@wits.ac.za wrote:

  Unfortunately for Education that EOL moniker is very much the kiss of
 death. While businesses can use SI until its pried from their cold dead
 fingers, we would never get any students for courses that teach EOL
 software. No Matter how superior it may be to the alternatives.

  In fact just to show you how skewed the reality it creates is we have to
 teach maya going forward until another software has sufficient market share
 to allow us to switch. Currently we are looking at that being Modo and
 roughly 2-3 years before we can switch. We had finally built up momentum to
 the point where we could enter international competitions and actually get
 placed by batting well above our average with SI. Now we will loose all of
 that with Maya.

  Friggen heartbreaking.


   This communication is intended for the addressee only. It is confidential. 
 If you have received this communication in error, please notify us 
 immediately and destroy the original message. You may not copy or disseminate 
 this communication without the permission of the University. Only authorised 
 signatories are competent to enter into agreements on behalf of the 
 University and recipients are thus advised that the content of this message 
 may not be legally binding on the University and may contain the personal 
 views and opinions of the author, which are not necessarily the views and 
 opinions of The University of the Witwatersrand, Johannesburg. All agreements 
 between the University and outsiders are subject to South African Law unless 
 the University agrees in writing to the contrary.




Re: Softimage is not EOL

2014-07-29 Thread Angus Davidson
We work in teams of 3 Students. With our 3D lecturer being the producer.  The 
students have been given responsibility over either art direction, technical 
direction or animation (although they will work in all areas where needed). I 
am there to help on pipeline , lighting and rendering  and mostly when the shit 
hits the fan ;) The team strengths shift from year to year but we try and keep 
them as balanced as we can. We also try and encourage to really push what they 
are good at. This was very easy under Softimage as you didn’t spend half your 
time trouble shooting ;(



From: Sebastien Sterling 
sebastien.sterl...@gmail.commailto:sebastien.sterl...@gmail.com
Reply-To: 
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com 
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Date: Tuesday 29 July 2014 at 11:25 AM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com 
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: Softimage is not EOL

Do your kids work in teams Angus or as one man enterprises ? cause SI is great 
for singles but if you are going to have to teach them maya... best take a leaf 
out of the french schools book, e.g goblin supinfocom or ESMA. typically the 
kids coordinate of into groups each bringing their interests to the table, 
rigging or art direction or animation, it's a pain in the ass to keep things 
balanced, and i suspect it confines there learning to specific areas instead of 
a generalized approach of the workflow, but let's be honest there is no such 
thing as a maya generalist. i mean that you might be able to do all the things, 
but maya jobs seem very much to be need specific, so a modeller or a renderer, 
or a rigger.


On 29 July 2014 08:40, Angus Davidson 
angus.david...@wits.ac.zamailto:angus.david...@wits.ac.za wrote:
Unfortunately for Education that EOL moniker is very much the kiss of death. 
While businesses can use SI until its pried from their cold dead fingers, we 
would never get any students for courses that teach EOL software. No Matter how 
superior it may be to the alternatives.

In fact just to show you how skewed the reality it creates is we have to teach 
maya going forward until another software has sufficient market share to allow 
us to switch. Currently we are looking at that being Modo and roughly 2-3 years 
before we can switch. We had finally built up momentum to the point where we 
could enter international competitions and actually get placed by batting well 
above our average with SI. Now we will loose all of that with Maya.

Friggen heartbreaking.



This communication is intended
 for the addressee only. It is confidential. If you have received this 
communication in error, please notify us immediately and destroy the original 
message. You may not copy or disseminate this communication without the 
permission of the University. Only authorised
 signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which
 are not necessarily the views and opinions of The University of the 
Witwatersrand, Johannesburg. All agreements between the University and 
outsiders are subject to South African Law unless the University agrees in 
writing to the contrary.



table width=100% border=0 cellspacing=0 cellpadding=0 
style=width:100%;
tr
td align=left style=text-align:justify;font face=arial,sans-serif 
size=1 color=#99span style=font-size:11px;This communication is 
intended for the addressee only. It is confidential. If you have received this 
communication in error, please notify us immediately and destroy the original 
message. You may not copy or disseminate this communication without the 
permission of the University. Only authorised signatories are competent to 
enter into agreements on behalf of the University and recipients are thus 
advised that the content of this message may not be legally binding on the 
University and may contain the personal views and opinions of the author, which 
are not necessarily the views and opinions of The University of the 
Witwatersrand, Johannesburg. All agreements between the University and 
outsiders are subject to South African Law unless the University agrees in 
writing to the contrary. /span/font/td
/tr
/table


Re: Softimage is not EOL

2014-07-29 Thread Martin Yara
Exactly. The fact that you can't scale your project is the problem, and the
cause why Softimage has only a few years to survive.

I'll still use Softimage as long as it gives me better performance even if
I have to deal with exports / imports to and from Maya, but let's face it,
SI has been murdered and It won't come back.


On Tue, Jul 29, 2014 at 3:20 PM, Andres Stephens drais...@outlook.com
wrote:

  if only one could scale in future releases, having it not continue
 development is not that big of an issue - yes whatever gets the job done
 the best/quickest way - which also depends on the artists/workflow….  but
 damn, not being able to scale it later on will be.. a problem.




Re: Softimage is not EOL

2014-07-29 Thread Sebastien Sterling
Softimage seems pretty scalable, adviz, kids TV, videogames, MMO, feature
film :P


On 29 July 2014 12:17, Martin Yara furik...@gmail.com wrote:

 Exactly. The fact that you can't scale your project is the problem, and
 the cause why Softimage has only a few years to survive.

 I'll still use Softimage as long as it gives me better performance even if
 I have to deal with exports / imports to and from Maya, but let's face it,
 SI has been murdered and It won't come back.


 On Tue, Jul 29, 2014 at 3:20 PM, Andres Stephens drais...@outlook.com
 wrote:

  if only one could scale in future releases, having it not continue
 development is not that big of an issue - yes whatever gets the job done
 the best/quickest way - which also depends on the artists/workflow….  but
 damn, not being able to scale it later on will be.. a problem.





Re: Softimage is not EOL

2014-07-29 Thread Jon Swindells
Gingham pattern label generator for my mum's burgeoning pickle
business.





scalable is as scalable does





if only AD had marketed xsi towards insane retired mothers :)



--
Jon Swindells
jon_swinde...@fastmail.fm





On Tue, Jul 29, 2014, at 03:34 PM, Sebastien Sterling wrote:

Softimage seems pretty scalable, adviz, kids TV, videogames,
MMO, feature film :P


Re: Softimage is not EOL

2014-07-29 Thread Emilio Hernandez
If only AD had marketed SI towards anyone...

---
Emilio Hernández   VFX  3D animation.


Re: Softimage is not EOL

2014-07-29 Thread Sebastien Sterling
Instead of like... no one :P and actively berrying it in the product list :P


On 29 July 2014 13:54, Emilio Hernandez emi...@e-roja.com wrote:

 If only AD had marketed SI towards anyone...

 ---
 Emilio Hernández   VFX  3D animation.




Re: Softimage is not EOL

2014-07-29 Thread Leendert A. Hartog

Emilio Hernandez schreef op 29-7-2014 14:54:

If only AD had marketed SI towards anyone...


Frankly I am afraid they did market it to a specific group, namely us, 
the existing user base.
We fully accepted the future is bright PR that was going on and kept 
paying for a product that seemed to get less development every year...

Marketing-wise that was quite an achievement as such.

Greetz
Leendert

--

Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com



Re: Softimage is not EOL

2014-07-29 Thread Martin
Sorry, I meant scalable as increasing your seats and artists in the process if 
needed. The first one will become impossible as soon as SI disappear from the 
ultimate suites, and the second one quite difficult.

Martin
Sent from my iPhone

 On 2014/07/29, at 21:34, Sebastien Sterling sebastien.sterl...@gmail.com 
 wrote:
 
 Softimage seems pretty scalable, adviz, kids TV, videogames, MMO, feature 
 film :P
 
 
 On 29 July 2014 12:17, Martin Yara furik...@gmail.com wrote:
 Exactly. The fact that you can't scale your project is the problem, and the 
 cause why Softimage has only a few years to survive.
 
 I'll still use Softimage as long as it gives me better performance even if I 
 have to deal with exports / imports to and from Maya, but let's face it, SI 
 has been murdered and It won't come back.
 
 
 On Tue, Jul 29, 2014 at 3:20 PM, Andres Stephens drais...@outlook.com 
 wrote:
 if only one could scale in future releases, having it not continue 
 development is not that big of an issue - yes whatever gets the job done 
 the best/quickest way - which also depends on the artists/workflow….  but 
 damn, not being able to scale it later on will be.. a problem. 
 


Re: Softimage is not EOL

2014-07-29 Thread Jason S

  
  
Actually, they sort of kept relaxing
  the terms ever since the announcement, until you can now get
  single licences (as I learned in more than one occasion) 
  
  Or perhaps is it resellers having a hard time saying 'no' to
  questions like..
  "Hi I would like 5 licences please."
  
  On 07/29/14 11:57, Martin wrote:


  
  Sorry, I meant scalable as increasing your seats and artists
in the process if needed. The first one will become impossible
as soon as SI disappear from the ultimate suites, and the second
one quite difficult.

Martin
Sent from my iPhone
  
  
On 2014/07/29, at 21:34, Sebastien Sterling sebastien.sterl...@gmail.com
wrote:

  
  

  Softimage seems pretty scalable, adviz, kids
TV, videogames, MMO, feature film :P
  
  

On 29 July 2014 12:17, Martin Yara
  furik...@gmail.com
  wrote:
  
Exactly. The fact that you can't scale
  your project is the problem, and the cause why
  Softimage has only a few years to survive.
  

  
  I'll still use Softimage as long as it gives me
better performance even if I have to deal with
exports / imports to and from Maya, but let's face
it, SI has been murdered and It won't come back.

  

  
  On Tue, Jul 29, 2014
at 3:20 PM, Andres Stephens drais...@outlook.com
wrote:

  

  
if
only one could scale in future
releases, having it not continue
development is not that big of
an issue - yes whatever gets the
job done the best/quickest way -
which also depends on the
artists/workflow….  but damn,
not being able to scale it later
on will be.. a problem. 


  
  

  

  

  
  

  

  

  


  

  


  



Re: Softimage is not EOL

2014-07-29 Thread Jason S

  
  
On 07/29/14 15:42, Jason S wrote:


  
  Or perhaps is it resellers having a
hard time saying 'no' to questions like..
"Hi I would like 5 licences please."

  

Resellers and/or Autodesk
(I wouldn't expect an official statement though)

But why not make SI/ICE in the same state as Composite / MatchMover
is beyond me, especially considering it's uniqueness.
(or is it it's uniqueness that's preventing just that)


  



Re: Softimage is not EOL

2014-07-28 Thread Jon Swindells
remind us again, what stage of grief is denial ?







--
Jon Swindells
jon_swinde...@fastmail.fm





On Mon, Jul 28, 2014, at 11:55 PM, Sven Constable wrote:

  Hi list,

  Some people (Adsk) told me recently that Softimage is EOL.
  Well, one could argue that  the word life in terms of
  software is ridicilous in the first place. But because I
  thought about what Softimage is currently as a product, I
  would like to dive deeper into the subject:)

  The question is: Is it EOL software or not?

  Answer: It's not EOL software. It's proprietary software!

  The definition of EOL software is:

  A: A software that doesn't fit current production needs.

  B: A software that doesn't run on todays hardware, so it's
  no longer usable on your hardware (like SGI or NT software).

  On the other hand the definition of proprietary software is:

  A: A software that can accomplish things that are not doable
  by common (or commercial software), out of the box or in the
  same timeframe or at the same cost. Companies developing
  their own inhouse tools to do just that.

  B: A software that is not available to the public.

  Think about it and decide on your own. Softimage ist not EOL
  at all. It'sproprietary software.

  sven


Re: Softimage is not EOL

2014-07-28 Thread Alan Fregtman
B is inevitable and only a matter of time... Better prepare to switch
before the metaphorical door of incompatibility hits you in the face.

My $0.02,

   -- Alan



On Mon, Jul 28, 2014 at 5:35 PM, Jon Swindells jon_swinde...@fastmail.fm
wrote:

  remind us again, what stage of grief is denial ?



 --
 Jon Swindells
 jon_swinde...@fastmail.fm



 On Mon, Jul 28, 2014, at 11:55 PM, Sven Constable wrote:

 Hi list,

 Some people (Adsk) told me recently that Softimage is EOL. Well, one could
 argue that  the word life in terms of software is ridicilous in the first
 place. But because I thought about what Softimage is currently as a
 product, I would like to dive deeper into the subject:)

 The question is: Is it EOL software or not?

 Answer: It's not EOL software. It's proprietary software!

 The definition of EOL software is:

 A: A software that doesn't fit current production needs.

 B: A software that doesn't run on todays hardware, so it's no longer
 usable on your hardware (like SGI or NT software).

 On the other hand the definition of proprietary software is:

 A: A software that can accomplish things that are not doable by common (or
 commercial software), out of the box or in the same timeframe or at the
 same cost. Companies developing their own inhouse tools to do just that.

 B: A software that is not available to the public.

 Think about it and decide on your own. Softimage ist not EOL at all. 
 It's*proprietary
 software.*


 sven







RE: Softimage is not EOL

2014-07-28 Thread Matt Lind
B isn't a big deal for Windows software as it has a lot of backwards 
compatibility built in.  I can still install and run SI3D on windows 7, for 
example.

Not suggesting anybody rely on that point, but it's there.


Matt




From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Alan Fregtman
Sent: Monday, July 28, 2014 2:47 PM
To: XSI Mailing List
Subject: Re: Softimage is not EOL

B is inevitable and only a matter of time... Better prepare to switch before 
the metaphorical door of incompatibility hits you in the face.

My $0.02,

   -- Alan


On Mon, Jul 28, 2014 at 5:35 PM, Jon Swindells 
jon_swinde...@fastmail.fmmailto:jon_swinde...@fastmail.fm wrote:
remind us again, what stage of grief is denial ?



--
Jon Swindells
jon_swinde...@fastmail.fmmailto:jon_swinde...@fastmail.fm



On Mon, Jul 28, 2014, at 11:55 PM, Sven Constable wrote:

Hi list,

Some people (Adsk) told me recently that Softimage is EOL. Well, one could 
argue that  the word life in terms of software is ridicilous in the first 
place. But because I thought about what Softimage is currently as a product, I 
would like to dive deeper into the subject:)

The question is: Is it EOL software or not?

Answer: It's not EOL software. It's proprietary software!

The definition of EOL software is:

A: A software that doesn't fit current production needs.

B: A software that doesn't run on todays hardware, so it's no longer usable on 
your hardware (like SGI or NT software).

On the other hand the definition of proprietary software is:

A: A software that can accomplish things that are not doable by common (or 
commercial software), out of the box or in the same timeframe or at the same 
cost. Companies developing their own inhouse tools to do just that.

B: A software that is not available to the public.

Think about it and decide on your own. Softimage ist not EOL at all. 
It'sproprietary software.



sven








Re: Softimage is not EOL

2014-07-28 Thread Cristobal Infante
You are on step 3 already (Bargaining), we've jumped anger!

On Monday, 28 July 2014, Matt Lind ml...@carbinestudios.com wrote:

 B isn’t a big deal for Windows software as it has a lot of backwards
 compatibility built in.  I can still install and run SI3D on windows 7, for
 example.



 Not suggesting anybody rely on that point, but it’s there.





 Matt









 *From:* softimage-boun...@listproc.autodesk.com
 javascript:_e(%7B%7D,'cvml','softimage-boun...@listproc.autodesk.com');
 [mailto:softimage-boun...@listproc.autodesk.com
 javascript:_e(%7B%7D,'cvml','softimage-boun...@listproc.autodesk.com');]
 *On Behalf Of *Alan Fregtman
 *Sent:* Monday, July 28, 2014 2:47 PM
 *To:* XSI Mailing List
 *Subject:* Re: Softimage is not EOL



 B is inevitable and only a matter of time... Better prepare to switch
 before the metaphorical door of incompatibility hits you in the face.



 My $0.02,



-- Alan





 On Mon, Jul 28, 2014 at 5:35 PM, Jon Swindells jon_swinde...@fastmail.fm
 javascript:_e(%7B%7D,'cvml','jon_swinde...@fastmail.fm'); wrote:

 remind us again, what stage of grief is denial ?







 --

 Jon Swindells

 jon_swinde...@fastmail.fm
 javascript:_e(%7B%7D,'cvml','jon_swinde...@fastmail.fm');







 On Mon, Jul 28, 2014, at 11:55 PM, Sven Constable wrote:

 Hi list,

 Some people (Adsk) told me recently that Softimage is EOL. Well, one could
 argue that  the word life in terms of software is ridicilous in the first
 place. But because I thought about what Softimage is currently as a
 product, I would like to dive deeper into the subject:)

 The question is: Is it EOL software or not?

 Answer: It's not EOL software. It's proprietary software!

 The definition of EOL software is:

 A: A software that doesn't fit current production needs.

 B: A software that doesn't run on todays hardware, so it's no longer
 usable on your hardware (like SGI or NT software).

 On the other hand the definition of proprietary software is:

 A: A software that can accomplish things that are not doable by common (or
 commercial software), out of the box or in the same timeframe or at the
 same cost. Companies developing their own inhouse tools to do just that.

 B: A software that is not available to the public.

 Think about it and decide on your own. Softimage ist not EOL at all. 
 It's*proprietary
 software.*



 sven











RE: Softimage is not EOL

2014-07-28 Thread Sven Constable
There are companies working with Softimage 7.01 today. Thats before the
adsk-aquisition in 2008. How many of your projects could potentially be done
with a software 8 years ago if not using softimage? I would say none of
them. For small or medium sized companies, using softimage maybe all of
them.

 

Autodesk keeps software running that is from the early nienties and it runs
today. Not because they're developing it. They do not anything to keep it up
to date. It's just how the windows platform works. 

 

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Alan Fregtman
Sent: Monday, July 28, 2014 11:47 PM
To: XSI Mailing List
Subject: Re: Softimage is not EOL

 

B is inevitable and only a matter of time... Better prepare to switch
before the metaphorical door of incompatibility hits you in the face.

 

My $0.02,

 

   -- Alan

 

 

On Mon, Jul 28, 2014 at 5:35 PM, Jon Swindells jon_swinde...@fastmail.fm
wrote:

remind us again, what stage of grief is denial ?

 

 

 

--

Jon Swindells

jon_swinde...@fastmail.fm

 

 

 

On Mon, Jul 28, 2014, at 11:55 PM, Sven Constable wrote:

Hi list,

Some people (Adsk) told me recently that Softimage is EOL. Well, one could
argue that  the word life in terms of software is ridicilous in the first
place. But because I thought about what Softimage is currently as a product,
I would like to dive deeper into the subject:)

The question is: Is it EOL software or not?

Answer: It's not EOL software. It's proprietary software! 

The definition of EOL software is:

A: A software that doesn't fit current production needs.

B: A software that doesn't run on todays hardware, so it's no longer usable
on your hardware (like SGI or NT software).

On the other hand the definition of proprietary software is:

A: A software that can accomplish things that are not doable by common (or
commercial software), out of the box or in the same timeframe or at the same
cost. Companies developing their own inhouse tools to do just that.

B: A software that is not available to the public.

Think about it and decide on your own. Softimage ist not EOL at all.
It'sproprietary software.

 

sven

 

 

 

 



RE: Softimage is not EOL

2014-07-28 Thread Matt Lind
No, I keep SI3D around for legacy stuff in my portfolio.  Rarely touch it, but 
it’s not easy to convert.  I was planning to write plugins to get data out as 
the built-in converter for XSI didn’t support what I needed, but SI3D plugins 
need to be written using Visual Studio v6, which I have, but I can’t get it to 
successfully compile on anything newer than a Pentium 3 – which I no longer 
have.  So I just leave my stuff in SI3D format.

Matt



From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Cristobal Infante
Sent: Monday, July 28, 2014 2:59 PM
To: softimage@listproc.autodesk.com
Subject: Re: Softimage is not EOL

You are on step 3 already (Bargaining), we've jumped anger!

On Monday, 28 July 2014, Matt Lind 
ml...@carbinestudios.commailto:ml...@carbinestudios.com wrote:
B isn’t a big deal for Windows software as it has a lot of backwards 
compatibility built in.  I can still install and run SI3D on windows 7, for 
example.

Not suggesting anybody rely on that point, but it’s there.


Matt




From: 
softimage-boun...@listproc.autodesk.comjavascript:_e(%7B%7D,'cvml','softimage-boun...@listproc.autodesk.com');
 
[mailto:softimage-boun...@listproc.autodesk.comjavascript:_e(%7B%7D,'cvml','softimage-boun...@listproc.autodesk.com');]
 On Behalf Of Alan Fregtman
Sent: Monday, July 28, 2014 2:47 PM
To: XSI Mailing List
Subject: Re: Softimage is not EOL

B is inevitable and only a matter of time... Better prepare to switch before 
the metaphorical door of incompatibility hits you in the face.

My $0.02,

   -- Alan


On Mon, Jul 28, 2014 at 5:35 PM, Jon Swindells 
jon_swinde...@fastmail.fmjavascript:_e(%7B%7D,'cvml','jon_swinde...@fastmail.fm');
 wrote:
remind us again, what stage of grief is denial ?



--
Jon Swindells
jon_swinde...@fastmail.fmjavascript:_e(%7B%7D,'cvml','jon_swinde...@fastmail.fm');



On Mon, Jul 28, 2014, at 11:55 PM, Sven Constable wrote:

Hi list,

Some people (Adsk) told me recently that Softimage is EOL. Well, one could 
argue that  the word life in terms of software is ridicilous in the first 
place. But because I thought about what Softimage is currently as a product, I 
would like to dive deeper into the subject:)

The question is: Is it EOL software or not?

Answer: It's not EOL software. It's proprietary software!

The definition of EOL software is:

A: A software that doesn't fit current production needs.

B: A software that doesn't run on todays hardware, so it's no longer usable on 
your hardware (like SGI or NT software).

On the other hand the definition of proprietary software is:

A: A software that can accomplish things that are not doable by common (or 
commercial software), out of the box or in the same timeframe or at the same 
cost. Companies developing their own inhouse tools to do just that.

B: A software that is not available to the public.

Think about it and decide on your own. Softimage ist not EOL at all. 
It'sproprietary software.



sven








Re: Softimage is not EOL

2014-07-28 Thread Sergio Mucino
Does this even matter? Facts are...

1. Softimage is not available to anyone for purchase anymore
2. Softimage is not actively developed anymore

Sure, if you freeze your hardware, OS, and drivers at this point, you'll be 
able to run Soft for the rest of your life. If that's what you want, be our 
guest (and I mean this in the best possible way). I'm sure many facilities will 
operate like that for a while, while looking for a viable alternative. Because 
at some point, if they intend to remain competitive, they'll have to jump on to 
something else.

I'm still running combustion 4. Because I seldom need it, but it does what I 
need very well. But I have to deal with a lot of issues when I do. And because 
my living does not depend on it. If it did, I'd be crazy doing this. 

My $0.02. 

Sergio Muciño.
Sent from my iPad.

 On Jul 28, 2014, at 6:05 PM, Sven Constable sixsi_l...@imagefront.de 
 wrote:
 
 There are companies working with Softimage 7.01 today. Thats before the 
 adsk-aquisition in 2008. How many of your projects could potentially be done 
 with a software 8 years ago if not using softimage? I would say none of them. 
 For small or medium sized companies, using softimage maybe all of them.
  
 Autodesk keeps software running that is from the early nienties and it runs 
 today. Not because they're developing it. They do not anything to keep it up 
 to date. It's just how the windows platform works.
  
 From: softimage-boun...@listproc.autodesk.com 
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Alan Fregtman
 Sent: Monday, July 28, 2014 11:47 PM
 To: XSI Mailing List
 Subject: Re: Softimage is not EOL
  
 B is inevitable and only a matter of time... Better prepare to switch 
 before the metaphorical door of incompatibility hits you in the face.
  
 My $0.02,
  
-- Alan
  
  
 
 On Mon, Jul 28, 2014 at 5:35 PM, Jon Swindells jon_swinde...@fastmail.fm 
 wrote:
 remind us again, what stage of grief is denial ?
  
  
  
 --
 Jon Swindells
 jon_swinde...@fastmail.fm
  
  
  
 On Mon, Jul 28, 2014, at 11:55 PM, Sven Constable wrote:
 Hi list,
 
 Some people (Adsk) told me recently that Softimage is EOL. Well, one could 
 argue that  the word life in terms of software is ridicilous in the first 
 place. But because I thought about what Softimage is currently as a product, 
 I would like to dive deeper into the subject:)
 
 The question is: Is it EOL software or not?
 
 Answer: It's not EOL software. It's proprietary software!
 
 The definition of EOL software is:
 
 A: A software that doesn't fit current production needs.
 
 B: A software that doesn't run on todays hardware, so it's no longer usable 
 on your hardware (like SGI or NT software).
 
 On the other hand the definition of proprietary software is:
 
 A: A software that can accomplish things that are not doable by common (or 
 commercial software), out of the box or in the same timeframe or at the same 
 cost. Companies developing their own inhouse tools to do just that.
 
 B: A software that is not available to the public.
 
 Think about it and decide on your own. Softimage ist not EOL at all. 
 It'sproprietary software.
 
  
 
 sven
 
  
 
  
 
  
  


Re: Softimage is not EOL

2014-07-28 Thread Luc-Eric Rousseau
On Mon, Jul 28, 2014 at 4:55 PM, Sven Constable
sixsi_l...@imagefront.de wrote:
 Hi list,

 Some people (Adsk) told me recently that Softimage is EOL. Well, one could
 argue that  the word life in terms of software is ridicilous in the first
 place.

It's life as in a product's lifecycle. End of Life is a business
term that has a precise definition.
http://goo.gl/CaiIxp


RE: Softimage is not EOL

2014-07-28 Thread Sven Constable
The fact that Softimage is not available to new costumers doesn't mean anything 
to the value of the software itself. Take a look at software from pixar, ILM or 
Weta an many more big studios. They invented things, pushed their capabilities 
further without ANY backward compatibility to a company like Adsk or *any* 
Autodesk product in mind. Would you say the pixar,ILM,Weta or Rhythm and Hues' 
tools are worthless just because they were not developed for everybody or not 
actively developed since march 2014 by Adsk?

Its not that we are talking about dead software. We're talking about very 
active software that is just not actively developed by autodesk anymore, thats 
all. And thank god about this. :) 

 

sven

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sergio Mucino
Sent: Tuesday, July 29, 2014 12:39 AM
To: softimage@listproc.autodesk.com
Subject: Re: Softimage is not EOL

 

Does this even matter? Facts are...

 

1. Softimage is not available to anyone for purchase anymore

2. Softimage is not actively developed anymore

 

Sure, if you freeze your hardware, OS, and drivers at this point, you'll be 
able to run Soft for the rest of your life. If that's what you want, be our 
guest (and I mean this in the best possible way). I'm sure many facilities will 
operate like that for a while, while looking for a viable alternative. Because 
at some point, if they intend to remain competitive, they'll have to jump on to 
something else.

 

I'm still running combustion 4. Because I seldom need it, but it does what I 
need very well. But I have to deal with a lot of issues when I do. And because 
my living does not depend on it. If it did, I'd be crazy doing this. 

 

My $0.02. 

Sergio Muciño.

Sent from my iPad.


On Jul 28, 2014, at 6:05 PM, Sven Constable sixsi_l...@imagefront.de wrote:

There are companies working with Softimage 7.01 today. Thats before the 
adsk-aquisition in 2008. How many of your projects could potentially be done 
with a software 8 years ago if not using softimage? I would say none of them. 
For small or medium sized companies, using softimage maybe all of them.

 

Autodesk keeps software running that is from the early nienties and it runs 
today. Not because they're developing it. They do not anything to keep it up to 
date. It's just how the windows platform works. 

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Alan Fregtman
Sent: Monday, July 28, 2014 11:47 PM
To: XSI Mailing List
Subject: Re: Softimage is not EOL

 

B is inevitable and only a matter of time... Better prepare to switch before 
the metaphorical door of incompatibility hits you in the face.

 

My $0.02,

 

   -- Alan

 

 

On Mon, Jul 28, 2014 at 5:35 PM, Jon Swindells jon_swinde...@fastmail.fm 
wrote:

remind us again, what stage of grief is denial ?

 

 

 

--

Jon Swindells

jon_swinde...@fastmail.fm

 

 

 

On Mon, Jul 28, 2014, at 11:55 PM, Sven Constable wrote:

Hi list,

Some people (Adsk) told me recently that Softimage is EOL. Well, one could 
argue that  the word life in terms of software is ridicilous in the first 
place. But because I thought about what Softimage is currently as a product, I 
would like to dive deeper into the subject:)

The question is: Is it EOL software or not?

Answer: It's not EOL software. It's proprietary software! 

The definition of EOL software is:

A: A software that doesn't fit current production needs.

B: A software that doesn't run on todays hardware, so it's no longer usable on 
your hardware (like SGI or NT software).

On the other hand the definition of proprietary software is:

A: A software that can accomplish things that are not doable by common (or 
commercial software), out of the box or in the same timeframe or at the same 
cost. Companies developing their own inhouse tools to do just that.

B: A software that is not available to the public.

Think about it and decide on your own. Softimage ist not EOL at all. 
It'sproprietary software.

 

sven

 

 

 

 



RE: Softimage is not EOL

2014-07-28 Thread Sven Constable
It's not precise at all. It depends on the POV. Two are available. Here's the 
developers view:
End-of-life (EOL) is a term used with respect to a product supplied to 
customers, indicating that the product is in the end of its useful life (from 
the vendor's point of view), and a vendor intends to stop marketing, selling, 
or sustaining it. (The vendor may simply intend to limit or end support for the 
product.) In the specific case of product sales, a vendor may employ the more 
specific term end-of-sale (EOS)
 http://en.wikipedia.org/wiki/End-of-life_(product)

Or the costumers view:
'End of life(EOL) is when the costumer has no use for it and will no longer 
pay for it.'

sven

-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric Rousseau
Sent: Tuesday, July 29, 2014 1:26 AM
To: softimage@listproc.autodesk.com
Subject: Re: Softimage is not EOL

On Mon, Jul 28, 2014 at 4:55 PM, Sven Constable sixsi_l...@imagefront.de 
wrote:
 Hi list,

 Some people (Adsk) told me recently that Softimage is EOL. Well, one 
 could argue that  the word life in terms of software is ridicilous 
 in the first place.

It's life as in a product's lifecycle. End of Life is a business term that 
has a precise definition.
http://goo.gl/CaiIxp




RE: Softimage is not EOL

2014-07-28 Thread Matt Lind
The customer's side is called End of Useful Life, or EOUL.


Matt



-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sven Constable
Sent: Monday, July 28, 2014 4:55 PM
To: softimage@listproc.autodesk.com
Subject: RE: Softimage is not EOL

It's not precise at all. It depends on the POV. Two are available. Here's the 
developers view:
End-of-life (EOL) is a term used with respect to a product supplied to 
customers, indicating that the product is in the end of its useful life (from 
the vendor's point of view), and a vendor intends to stop marketing, selling, 
or sustaining it. (The vendor may simply intend to limit or end support for the 
product.) In the specific case of product sales, a vendor may employ the more 
specific term end-of-sale (EOS)
 http://en.wikipedia.org/wiki/End-of-life_(product)

Or the costumers view:
'End of life(EOL) is when the costumer has no use for it and will no longer 
pay for it.'

sven

-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric Rousseau
Sent: Tuesday, July 29, 2014 1:26 AM
To: softimage@listproc.autodesk.com
Subject: Re: Softimage is not EOL

On Mon, Jul 28, 2014 at 4:55 PM, Sven Constable sixsi_l...@imagefront.de 
wrote:
 Hi list,

 Some people (Adsk) told me recently that Softimage is EOL. Well, one 
 could argue that  the word life in terms of software is ridicilous 
 in the first place.

It's life as in a product's lifecycle. End of Life is a business term that 
has a precise definition.
http://goo.gl/CaiIxp





Re: Softimage is not EOL

2014-07-28 Thread Emilio Hernandez
 *And yet it moves...*

---
Emilio Hernández   VFX  3D animation


Re: Softimage is not EOL

2014-07-28 Thread Eric Turman
(2) (*End Of Life*) Refers to the planned demise of a hardware or software
*product* due to its natural evolution from utility to obsolescence.

By the above definition, it seems to me that Softimage was *murdered *rather
than *EOL'ed  *;)
All to make way for the master race...erm master software.


On Mon, Jul 28, 2014 at 7:52 PM, Emilio Hernandez emi...@e-roja.com wrote:

 *And yet it moves...*

 ---
 Emilio Hernández   VFX  3D animation




-- 




-=T=-


Re: Softimage is not EOL

2014-07-28 Thread Jason S

  
  
On 07/28/14 20:52, Emilio Hernandez
  wrote:


  
And yet it moves...
  
  

  ---
Emilio Hernández   VFX  3D animation

  



Yep, I guess 'moves' is a way to put it..

Until it won't essentially blow most (if not essentially all) things
out of the water (on a good deal of key points) .. particularly
(ultimately) on the aspects of getting from point A to (an 'ILM'
class) point B, without involving things like hundreds of corrective
blendshapes, weeks per frame (per machine), or practically buiding
another software internally (either on top of an existing one, or
from scratch using software development floors or departments), it
wont really be exactly quite dead.


You see all these new (or not so new) things that are perhaps
'artist friendly' (while not being enough customizable or
-scalable-)
or things that are perhaps really powerful (while far from being
qualifyable as 'friendly')

But regardless of when what came out, it's still the same struggle
of striking that balance (or not to mention, getting to a good deal
of overlap) and it really does seem to be a very-very tricky thing
to do to say the least.

Like trying to both increase quality AND reduce production time at
the same time, .. while taking care of one aspect doing the exact
opposite to the other aspect.

So until ('Keyatsu'?), is able to take arbitrary amounts of limbs
(or otherwise become more customisable (apparently).. or.. become
not just about rigging) or until Dreamworks would release Apollo..
or **something**..., while SI may be technically EOL (technically),
you can bet your nerf guns that anyone with access to it, will have
some sort of internal conflict, especially when having experienced
the grass on various sides in the real world (while telling
ourselves "at least it's not 'EOL'")

With some (if not many) going-on with it, only for that particular
benifit of being able to do high(est) level (custom) stuff in a very
(still by pretty far the most) efficient way to this day.

So ya 'moves' can be a pretty good way to put.

SI can really move (mountains) :)






  



Re: Softimage is not EOL

2014-07-28 Thread Alok Gandhi
We have been through all of this before so I think a war for mere words and 
definitions is futile however lofty the loyalties for Soft are.

It is a fact that to keep up with the pace of newer developments, people have 
to change.

The demand in our industry is the usual : More efficiency in lesser time.

There will be developments elsewhere and change is inevitable.

My 0.2 paise.