DIS: Re: BUS: CFJ 3756 judged FALSE

2019-07-23 Thread Timon Walshe-Grey
On 24 Jul 2019, 08:53, Jason Cobb < jason.e.c...@gmail.com> wrote: > Also, is there any way that I can get CFJ 3645? I'm sorry, that's a typo - Alexis' scam was judged in CFJ 3465, not 3645. -twg

Re: DIS: Re: BUS: CFJ 3756 judged FALSE

2019-07-23 Thread Jason Cobb
2.  If you think a couple weeks is a long time to decide a case... Oh, I get this comment now. 1.  I think it's a troubling result; Well if "publish" is as broken as I think it is, you did "publish" a report :P, but assuming a functioning definition of "publish", I agree that it's

Re: DIS: Re: BUS: CFJ 3756 judged FALSE

2019-07-23 Thread Jason Cobb
I haven't even started reading the thing, but this is already scary: Called by Aris: 20 Jun 2018 19:17:20 Assigned to PSS: 24 Jun 2018 21:48:55 PSS Recused: 01 Aug 2018 03:38:12 Assigned to

DIS: Re: BUS: CFJ 3756 judged FALSE

2019-07-23 Thread Kerim Aydin
On 7/23/2019 8:53 PM, Jason Cobb wrote: > Also, is there any way that I can get CFJ 3645? It is missing from G.'s > database and I couldn't find it at a glance in the a-b or a-o archives. Ok it's there now: https://faculty.washington.edu/kerim/nomic/cases/?3645 two thoughts: 1. I think it's

DIS: On multiple intent uses

2019-07-23 Thread Jason Cobb
I don't see any explicit prohibition on using a single intent to perform a dependent action multiple times. Is this intentional? -- Jason Cobb

Re: DIS: Re: BUS: preparing the canopic jars

2019-07-23 Thread Rebecca
well by doing it with notice he'll also have to give an announcement so its basically nested On Wed, Jul 24, 2019 at 12:33 PM Jason Cobb wrote: > Sorry, where is it specified that e can do this with Notice? I certainly > see "by announcement", but not "with Notice" in Rule 2574. > > Jason Cobb

Re: DIS: Re: BUS: preparing the canopic jars

2019-07-23 Thread Jason Cobb
Sorry, where is it specified that e can do this with Notice? I certainly see "by announcement", but not "with Notice" in Rule 2574. Jason Cobb On 7/23/19 8:15 PM, Rebecca wrote: E knows On Wed, Jul 24, 2019 at 10:14 AM Jason Cobb wrote: You can do this by announcement without notice, as

Re: DIS: Re: BUS: Attn all players: Easy way to win the game

2019-07-23 Thread Kerim Aydin
CFJ 3695: No zombies or other act-on-behalf communications allowed in space battles (my fault for the judgement I'm afraid): https://mailman.agoranomic.org/cgi-bin/mailman/private/agora-business/2019-January/039826.html On 7/23/2019 5:04 PM, Kerim Aydin wrote: I think this is one we dealt

Re: DIS: Re: BUS: preparing the canopic jars

2019-07-23 Thread Rebecca
E knows On Wed, Jul 24, 2019 at 10:14 AM Jason Cobb wrote: > You can do this by announcement without notice, as per Rule 2532. > > On Tue, Jul 23, 2019, 10:40 AM Kerim Aydin wrote: > > > > > I intend to flip Telnaior's master switch to Agora, with Notice. > > > > > -- >From R. Lee

DIS: Re: BUS: preparing the canopic jars

2019-07-23 Thread Jason Cobb
You can do this by announcement without notice, as per Rule 2532. On Tue, Jul 23, 2019, 10:40 AM Kerim Aydin wrote: > > I intend to flip Telnaior's master switch to Agora, with Notice. > >

Re: DIS: Re: BUS: Attn all players: Easy way to win the game

2019-07-23 Thread Kerim Aydin
I think this is one we dealt with in Feb when the first battle including a zombie was resolved, I'll go look. On 7/23/2019 4:56 PM, Rebecca wrote: CFJ? On Wed, Jul 24, 2019 at 9:51 AM Jason Cobb wrote: I don't think this works because the rules require the combatant to "communicate" the

Re: DIS: Re: BUS: Attn all players: Easy way to win the game

2019-07-23 Thread Rebecca
I mean honestly it wouldn't be too hard to just have the principal do this 10 times On Wed, Jul 24, 2019 at 9:57 AM Jason Cobb wrote: > Maybe later... On a phone atm > > On Tue, Jul 23, 2019, 7:56 PM Rebecca wrote: > > > CFJ? > > > > On Wed, Jul 24, 2019 at 9:51 AM Jason Cobb > wrote: > > > >

Re: DIS: Re: BUS: Attn all players: Easy way to win the game

2019-07-23 Thread Jason Cobb
Maybe later... On a phone atm On Tue, Jul 23, 2019, 7:56 PM Rebecca wrote: > CFJ? > > On Wed, Jul 24, 2019 at 9:51 AM Jason Cobb wrote: > > > I don't think this works because the rules require the combatant to > > "communicate" the amount of energy e will spend. A player cannot > >

DIS: Re: BUS: Attn all players: Easy way to win the game

2019-07-23 Thread Rebecca
CFJ? On Wed, Jul 24, 2019 at 9:51 AM Jason Cobb wrote: > I don't think this works because the rules require the combatant to > "communicate" the amount of energy e will spend. A player cannot > act-on-behalf to communicate. > > On Tue, Jul 23, 2019, 6:57 PM Rebecca wrote: > > > Just agree to

DIS: Re: BUS: Phantom Strike

2019-07-23 Thread omd
On Tue, Jul 23, 2019 at 3:43 PM Jason Cobb wrote: > > Actually, everyone should destroy their spaceship. Then clause 3 has > equal standing for both. > > I destroy the spaceship in my possession. Me too.

Re: DIS: Re: BUS: Something to remember (Space)

2019-07-23 Thread Kerim Aydin
Back in Feb we'd spotted a lot of these bugs and were on the verge of "major fix or repeal" but then D. Margaux got that clever game freeze idea wanted to try so we froze it without any fixes - this is just like digging up a rotting corpse at this point lol. (that's nothing against the idea -

Re: DIS: Re: BUS: Phantom Strike

2019-07-23 Thread nch
On 7/23/19 6:07 PM, Rebecca wrote: Well fine, I resolve the space battle between nch and Jason Cobb by the following steps "1) N Energy is revoked from each Spaceship, where N is the lesser of the Spaceship's Energy balance and the amount of Energy decided on by the

DIS: Re: BUS: Attn all players: Easy way to win the game

2019-07-23 Thread Rebecca
yeah so sign up to it On Wed, Jul 24, 2019 at 9:00 AM Jason Cobb wrote: > Oh, sorry, that's the contract. My mistake > > Jason Cobb > > On 7/23/19 6:58 PM, Jason Cobb wrote: > > > > On 7/23/19 6:56 PM, Rebecca wrote: > >> [R. Lee has the authority to act on my behalf for all space battle > >>

Re: DIS: Re: BUS: Phantom Strike

2019-07-23 Thread nch
On 7/23/19 5:57 PM, Rebecca wrote: "These two players are the "combatants" of the Space Battle, and the two Spaceships are then "engaging" in the Space Battle until it is resolved." So if "the two spaceships" don't exist anymore, nobody is "engaging in the Space Battle"

Re: DIS: Re: BUS: Phantom Strike

2019-07-23 Thread Rebecca
"These two players are the "combatants" of the Space Battle, and the two Spaceships are then "engaging" in the Space Battle until it is resolved." So if "the two spaceships" don't exist anymore, nobody is "engaging in the Space Battle" On Wed, Jul 24, 2019 at 8:53 AM nch

Re: DIS: Re: BUS: Phantom Strike

2019-07-23 Thread nch
On 7/23/19 5:51 PM, Rebecca wrote: According to my interpretation of the rules, a space battle ends as soon as there aren't two spaceships involved. And so I believe (until a CFJ directs me to believe to the contrary) that I have nothing to resolve Can you cite what clause makes you believe

Re: DIS: Re: BUS: Something to remember (Space)

2019-07-23 Thread Rebecca
Yeah I pointed that out, sorry for my mistake On Wed, Jul 24, 2019 at 8:50 AM nch wrote: > > On 7/23/19 5:48 PM, Rebecca wrote: > > You can only engage in a space battle IF NEITHER PARTY HAS BEEN IN ONE > FOR > > 24 HOURS > > > > So I believe the twg Jason battle was never initiated, certainly

DIS: Re: BUS: Phantom Strike

2019-07-23 Thread Rebecca
According to my interpretation of the rules, a space battle ends as soon as there aren't two spaceships involved. And so I believe (until a CFJ directs me to believe to the contrary) that I have nothing to resolve On Wed, Jul 24, 2019 at 8:43 AM Jason Cobb wrote: > Actually, everyone should

DIS: Re: BUS: Something to remember (Space)

2019-07-23 Thread nch
On 7/23/19 5:48 PM, Rebecca wrote: You can only engage in a space battle IF NEITHER PARTY HAS BEEN IN ONE FOR 24 HOURS So I believe the twg Jason battle was never initiated, certainly no battle between nch and Jason was A Space Battle CANNOT be initiated if either of the two involved

DIS: Re: BUS: Something to remember (Space)

2019-07-23 Thread Jason Cobb
Wow, these rules are so incredibly broken. Jason Cobb On 7/23/19 6:49 PM, Rebecca wrote: Oh nope, it's spaceships, so it works. Ignore me! On Wed, Jul 24, 2019 at 8:49 AM Rebecca wrote: You can only engage in a space battle IF NEITHER PARTY HAS BEEN IN ONE FOR 24 HOURS So I believe the

DIS: A Better Idea of Destructibility

2019-07-23 Thread nch
I probably don't have enough time to write this tonight so I'm just going to solicit feedback on this idea. Change asset definitions such that the default is Semi-destructible, where it can only be destroyed with consent. This prevents a (pretty common) bug where an asset is unintentionally

Re: DIS: Re: BUS: Phantom Strike

2019-07-23 Thread Kerim Aydin
On Tue, Jul 23, 2019 at 3:38 PM nch wrote: > On 7/23/19 5:27 PM, Jason Cobb wrote: > > Hey, I was actually going to do this :P. > > > > I will expend 5 energy in my space battle. > > Since this is about to get more broken anyway we might as well discuss > this part: If I haven't declared the

Re: DIS: Re: BUS: Phantom Strike

2019-07-23 Thread nch
On 7/23/19 5:39 PM, Jason Cobb wrote: The list and requirement is only guarded by a SHOULD, so I think this still works. In this particular case it works either way, I've already sent the message. But if I hadn't I think it'd be ambiguous.

Re: DIS: Re: BUS: Phantom Strike

2019-07-23 Thread Jason Cobb
The list and requirement is only guarded by a SHOULD, so I think this still works. Jason Cobb On 7/23/19 6:38 PM, nch wrote: On 7/23/19 5:27 PM, Jason Cobb wrote: Hey, I was actually going to do this :P. I will expend 5 energy in my space battle. Since this is about to get more broken

DIS: Re: BUS: Phantom Strike

2019-07-23 Thread nch
On 7/23/19 5:27 PM, Jason Cobb wrote: Hey, I was actually going to do this :P. I will expend 5 energy in my space battle. Since this is about to get more broken anyway we might as well discuss this part: If I haven't declared the amount of energy I expend, which I may have secretly done,

Re: DIS: Re: BUS: space

2019-07-23 Thread nch
On 7/23/19 12:29 PM, Jason Cobb wrote: No, it was a joke, sorry. I'm sure this wasn't intended. For the record, I intended this on my proposal. I just got too busy with work stuff to do this immediately after it passed and was hoping no one would notice before I did it. I just kind of

Re: DIS: Re: BUS: [proposal] Contract party fixes

2019-07-23 Thread Kerim Aydin
On Tue, Jul 23, 2019 at 1:25 PM Jason Cobb wrote: > > 4. Any player CAN create a gift in eir possession by announcement. > > 5. A player CANNOT create a gift by any means. On further thought, this version might end up being IRRELEVANT. A judge might say "gifts are a contract currency entirely

DIS: Re: BUS: [proposal] Contract party fixes

2019-07-23 Thread Kerim Aydin
On Tue, Jul 23, 2019 at 12:15 PM Jason Cobb wrote: > A player generally CAN become a party to an existing contract by > announcement. However, if the contract explicitly limits the > persons who can become party to itself, any person not > fulfilling those

Re: DIS: Re: BUS: space

2019-07-23 Thread Jason Cobb
No, it was a joke, sorry. I'm sure this wasn't intended. I just kind of like this bug (although I know it has bad consequences). Jason Cobb On 7/23/19 1:08 PM, Timon Walshe-Grey wrote: On Tuesday, July 23, 2019 4:39 PM, Jason Cobb wrote: On 7/23/19 6:27 AM, Timon Walshe-Grey wrote: Amend

Re: DIS: Re: BUS: space

2019-07-23 Thread Timon Walshe-Grey
On Tuesday, July 23, 2019 4:39 PM, Jason Cobb wrote: > On 7/23/19 6:27 AM, Timon Walshe-Grey wrote: > > > Amend Rule 2591 by replacing the text "Spaceships are a class of fixed > > asset" with "Spaceships are a class of fixed indestructible asset". > > Now, why would you go and try to remove the

Re: DIS: Re: BUS: space

2019-07-23 Thread Jason Cobb
On 7/23/19 6:27 AM, Timon Walshe-Grey wrote: Amend Rule 2591 by replacing the text "Spaceships are a class of fixed asset" with "Spaceships are a class of fixed indestructible asset". Now, why would you go and try to remove the feature that has interesting consequences for the space game?

Re: DIS: Re: BUS: space

2019-07-23 Thread Rebecca
"A player who owns a Pilotable Spaceship in the same Sector as one of eir opponents' Pilotable Spaceships CAN, by announcement, initiate a Space Battle between the two Spaceships. These two players are the "combatants" of the Space Battle, and the two Spaceships are then

Re: DIS: Re: BUS: space

2019-07-23 Thread Jason Cobb
I disagree. There's no text that says the Space Battle ends when one of the involved spaceships ceases to exist. I argue that you still have an obligation to resolve the Space Battle (at least once Aris communicates eir energy spent). Jason Cobb On 7/23/19 2:30 AM, Rebecca wrote: A space

Re: DIS: Re: BUS: space

2019-07-23 Thread Rebecca
A space battle is between two spaceships not people. So now that you don't have a spaceship, the battle instantly ends. On Tue, Jul 23, 2019 at 4:03 PM Jason Cobb wrote: > I wonder... I destroy the spaceship in my possession. (Sorry, R. Lee, if > this makes your life hell). > > Jason Cobb > >

DIS: Re: BUS: Making an Oath

2019-07-23 Thread Jason Cobb
Wow, I'm an idiot. I guess I have to wait 24 hours for my test, then. Jason Cobb On 7/23/19 2:18 AM, Jason Cobb wrote: Oh, look! The CHoJ actually works again! I pledge not to create any pledges for the next 24 hours.