Re: [Audiogames-reflector] Blind Games - The Next Battleground in Accessibility!

2013-08-13 Thread AudioGames.net Forum — AG-News room: Jayde
Re: Blind Games - The Next Battleground in Accessibility! Just a few things to note:1. If youre playing a handheld pokemon game, use headphones, since youll get more exclusive feedback that way. Things are easier to hear, though headphones are not at all utterly necessary in older games. In the

Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: Bokurano daiboukenn topic Ah, and now after stage 19, its asking if I want to skip a stage?URL: http://forum.audiogames.net/viewtopic.php?pid=144428#p144428 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] disnay movies which ones do you like?

2013-08-13 Thread AudioGames.net Forum — Off-topic room: Dark
Re: disnay movies which ones do you like? to be honest bryan the dynamics in those sorts of relationships are far too complex to characterise by beauty and the beast, particularly given that A, the beast wanted to change the way that he was (which is usually the point), and B, that the beast

Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: faelnar.christopher
Re: Bokurano daiboukenn topic I dont understand. What should I do to pass the invisible wall? What weapon should I use? I cant do it.URL: http://forum.audiogames.net/viewtopic.php?pid=144429#p144429 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] iPhone 4 s or 5?

2013-08-13 Thread AudioGames.net Forum — Off-topic room: Dark
Re: iPhone 4 s or 5? hay, the wonders of modern technology :d. this is another reason I look forward to the point that we stop using all this silly paper and paper books just become a novelty item, that and of coruse access ./URL:

Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: Bokurano daiboukenn topic Read posts 4603-4604. Theyre just above yours.URL: http://forum.audiogames.net/viewtopic.php?pid=144432#p144432 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Site updates 12th August

2013-08-13 Thread AudioGames.net Forum — AG-News room: SLJ
Re: Site updates 12th August Hi.Nice, really nice update. thanks so much for all this work Dark.URL: http://forum.audiogames.net/viewtopic.php?pid=144433#p144433 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] downloading all episodes of we're alive

2013-08-13 Thread AudioGames.net Forum — Off-topic room: Dark
Re: downloading all episodes of we're alive Well fair enough grryf glad you got it fixed, though last download manager I tried was actually slower than doing it manually . Then again I have gone up from a fairly fast dsl connection to a quite insane fiberoptic one whos speed is rather

Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: if your an audiogames fan, read this Hi.Agreed on what has been said here. First I thought I wouldnt just pop in and say what I think, that the game should be made first and then voice acters. Its not my project so I felt pretty bad about saying that, but now Im glad I did it, and thanks

Re: [Audiogames-reflector] Death Match

2013-08-13 Thread AudioGames.net Forum — New releases room: mike-tan
Re: Death Match ah. I stuck at the repair things level. how to get pass?`URL: http://forum.audiogames.net/viewtopic.php?pid=144436#p144436 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: if your an audiogames fan, read this Casandra, my skype is haruki151 if you want to add me. And I dont even think you have to record cutseens... I think the way Danny does it is good, and it is the way most of the Japanese games are done. Look at Bokura no daibouken 2. That is the model

Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: How do you get past a level in Shadow rine? I should look into his games more.. but I lost the link to his sites. If you could post them itd be great... I want some more to sink my teeth into. And Im talking about right after the boss fight in the ruins... unless Im reading the text

Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: glamorama28
Re: Bokurano daiboukenn topic Hi!@faelnar.christopherYukionozawa wrote: Yo_yos or Powerbomb will destroy the second plate (or invisible wall).Yo-yo is a secret weapon. You can get yo-yo if you end the stage 14-4 in position 0.If you want the stage 14-4 in position 0 you must throw a boomerang;

Re: [Audiogames-reflector] Thinking about getting an Xbox 360 or ps 3.

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Thinking about getting an Xbox 360 or ps 3. Well, might be a generational thing then. My 80 gb ps3 never did it, nor my slim.URL: http://forum.audiogames.net/viewtopic.php?pid=11#p11 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-13 Thread AudioGames.net Forum — New releases room: SLJ
Re: Swamp, zombie fps by Aprone mehgcap wrote:Finally, Aprone could just throw up his hands, open wide the gates of the server by disabling Swampnet, and let *everyone* play. After all, what do cheaters do: increase their characters speed, modify maps to run through walls on missions, and spam

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-13 Thread AudioGames.net Forum — New releases room: SLJ
Re: Swamp, zombie fps by Aprone Nice, really nice event Aprone. damn I hope events like those automatically would pop in from time to time. Nice John. i have to check out those recordings.mehgcap wrote:Finally, Aprone could just throw up his hands, open wide the gates of the server by disabling

Re: [Audiogames-reflector] Top Speed 3 source released

2013-08-13 Thread AudioGames.net Forum — New releases room: SLJ
Re: Top Speed 3 source released Hi.[[wow]], I could imagine someone make something cool out of it.URL: http://forum.audiogames.net/viewtopic.php?pid=13#p13 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] MAINSTREAM GAMES - list of accessible video games - update 14/07/13

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: MAINSTREAM GAMES - list of accessible video games - update 14/07/13 Hi.Does somebody have the menus for Resident Evil: Darkside chronicles, or can someone at least tell me how to start the game? I gave it a try for more than one hour yesterday, but didnt managed to start the storyline. I

Re: [Audiogames-reflector] Tactical Battle 1.12 with tomb robber maps + items and equipment

2013-08-13 Thread AudioGames.net Forum — New releases room: connor142
Re: Tactical Battle 1.12 with tomb robber maps + items and equipment hi, will tactical battle still be develloped? there hasnt been an update for a long time.URL: http://forum.audiogames.net/viewtopic.php?pid=144450#p144450 ___ Audiogames-reflector

Re: [Audiogames-reflector] Scrolling Battles

2013-08-13 Thread AudioGames.net Forum — New releases room: connor142
Re: Scrolling Battles hi where is the link to 5.1?URL: http://forum.audiogames.net/viewtopic.php?pid=144451#p144451 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] accessible online poker

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: hamster
accessible online poker Hi,does anyone know about accessible online poker except for that ran by allinplay?Preferably multiplatform solution, like written in HTML 5 or so?Thank youURL: http://forum.audiogames.net/viewtopic.php?pid=144455#p144455 ___

Re: [Audiogames-reflector] Status of star trader rpg

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: hamster
Re: Status of star trader rpg Hi, most of buttons should be labeled, there are stil some left, but I think this doesnt pose a problem.And there is one big improvement - the map is not accessible but when you open faction screen and you select its button, you get list of their planets and you

Re: [Audiogames-reflector] Site updates 12th August

2013-08-13 Thread AudioGames.net Forum — AG-News room: Dark
Re: Site updates 12th August Well dont get too much of an overinflated idea of my diligence Slj, a lot of this was done a couple of months ago, but as is usual I waited until there was enough to make it worth while to post an update.I will say though the entries for adventure at C and Solara,

Re: [Audiogames-reflector] Site updates 12th August

2013-08-13 Thread AudioGames.net Forum — AG-News room: Dark
Re: Site updates 12th August Well dont get too much of an overinflated idea of my diligence Slj, a lot of this was done a couple of months ago, but as is usual I waited until there was enough to make it worth while to post an update.I will say though the entries for adventure at C and Solara,

Re: [Audiogames-reflector] accessible online poker

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: accessible online poker blind adrenaline cardroom have their own programms, and indeed very good poker games, see the db. They are cheaper than allinplay and in my personal opinion better quality, particularly given the choice of varients such as omahar rules, five card stud and the

Re: [Audiogames-reflector] downloading all episodes of we're alive

2013-08-13 Thread AudioGames.net Forum — Off-topic room: Dark
Re: downloading all episodes of we're alive Hmmm Casta, dont you know its rude to type with your mouth full? .seriously, Im afraid I didnt get that, youll need to either edit the previous post or repeat what you were saying.URL: http://forum.audiogames.net/viewtopic.php?pid=144463#p144463

[Audiogames-reflector] trouble with skate scape

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: Dark
trouble with skate scape Well I thought Id try this and do a db page, however the game is proving a little confusing. I start the first level, I get to a woop woop which the readme said was a half pipe, so I press up since anything else (including up and right), has me fall and scream rather

Re: [Audiogames-reflector] The status of the temple of life and the other game

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: The status of the temple of life and the other game Hi,Agreed. Even Mision Zetton, an old IRC script thing of mine, took me a week to code for around maybe an hour or two of story, and even the boss battles didnt work properly. I got to a point where I got negative health and it wouldnt

Re: [Audiogames-reflector] trouble with skate scape

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: trouble with skate scape Hmmm, this is weerdI hit space, then I hold up and right but I hear this weerd bounsing sound noise with the guy occasionally screaming. I got over the first thing but I have no idea how or what I pressed. Perhaps some better documentation is in order, particularly

Re: [Audiogames-reflector] The reborn

2013-08-13 Thread AudioGames.net Forum — New releases room: pelantas
Re: The reborn hi@darkthat makes the game even more interesting. yesterday i chopped 5 logs of plain wood, but can you tell me where i can sell these. i also will look into the manual.but it is possible ill turn back with other questions.greeetz mikeURL:

Re: [Audiogames-reflector] Status of star trader rpg

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: simba
Re: Status of star trader rpg Hi, which factions Screen do you meàn? where can i find it?URL: http://forum.audiogames.net/viewtopic.php?pid=144472#p144472 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Domain of heroes

2013-08-13 Thread AudioGames.net Forum — New releases room: stirlock
Re: Domain of heroes Youre welcome bladestorm, lol. I still cant figure out that one puzzle in alternative magic with the lord of light or whatever his name was. Playing new tia story though and having a lot of fun, definitely quite refined.URL:

Re: [Audiogames-reflector] Send me to Heaven game

2013-08-13 Thread AudioGames.net Forum — New releases room: cj89
Re: Send me to Heaven game Hahahahahahahaha. This is just great. I wonder just how many people really got to see their scores though... URL: http://forum.audiogames.net/viewtopic.php?pid=144475#p144475 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-13 Thread AudioGames.net Forum — New releases room: musicman
Re: Swamp, zombie fps by Aprone I totally agree with Cae_Jones. its actually a good thing swampnet is getting us banned if you think about it, because if it didnt, they could cause a lot more harm once they accessed our accounts. Swampnet isnt the problem, its people. what if aprone did take

Re: [Audiogames-reflector] Death Match

2013-08-13 Thread AudioGames.net Forum — New releases room: mike-tan
Re: Death Match yes. Ive incounter the same thing. I dont know how to explain too. but, sometimes when we run the game about 1 or 2 minutes, audiostutering is come out. and, slow down the game.URL: http://forum.audiogames.net/viewtopic.php?pid=144477#p144477

Re: [Audiogames-reflector] The reborn

2013-08-13 Thread AudioGames.net Forum — New releases room: Dark
Re: The reborn Hi mike. I think selling mostly happens in chat, however I have discovered a problem, dying in combat is amazingly harsh since you lose every single item you were carrying, all tools, weapons, everything! So not only the 120 logs I chopped and the other stuff, but all my starting

Re: [Audiogames-reflector] DropBox and CCleaner

2013-08-13 Thread AudioGames.net Forum — Off-topic room: lukas
Re: DropBox and CCleaner HI Yan,thanks for the reply. I should probably have let you all know when I discovered a solution, as I did so some weeks or months ago, but I have forgotten about the topic since then. Sorry guys. :-)I do in deed use the Dropbox addon for NVDA, as well as the systray

Re: [Audiogames-reflector] The reborn

2013-08-13 Thread AudioGames.net Forum — New releases room: pelantas
Re: The reborn hi@darkthats pretty dissapointing. but i can understand it. when you die in real life youll also lose everything.but this game does let me think the most to runescape. because you also have the same skills wich you can gain levels in in runescape.when you die in runescape youll

Re: [Audiogames-reflector] Blind Games - The Next Battleground in Accessibility!

2013-08-13 Thread AudioGames.net Forum — AG-News room: lukas
Re: Blind Games - The Next Battleground in Accessibility! I appreciate your opinion a lot, Jayde. Although it might not have sounded like this at first, and I now realize my initial post could have been a little too harsh or bitter, I do really appreciate it and I do understand the situation. I

[Audiogames-reflector] Swamp is corrupted

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: Dark
Swamp is corrupted Yes, I know the idea of a corrupted swamp full of decaying zombies is sort of amusing, but Im actually talking about the main zip folder. I decided to download the thing again and have a look at it since I wanted to see what had been done with the campaigne mode, hwoever

Re: [Audiogames-reflector] Death Match

2013-08-13 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: Death Match It happens to me to the getting stuck part. Sometimes items done come up.URL: http://forum.audiogames.net/viewtopic.php?pid=144487#p144487 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] A couple questions about the Mac

2013-08-13 Thread AudioGames.net Forum — Off-topic room: Chris
Re: A couple questions about the Mac Hi.I did not fully understand that message, can you please edit it?As for the doc stacks thing, I mean the default things that say applications folder, documentsfolder, downloads folder, etc.If I understood your post correctly you said to go to disk utility,

Re: [Audiogames-reflector] trouble with skate scape

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: trouble with skate scape Hi,Which documentation is in the folder? I was actually working on one but I dont know if ghorthalon included it in the end, as I coldnt figure out the scoring section as I didnt know what was giving me what points.URL:

Re: [Audiogames-reflector] Swamp is corrupted

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: Kyleman123
Re: Swamp is corrupted well, dark, this point the main server is down, and he is running a little game of sorts now. as a result the server is maxed out at the limit of 80 people. you cant have any more so your just gonna have to wait until a slot opens up and hold on to it with your life. lol

Re: [Audiogames-reflector] Swamp is corrupted

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Swamp is corrupted Yeah. When the game just sits there its mainly because the server is full.URL: http://forum.audiogames.net/viewtopic.php?pid=144492#p144492 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Death Match

2013-08-13 Thread AudioGames.net Forum — New releases room: ghost rider
Re: Death Match hey all. Im back. I see no problem with the game, but Im going to play it again nowURL: http://forum.audiogames.net/viewtopic.php?pid=144493#p144493 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] MAINSTREAM GAMES - list of accessible video games - update 14/07/13

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: MAINSTREAM GAMES - list of accessible video games - update 14/07/13 Hi.I have now got sighted assistance on the game. Im sorry to say, but it seems as this game is waist of money. The menus are a new system which is made for the Playstation move, and for that reason, you have to use the

Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: articuno
Re: if your an audiogames fan, read this Its more approiate that way! I dont think you understand what Im going for hear? What Im trying to do hear, is to get all the chars to enteract with each other. Look at super liam and q9! This isnt some game when you have turn based action! You all

Re: [Audiogames-reflector] Death Match

2013-08-13 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: Death Match go in to another room and back to the preveus room and you see what we meanURL: http://forum.audiogames.net/viewtopic.php?pid=144496#p144496 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp is corrupted

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Swamp is corrupted Well that would explain it, since I tried a bit later and it was fine, however I dont think I like paying on such a big map, since trying to actually find any zombies was nearly impossible! basically I spent literally over an hour wandering around until I finally found a

Re: [Audiogames-reflector] trouble with skate scape

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: trouble with skate scape I didnt actually see any walls, in fact if those woop woop things are half pipes then I dont know if there were any walls. Documentation was nothing, just a readme listing the keys and that was it.In general this is the problem with people just going by forum

Re: [Audiogames-reflector] Swamp is corrupted

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Swamp is corrupted Well that would explain it, since I tried a bit later and it was fine, however I dont think I like paying on such a big map, since trying to actually find any zombies was nearly impossible! basically I spent literally over an hour wandering around until I finally found a

Re: [Audiogames-reflector] trouble with skate scape

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: trouble with skate scape The woop woop things are walls, actually. I think the pipes make ding sounds and have a more distinctive, metal skating sound. Thats probably why youre confused, because what youre actually doing is skating up a wall. Which ... I have no idea how youd accomplish,

Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: How do you get past a level in Shadow rine? Yep, brads right, at least thats how I interpreted it as well.SpoilerYou fight the mini boss there, she gets attacked just before you strike the final blow, and dies. But then Last Hope, your sword, starts shining, and pulls her soul into it. This

Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: articuno
Re: if your an audiogames fan, read this Also, asult freak, your skype name did not work. Might be a bug in gw connect, Im not sure. Danny, as I said, your skype didnt work ether.URL: http://forum.audiogames.net/viewtopic.php?pid=144502#p144502 ___

Re: [Audiogames-reflector] Death Match

2013-08-13 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: Death Match Ive seen the dorre one twice when I acsidently went through the wrong dorre and came back in to the room.URL: http://forum.audiogames.net/viewtopic.php?pid=144504#p144504 ___ Audiogames-reflector mailing list

[Audiogames-reflector] I found a new program that helps with japanese games!

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: aaron
I found a new program that helps with japanese games! Hi,I found a program called ApLocale, and believe it or not, its from Microsoft.Before you do this, make sure your system supports Japanese. For windows 7, you just have to install the japanese keyboard and IME which can be done in the

[Audiogames-reflector] I found a new program that helps with japanese games!

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: aaron
I found a new program that helps with japanese games! Hi,I found a program called ApLocale, and believe it or not, its from Microsoft.Before you do this, make sure your system supports Japanese. For windows 7, you just have to install the japanese keyboard and IME which can be done in the

Re: [Audiogames-reflector] Tactical Battle 1.12 with tomb robber maps + items and equipment

2013-08-13 Thread AudioGames.net Forum — New releases room: ianr
Re: Tactical Battle 1.12 with tomb robber maps + items and equipment connor142, I plan on doing more development on Tactical Battle at some point.Currently I am very focused on the RPG engine I am building. It has been my focus for the last several months which is why Tactical Battle has not

Re: [Audiogames-reflector] trouble with skate scape

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: trouble with skate scape Ah, that might make more sense. i assumed the wooping things were half pipes because they had an up going bit, then some space, then a downwards bit, where as Id assume a wall would be narrower. Equally I did find some weerd sounding things and sometimes noticed my

Re: [Audiogames-reflector] trouble with skate scape

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: trouble with skate scape Ah, that might make more sense. i assumed the wooping things were half pipes because they had an up going bit, then some space, then a downwards bit, where as Id assume a wall would be narrower. Equally I did find some weerd sounding things and sometimes noticed my

Re: [Audiogames-reflector] ayakashi for IOS

2013-08-13 Thread AudioGames.net Forum — New releases room: Atlan
Re: ayakashi for IOS i like this game its cool. is there a game like this? with good accesibilety?URL: http://forum.audiogames.net/viewtopic.php?pid=144509#p144509 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] DropBox and CCleaner

2013-08-13 Thread AudioGames.net Forum — Off-topic room: ianr
Re: DropBox and CCleaner Hi Lukas, I hadnt yet installed the systray add on so thanks for mentioning that.URL: http://forum.audiogames.net/viewtopic.php?pid=144510#p144510 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: danny
Re: if your an audiogames fan, read this Sounds like its a bug in gwconnect. We know what your going for, characters interacting with each other. We are just trying to give you advice, and trying to help you not make the same errors as other devs who start simmler projects do. Please understand

Re: [Audiogames-reflector] I found a new program that helps with japanese games!

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: brad
Re: I found a new program that helps with japanese games! Hi.[[wow]] cant wait to try this out.hmm it doesnt translate Japanese into English does it?it would be nice.If not thats okay. I have instant traslate for that.Could i have some japanese games?I have. bk 1 and 2. shadow rine, grave of

Re: [Audiogames-reflector] I found a new program that helps with japanese games!

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: brad
Re: I found a new program that helps with japanese games! Hi.Ahh, I just tested it, looks like it doesnt want to install on my windows eight machine.I click on yes for the user account control settings, it gives me an okay button then says it hasnt been installed.URL:

Re: [Audiogames-reflector] Death Match

2013-08-13 Thread AudioGames.net Forum — New releases room: brad
Re: Death Match Hi.it would be nice if the latest vertion was in the first post of the first page.The first post leads to beta one.I havent tried the update but it seems like a good game so far.URL: http://forum.audiogames.net/viewtopic.php?pid=144517#p144517

Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: How do you get past a level in Shadow rine? Right. Just translated it all myself again, but more slowly... yesterday I wasnt actually trying to listen all that hard. I just breezed through the dialog because I wanted to get on with the game... never mind. You guys are right... and guess I

Re: [Audiogames-reflector] Top Speed 3 source released

2013-08-13 Thread AudioGames.net Forum — New releases room: leonard
Re: Top Speed 3 source released I doubt that it can be build with MinGW. It needs the Windows SDK, de DirectX SDK (with static libraries) and it uses MFC.URL: http://forum.audiogames.net/viewtopic.php?pid=144521#p144521 ___ Audiogames-reflector

Re: [Audiogames-reflector] Swamp is corrupted

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: Aprone
Re: Swamp is corrupted Dark, the server should have explained the Kai mart event with the welcome message. If it isnt displaying the welcome message, please let me know and Ill look into why it isnt.Unfortunately this event is primarily geared for the experienced Swamp players who already know

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-13 Thread AudioGames.net Forum — New releases room: chrisfaelnar
Re: Swamp, zombie fps by Aprone aprone, what is the price f you donate kai to safe zone?URL: http://forum.audiogames.net/viewtopic.php?pid=144523#p144523 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Death Match

2013-08-13 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match Well, saddly I cant fix that with out creating a completely new topic. @brad I would reckimend you try the update as the game whent through a lot of changes after its initial release of the 2d adition.URL: http://forum.audiogames.net/viewtopic.php?pid=144525#p144525

Re: [Audiogames-reflector] Death Match

2013-08-13 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: Death Match has anyone else had the dorre bug?URL: http://forum.audiogames.net/viewtopic.php?pid=144526#p144526 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] The reborn

2013-08-13 Thread AudioGames.net Forum — New releases room: pelantas
Re: The reborn hi@darki did some research on the chat of the game and you also can sell your stuff at the market place at the starting city of the game. the bronze items are worth 1 sol so when i know your username i can send them for 1 sol each to you. the knife, hammer, hatched and the

Re: [Audiogames-reflector] Swamp is corrupted

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Swamp is corrupted Ah,well the message did actually play, I was just in too much of a hurry so missed it. Server events is actually a cool idea (albeit I do gather the reason for this is shenanigans with some idiots), though perhaps if your planning another of these you could either do it

Re: [Audiogames-reflector] Swamp is corrupted

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Swamp is corrupted Ah,well the message did actually play, I was just in too much of a hurry so missed it. Server events is actually a cool idea (albeit I do gather the reason for this is shenanigans with some idiots), though perhaps if your planning another of these you could either do it

Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: How do you get past a level in Shadow rine? If its the same room Im in, its the first few rooms in from the volcano. Im having issues there as well.URL: http://forum.audiogames.net/viewtopic.php?pid=144539#p144539 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: How do you get past a level in Shadow rine? Also, does someone have links to the rest of morokumas rpgs? Or at least, a link to the website where they all are? Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=144540#p144540 ___

Re: [Audiogames-reflector] Death Match

2013-08-13 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match Yeh, I know about that one. And their is a guide to killing enemies, control s and guide to killing enemies.URL: http://forum.audiogames.net/viewtopic.php?pid=144542#p144542 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] GW SocialEyes: A Failure in Marketing, and a Resounding Disappointment

2013-08-13 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: GW SocialEyes: A Failure in Marketing, and a Resounding Disappointment Well, heres the thing with Microsoft. MSAAs needed an overhaul for years, UIA is buggy by all accountsIve heard, and I cant help but ask if Narrator in windows 8 supports IA2. Accessibility has become a buzzword these

Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: danny
Re: if your an audiogames fan, read this OK cassandra, just sent you a contact request.URL: http://forum.audiogames.net/viewtopic.php?pid=144544#p144544 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Death Match

2013-08-13 Thread AudioGames.net Forum — New releases room: kyle12
Re: Death Match hi, @danny. There is an edit link below every one of your posts if you are the creator. Oh uh, i fail. Ignore! Mason was the creator.@everyone else, im happy to announce that its highly likely ill be creating some music for the game, as well as voice acting in the near

Re: [Audiogames-reflector] Death Match

2013-08-13 Thread AudioGames.net Forum — New releases room: brad
Re: Death Match Hi.[[wow]], congrats for getting a slot to do voice acting and to play music to? Enjoy URL: http://forum.audiogames.net/viewtopic.php?pid=144549#p144549 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Death Match

2013-08-13 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match Hi all, im working on a patch to the game to fix the glairing bugs you all have reported. Currently I have optomized the games responciveness by tweaking the doors a little, which should fix the ishue slj and the others are having with the game getting stuck. Im also

Re: [Audiogames-reflector] Death Match

2013-08-13 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: Death Match Thanks Danny. will their be other wepens besides the main one?URL: http://forum.audiogames.net/viewtopic.php?pid=144555#p144555 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] GW SocialEyes: A Failure in Marketing, and a Resounding Disappointment

2013-08-13 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: GW SocialEyes: A Failure in Marketing, and a Resounding Disappointment Speaking o Narrator, this podcast, may be of interest to ya:http://htb2.com/2012/10/episode-33-wind … -narrator/URL: http://forum.audiogames.net/viewtopic.php?pid=144556#p144556

Re: [Audiogames-reflector] GW SocialEyes: A Failure in Marketing, and a Resounding Disappointment

2013-08-13 Thread AudioGames.net Forum — Off-topic room: BryanP
Re: GW SocialEyes: A Failure in Marketing, and a Resounding Disappointment It has to do with the fact that the blind are a minority.Its a contradiction yes since most of us cant afford the product, but unfortunately thats how it seems to work.URL:

Re: [Audiogames-reflector] DECtalk for NVDA without GWDEC32.exe is here!

2013-08-13 Thread AudioGames.net Forum — Off-topic room: jack
Re: DECtalk for NVDA without GWDEC32.exe is here! Yeah. Does it work on win7? Its just a sapi4 synth you know.URL: http://forum.audiogames.net/viewtopic.php?pid=144562#p144562 ___ Audiogames-reflector mailing list

[Audiogames-reflector] an interesting discovery I found about the ubuntu boot manager is this

2013-08-13 Thread AudioGames.net Forum — Off-topic room: jack
an interesting discovery I found about the ubuntu boot manager is this Hello. So I was doing a google search for accessible boot managers and found that in ubuntu, the ubuntu boot manager, in this case grub, has ability to talk through espeak or 8 bit wav files. The poster claims if you press

Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: How do you get past a level in Shadow rine? There are some rooms in the volcano where the edges are surrounded by fire. You just have to feel out which pits can be jumped and which cant. Its a little hard but once you get the hang of it its not too bad. You guys think those jumps are hard,

Re: [Audiogames-reflector] request for clip reader

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: request for clip reader I use Morokumas Clipboard2Sapi. Its got a lot of different configurations including allowing you to use your screen reader of choice if you want. You can get it at his website:http://mh0406.so.land.to/URL: http://forum.audiogames.net/viewtopic.php?pid=144565#p144565

Re: [Audiogames-reflector] Death Match

2013-08-13 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match Yeh. Go up from the door at the lobby.URL: http://forum.audiogames.net/viewtopic.php?pid=144566#p144566 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-13 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: Swamp, zombie fps by Aprone Why do people hack, and can you all sine this? Its to tell people about the-m-word (midget).http://www.the-m-word.netThanks for you help and spread the word.URL: http://forum.audiogames.net/viewtopic.php?pid=144568#p144568

Re: [Audiogames-reflector] GW SocialEyes: A Failure in Marketing, and a Resounding Disappointment

2013-08-13 Thread AudioGames.net Forum — Off-topic room: jack
Re: GW SocialEyes: A Failure in Marketing, and a Resounding Disappointment Yes thats why I recommend a free sr but only nvda never, I mean never, get thunder.URL: http://forum.audiogames.net/viewtopic.php?pid=144567#p144567 ___ Audiogames-reflector

[Audiogames-reflector] I have a dragonpong server

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: jack
I have a dragonpong server Hi I have a dragonpong server. With the info being the same as the one dick was on, check his thread about a dp turnament for the info. Oh fine Ill give it out here namea dragon pong serverpassworddragonappsnow in game once you are connected to the hamachi network

[Audiogames-reflector] Which version of XP does this come with?

2013-08-13 Thread AudioGames.net Forum — Off-topic room: raygrote
Which version of XP does this come with? Hi all,I was just thinking about this recently. About 6years ago, I got a new Del laptop with XP on it. A few months later I was at my grampas house, and being the total nut I am, I searched for all the wav files on the system. Most of the avs were

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-13 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone I believe the server is just full. Kai day has been extremely popular, so much so, that tons of people are left waiting in line to get onto the server.URL: http://forum.audiogames.net/viewtopic.php?pid=144572#p144572

Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: brad
Re: How do you get past a level in Shadow rine? Hi.so is the third statue deffenetly in that room with all those pits?cause what ever i do, what ever edge i jump off of I die...hmm maybe Im missing something really obvious.URL: http://forum.audiogames.net/viewtopic.php?pid=144574#p144574

Re: [Audiogames-reflector] Death Match

2013-08-13 Thread AudioGames.net Forum — New releases room: ghost rider
Re: Death Match yayayayayayay! sounds a m a z i n g! and exciting!URL: http://forum.audiogames.net/viewtopic.php?pid=144576#p144576 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-08-13 Thread AudioGames.net Forum — General Game Discussion: articuno
Re: if your an audiogames fan, read this Yep.URL: http://forum.audiogames.net/viewtopic.php?pid=144577#p144577 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

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