Re: Some more questions about PyQt in Softimage (addon v1.14: fixesbutton size and adds command to Soft menu)

2012-08-30 Thread Tim Crowson

+100

As for Qt apps looking the 'same', I think that's just because certain 
conventions work really well for 3D DCC apps (dark gray, lots of 
controls on the screen). Honestly, you can make apps look just about any 
way you like.

-Tim

On 8/30/2012 5:34 AM, Nick Angus wrote:


+1

*From:*softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of *Simon 
Anderson

*Sent:* Thursday, 30 August 2012 9:47 AM
*To:* softimage@listproc.autodesk.com
*Subject:* Re: Some more questions about PyQt in Softimage (addon 
v1.14: fixesbutton size and adds command to Soft menu)


+1

On Thu, Aug 30, 2012 at 9:44 AM, Eric Thivierge <mailto:ethivie...@gmail.com>> wrote:


Also to note, if you're in a mixed pipeline but need the same tool 
(asset loader for example) creating the UI in Qt will keep it 
consistant across apps. Recently I ported my renamer tool to PyQt and 
it looks exactly the same in Maya as it does in Softimage. Small 
tweaks to the code obviously for the actual renaming.


PyQt is a pythonic way of creating UIs as well so if you're familiar 
with python programming, creating UIs will feel more natural than the 
Softimage PPG widgets. As Tim said above, it's infuriatingly hard to 
create nicely spaced UIs in Softimage out of the box.


Also if any of the devs are reading, please can we get a built in PyQt 
implementation? Pretty please? If I had a choice as to where my 
subscription money went, I'd put it all towards that. :D



Eric Thivierge
http://www.ethivierge.com



On Thu, Aug 30, 2012 at 9:30 AM, Simon Anderson 
<mailto:simonbenandersonl...@gmail.com>> wrote:


As Tim wrote, what ever you can imagen you can achieve with Qt, and 
usualy extremly rappidly due to the structure of the API. In the past 
I have writen entire project tracking systems, and some really fun and 
interactive tools.


The only down side to QT is that at the moment if you do develop a 
plugin and a user wasnt to run it they have to install a bunch of 3rd 
party plugins to get the software to run, but if your willing to do 
that then you can have some really great tools.




On Thu, Aug 30, 2012 at 8:07 AM, Tim Crowson 
<mailto:tim.crow...@magneticdreams.com>> wrote:


That's not a stupid question. I'll answer as best I can. More 
experienced people can correct me and add their own voices. The PPG 
options in Softimage are substantially more limited than what Qt 
offers. And by 'substantially,' I mean not even in the same category. 
I can't possibly cover all the differences, but I can hit some 
practical highlights:


/Under-the-hood stuff:/
- A great variety of signals for defining more specific callbacks (not 
limited to on_clicked() or on_changed())
- Model view programming, to efficiently store and share data across 
your UI! This is big!

- The full power of the Qt library, which contains over 400 classes.
- UI files created in QtDesigner can be loaded into any app that runs 
a Python Qt library (as far as I know). So it's good for more than 
just Softimage stuff.

/
Look-and-feel stuff:/
- Tab Widgets anywhere you want. You're not limited to placing them at 
the top

- Buttons defined to look any way you like
- Intelligent 'Layouts' that resize their contents elegantly 
(including Slider layouts which can be collapsed)

- Dockable widgets
- Tree views!
- Menu bars!
- Status bar!
- Toolbars!
- Extremely detailed control over the design via CSS.

I could go on, but perhaps we need some people to post more examples 
to really demonstrate how useful it is.


*Tim Crowson
*/Lead CG Artist/

*Magnetic Dreams Animation Studio, Inc.
*2525 Lebanon Pike, Building C. Nashville, TN 37214
*Ph* 615.885.6801  | *Fax* 615.889.4768 
 | www.magneticdreams.com 
<http://www.magneticdreams.com>

tim.crow...@magneticdreams.com <mailto:tim.crow...@magneticdreams.com>



On 8/29/2012 3:17 PM, piotrek marczak wrote:

Sorry for stupid question, but what's advantage of using qt over PPG?

*From:*Tim Crowson <mailto:tim.crow...@magneticdreams.com>

*Sent:*Wednesday, August 29, 2012 4:12 PM

    *To:*softimage@listproc.autodesk.com
<mailto:softimage@listproc.autodesk.com>

*Subject:*Re: Some more questions about PyQt in Softimage (addon
v1.14: fixesbutton size and adds command to Soft menu)

As a matter of fact, Simon, that's the exact setup I use! I
especially like Eclipse's "interactive debugging", for lack of a
better term, where it instantly highlights syntax errors, unused
variables, undefinied variables, etc. Really speeds things up! So
many other things to like about Eclipse too. So far, my workflow
is to create a new addon directory from Soft, then set that as a
PyDev project in Eclipse. I still use Sublime Text 2 every now and
then for one-of

RE: Some more questions about PyQt in Softimage (addon v1.14: fixesbutton size and adds command to Soft menu)

2012-08-30 Thread Nick Angus
+1

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Simon Anderson
Sent: Thursday, 30 August 2012 9:47 AM
To: softimage@listproc.autodesk.com
Subject: Re: Some more questions about PyQt in Softimage (addon v1.14: 
fixesbutton size and adds command to Soft menu)

+1
On Thu, Aug 30, 2012 at 9:44 AM, Eric Thivierge 
mailto:ethivie...@gmail.com>> wrote:
Also to note, if you're in a mixed pipeline but need the same tool (asset 
loader for example) creating the UI in Qt will keep it consistant across apps. 
Recently I ported my renamer tool to PyQt and it looks exactly the same in Maya 
as it does in Softimage. Small tweaks to the code obviously for the actual 
renaming.

PyQt is a pythonic way of creating UIs as well so if you're familiar with 
python programming, creating UIs will feel more natural than the Softimage PPG 
widgets. As Tim said above, it's infuriatingly hard to create nicely spaced UIs 
in Softimage out of the box.

Also if any of the devs are reading, please can we get a built in PyQt 
implementation? Pretty please? If I had a choice as to where my subscription 
money went, I'd put it all towards that. :D


Eric Thivierge
http://www.ethivierge.com


On Thu, Aug 30, 2012 at 9:30 AM, Simon Anderson 
mailto:simonbenandersonl...@gmail.com>> wrote:
As Tim wrote, what ever you can imagen you can achieve with Qt, and usualy 
extremly rappidly due to the structure of the API. In the past I have writen 
entire project tracking systems, and some really fun and interactive tools.

The only down side to QT is that at the moment if you do develop a plugin and a 
user wasnt to run it they have to install a bunch of 3rd party plugins to get 
the software to run, but if your willing to do that then you can have some 
really great tools.


On Thu, Aug 30, 2012 at 8:07 AM, Tim Crowson 
mailto:tim.crow...@magneticdreams.com>> wrote:
That's not a stupid question. I'll answer as best I can. More experienced 
people can correct me and add their own voices. The PPG options in Softimage 
are substantially more limited than what Qt offers. And by 'substantially,' I 
mean not even in the same category. I can't possibly cover all the differences, 
but I can hit some practical highlights:

Under-the-hood stuff:
- A great variety of signals for defining more specific callbacks (not limited 
to on_clicked() or on_changed())
- Model view programming, to efficiently store and share data across your UI! 
This is big!
- The full power of the Qt library, which contains over 400 classes.
- UI files created in QtDesigner can be loaded into any app that runs a Python 
Qt library (as far as I know). So it's good for more than just Softimage stuff.

Look-and-feel stuff:
- Tab Widgets anywhere you want. You're not limited to placing them at the top
- Buttons defined to look any way you like
- Intelligent 'Layouts' that resize their contents elegantly (including Slider 
layouts which can be collapsed)
- Dockable widgets
- Tree views!
- Menu bars!
- Status bar!
- Toolbars!
- Extremely detailed control over the design via CSS.

I could go on, but perhaps we need some people to post more examples to really 
demonstrate how useful it is.


Tim Crowson
Lead CG Artist

Magnetic Dreams Animation Studio, Inc.
2525 Lebanon Pike, Building C. Nashville, TN 37214
Ph  615.885.6801 | Fax  615.889.4768 | 
www.magneticdreams.com<http://www.magneticdreams.com>
tim.crow...@magneticdreams.com<mailto:tim.crow...@magneticdreams.com>


On 8/29/2012 3:17 PM, piotrek marczak wrote:
Sorry for stupid question, but what's advantage of using qt over PPG?

From: Tim Crowson<mailto:tim.crow...@magneticdreams.com>
Sent: Wednesday, August 29, 2012 4:12 PM
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
Subject: Re: Some more questions about PyQt in Softimage (addon v1.14: 
fixesbutton size and adds command to Soft menu)

As a matter of fact, Simon, that's the exact setup I use! I especially like 
Eclipse's "interactive debugging", for lack of a better term, where it 
instantly highlights syntax errors, unused variables, undefinied variables, 
etc. Really speeds things up! So many other things to like about Eclipse too. 
So far, my workflow is to create a new addon directory from Soft, then set that 
as a PyDev project in Eclipse. I still use Sublime Text 2 every now and then 
for one-offs, but Eclipse my main environment.

Tim Crowson
Lead CG Artist

Magnetic Dreams Animation Studio, Inc.
2525 Lebanon Pike, Building C. Nashville, TN 37214
Ph  615.885.6801 | Fax  615.889.4768 | 
www.magneticdreams.com<http://www.magneticdreams.com>
tim.crow...@magneticdreams.com<mailto:tim.crow...@magneticdreams.com>

On 8/28/2012 6:25 PM, Simon Anderson wrote:
Im not sure what Dev Environment you are using, bu

Re: Some more questions about PyQt in Softimage (addon v1.14:fixesbutton size and adds command to Soft menu)

2012-08-30 Thread Eric Thivierge
Please don't give it a bit of SI look. Blah! Its so old school and needs
some updating IMO. :)

You can "skin" the UI using CSS (Style sheets). See Ana's message above.
You can change it according to some variable which determines which app
you're in.


Eric Thivierge
http://www.ethivierge.com


On Thu, Aug 30, 2012 at 4:59 PM, piotrek marczak
wrote:

>   Thanks guys, im just installing it [image: Usmiech]
> One more question if you don’t mind,
> all Qt applications look the same,
> maya, nuke, mari, sometimes is hard to tell which one you’re seeing in
> screenshot
> does that mean you cannot ‘skin’ Qt window? Give it abit of SI look for
> example is not possible?
>
>  *From:* Simon Anderson 
> *Sent:* Thursday, August 30, 2012 1:46 AM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: Some more questions about PyQt in Softimage (addon
> v1.14:fixesbutton size and adds command to Soft menu)
>
> +1
>
> On Thu, Aug 30, 2012 at 9:44 AM, Eric Thivierge wrote:
>
>> Also to note, if you're in a mixed pipeline but need the same tool (asset
>> loader for example) creating the UI in Qt will keep it consistant across
>> apps. Recently I ported my renamer tool to PyQt and it looks exactly the
>> same in Maya as it does in Softimage. Small tweaks to the code obviously
>> for the actual renaming.
>>
>> PyQt is a pythonic way of creating UIs as well so if you're familiar with
>> python programming, creating UIs will feel more natural than the Softimage
>> PPG widgets. As Tim said above, it's infuriatingly hard to create nicely
>> spaced UIs in Softimage out of the box.
>>
>> Also if any of the devs are reading, please can we get a built in PyQt
>> implementation? Pretty please? If I had a choice as to where my
>> subscription money went, I'd put it all towards that. :D
>>
>> 
>> Eric Thivierge
>> http://www.ethivierge.com
>>
>>
>>
>> On Thu, Aug 30, 2012 at 9:30 AM, Simon Anderson <
>> simonbenandersonl...@gmail.com> wrote:
>>
>>> As Tim wrote, what ever you can imagen you can achieve with Qt, and
>>> usualy extremly rappidly due to the structure of the API. In the past I
>>> have writen entire project tracking systems, and some really fun and
>>> interactive tools.
>>>
>>> The only down side to QT is that at the moment if you do develop a
>>> plugin and a user wasnt to run it they have to install a bunch of 3rd party
>>> plugins to get the software to run, but if your willing to do that then you
>>> can have some really great tools.
>>>
>>>
>>>
>>> On Thu, Aug 30, 2012 at 8:07 AM, Tim Crowson <
>>> tim.crow...@magneticdreams.com> wrote:
>>>
>>>> That's not a stupid question. I'll answer as best I can. More
>>>> experienced people can correct me and add their own voices. The PPG options
>>>> in Softimage are substantially more limited than what Qt offers. And by
>>>> 'substantially,' I mean not even in the same category. I can't possibly
>>>> cover all the differences, but I can hit some practical highlights:
>>>>
>>>> *Under-the-hood stuff:*
>>>> - A great variety of signals for defining more specific callbacks (not
>>>> limited to on_clicked() or on_changed())
>>>> - Model view programming, to efficiently store and share data across
>>>> your UI! This is big!
>>>> - The full power of the Qt library, which contains over 400 classes.
>>>> - UI files created in QtDesigner can be loaded into any app that runs a
>>>> Python Qt library (as far as I know). So it's good for more than just
>>>> Softimage stuff.
>>>> *
>>>> Look-and-feel stuff:*
>>>> - Tab Widgets anywhere you want. You're not limited to placing them at
>>>> the top
>>>> - Buttons defined to look any way you like
>>>> - Intelligent 'Layouts' that resize their contents elegantly (including
>>>> Slider layouts which can be collapsed)
>>>> - Dockable widgets
>>>> - Tree views!
>>>> - Menu bars!
>>>> - Status bar!
>>>> - Toolbars!
>>>> - Extremely detailed control over the design via CSS.
>>>>
>>>> I could go on, but perhaps we need some people to post more examples to
>>>> really demonstrate how useful it is.
>>>>
>>>> *Tim Crowson
>>>>

Re: Some more questions about PyQt in Softimage (addon v1.14:fixesbutton size and adds command to Soft menu)

2012-08-30 Thread piotrek marczak
Thanks guys, im just installing it 
One more question if you don’t mind,
all Qt applications look the same, 
maya, nuke, mari, sometimes is hard to tell which one you’re seeing in 
screenshot
does that mean you cannot ‘skin’ Qt window? Give it abit of SI look for example 
is not possible?

From: Simon Anderson 
Sent: Thursday, August 30, 2012 1:46 AM
To: softimage@listproc.autodesk.com 
Subject: Re: Some more questions about PyQt in Softimage (addon 
v1.14:fixesbutton size and adds command to Soft menu)

+1


On Thu, Aug 30, 2012 at 9:44 AM, Eric Thivierge  wrote:

  Also to note, if you're in a mixed pipeline but need the same tool (asset 
loader for example) creating the UI in Qt will keep it consistant across apps. 
Recently I ported my renamer tool to PyQt and it looks exactly the same in Maya 
as it does in Softimage. Small tweaks to the code obviously for the actual 
renaming.

  PyQt is a pythonic way of creating UIs as well so if you're familiar with 
python programming, creating UIs will feel more natural than the Softimage PPG 
widgets. As Tim said above, it's infuriatingly hard to create nicely spaced UIs 
in Softimage out of the box.

  Also if any of the devs are reading, please can we get a built in PyQt 
implementation? Pretty please? If I had a choice as to where my subscription 
money went, I'd put it all towards that. :D

  
  Eric Thivierge
  http://www.ethivierge.com 




  On Thu, Aug 30, 2012 at 9:30 AM, Simon Anderson 
 wrote:

As Tim wrote, what ever you can imagen you can achieve with Qt, and usualy 
extremly rappidly due to the structure of the API. In the past I have writen 
entire project tracking systems, and some really fun and interactive tools.

The only down side to QT is that at the moment if you do develop a plugin 
and a user wasnt to run it they have to install a bunch of 3rd party plugins to 
get the software to run, but if your willing to do that then you can have some 
really great tools. 




On Thu, Aug 30, 2012 at 8:07 AM, Tim Crowson 
 wrote:

  That's not a stupid question. I'll answer as best I can. More experienced 
people can correct me and add their own voices. The PPG options in Softimage 
are substantially more limited than what Qt offers. And by 'substantially,' I 
mean not even in the same category. I can't possibly cover all the differences, 
but I can hit some practical highlights:

  Under-the-hood stuff:
  - A great variety of signals for defining more specific callbacks (not 
limited to on_clicked() or on_changed())
  - Model view programming, to efficiently store and share data across your 
UI! This is big!
  - The full power of the Qt library, which contains over 400 classes.
  - UI files created in QtDesigner can be loaded into any app that runs a 
Python Qt library (as far as I know). So it's good for more than just Softimage 
stuff.

  Look-and-feel stuff:
  - Tab Widgets anywhere you want. You're not limited to placing them at 
the top
  - Buttons defined to look any way you like
  - Intelligent 'Layouts' that resize their contents elegantly (including 
Slider layouts which can be collapsed)
  - Dockable widgets
  - Tree views!
  - Menu bars!
  - Status bar!
  - Toolbars!
  - Extremely detailed control over the design via CSS.

  I could go on, but perhaps we need some people to post more examples to 
really demonstrate how useful it is. 


  Tim Crowson
  Lead CG Artist

  Magnetic Dreams Animation Studio, Inc.
  2525 Lebanon Pike, Building C. Nashville, TN 37214
  Ph  615.885.6801 | Fax  615.889.4768 | www.magneticdreams.com
  tim.crow...@magneticdreams.com





  On 8/29/2012 3:17 PM, piotrek marczak wrote:

Sorry for stupid question, but what’s advantage of using qt over PPG?

From: Tim Crowson 
Sent: Wednesday, August 29, 2012 4:12 PM
    To: softimage@listproc.autodesk.com 
    Subject: Re: Some more questions about PyQt in Softimage (addon v1.14: 
fixesbutton size and adds command to Soft menu)

As a matter of fact, Simon, that's the exact setup I use! I especially 
like Eclipse's "interactive debugging", for lack of a better term, where it 
instantly highlights syntax errors, unused variables, undefinied variables, 
etc. Really speeds things up! So many other things to like about Eclipse too. 
So far, my workflow is to create a new addon directory from Soft, then set that 
as a PyDev project in Eclipse. I still use Sublime Text 2 every now and then 
for one-offs, but Eclipse my main environment.


Tim Crowson
Lead CG Artist

Magnetic Dreams Animation Studio, Inc.
2525 Lebanon Pike, Building C. Nashville, TN 37214
Ph  615.885.6801 | Fax  615.889.4768 | www.magneticdreams.com
tim.crow...@magneticdreams.com



Re: Some more questions about PyQt in Softimage (addon v1.14: fixesbutton size and adds command to Soft menu)

2012-08-29 Thread Simon Anderson
+1

On Thu, Aug 30, 2012 at 9:44 AM, Eric Thivierge wrote:

> Also to note, if you're in a mixed pipeline but need the same tool (asset
> loader for example) creating the UI in Qt will keep it consistant across
> apps. Recently I ported my renamer tool to PyQt and it looks exactly the
> same in Maya as it does in Softimage. Small tweaks to the code obviously
> for the actual renaming.
>
> PyQt is a pythonic way of creating UIs as well so if you're familiar with
> python programming, creating UIs will feel more natural than the Softimage
> PPG widgets. As Tim said above, it's infuriatingly hard to create nicely
> spaced UIs in Softimage out of the box.
>
> Also if any of the devs are reading, please can we get a built in PyQt
> implementation? Pretty please? If I had a choice as to where my
> subscription money went, I'd put it all towards that. :D
>
> 
> Eric Thivierge
> http://www.ethivierge.com
>
>
>
> On Thu, Aug 30, 2012 at 9:30 AM, Simon Anderson <
> simonbenandersonl...@gmail.com> wrote:
>
>> As Tim wrote, what ever you can imagen you can achieve with Qt, and
>> usualy extremly rappidly due to the structure of the API. In the past I
>> have writen entire project tracking systems, and some really fun and
>> interactive tools.
>>
>> The only down side to QT is that at the moment if you do develop a plugin
>> and a user wasnt to run it they have to install a bunch of 3rd party
>> plugins to get the software to run, but if your willing to do that then you
>> can have some really great tools.
>>
>>
>>
>> On Thu, Aug 30, 2012 at 8:07 AM, Tim Crowson <
>> tim.crow...@magneticdreams.com> wrote:
>>
>>>  That's not a stupid question. I'll answer as best I can. More
>>> experienced people can correct me and add their own voices. The PPG options
>>> in Softimage are substantially more limited than what Qt offers. And by
>>> 'substantially,' I mean not even in the same category. I can't possibly
>>> cover all the differences, but I can hit some practical highlights:
>>>
>>> *Under-the-hood stuff:*
>>> - A great variety of signals for defining more specific callbacks (not
>>> limited to on_clicked() or on_changed())
>>> - Model view programming, to efficiently store and share data across
>>> your UI! This is big!
>>> - The full power of the Qt library, which contains over 400 classes.
>>> - UI files created in QtDesigner can be loaded into any app that runs a
>>> Python Qt library (as far as I know). So it's good for more than just
>>> Softimage stuff.
>>> *
>>> Look-and-feel stuff:*
>>> - Tab Widgets anywhere you want. You're not limited to placing them at
>>> the top
>>> - Buttons defined to look any way you like
>>> - Intelligent 'Layouts' that resize their contents elegantly (including
>>> Slider layouts which can be collapsed)
>>> - Dockable widgets
>>> - Tree views!
>>> - Menu bars!
>>> - Status bar!
>>> - Toolbars!
>>> - Extremely detailed control over the design via CSS.
>>>
>>> I could go on, but perhaps we need some people to post more examples to
>>> really demonstrate how useful it is.
>>>
>>> *Tim Crowson
>>> **Lead CG Artist*
>>>
>>> *Magnetic Dreams Animation Studio, Inc.
>>> *2525 Lebanon Pike, Building C. Nashville, TN 37214
>>> *Ph*  615.885.6801 | *Fax*  615.889.4768 | www.magneticdreams.com
>>> tim.crow...@magneticdreams.com
>>>
>>>
>>>
>>> On 8/29/2012 3:17 PM, piotrek marczak wrote:
>>>
>>>  Sorry for stupid question, but what’s advantage of using qt over PPG?
>>>
>>>  *From:* Tim Crowson 
>>> *Sent:* Wednesday, August 29, 2012 4:12 PM
>>> *To:* softimage@listproc.autodesk.com
>>> *Subject:* Re: Some more questions about PyQt in Softimage (addon
>>> v1.14: fixesbutton size and adds command to Soft menu)
>>>
>>>  As a matter of fact, Simon, that's the exact setup I use! I especially
>>> like Eclipse's "interactive debugging", for lack of a better term, where it
>>> instantly highlights syntax errors, unused variables, undefinied variables,
>>> etc. Really speeds things up! So many other things to like about Eclipse
>>> too. So far, my workflow is to create a new addon directory from Soft, then
>>> set that as a PyDev project in Eclipse. I still use Sublime Text 2 every
>>

Re: Some more questions about PyQt in Softimage (addon v1.14: fixesbutton size and adds command to Soft menu)

2012-08-29 Thread Eric Thivierge
Also to note, if you're in a mixed pipeline but need the same tool (asset
loader for example) creating the UI in Qt will keep it consistant across
apps. Recently I ported my renamer tool to PyQt and it looks exactly the
same in Maya as it does in Softimage. Small tweaks to the code obviously
for the actual renaming.

PyQt is a pythonic way of creating UIs as well so if you're familiar with
python programming, creating UIs will feel more natural than the Softimage
PPG widgets. As Tim said above, it's infuriatingly hard to create nicely
spaced UIs in Softimage out of the box.

Also if any of the devs are reading, please can we get a built in PyQt
implementation? Pretty please? If I had a choice as to where my
subscription money went, I'd put it all towards that. :D


Eric Thivierge
http://www.ethivierge.com


On Thu, Aug 30, 2012 at 9:30 AM, Simon Anderson <
simonbenandersonl...@gmail.com> wrote:

> As Tim wrote, what ever you can imagen you can achieve with Qt, and usualy
> extremly rappidly due to the structure of the API. In the past I have
> writen entire project tracking systems, and some really fun and interactive
> tools.
>
> The only down side to QT is that at the moment if you do develop a plugin
> and a user wasnt to run it they have to install a bunch of 3rd party
> plugins to get the software to run, but if your willing to do that then you
> can have some really great tools.
>
>
>
> On Thu, Aug 30, 2012 at 8:07 AM, Tim Crowson <
> tim.crow...@magneticdreams.com> wrote:
>
>>  That's not a stupid question. I'll answer as best I can. More
>> experienced people can correct me and add their own voices. The PPG options
>> in Softimage are substantially more limited than what Qt offers. And by
>> 'substantially,' I mean not even in the same category. I can't possibly
>> cover all the differences, but I can hit some practical highlights:
>>
>> *Under-the-hood stuff:*
>> - A great variety of signals for defining more specific callbacks (not
>> limited to on_clicked() or on_changed())
>> - Model view programming, to efficiently store and share data across your
>> UI! This is big!
>> - The full power of the Qt library, which contains over 400 classes.
>> - UI files created in QtDesigner can be loaded into any app that runs a
>> Python Qt library (as far as I know). So it's good for more than just
>> Softimage stuff.
>> *
>> Look-and-feel stuff:*
>> - Tab Widgets anywhere you want. You're not limited to placing them at
>> the top
>> - Buttons defined to look any way you like
>> - Intelligent 'Layouts' that resize their contents elegantly (including
>> Slider layouts which can be collapsed)
>> - Dockable widgets
>> - Tree views!
>> - Menu bars!
>> - Status bar!
>> - Toolbars!
>> - Extremely detailed control over the design via CSS.
>>
>> I could go on, but perhaps we need some people to post more examples to
>> really demonstrate how useful it is.
>>
>> *Tim Crowson
>> **Lead CG Artist*
>>
>> *Magnetic Dreams Animation Studio, Inc.
>> *2525 Lebanon Pike, Building C. Nashville, TN 37214
>> *Ph*  615.885.6801 | *Fax*  615.889.4768 | www.magneticdreams.com
>> tim.crow...@magneticdreams.com
>>
>>
>>
>> On 8/29/2012 3:17 PM, piotrek marczak wrote:
>>
>>  Sorry for stupid question, but what’s advantage of using qt over PPG?
>>
>>  *From:* Tim Crowson 
>> *Sent:* Wednesday, August 29, 2012 4:12 PM
>> *To:* softimage@listproc.autodesk.com
>> *Subject:* Re: Some more questions about PyQt in Softimage (addon v1.14:
>> fixesbutton size and adds command to Soft menu)
>>
>>  As a matter of fact, Simon, that's the exact setup I use! I especially
>> like Eclipse's "interactive debugging", for lack of a better term, where it
>> instantly highlights syntax errors, unused variables, undefinied variables,
>> etc. Really speeds things up! So many other things to like about Eclipse
>> too. So far, my workflow is to create a new addon directory from Soft, then
>> set that as a PyDev project in Eclipse. I still use Sublime Text 2 every
>> now and then for one-offs, but Eclipse my main environment.
>>
>> *Tim Crowson
>> **Lead CG Artist*
>>
>> *Magnetic Dreams Animation Studio, Inc.
>> *2525 Lebanon Pike, Building C. Nashville, TN 37214
>> *Ph*  615.885.6801 | *Fax*  615.889.4768 | www.magneticdreams.com
>> tim.crow...@magneticdreams.com
>>
>>
>> On 8/28/2012 6:25 PM, Simon Anderson

Re: Some more questions about PyQt in Softimage (addon v1.14: fixesbutton size and adds command to Soft menu)

2012-08-29 Thread Simon Anderson
As Tim wrote, what ever you can imagen you can achieve with Qt, and usualy
extremly rappidly due to the structure of the API. In the past I have
writen entire project tracking systems, and some really fun and interactive
tools.

The only down side to QT is that at the moment if you do develop a plugin
and a user wasnt to run it they have to install a bunch of 3rd party
plugins to get the software to run, but if your willing to do that then you
can have some really great tools.


On Thu, Aug 30, 2012 at 8:07 AM, Tim Crowson  wrote:

>  That's not a stupid question. I'll answer as best I can. More experienced
> people can correct me and add their own voices. The PPG options in
> Softimage are substantially more limited than what Qt offers. And by
> 'substantially,' I mean not even in the same category. I can't possibly
> cover all the differences, but I can hit some practical highlights:
>
> *Under-the-hood stuff:*
> - A great variety of signals for defining more specific callbacks (not
> limited to on_clicked() or on_changed())
> - Model view programming, to efficiently store and share data across your
> UI! This is big!
> - The full power of the Qt library, which contains over 400 classes.
> - UI files created in QtDesigner can be loaded into any app that runs a
> Python Qt library (as far as I know). So it's good for more than just
> Softimage stuff.
> *
> Look-and-feel stuff:*
> - Tab Widgets anywhere you want. You're not limited to placing them at the
> top
> - Buttons defined to look any way you like
> - Intelligent 'Layouts' that resize their contents elegantly (including
> Slider layouts which can be collapsed)
> - Dockable widgets
> - Tree views!
> - Menu bars!
> - Status bar!
> - Toolbars!
> - Extremely detailed control over the design via CSS.
>
> I could go on, but perhaps we need some people to post more examples to
> really demonstrate how useful it is.
>
> *Tim Crowson
> **Lead CG Artist*
>
> *Magnetic Dreams Animation Studio, Inc.
> *2525 Lebanon Pike, Building C. Nashville, TN 37214
> *Ph*  615.885.6801 | *Fax*  615.889.4768 | www.magneticdreams.com
> tim.crow...@magneticdreams.com
>
>
>
> On 8/29/2012 3:17 PM, piotrek marczak wrote:
>
>  Sorry for stupid question, but what’s advantage of using qt over PPG?
>
>  *From:* Tim Crowson 
> *Sent:* Wednesday, August 29, 2012 4:12 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: Some more questions about PyQt in Softimage (addon v1.14:
> fixesbutton size and adds command to Soft menu)
>
>  As a matter of fact, Simon, that's the exact setup I use! I especially
> like Eclipse's "interactive debugging", for lack of a better term, where it
> instantly highlights syntax errors, unused variables, undefinied variables,
> etc. Really speeds things up! So many other things to like about Eclipse
> too. So far, my workflow is to create a new addon directory from Soft, then
> set that as a PyDev project in Eclipse. I still use Sublime Text 2 every
> now and then for one-offs, but Eclipse my main environment.
>
> *Tim Crowson
> **Lead CG Artist*
>
> *Magnetic Dreams Animation Studio, Inc.
> *2525 Lebanon Pike, Building C. Nashville, TN 37214
> *Ph*  615.885.6801 | *Fax*  615.889.4768 | www.magneticdreams.com
> tim.crow...@magneticdreams.com
>
>
> On 8/28/2012 6:25 PM, Simon Anderson wrote:
>
> Im not sure what Dev Environment you are using, but if you use eclipse and
> install pyDev for it, when you develop for Qt you get auto completion, wich
> can be very helpful.
>
> On Wed, Aug 29, 2012 at 1:11 AM, Ana Gomez wrote:
>
>> Life with stylesheet becomes easier when you find this:
>>
>> http://qt-project.org/doc/qt-4.8/stylesheet-reference.html
>> http://qt-project.org/doc/qt-4.8/stylesheet-examples.html
>>
>>
>>
>>
>
>
>
> --
> ---
> Simon Ben Anderson
> blog: http://vinyldevelopment.wordpress.com/
>
>
> --
>
>
>
>
>
>
>
>



-- 
---
Simon Ben Anderson
blog: http://vinyldevelopment.wordpress.com/


Re: Some more questions about PyQt in Softimage (addon v1.14: fixesbutton size and adds command to Soft menu)

2012-08-29 Thread Tim Crowson
That's not a stupid question. I'll answer as best I can. More 
experienced people can correct me and add their own voices. The PPG 
options in Softimage are substantially more limited than what Qt offers. 
And by 'substantially,' I mean not even in the same category. I can't 
possibly cover all the differences, but I can hit some practical highlights:


/Under-the-hood stuff:/
- A great variety of signals for defining more specific callbacks (not 
limited to on_clicked() or on_changed())
- Model view programming, to efficiently store and share data across 
your UI! This is big!

- The full power of the Qt library, which contains over 400 classes.
- UI files created in QtDesigner can be loaded into any app that runs a 
Python Qt library (as far as I know). So it's good for more than just 
Softimage stuff.

/
Look-and-feel stuff:/
- Tab Widgets anywhere you want. You're not limited to placing them at 
the top

- Buttons defined to look any way you like
- Intelligent 'Layouts' that resize their contents elegantly (including 
Slider layouts which can be collapsed)

- Dockable widgets
- Tree views!
- Menu bars!
- Status bar!
- Toolbars!
- Extremely detailed control over the design via CSS.

I could go on, but perhaps we need some people to post more examples to 
really demonstrate how useful it is.


*Tim Crowson
*/Lead CG Artist/

*Magnetic Dreams Animation Studio, Inc.
*2525 Lebanon Pike, Building C. Nashville, TN 37214
*Ph*  615.885.6801 | *Fax*  615.889.4768 | www.magneticdreams.com
tim.crow...@magneticdreams.com




On 8/29/2012 3:17 PM, piotrek marczak wrote:

Signature
Sorry for stupid question, but what’s advantage of using qt over PPG?
*From:* Tim Crowson <mailto:tim.crow...@magneticdreams.com>
*Sent:* Wednesday, August 29, 2012 4:12 PM
*To:* softimage@listproc.autodesk.com 
<mailto:softimage@listproc.autodesk.com>
*Subject:* Re: Some more questions about PyQt in Softimage (addon 
v1.14: fixesbutton size and adds command to Soft menu)
As a matter of fact, Simon, that's the exact setup I use! I especially 
like Eclipse's "interactive debugging", for lack of a better term, 
where it instantly highlights syntax errors, unused variables, 
undefinied variables, etc. Really speeds things up! So many other 
things to like about Eclipse too. So far, my workflow is to create a 
new addon directory from Soft, then set that as a PyDev project in 
Eclipse. I still use Sublime Text 2 every now and then for one-offs, 
but Eclipse my main environment.


*Tim Crowson
*/Lead CG Artist/

*Magnetic Dreams Animation Studio, Inc.
*2525 Lebanon Pike, Building C. Nashville, TN 37214
*Ph*  615.885.6801 | *Fax*  615.889.4768 | www.magneticdreams.com
tim.crow...@magneticdreams.com



On 8/28/2012 6:25 PM, Simon Anderson wrote:
Im not sure what Dev Environment you are using, but if you use 
eclipse and install pyDev for it, when you develop for Qt you get 
auto completion, wich can be very helpful.


On Wed, Aug 29, 2012 at 1:11 AM, Ana Gomez <mailto:agomezalca...@gmail.com>> wrote:


Life with stylesheet becomes easier when you find this:
http://qt-project.org/doc/qt-4.8/stylesheet-reference.html
http://qt-project.org/doc/qt-4.8/stylesheet-examples.html




--
---
Simon Ben Anderson
blog: http://vinyldevelopment.wordpress.com/



--






Re: Some more questions about PyQt in Softimage (addon v1.14: fixesbutton size and adds command to Soft menu)

2012-08-29 Thread piotrek marczak
SignatureSorry for stupid question, but what’s advantage of using qt over PPG?

From: Tim Crowson 
Sent: Wednesday, August 29, 2012 4:12 PM
To: softimage@listproc.autodesk.com 
Subject: Re: Some more questions about PyQt in Softimage (addon v1.14: 
fixesbutton size and adds command to Soft menu)

As a matter of fact, Simon, that's the exact setup I use! I especially like 
Eclipse's "interactive debugging", for lack of a better term, where it 
instantly highlights syntax errors, unused variables, undefinied variables, 
etc. Really speeds things up! So many other things to like about Eclipse too. 
So far, my workflow is to create a new addon directory from Soft, then set that 
as a PyDev project in Eclipse. I still use Sublime Text 2 every now and then 
for one-offs, but Eclipse my main environment.


Tim Crowson
Lead CG Artist

Magnetic Dreams Animation Studio, Inc.
2525 Lebanon Pike, Building C. Nashville, TN 37214
Ph  615.885.6801 | Fax  615.889.4768 | www.magneticdreams.com
tim.crow...@magneticdreams.com




On 8/28/2012 6:25 PM, Simon Anderson wrote:

  Im not sure what Dev Environment you are using, but if you use eclipse and 
install pyDev for it, when you develop for Qt you get auto completion, wich can 
be very helpful.


  On Wed, Aug 29, 2012 at 1:11 AM, Ana Gomez  wrote:

Life with stylesheet becomes easier when you find this:

http://qt-project.org/doc/qt-4.8/stylesheet-reference.html 
http://qt-project.org/doc/qt-4.8/stylesheet-examples.html 







  -- 
  ---
  Simon Ben Anderson
  blog: http://vinyldevelopment.wordpress.com/




--