Re: [ubuntu-studio-devel] menu layout

2015-05-20 Thread Set Hallstrom
On 2015-05-20 00:06, Len Ovens wrote:
 
 On to Graphics... 

(...)

 I do like separation and agree that having separate menus may not be
 needed. So, looking at the Audio Production menu we have now. You can
 see that it is devided into four sections with a divider line between
 each one. I would like to do the same thing here. I looked at the total
 number of applications involved and do not think it would be too much to
 look at all at once.

Len, You rock! I think its brilliant :)

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Re: [ubuntu-studio-devel] menu layout

2015-05-20 Thread Ralf Mardorf
On Tue, 19 May 2015 15:06:28 -0700 (PDT), Len Ovens wrote:
I would also like to rename mixers to something that would include
audio utilities that are not used very often.
   ^

If it's not a sub menu name it Audio utility, if it's a sub menu call
it Utility.

I don't want a photographer to dismiss Studio because photography is
stuck in a little corner as a submenu of graphics.

Graphics art, typography and photography belong to each other.
Manipulating a photo is graphics art.

A sub menu Photography isn't a little corner like a sub menu Other
for not that wide spread arts such as
http://embroidermodder.org/news0.html would be.

For the individual software a user prefers, the user anyway needs
to design a menu on her/his own and then it's an advantage to have no
sub menus. When I start a session I run a script that checks the
installed packages and adds version numbers to the menu entries of some
applications, since that for some apps is important to me. By default
you can't customize a menu to satisfy every freakish need.

The Audio and Video, resp. Multimedia menu is the only menu that
really is a mess, when Pro-audio apps are installed, that's why it
makes sense to customize it by default, but don't overdo it and stay
with upstream for most other menus.

Keep in mind that some Linux user use several distros, not all
users are devotees of one distro only. Freedsektop.org often is a PITA,
but sometimes it provides a useful consistency.

2 Cents from somebody who used Ubuntu Studio and who might use it in
the future again.

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Re: [ubuntu-studio-devel] menu layout

2015-05-20 Thread Set Hallstrom
On 2015-05-20 09:17, Kaj Ailomaa wrote:
I'm not sure i understand.
First you write:
 
 I'd rather first try using submenus 
then
(using a menu at all is a nuisance,
 if you ask me - using your mouse to navigate is time consuming).
So, was that first sentence i quote intended to state:
I'd rather _not_  first try using submenus?

 I've always said that the best way to educate the user is through
 documentation, both written and in video, not by using the menu as an
 education tool for how to find your workflow.
 But, having labels to describe what an application is for is helpful in
 the end. How will someone know which applications are specifically
 targeted at photography for example, if all graphics apps are in the
 same menu?
 If it is very important to keep photography in an easy to access menu,
 then we keep it the way we had it originally.

Would it be possible to introduce text in the separation? That would
both reduce mouse navigation and guide the user

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Re: [ubuntu-studio-devel] menu layout

2015-05-20 Thread Set Hallstrom
Sorry Kaj, for the formatting of my previous message :/ And maybe not so
good formulated... I don't question you, i got confused 3 I hope that
got thru.

However, about introducing text in the separation. Perhaps if possible
it is a good idea. But then again, ATM when you hover the mouse on an
app, you get a description of the apps function. I'm not sure how
obvious this is to a beginner. But its a fairly common practice on
almost any OS i know I'm playing with the thought of how much of a
problem it really is NOT to have text in the separation...?



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Re: [ubuntu-studio-devel] menu layout

2015-05-20 Thread Kaj Ailomaa


On Wed, May 20, 2015, at 12:06 AM, Len Ovens wrote:
 After thinking about htis all day while working I have some more ideas.
 
 In keeping with what is shown at:
 https://wiki.ubuntu.com/UbuntuStudio/FeatureDefinitions/UbuntuStudioMenu
 I have no problem with renaming sub menus in audio. I still think it is 
 right to keep them as submenus because there are so many audio 
 applications that we include and that users will add to that.
 
 One thought I do have is that on an audio workstation it may make more 
 sense to default unknown Audio programs to audio production rather than 
 to media playback with the idea that someone interested in Studio is more 
 likely to add a tool that belongs there than a player. I would also like 
 to rename mixers to something that would include audio utilities that are 
 not used very often. Or maybe we can just put such things in there to
 keep 
 from cluttering up the main audio menu. (Ideas?)

There is a freedesktop category named player, which is intended for
playback applications.
Many of those are for both audio and video though, but that just means
they will end up in two different menus.

The subcategory player is for both Audio and Video.

 On to Graphics...
 Assuming that the wiki layout means for the sub categories to be sub 
 menus... I dissagree. I feel that someone who uses mostly any one of
 these 
 sub categories will find it fiddly and more steps to get work done.
 

I have no problem with keeping some of the graphics subcategories as
separate menu items.
Just as I mentioned in a previous post - the freedesktop categorization
doesn't need to be hierarchical.

 I do like separation and agree that having separate menus may not be 
 needed. So, looking at the Audio Production menu we have now. You can see 
 that it is devided into four sections with a divider line between each 
 one. I would like to do the same thing here. I looked at the total number 
 of applications involved and do not think it would be too much to look at 
 all at once.
 
 So:
 Graphics
   installer
   divider
   2d graphics apps inlined
   divider
   photographic apps inlined (photography is 2D graphics)
   divider
   3D graphics apps inlined
   divider
   anything else (scanning is probably only one app or two)
 

I'd rather first try using submenus (using a menu at all is a nuisance,
if you ask me - using your mouse to navigate is time consuming).
I've always said that the best way to educate the user is through
documentation, both written and in video, not by using the menu as an
education tool for how to find your workflow.
But, having labels to describe what an application is for is helpful in
the end. How will someone know which applications are specifically
targeted at photography for example, if all graphics apps are in the
same menu?
If it is very important to keep photography in an easy to access menu,
then we keep it the way we had it originally.

 This means that any one of these applications is easy to access, but they 
 are grouped to be easier to find. I don't want a photographer to dismiss 
 Studio because photography is stuck in a little corner as a submenu of 
 graphics. I want Studio to be a first choice for photographers too. It is 
 the same with the way we have set up the audio menu. Anything that we 
 expect to used every time someone works on audio is top audio menu. 
 Anything in submenus below audio should be things used only once in a 
 while.
 
 I have not put publishing in there at this point because I feel that our 
 publishing workflow does not fit. Writing a book is about text not 
 graphics. Printing a CD of audio does not belong in graphics either. In 
 fact we have very few things in publishing at all and most almost fit 
 better in office. The few things we want to add to it (CD/DVD
 authoring) 
 almost fit better back in Audio and Video.

Yes, there may be confusion about what publishing actually means.
It is a mix of Office and Graphics, and the actual publishing part is in
formatting text and images for publication - usually ebooks, posters and
covers, and that type of thing.
Though web pages and books may sometimes serve the same purpose, there
is a difference in how you create them. One is by using graphical
formatting tools, the other by using code for formatting (html, css).
But, in the end, the goal is the same.

 
 I am almost questioning having a publishing workflow at all, at least for 
 the purpose of writng books (ebooks or paper) or creating webpages (which 
 we do not really support at all right now anyway). The original purpose
 of 
 the publishing as a workflow (in Studio) was electronic typesetting but 
 it seems that the meaning in most people's mind is really 
 distribution... creating CD/DVDs etc.

Yeah, I'm not sure I agree on that burning CDs is a publishing tool.
More of a utility.

And, I could see both audio, graphics and video all have a subcategory
for utilities. 
But, for audio, I feel 

Re: [ubuntu-studio-devel] menu layout

2015-05-20 Thread Kaj Ailomaa


On Wed, May 20, 2015, at 09:40 AM, Set Hallstrom wrote:
 However, about introducing text in the separation. Perhaps if possible
 it is a good idea. But then again, ATM when you hover the mouse on an
 app, you get a description of the apps function. I'm not sure how
 obvious this is to a beginner. But its a fairly common practice on
 almost any OS i know I'm playing with the thought of how much of a
 problem it really is NOT to have text in the separation...?
 

Ah, right. I missed that the separators should have text. This is not a
bad idea at all IMO.

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Re: [ubuntu-studio-devel] menu layout

2015-05-20 Thread Ralf Mardorf
On Wed, 20 May 2015 09:17:12 +0200, Kaj Ailomaa wrote:
publishing

Actually it means to provide tools that e.g. allow to make the file for
the printing company. For a tacked book, page 16 and 17 might be
one sheet, but then 14 and 19 are one sheet and the backside of the
sheet with the pages 16 and 17 are for the pages 15 and 18 etc. this and
similar apps are publishing apps. Apps to arrange text and pictures are
publishing apps.

http://3.bp.blogspot.com/-C3c9r7Ao1gY/UhsaZMlEDUI/BGY/iEj4AFwT-h8/s1600/scribus.jpg

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Re: [ubuntu-studio-devel] menu layout

2015-05-20 Thread Kaj Ailomaa
On Wed, May 20, 2015, at 10:05 AM, Ralf Mardorf wrote:
 On Wed, 20 May 2015 09:17:12 +0200, Kaj Ailomaa wrote:
 publishing
 
 Actually it means to provide tools that e.g. allow to make the file for
 the printing company. For a tacked book, page 16 and 17 might be

Publishing today does not need to involve actual printing. The
publication is the end product. Traditionally it is regarded as
something like a book, newspaper or a poster. But, today it can be
anything that you can see on a screen, as long as it is the means for
distributing information or art of some sort. So, it could be a web page
just as well as an e-book, or sheet music in a pdf file.
Publishing tools are tools that create that end product. Scribus and
MuseScore are both such tools, even though both can be used for other
things as well (MuseScore is sometimes used for composition as well).
I do find it difficult to place web design applications in the same
field, as those are generally regarded as code development tools. That
said, a publication can be in html. The difference is in the way you
produce the html code.

 one sheet, but then 14 and 19 are one sheet and the backside of the
 sheet with the pages 16 and 17 are for the pages 15 and 18 etc. this and
 similar apps are publishing apps. Apps to arrange text and pictures are
 publishing apps.
 
 http://3.bp.blogspot.com/-C3c9r7Ao1gY/UhsaZMlEDUI/BGY/iEj4AFwT-h8/s1600/scribus.jpg
 
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Re: [ubuntu-studio-devel] menu layout

2015-05-20 Thread Kaj Ailomaa


On Wed, May 20, 2015, at 09:27 AM, Set Hallstrom wrote:
 On 2015-05-20 09:17, Kaj Ailomaa wrote:
 I'm not sure i understand.
 First you write:
  
  I'd rather first try using submenus 
 then
 (using a menu at all is a nuisance,
  if you ask me - using your mouse to navigate is time consuming).
 So, was that first sentence i quote intended to state:
 I'd rather _not_  first try using submenus?
 

No, I said what I intended, but I was very brief and mixed more than one
standpoint into the same sentence, which I'm sure can be confusing.

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Re: [ubuntu-studio-devel] menu layout

2015-05-20 Thread Ralf Mardorf
On Wed, 20 May 2015 09:40:20 +0200, Set Hallstrom wrote:
 beginner

Don't confuse a beginner with  an intellectually disabled person.
Btw. the pictograms of the apps already give much more information,
then written text could give. If you are a beginner, then there will be
a learning curve. Functionality is functionality and didactics are
didactics, don't mix it. A menu has to be functional.

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Re: [ubuntu-studio-devel] menu layout

2015-05-20 Thread Ralf Mardorf
On Wed, 20 May 2015 10:40:52 +0200, Kaj Ailomaa wrote:
Publishing today does not need to involve actual printing.

That's correct.

I do find it difficult to place web design applications in the same
field, as those are generally regarded as code development tools. That
said, a publication can be in html. The difference is in the way you
produce the html code.

Markup languages often are part of publishing tools, the tools anyway
aren't apps for program language. Publishing is the bridge between
artwork and engineering.

Using rubber cement is one technique, using a markup language is
another technique. And using the mouse, the application might
automatically generate perfect markup language code, but an editor to
write markup language for publishing is just a publishing tool. Rubber
cement and a scalpel are publishing tools too. I've got a
scalpel in my graphic art drawers, but I don't have got a
scalpel in my medicine cabinet. The medicine cabinet not necessarily is
the best place to store the scalpel.

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Re: [ubuntu-studio-devel] menu layout

2015-05-20 Thread Set Hallstrom
On 2015-05-20 10:21, Ralf Mardorf wrote:
 On Wed, 20 May 2015 09:40:20 +0200, Set Hallstrom wrote:
 beginner
 
 Don't confuse a beginner with  an intellectually disabled person.
 Btw. the pictograms of the apps already give much more information,
 then written text could give. If you are a beginner, then there will be
 a learning curve. Functionality is functionality and didactics are
 didactics, don't mix it. A menu has to be functional.
 

I hear you Ralf. I am all in for pulling users up rather than leveling
the interface down. But in this case, a description in the separator
isn't very far from the current way things are displayed by workflows,
except it provides an easier mouse navigation.

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Re: [ubuntu-studio-devel] menu layout

2015-05-20 Thread Kaj Ailomaa


On Wed, May 20, 2015, at 12:06 AM, Len Ovens wrote:
 So:
 Graphics
   installer
   divider
   2d graphics apps inlined
   divider
   photographic apps inlined (photography is 2D graphics)
   divider
   3D graphics apps inlined
   divider
   anything else (scanning is probably only one app or two)
 

(the menu is not only for the apps we currently supply - just a note :)

I added a remark on the wiki page about the sub categories not needing
to be sub menus. They can just as well be dividers with a description.

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Re: [ubuntu-studio-devel] menu layout

2015-05-20 Thread Len Ovens

On Wed, 20 May 2015, Set Hallstrom wrote:


Would it be possible to introduce text in the separation? That would
both reduce mouse navigation and guide the user


That would be non-standard and therefore not supported in most (any?) DEs. 
I thought of it once before :)


There is however, an inline menu layout option. There is also an 
inline_limit= option. So a sub menu could be inline if there are only 4 
(for example) items in the menu and become a submenu if there are more. 
The inline submenu can have the menu name at the top of the inlined items.


I think I need to try making up some samples.

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Re: [ubuntu-studio-devel] menu layout

2015-05-20 Thread Kaj Ailomaa


On Wed, May 20, 2015, at 03:24 PM, Len Ovens wrote:
 On Wed, 20 May 2015, Set Hallstrom wrote:
 
  Would it be possible to introduce text in the separation? That would
  both reduce mouse navigation and guide the user
 
 That would be non-standard and therefore not supported in most (any?)
 DEs. 
 I thought of it once before :)
 
 There is however, an inline menu layout option. There is also an 
 inline_limit= option. So a sub menu could be inline if there are only 4 
 (for example) items in the menu and become a submenu if there are more. 
 The inline submenu can have the menu name at the top of the inlined
 items.
 
 I think I need to try making up some samples.
 

This would be very cool.

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Re: [ubuntu-studio-devel] Menu Layout

2015-05-19 Thread ret...@the-gammons.net
Hi Len,
 
No problems with the rant. It summed up the issues pretty well for me. I need to
set up my US development VM again and play around with different DE's and the
menu to understand better (and catch up with you). Last night I took a little
look at your work on the menu in Launchpad.

 On 19 May 2015 at 01:37 Len Ovens l...@ovenwerks.net wrote:

[...]

 Ok, so how does that apply here? Are you saying remove all audio submenus?
 Don't add more? The categories in the application desktop files do not
 follow anything worth while. Getting them fixed may be possible for some
 applications, but often they are not technically wrong. It is why we have
 had a custom menu from the beginning. To bring some order to where there
 was none. I would suggest that one of the reasons menus are being
 abandoned in many DEs, is that the standard is broken/not followed and the
 standardized menu is a mess. I have filed the same bug report with 4 or 5
 different DEs where their menu definition does not follow the standard or
 meet with the intent of the standard. One of them agreed and the rest
 decided it was not broken won't fix. So KDE (which was right from the
 beginning) and xubuntu are correct. lxde, xfce, gnome past and present
 etc. do not allow the user to be able to reorder the look and feel of
 their menu as they should be able to. If you want something done right...
 you have to do it yourself... appears to be where this one sits.
 
Personally, I would prefer to work with the standard as far as possible, even if
it means carrying patches in Ubuntu and pushing them upstream to Debian, and
further to the projects. But this is the long game, and I feel your pain (having
experienced non-responsive/slow/resistive upstreams in other areas).
 
 If I am to make any changes. I need specifics, not vague comments with no
 direction. That is why I proposed using a format like above, A diff kind
 of format. The reason for putting it here is that others can see it, tell
 me it is wrong (and where) and what the better way would be.

 I am quite good at manipulating menus in a way that works with different
 DEs. Maybe not so good at knowing what the best layout is.
 
[...]
 
I think it is fine to carry on with our menu in the medium term. And maybe you
are right, that our menu stub will win out in the end. But I was kind of hoping
that working on an ideal structure would map reasonably well to all approaches.
I was hoping we would end up with a good place for each default application in
our menu, and then patching the desktop file to match it as best as we can
within the constraints. WIth Set's work on the video/publishing categories, we
should soon be in a place to try and present it all in some sort of table?

Cheers,
 
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Re: [ubuntu-studio-devel] Menu Layout

2015-05-19 Thread Kaj Ailomaa
..
  you have to do it yourself... appears to be where this one sits.
  
 Personally, I would prefer to work with the standard as far as possible,
 even if
 it means carrying patches in Ubuntu and pushing them upstream to Debian,
 and
 further to the projects. But this is the long game, and I feel your pain
 (having
 experienced non-responsive/slow/resistive upstreams in other areas).


This is my opinion, and experience as well.

We should first aim at using standards, and when they don't work, we
work on improving them upstream.
I don't see a problem with using non standard menu categories, as long
as the categories we create are things we feel should be universal
standards, and that we at least aim at making them standardized
upstream.
  
  If I am to make any changes. I need specifics, not vague comments with no
  direction. That is why I proposed using a format like above, A diff kind
  of format. The reason for putting it here is that others can see it, tell
  me it is wrong (and where) and what the better way would be.
 
  I am quite good at manipulating menus in a way that works with different
  DEs. Maybe not so good at knowing what the best layout is.
  
 [...]
  
 I think it is fine to carry on with our menu in the medium term. And
 maybe you
 are right, that our menu stub will win out in the end. But I was kind of
 hoping
 that working on an ideal structure would map reasonably well to all
 approaches.
 I was hoping we would end up with a good place for each default
 application in
 our menu, and then patching the desktop file to match it as best as we
 can
 within the constraints. WIth Set's work on the video/publishing
 categories, we
 should soon be in a place to try and present it all in some sort of
 table?

Let's map out the structure for the menu in a wiki. I'll post a link
here later.
Once we agree on the structure, we can implement it in the source.

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Re: [ubuntu-studio-devel] Menu Layout

2015-05-19 Thread Kaj Ailomaa
On Tue, May 19, 2015, at 12:50 PM, Kaj Ailomaa wrote:
 Oh, and I understand if this seems like a big leap away from things that
 have been discussed from a certain perspective, but in another, it is
 just a big leap away from the old menu towards a new menu - based on all
 that has been said, and also the desire to adhere to standards.
 
 A freedesktop extra category does not need to be sub-category in a
 menu. So, we can always move around stuff later.
 
 You can see all the freedesktop categories here:
 http://standards.freedesktop.org/menu-spec/latest/apa.html
 Our work on improving them is done here:
 https://wiki.ubuntu.com/UbuntuStudio/FreedesktopCategories

Also, this discussion seems to go beyond re-arranging the menu, and
towards redefining the whole concept of workflows.

Set suggested we go from 5 down to 2 - audio and visual.
Following the freedesktop standards, we are now down to 3 instead. 

Doesn't seem like video can easily be put under graphics, since it is
really a fusion of audio/graphics.

There's nothing about development in there yet, as also was suggested.
Stuff like puredata, supercollider, or web design. Where should this go?

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Re: [ubuntu-studio-devel] Menu Layout

2015-05-19 Thread Kaj Ailomaa
Oh, and I understand if this seems like a big leap away from things that
have been discussed from a certain perspective, but in another, it is
just a big leap away from the old menu towards a new menu - based on all
that has been said, and also the desire to adhere to standards.

A freedesktop extra category does not need to be sub-category in a
menu. So, we can always move around stuff later.

You can see all the freedesktop categories here:
http://standards.freedesktop.org/menu-spec/latest/apa.html
Our work on improving them is done here:
https://wiki.ubuntu.com/UbuntuStudio/FreedesktopCategories

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Re: [ubuntu-studio-devel] Menu Layout

2015-05-19 Thread Kaj Ailomaa
Here's the feature definition page for ubuntustudio-menu
https://wiki.ubuntu.com/UbuntuStudio/FeatureDefinitions/UbuntuStudioMenu

In the proposal for the 15.10 menu..

REMOVALS:
* Audio Tools was removed from the video category, as agreed

CHANGES:
* I renamed sub-category audio processing to effects, which seemed
like a more common name (I think Len already suggested this as well)
* I renamed sub-category sound generators to instruments, for the
same reason
* Photography was moved to be a sub-category to graphics, which is more
in line with freedesktop categorization
* Publishing was moved to be a sub-category to grahics, for the same
reason

ADDITIONS:
* Audio Utlities was suggested by Len - Not a freedesktop category ( I
would also like to see which desktop files will go in there)
* 2DGraphics was proposed by Set, and is also a freedesktop category.
Added as a sub-category to graphics
* 3DGraphics, same story
* I also added scanning to graphics, as it is a freedesktop
category, and it felt right to have it there

All but three categories are standard freedesktop categories. Our menu,
however, is not using those to populate the menu, but at least we're on
the right track if we want to align with freedesktop categorization.

Why I don't want to add categories sequencer, recorder to the main
category audio, all though they are freedesktop categories is simply
because very few applications are only doing those things. Perhaps if we
add a category for DAW, it would also make more sense to use sequencer
and recorder for applications that are not DAWs in the same fashion.

Video is not regarded as a big category for some reason. There are no
sub categories for that, other than perhaps recorder and player,
which are the same for both audio and video. Do we need more
categories here?

Categories are fine, but they also need to fill a practical purpose. If
only one desktop file in all of Ubuntu repo ends up in a subcategory,
there is probably no reason to have it in our menu - that is what the
main categories are for. That said, it's probably better we add more
than less, and then judge by the result which can be removed later.

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Re: [ubuntu-studio-devel] Menu Layout

2015-05-19 Thread Len Ovens

On Tue, 19 May 2015, Kaj Ailomaa wrote:


Here's the feature definition page for ubuntustudio-menu
https://wiki.ubuntu.com/UbuntuStudio/FeatureDefinitions/UbuntuStudioMenu


Thank you


In the proposal for the 15.10 menu..



CHANGES:
* I renamed sub-category audio processing to effects, which seemed
like a more common name (I think Len already suggested this as well)
* I renamed sub-category sound generators to instruments, for the
same reason


OK


* Photography was moved to be a sub-category to graphics, which is more
in line with freedesktop categorization


While this makes sense. If photography is made a sub menu of graphics then 
someone working in photography will have to go to a sub menu for almost 
everything. So putting photography in graphics to me means a merge rather 
than a sub menu.



* Publishing was moved to be a sub-category to grahics, for the same
reason


Again this makes sense except for the other suggestion of putting CD/DVD 
authoring tools in with publishing then might make these tools hard to 
find.



ADDITIONS:
* Audio Utlities was suggested by Len - Not a freedesktop category ( I
would also like to see which desktop files will go in there)


It would probably include a lot of what is in mixers now and possibly that 
is the submenu/categories that need work. A working mixer such as 
non-mixer or idjc or mixxx do not really need a submenu/category. But ALSA 
controls for various cards might make more sense. So maybe our mixers sub 
menu is named wrong.



Why I don't want to add categories sequencer, recorder to the main
category audio, all though they are freedesktop categories is simply
because very few applications are only doing those things. Perhaps if we
add a category for DAW, it would also make more sense to use sequencer
and recorder for applications that are not DAWs in the same fashion.


At least two DAWs are using AudioEditer now.


Video is not regarded as a big category for some reason. There are no
sub categories for that, other than perhaps recorder and player,
which are the same for both audio and video. Do we need more
categories here?

Categories are fine, but they also need to fill a practical purpose. If
only one desktop file in all of Ubuntu repo ends up in a subcategory,
there is probably no reason to have it in our menu - that is what the
main categories are for. That said, it's probably better we add more
than less, and then judge by the result which can be removed later.


I agree, we don't need lots of categories, but a split between creation 
and playback/viewing would be very nice. Also, a solid split between audio 
and video. The practical purpose in the end is to be able to organize 
things so that not too many applications end up in one menu. So far Audio 
seems to be the worst one for too many applications.




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Len Ovens
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Re: [ubuntu-studio-devel] Menu Layout

2015-05-19 Thread lukefromdc
The proposed new submenus 

https://wiki.ubuntu.com/UbuntuStudio/FeatureDefinitions/UbuntuStudioMenu

are a lot clearer than the 15.04 submenus.

On 5/19/2015 at 9:08 AM, Set Hallström sakrec...@gmail.com wrote:

Hi all,
First things first: Len, i think you have very good points and it's
obviously passion not ranting :) Your goal is honorable, i really 
hope for
the same turn out as you.

I must say this discussion is a bit confusing to me, 3 things come 
out to
me:
- We want to follow the freedesktop standard,
- We all seem to agree freedesktop isn't flexible enough our 
case...
- we have actually been breaking the standard for a long time...

Having this written, Kaj: Excellent job on
https://wiki.ubuntu.com/UbuntuStudio/FeatureDefinitions/UbuntuStudi
oMenu
It's clean and purposeful. Putting publishing under graphics is a 
tricky
move, but it makes sense in many ways. I wonder if brasero would 
fit there
like that. Brasero is obviously a home-publishing tool. but it's 
not very
much of a graphic application. Perhaps it's ok to have it 
repeating itself
in the various wrokflows?

Like Kaj states in the last message before mine, we are redefining 
the hole
workflow concept here, unless we take a stance for having a menu 
that isn't
reflecting the workflow concept. Which i think will create 
confusion on the
long run. I remember being told that we could rework those 
workflows, but
that it would be feasible for later versions like 16.04... Is this 
really a
goal for 15.10? Blueprint deadline is dangerously close to now. 
What about
that indicator solution (i'm sorry, i have forgotten who brought 
it up on
the IRC channel) for integrating the ubustu menu in other DE's?

Looking forward to read you all,
-- 
Set Hallström


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Re: [ubuntu-studio-devel] Menu Layout

2015-05-19 Thread Len Ovens

On Tue, 19 May 2015, lukefro...@hushmail.com wrote:


Speaking of Debian, the US menus work just fine in upstream
Debian Unstable. My main systems have been converted to that
due to worries about the Snappy situation. Thus, I can test US packages
in upstream Debian Unstable without setting up a new OS partition.


It should. I tested it with everything I could find... even a script to 
convert xdg menus to fvwm menus... The only thing that may not work is 
getting the nice layout in the root menu where we have our workflows 
grouped together at the top (there is a bug in most standard menu config 
files). But other than that it should just work.


In fact, I think that putting studio.menu (from 
/etc/xdg/menus/applications-merged/) in ~/.config/menus/ would work for 
the user in question (not system wide) just as well.


I do feel that I could split studio.menu into more than one file so that 
just one workflow could be used. That is someone who is just using the 
Graphics workflow might be just as happy with all audio apps in multimedia 
for example. Then again it is just a quick thought off the top of my head 
and perhaps doesn't really make sense.


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Len Ovens
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Re: [ubuntu-studio-devel] Menu Layout

2015-05-19 Thread Kaj Ailomaa


On Wed, May 20, 2015, at 12:08 AM, Kaj Ailomaa wrote:
 
 
 On Tue, May 19, 2015, at 03:08 PM, Set Hallström wrote:
  Hi all,
  First things first: Len, i think you have very good points and it's
  obviously passion not ranting :) Your goal is honorable, i really hope
  for
  the same turn out as you.
  
  I must say this discussion is a bit confusing to me, 3 things come out to
  me:
  - We want to follow the freedesktop standard,
  - We all seem to agree freedesktop isn't flexible enough our case...
  - we have actually been breaking the standard for a long time...
  
 
 We haven't been breaking the standard very much, actually. And, the two
 categories that were not standards are aimed at becoming standards, so
 in this way the menu has actually been quite aligned with freedesktop
 categories.
 

..at least as far as the categories go. What we put in the menus is a
different thing. Since we do not populate the menu based on what is in
the desktop files, there are many errors.
Also, many desktop files are not complete. This is the work we should
do upstream - to make sure all multimedia desktop files have correct
categories, and that we can use those to create our menu.

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Re: [ubuntu-studio-devel] Menu Layout

2015-05-19 Thread Kaj Ailomaa


On Tue, May 19, 2015, at 03:08 PM, Set Hallström wrote:
 Hi all,
 First things first: Len, i think you have very good points and it's
 obviously passion not ranting :) Your goal is honorable, i really hope
 for
 the same turn out as you.
 
 I must say this discussion is a bit confusing to me, 3 things come out to
 me:
 - We want to follow the freedesktop standard,
 - We all seem to agree freedesktop isn't flexible enough our case...
 - we have actually been breaking the standard for a long time...
 

We haven't been breaking the standard very much, actually. And, the two
categories that were not standards are aimed at becoming standards, so
in this way the menu has actually been quite aligned with freedesktop
categories.

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Re: [ubuntu-studio-devel] Menu Layout

2015-05-19 Thread Ross Gammon
On 05/19/2015 07:20 PM, lukefro...@hushmail.com wrote:
 The proposed new submenus 
 
 https://wiki.ubuntu.com/UbuntuStudio/FeatureDefinitions/UbuntuStudioMenu
 
 are a lot clearer than the 15.04 submenus.

Yes - great work Kai.

Regarding your comment earlier in the thread, I think a development
item sounds fine for pd, csound, supercollider etc. In the Debian
multimedia blends system, they appear in sound synthesis task which
always seems a bit strange to me.

Web Design could be publishing?

Cheers,

Ross

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Re: [ubuntu-studio-devel] Menu Layout

2015-05-18 Thread Kaj Ailomaa


On Sun, May 17, 2015, at 06:02 PM, Len Ovens wrote:
 Hmm, conversation on menu layout seems to have stopped. However nothing 
 seems to have been done  ;)
 
 So, I am restarting it. Currently we have:
 
 8--
 Audio Production
   extra SW installer
   Mixers (submenu)
   Sound Generators (submenu)
   Effects (submenu)
   Midi Utilities (submenu)
   utilities (inline)
   applications
 
 Graphics Design
 Photography
 Video Production
   Audio Tools (submenu)
 Publishing
 ---8--
 
 We are probably not going to change the Audio menu by much, but for 
 example:
 8--
 Audio Production
  extra SW installer
  Mixers (submenu)
  Sound Generators (submenu)
  Effects (submenu)
  Midi Utilities (submenu)
   + Measurement (submenu)
   + meters
   + frequency graphs
   + Audio Utilities (submenu)
   + low use utilities
  utilities (inline)
   + high use utilities
   - low use utilities
  applications
 
 Graphics Design
 Photography
 Video Production
  Audio Tools (submenu)
 Publishing
 ---8--

I think the important thing here is to not add categories in the menu
that are not either a freedesktop category, or a combination of more
than one.
Let's not add stuff to our liking on a whim, but make sure we keep to
standards as far as possible, so we do not confuse the user with
categories that are not found in other places.

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Re: [ubuntu-studio-devel] Menu Layout

2015-05-17 Thread Set Hallstrom
Good Move, Len! :)

I think the audio menu is optimal like you depicted it. However, the
graphics, photo, video and publishing need a little moving arround. I
don't think it's necessary to have submenus like in the audio in these,
except maybe for the video where a subdivison into advanced basic
editor was suggested in the blueprint discussion.

But here's what i think:

-_Graphics_
Missing the font manager
rest is nice as is

-_photo_
Which raw developer should stay? I vote for darktable.
Shotwell, is a mess in my experience. Thunar+image viewer makes the jobb
better. (does ristretto work nowadays) Importing large libraries to
shotwell makes it crash, and it handöes photos much like iPhoto: tends
to want to decide how and where fotos will be stored for you.
Everything else is perfect as is.

-_video_
Brasero and DVD styler should be moved to _publishing_, audio submenu
should be removed

-_publishing_
Is missing Brasero and DVD styler
Why is fontmanager here? Should move to graphics.
Everything else is perfect as is.


Yours,

-- 
Set Hallstrom


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Re: [ubuntu-studio-devel] Menu Layout

2015-05-17 Thread Len Ovens

On Sun, 17 May 2015, Set Hallstrom wrote:


I think the audio menu is optimal like you depicted it. However, the
graphics, photo, video and publishing need a little moving arround. I
don't think it's necessary to have submenus like in the audio in these,
except maybe for the video where a subdivison into advanced basic
editor was suggested in the blueprint discussion.

But here's what i think:

-_Graphics_
Missing the font manager
rest is nice as is

I can fix that.



-_photo_
Which raw developer should stay? I vote for darktable.
Shotwell, is a mess in my experience. Thunar+image viewer makes the jobb


Shotwell is the default desktop photo viewer. I do not know if it is in 
our meta or ends up in there by default. I agree it could be removed even 
if we have to blacklist it to do so.



better. (does ristretto work nowadays) Importing large libraries to


ristretto is there, as far as I can tell (14.04 on my desktop) but does 
not show on our menu or with xfce's Application Finder... but if I double 
click on a *.jpg (for example) it is opened with Image Viewer and the 
about box says it is ristretto 0.6.3. Our menu file says not to show it in 
the Graphics Design menu, or Publishing... it is not mentioned else where 
so I would guess it needs to be put in photography menu (where it is not 
listed right now). I use it all the time and it starts fast and doesn't 
seem to crash or cause other problems. I should add it to the photography 
menu?, accessories menu?, graphics menu? It is not really a photograph 
viewer so much as a general image viewer.



-_video_
Brasero and DVD styler should be moved to _publishing_, audio submenu
should be removed


I think also that ardour (along with xjadeo) are becoming the goto for 
adding audio to video rather than audacity.



-_publishing_
Is missing Brasero and DVD styler
Why is fontmanager here? Should move to graphics.


Because I (I put it there, yes) just thought font - used for making text 
documents. When we first started the publishing workflow we were thinking 
making books (ebooks for example) or web pages (even though we do not 
include a web publishing tool). You are thinking in terms of fonts 
(especially fancy fonts) being used as part of a graphic. Probably 
correct. As we have stated we haven't really had people who thought in 
graphics terms till now.


So for those who are following this, the changes suggested are:

- Remove Shotwell
- Show Image Viewer/Ristretto in menu (not sure where, graphics or
photography or both)
- Move Font managing/creation tools to graphics.
- Rethink Pubishing as a workflow and move CD/DVD creation tools there.

I would also like to add an audio utillities submenu to Audio Production 
for japa, jaaa, meters, scopes and a tuner application (which I think we 
should include).


Audio applications that users are likey to add (Rosegarden, Bitwig, non*, 
tracktion) should be preplaced in the right menu.


Also Categories like AudioEditing, which by the way pulls in Ardour 
binaries DL from the Ardour site and Tracktion without listing them in the 
studio.menu file. Recorder could be audio or video but we may be able to 
look for one or the other as well.


So why does mhwaveedit show itself in the AudioVideoEditing category? It 
has no video editing at all. I would love to point people at it as a jack 
based audio recorder/editor over audacity... but the GUI needs work. 
Record should be easily visible rather than an option in the play 
menu :P  Audacity does have some non-RT tools that nothing else does 
though. (even though it's jack interface is painful to use and won't be 
fixed)


--
Len Ovens
www.ovenwerks.net


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