Hi,
I want to use the 'android:largeHeap=true' attribute with my
application on tablets (Level 3.x+) due to their higher resolution
which required a lot more heap space for preview bitmaps. At the same
time, the app should also be installable on Level 2.2 and later
smartphones.
How can I modify
Hi All,
Do you know how can i configure in an Emulator the use of front face
camera?
there is no need for a real pic.
10x
Nir
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Change your build target to support Android 3.X and higher. This will allow
you to use features of higher APIs, while letting your app run on lower API
levels, as long as you *android*:*minSdkVersion is specified to be low
enough. It's the same thing people do when they want the app to be movable
XML attributes that a particular version doesn't know about are ignored, so
largeHeap will be ignored when running on API 11.
27 ноября 2011 г. 12:54 пользователь Peter Staab pixst...@gmx.net написал:
Hi,
I want to use the 'android:largeHeap=true' attribute with my
application on tablets
If you don't specify a promo graphic for the Android Market, will your
product probably see far fewer downloads?
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To
On 11/27/2011 5:24 PM, bob wrote:
If you don't specify a promo graphic for the Android Market, will your
product probably see far fewer downloads?
Depends on the app.
Without the promo graphic, you have no chance of making it to the
leaderboard. If you don't make it to the leaderboard you'll
Not that I am aware of, sorry.
On Sat, Nov 26, 2011 at 9:13 PM, Dav sweetcha...@gmail.com wrote:
any link to browse ICS code online ?
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Hi,
i am able to create images on sd card with onPreviewFrame by
converting the raw byte array to Yuvimage and then compressing it to
jpeg format and then write in a file. this work perfectly. but i want
to send these preview frames to server and recored in a video file.
please help me, I m
Use any one of the numerous methods to send the files to your server (HTTP,
FTP etc). You can use something on the server to combine them into a video.
What you do on the server is not part of the Android SDK, and hence doesn't
belong on the list.
Thansk
On Sun, Nov 27, 2011 at 6:29 PM,
This may be a dumb question but why do you need the uses-feature in the
first place? In my app I make use of the camera if one is available, and
similar to the OP I hide the related UI elements if not. This works fine on
all devices. I am compiling against SDK 8 with target SDK 3. Hhas the
it's not official, but you can browse it here: http://android.git.r3pek.org
On Sun, Nov 27, 2011 at 11:10, Mark Murphy mmur...@commonsware.com wrote:
Not that I am aware of, sorry.
On Sat, Nov 26, 2011 at 9:13 PM, Dav sweetcha...@gmail.com wrote:
any link to browse ICS code online ?
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I think your app won't be visible in androiid market who is using mobile
phone doesn't have camera, assuming that camera is needed for your app to
work if you are not using uses feature. If your app work even without
camera , then you have to use uses-feature required= false to avoid the
Why?
On Nov 27, 8:10 am, Christopher Van Kirk
christopher.vank...@gmail.com wrote:
It's surprising that you're surprised.
On 11/27/2011 9:37 AM, sblantipodi wrote:
Something important don't work as expected and google is in silence.
On Nov 23, 11:15 pm,
ah, that's why. The devices without camera that use our program also don't
have access to the market, so we distribute our apk directly to them (and
don't suffer from the market filter). thanks for the clarification.
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yep, same happens on the HP TouchPad with CM7 - some kind of 565 vs 888
mixup.
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I have the same exact issue. I have an app I updated last time on Oct
2 2011, signed only with my keystore.
Today I tried to upgrade but I'm receiving the same message as above.
The only thing that changed was the debug keystore, which expired Oct
11 and was recreated by Eclipse.
THIS IS
A workaround I've find out:
1) Export your app *unsigned*
2) Sign with your keystore using jarsigner (in your JRE directory)
3) Zipalign the apk
Then you'll be able to upgrade the app. Still, you have to do this every
time you want to upgrade the app, since exporting it from Eclipse generates
How many mails from Google do you see in this list on a given day? One?
Maybe two? At that rate, it's odd to expect your mail to beat the 1000
to 1 odds that you'll get a reply from Google.
I suspect Google views that particular issue as Samsung's problem,
rather than theirs. They have gone
On Mon, Nov 28, 2011 at 12:13 AM, Mariux mariu...@gmail.com wrote:
It's all related to debug.keystore, in my opinion. Somehow the app is not
signed correctly.
Did you install Java 7? The jarsigner digest algorithm is different and
produces a different signature.
The debug keystore is totally
Hi there. This one goes out to Google with nothing but the best of
intentions:
The resource compiler is just plain too fragile. I think you guys should
put in some time to iron out the weirdness from it to save us developers
from hours and hours tearing our remaining hair fighting with it.
On Sun, Nov 27, 2011 at 9:29 AM, lbendlin l...@bendlin.us wrote:
yep, same happens on the HP TouchPad with CM7 - some kind of 565 vs 888
mixup.
Out of curiosity, what's the output look like?
The Qualcomm MDP turns everything pink. I hadn't considered trying to
cook up something that would
On Sun, Nov 27, 2011 at 9:27 AM, lbendlin l...@bendlin.us wrote:
ah, that's why. The devices without camera that use our program also don't
have access to the market, so we distribute our apk directly to them (and
don't suffer from the market filter). thanks for the clarification.
There are
On Sun, Nov 27, 2011 at 10:35 AM, Christopher Van Kirk
christopher.vank...@gmail.com wrote:
Importing android.R breaks it.
I mostly see that with students that try using Eclipse's Ctrl-Shift-O
while they have a resource bug that inhibited R from being generated.
One solution to that would be
My answer below is a general answer and i would advise this even if it
weren't for Android but for mobile (connection limited devices) in general:
I would vote for a RESTful/HATEOAS web-service exchange of information. The
format of the RESTful data can be JSON. It's a good choice.
If you
On Sun, Nov 27, 2011 at 8:54 AM, Carlos Silva r3...@r3pek.org wrote:
it's not official, but you can browse it here: http://android.git.r3pek.org
Cool!
Though, out of curiosity, what does the Search field search? I tried
searching for CalendarView and CalendarView.java and received no
results
Hi Raghav,
Thanks for your reply, I am using the TCP socket to send data to
my server.i am writing image files continuously to sd card is perfet. but send
this to server is not working.
/// Here is my client side code
public void onPreviewFrame(byte[] data, Camera camera)
What do you mean by not working? Are you getting a specific error? What
does the LogCat say? Try adding breakpoints to your code.
Also, in my personal opinion, it would be easier to send the images via
HTTP or FTP.
See this for FTP upload:
There's nothing in writing from Google that games will not be promoted
on the marketplace without a rating just rumors. - but - there is no
other reason to suspect that the new rating system as it applies to
mobile phones would be different than the one for desktops and
consoles. Why would it?
Actually I'm on Java 6.. is Java 7 required for the latest ADT?
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working means, server create an image file but when i open it, it will not show
me an image as I write on sd card and FTP is to send file I don't want to send
a file, I am sending an onpreviewfram byte array that is in jpeg format to
server and then save it to image file.
basically my project
I didn't quite understand your explanation. From what I get, you are saving
images to the SD Card, and then send those images in a byte array to your
server and want to save it as a video file? From what I have learnt so far
in this world, image files don't arbitrarily convert themselves to video
No, my purpose is not to save to SD Card, My purpose is to capture video from
android camera and as i captured the video(not complete video, like frames)
send live to server and server will save it to file.
Is Mediarecorder will help me to do this?
thanks
Date: Sun, 27 Nov 2011 23:18:10
Hi
can any one tell me how to read dynamic list view help me for what i
mademistake
public class Lookup extends ListActivity {
private TextView title,updated,name,locationID,loocationName;
ArrayListlookupforecastfeed list = new
ArrayListlookupforecastfeed();
Binxalot wrote:
There's nothing in writing from Google that games will not be promoted
So you have no evidence whatsoever.
on the marketplace without a rating just rumors. - but - there is no
other reason to suspect that the new rating system as it applies to
mobile phones would be
Thanks for clarifying.
On Nov 27, 9:59 am, Raghav Sood raghavs...@androidactivist.org
wrote:
Change your build target to support Android 3.X and higher. This will allow
you to use features of higher APIs, while letting your app run on lower API
levels, as long as you *android*:*minSdkVersion
You're welcome.
Thanks
On Sun, Nov 27, 2011 at 11:59 PM, Peter Staab pixst...@gmx.net wrote:
Thanks for clarifying.
On Nov 27, 9:59 am, Raghav Sood raghavs...@androidactivist.org
wrote:
Change your build target to support Android 3.X and higher. This will
allow
you to use features of
Binx,
I don't know if you've noticed this, but generally there's an
understanding in the industry that mobile titles don't yield the kind of
numbers that desktop titles do. Have a look at the pricing for various
third party tools and you'll find that they are asking far less money
for their
I was looking functionality which allows my app users to provide
feedback/comment on my app usage experience. currently only way is to
go on android market and comment it but not all users do it.
The vistrav.com provides sdk after integrating into application it
will introduce comment
Evidence or not, what he's talking about is likely to happen in some
form. There are games for the Android platform, and some of them have
objectionable contents - not objectionable to me, perhaps not to you
but to a potentially significant part of buying public. Blood,
violence, the usual
In general, versions of the same game for different platforms can get
different ratings. I don't believe it happens often (Manhunt 2?) but
it does make the idea of reusing ratings look kind of dubious.
On Sun, Nov 27, 2011 at 7:42 PM, Christopher Van Kirk
christopher.vank...@gmail.com wrote:
Android Market already has its own rating system:
https://www.google.com/support/androidmarket/developer/bin/answer.py?answer=188189
It's not the same as MSRB, and applies not only to games, but it's already
there, and has been for a long time. The Market app has a setting to filter
content
2011/11/27 Kostya Vasilyev kmans...@gmail.com:
Android Market already has its own rating system:
https://www.google.com/support/androidmarket/developer/bin/answer.py?answer=188189
It's not the same as MSRB, and applies not only to games, but it's already
there, and has been for a long time.
I have some code that creates a SurfaceView (for use with EGL+OpenGL ES)
when I get an onResume event. Given the displayDestroyed callback is fired
off after an onPause, I figure I need to completely re-create the
SurfaceView as well as setting up the EGL and OpenGL ES state. But when the
I honestly think this is one of those cases where you have to just say
'we'll cross that bridge when we come to it,' and carry on doing
something else.
On 11/28/2011 4:20 AM, Latimerius wrote:
Evidence or not, what he's talking about is likely to happen in some
form. There are games for the
I installed and configured Java 7 and the issue is unchanged.. How can I be
sure it uses the correct Jarsigner? The jre configured in eclipse is jre7
but it compiles with Compiler 1.6 because Android can't be compiled in 1.7..
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Sure, I'm just saying. :-)
On Sun, Nov 27, 2011 at 11:42 PM, Christopher Van Kirk
christopher.vank...@gmail.com wrote:
I honestly think this is one of those cases where you have to just say
'we'll cross that bridge when we come to it,' and carry on doing something
else.
On 11/28/2011 4:20
sent you the screenshot
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Hi,
I have a location based application that depending on the position of
the use relating to a certain spot it turns on the camera. In layman
terms, when there's proximity to a place it triggers the camera.
If I'm already near the sport when it's suppose to trigger ( I've
build a proximity
One place I have encountered that error is if the Camera is already in
use (by you or another app on the device).
On Sun, Nov 27, 2011 at 7:33 PM, Pedro Teixeira
pedroteixeir...@gmail.com wrote:
Hi,
I have a location based application that depending on the position of
the use relating to a
Not sure if I'm going forward or backward
I rewrote what I had
MainActivity
Intent intent = new Intent();
intent.setClass(getApplicationContext(), Display.class);
intent.putExtra(fileName, fName);
startActivity(intent);
Display class extends Activity
public void
Hello,
I have the following code in class MyActivity:
public static final int REQ_CODE = 0x7fff;
...
startActivityForResult(intent, REQ_CODE);
...
@Override
public void onActivityResult(int requestCode, int resultCode, Intent data) {
Log.d(TAG,
Looks like a rather long integer to me...
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On Mon, Nov 28, 2011 at 8:23 AM, Mariux mariu...@gmail.com wrote:
I installed and configured Java 7 and the issue is unchanged.. How can I be
sure it uses the correct Jarsigner? The jre configured in eclipse is jre7
but it compiles with Compiler 1.6 because Android can't be compiled in 1.7..
It might be overly ambitious to send uncompressed frames to the server. You can
compress them to Jpeg in memory and send these to the server via whatever
method. On the server concatenate the files to a MJpeg stream.
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I have the same problem with the Galaxy Ace (S5830).
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I have an AsyncTask, where I hide a video view, start the video playback,
and show the video view when the video is playing.
But the video would just not start when the video view is set to invisible,
the async task keeps hanging in onBackground. If I comment out this line
(or set it to
Hi Guys..
this is my code... I want to show a set of strings as List. But its not
working for me.. and showing exceptions.. can anybody help me.
JAVA file:
package com.ta.coe;
import android.app.Activity;
import android.app.ListActivity;
import android.os.Bundle;
import android.view.View;
I am waiting for 3 days for positive reply regarding this issue but now
nothing i have to say abt this issue.
On Mon, Nov 28, 2011 at 8:25 AM, Sorab sorab.pithaw...@gmail.com wrote:
I have the same problem with the Galaxy Ace (S5830).
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Change this line in the adapter.
Replace your code Adapet line with the below one.
lv1.setAdapter(new
ArrayAdapterString( android.R.layout.simple_list_item_1 , lv_arr));
Warm Regards,
*Mukesh Kumar*,
Android Consultant/Freelancer,
India,Hyderabad.
On Mon, Nov 28, 2011 at 9:53 AM, Kiran
Hi Mukhesh ,
Thanks for your post. Its worked fine. But I have a small Q in addition
with this.
Because I have one user defined layout , so I used data_item_list XML file.
In that I want to show a CheckBox for each List item and a ADD DATA
button after the end of the List.
Can you please let me
For this purpose you don not use this code..implement efficient adapter api
http://developer.android.com/resources/samples/ApiDemos/src/com/example/android/apis/view/List14.html
On Mon, Nov 28, 2011 at 10:50 AM, Kiran Kumar Kendole
k.kirankumar1...@gmail.com wrote:
Hi Mukhesh ,
Thanks for
For CheckBox,
Replace the simple_list_item_1.xml with the below one.
android.R.layout.simple_list_item_multiple_choice
Warm Regards,
*Mukesh Kumar*,
Android Consultant/Freelancer,
India,Hyderabad.
On Mon, Nov 28, 2011 at 10:50 AM, Kiran Kumar Kendole
k.kirankumar1...@gmail.com wrote:
Hi
On Sat, Nov 26, 2011 at 3:16 AM, chandra sekhar chandra4...@gmail.comwrote:
my app is moving while navigating one activity to another activity even
though
i had use the following line in onClick listener
intent.addFlags(Intent.FLAG_ACTIVITY_NO_ANIMATION);
That your app is moving makes no
Hi All,
I am trying to build a android project that uses ndk.And in
Android.mk it loads the liberary that is writtern in C
language(libdirectfb.c etc.) .But this project already builded by somebody
else in the particular mentioned path - *
Hello Android,
I just want to build and generate a apk file for only one specific
test instead of all api tests..
http://developer.android.com/resources/samples/ApiDemos/src/com/example/android/apis/media/MediaPlayerDemo_Video.html
Can any one help me on this would be a great help.. Thanks in
Hi,
I am trying to develop an application which has to access the device
node.It could be anything a Printer micro-USB interface/an MHL - MDI
interface .I want to know whether it is possible to achieve it without
rooting the device or with rooting the device (with no user hassle to run
some
Hi Saurab,
You can run your script in the root directory of the device. you can
acheive this by setting the Enviorment.getStoreage() method point to root.
below is the example:
new File(Environment.getExternalStorageDirectory(), , That is where i have
dumped all my pic which were taken by the
Thanks for your reply.First,is it good way to create a video(Mjpeg) from jpeg
images? Secondly, In my code i compress camera onpreviewframe byte array to
jpeg format and its perfect but when i send this compressed byte array to
server through TCP socket and server save it in a file, but not in
It would be best if you asked this on the android-ndk list, but I'd imagine
that the path should lead to wherever you have the library on your system.
Thanks
On Mon, Nov 28, 2011 at 11:39 AM, Deepak Kumar deepak.kumar...@gmail.comwrote:
Hi All,
I am trying to build a android
Hi i want add 5 button in my screen one by one in buttton 1
button2
button3
rest of the text not required can any one tell about this layout
problem can any
If you are sure that what you are sending from the device is fine, then I'd
imagine that whatever server side system you are using to save the files
isn't doing it the correct way. What do you mean by correct format? Does it
get saved only partially? Or is it just a mixed up bunch of data?
Thanks
And what is your doubt?
Thanks
On Mon, Nov 28, 2011 at 12:47 PM, jaggu mjagadeeshb...@gmail.com wrote:
Hi i want add 5 button in my screen one by one in buttton 1
button2
button3
rest of the text not required can any one tell about this layout
problem can any one clear about this doubt
Right now i have kept one button in my Linear layout the same thing
like all the Button i required
like right side of the screen
Button01
Button2
Button3
Button4
i have taken Linear layout and top of the 1st Button beside have image
and text date with arrow symbol is there
As per my code only
As far as I can decipher your explanation of your doubt, you have one
button and you want 5. And all five should be aligned to the right.
You can simply use a RelativeLayout for this.
Thanks
On Mon, Nov 28, 2011 at 12:59 PM, jaggu mjagadeeshb...@gmail.com wrote:
Right now i have kept one
HI,
My image buttons are coming horizontally across teh screen, I have tried
enough but couldnt get it align vertically on the right or left side of the
screen(see the last figure).
Here is my main.xml and myUI is coming like this :
__
|
correct format means, a jpeg file is created but it will not show the image
what's the reason? i think the problem is in the creation of byte array?
///here is my server side code
while(dataInputStream.readInt() 0 )
{
reading from client
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