Re: The reborn
OK, server is down. But, I dont know, what was happened.URL: http://forum.audiogames.net/viewtopic.php?pid=144883#p144883
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Re: Super discovery. the first version of Supershot is here!
Hi.Well, if this is the version Im thinking about, this is not the full version. i remember playing a very old version back in 2003 or 2004, and I think that was glasses you had to shoot. After having beaten level 5, the game just
Re: Swamp, zombie fps by Aprone
I still dont think allowing people to pay to get back after a ban is a good idea (this isnt a new vote though, Aprone, as Ive already given my opinion so it shouldnt be counted again). Someone a few posts back made the point about Aprone still having to sort out
Re: Super discovery. the first version of Supershot is here!
Yes, this might be that versino youre talking about, and yes you break glasses.Well, Ive been looking a lot for the full version, but it looks like no one really has a registered coppy. its sad that Liam abandoned this game, because
Re: Swamp, zombie fps by Aprone
Hi.Ill say no, absolutely no!Allowing people to get unbanned for money and maybe a high price might be very, very risky, and I fear that would start a big war.Lets say one person pay money and maybe 100 dollars to get in Swamp again. the hackers goes for his or
Re: Galactic destiny! A new MUD in development
Hi.Can you give some examples on what makes this mud different from others?URL: http://forum.audiogames.net/viewtopic.php?pid=144890#p144890
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Re: Galactic destiny! A new MUD in development
can you also make a sound pack?URL: http://forum.audiogames.net/viewtopic.php?pid=144892#p144892
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Re: THQ game accessibility
what about the last man standing match? is it the same as the singles match?URL: http://forum.audiogames.net/viewtopic.php?pid=144893#p144893
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Re: What will happen to aemon deluxe after windows xp dies?
I dont know what the authors long term plans for Eamon Deluxe are, but as has been said it will run just fine on the 32-bit versions of Windows 7 and Windows Vista so Windows XP dying shouldnt kill the game. The only people who needs
Re: Miriani What client do you recommend?
but that soundpack doesnt work on win 7, kinda sucks!URL: http://forum.audiogames.net/viewtopic.php?pid=144896#p144896
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looking for a game codebase for web game.
hi everyone,it might opcur to you all that i am running from tthe one project to another ...that could be cause i want to learn the various codebases available for webgames. not all o course.what i am looking for is a codebase for a simple browser game.
Re: We're alive - SPOILERS!
10 days, guys, just 10 days! For those who dont know, the fourth and last season starts monday the 26.th. Look forward. I guess. I do at least.URL: http://forum.audiogames.net/viewtopic.php?pid=144898#p144898
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Re: Guide for playing japanese audiogames
That is a pit. Explore... and try and find a way around it.URL: http://forum.audiogames.net/viewtopic.php?pid=144899#p144899
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Re: Guide for playing japanese audiogames
Could anyone provide a link to the latest clipboard to sapi, thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=144900#p144900
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Re: What will happen to aemon deluxe after windows xp dies?
Remember! You can always get the latest info on anything, and everything Eamon, by checking out the Eamon Adventures Guild Official Blog:http://eamon-guild.blogspot.com/URL: http://forum.audiogames.net/viewtopic.php?pid=144901#p144901
Re: Swamp, zombie fps by Aprone
I say yes, if they crash the server or something worse, kick them back out and pocket there money.URL: http://forum.audiogames.net/viewtopic.php?pid=144902#p144902
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Re: what's popular?
Thanks for the feedback. I think Ill go with the dragon idea then. I wasnt actually going to call it dragon quest, but that does bring up the question of what I will call it... Ill think on that...As I said, in the dragon game, there arent classes as such, though later when
Re: Guide for playing japanese audiogames
Its at the bottom of the text games section, on Morokumas website.Assault Freak, Im not really sure what you mean. I knew that you could output the reading of the clipboard text to NVDA, but I dont understand how thats really helpful unless youre
Re: Guide for playing japanese audiogames
The direct link to the info for the program in question, can bbe found below:http://doratomo.ddo.jp/yokotakazunori/hrt/cp2sapi.htmURL: http://forum.audiogames.net/viewtopic.php?pid=144904#p144904
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Re: Galactic destiny! A new MUD in development
The storyline of this game sounds surprisingly similar to the new Star Conquest storyline. Humans are doing well, giant unknown alien race with super technology comes in, decimates humans, humans fight back, etc. And if its run off a cosmos or
Re: Galactic destiny! A new MUD in development
The storyline of this game sounds surprisingly similar to the new Star Conquest storyline. Humans are doing well, giant unknown alien race with super technology comes in, decimates humans, humans fight back, etc. And if its run off a cosmos or
Re: Guide for playing japanese audiogames
what is a key to jump? I want to jump that pit!URL: http://forum.audiogames.net/viewtopic.php?pid=144907#p144907
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Re: Guide for playing japanese audiogames
You cant jump it until you have rescued the fairy from the first dungeon.URL: http://forum.audiogames.net/viewtopic.php?pid=144908#p144908
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Re: Guide for playing japanese audiogames
so where is the village? I run arround the forest but didnt find it.URL: http://forum.audiogames.net/viewtopic.php?pid=144909#p144909
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Re: Guide for playing japanese audiogames
Hi,I ran passed the entry point to the fary place a few times myself,despite having found the place where it said the fary outpost is located here or something similar.So far, I have reached the place where I was talking about fary girls and men with
Re: Guide for playing japanese audiogames
Hi,That ding sound youre hearing is probably a chest, so slash away at it until it breaks.URL: http://forum.audiogames.net/viewtopic.php?pid=144915#p144915
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Re: what's popular?
Thanks. Im working on a kind of battle arena game to demonstrate the combat but Im somewhat hampered by the heat. Im tempted to charge for the game if only to cover the cost of ice-cream.URL: http://forum.audiogames.net/viewtopic.php?pid=144916#p144916
Re: Guide for playing japanese audiogames
I imagine those sounds youre hearing are probably enemies.URL: http://forum.audiogames.net/viewtopic.php?pid=144917#p144917
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Re: Guide for playing japanese audiogames
Bladestorm,I found the system for playing japanese audio games very interesting.However as I havent used NVDA yet I would have to install and run that before playing any games.The most difficult part for me is understanding what ProTalker is saying.
Re: Bokurano daiboukenn topic
Hello guys!I found an interesting bug:I started the stage 24,4. I was shooting from big grenade launcher several times but I was soon killed.I went again in stage 24,4 and pressed the button Cancel.And then there was a miracle!The stage 25 was opened.I went in the
Re: n v d a addons hub
yes, you can update the topic with the links.that way, itll be more easy.URL: http://forum.audiogames.net/viewtopic.php?pid=144921#p144921
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Re: Galactic destiny! A new MUD in development
hi,First off. I really wish people wouldnt bitch at me for the code i choose to use. Secondly. I was given the codebase to modify.thirdly. The reason its unique is because of its space system, and the storyline has a lot more than what ive told
Re: Swamp, zombie fps by Aprone
I still say no, and I agree with 3927 and 3928. Aprone will have to deal with financial records, people saying they paid when they didnt, people sending in an amount too low and not understanding why they are not allowed back in, people who were innocently banned
Re: Swamp, zombie fps by Aprone
hi folks and the god of all gods aprone, i vote yes for charging band players away back in, and at the price of chowys suggestion.there was another post talking about buyable items for the game, aprone you really should consider this seriously man, as it will
Re: n v d a addons hub
Im pasting here the link to dectalk without beeps, so that people can find it even after the topic disappears.https://dl.dropboxusercontent.com/u/311 … nvda-addonURL: http://forum.audiogames.net/viewtopic.php?pid=144925#p144925
Re: Guide for playing japanese audiogames
Sorry bladestorm and everyone else. Got a little bit tired while posting that last message. That is absolutely not useful unless you can actually speak Japanese and are using both the English and Japanese synthesizer. lol Appologies... I forgot that
Re: DECtalk for NVDA without GWDEC32.exe is here!
Youre welcome.URL: http://forum.audiogames.net/viewtopic.php?pid=144927#p144927
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Re: Guide for playing japanese audiogames
Oh Ill probably have them LOL. Im assuming the manuals also in Japanese? So I hope Ill be able to learn the keystrokes and things.URL: http://forum.audiogames.net/viewtopic.php?pid=144930#p144930
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Re: Swamp, zombie fps by Aprone
I think if you only charged say, 10 US dollars, reguardless of currency, it would seem pretty reasonable, plus, you could make a nice batch of cash if the hackers want to pay to play.URL: http://forum.audiogames.net/viewtopic.php?pid=144931#p144931
Re: Guide for playing japanese audiogames
Sorry for the double post but I need help. I downloaded and extracted Shadow Rine after first installing all the NVDA add-ons discussed in the original post. I followed the steps for running the game using App Locale, but while the menu comes up I cant
Re: Bokurano daiboukenn topic
Why do you think it is a gift from me? lol, its definitely a bug. But Im not sure why they were opened.URL: http://forum.audiogames.net/viewtopic.php?pid=144934#p144934
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Re: Swamp, zombie fps by Aprone
meg cap, if u red the posts carefully u will find we did spessify, that inosant players who is banned innosantly wil not have to pay to get in, aprones job wil stil be to investigate it and re instate them. remember wen i and bully and a hole lot of others got
Re: Guide for playing japanese audiogames
A few text game tips:First, run the game installers under AppLocale. Otherwise, game設定.ini wont be created with the correct name.If you want a faster game response, edit it and set keyオなゎケな to 1. This seems to control how long the entre key has to be
Re: Swamp, zombie fps by Aprone
I must have missed that, sorry. Still, hell have to do as much work as he does now, plus a lot more to deal with the increased volume and complexity. Of course, if he thinks he can take it, then I would vote yes for anyone who cheated, no for anyone who actually
Re: what's popular?
Hi. Good thoughts, I like the idea of different weapons working differently, and a battle engine tester would be fun too. My only reservation is that time also gets spent on the games environment and interactions, to let there so that there will be more than just combat to
Re: Domain of heroes
Well what I can gather is the game is very combative. In fact this is sort of why I havent played more myself, since basically while bladestorm is right with the item complexity, the rest of the game reovlves about fire and forget combat.URL:
Re: Guide for playing japanese audiogames
Hello!But you must install the game with help of AppLocale!Bladestorm showed how he run play.exe with help of AppLocale but his japanese games were installed when he had a japanese localisation and when he returned to english localisation his games
Re: Suggestion, game articles room
Glad people like the idea. Such in fact ian was my thought, heck, Ive had a post in my favourites for years that explains how to setup sapi with the mshclient alter pack, which Ive had to refer to a couple of times. I also hope it will encourage people to
Re: how to use the male nokia tts voice on talks?
hi,I thought the tts automatically defaulted to the male voice anyway? If not, you could try using nokia sr, which i know uses the ntts male by default.URL: http://forum.audiogames.net/viewtopic.php?pid=144946#p144946
Re: Galactic destiny! A new MUD in development
@kyle12: If you are ripping off code from other moos like Space Worlds, your game is not, and can never be, original. Please stop wasting everyones time. Come back when you have written a space system entirely from scratch. Until then, go away.URL:
Re: Galactic destiny! A new MUD in development
Hi,Youll have to put quite a lot of original content in before most of us will probably come have a look. Oh, and if its roleplay inforced then I will not be joining, period. I refuse to roleplay on a mud, point blank.URL:
Re: Suggestion, game articles room
Well dark, im big on organization, so i think clear guidelines are a must for these artecles. Im sure once the entrys start comeing in, it will be a valuable resource.URL: http://forum.audiogames.net/viewtopic.php?pid=144953#p144953
Re: The Death Of The Mud Connector
And someone does just what I was looking for:http://tintin.sourceforge.net/mssp/mudlist.jsonupdated every 11 hours, apparently.More info at:http://www.mudbytes.net/index.php?a=top … amp;num=15Apparently, someone is working on:http://www.mudportal.com/But it
binary options trading platform
Binary options are form of a new thing going on right now; theres over-the-counter binary options and also theres an exchange traded binary alternatives, and theres a big difference relating to the two even though they cover this also concept, so theres a great
Re: We're alive - SPOILERS!
Hi. I read about this the other day and I cant wait. I really need to find out what created these zombies or whatever they are.URL: http://forum.audiogames.net/viewtopic.php?pid=144957#p144957
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Re: We're alive - SPOILERS!
Hi.Yes it is very exciting! I cant wait to know what happens to the group!URL: http://forum.audiogames.net/viewtopic.php?pid=144961#p144961
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Re: Swamp, zombie fps by Aprone
Man Im loving this discussion! Lets look at it from a different angle now. It is clear these multiplayer games give aprone tons of grief. I dont think its fair for him to do all this work and gain nothing out of it. So how about he implement a flat monthly fee to
Re: Swamp, zombie fps by Aprone
Okay, a tiered system then. The basics are available to everyone, but maybe paid accounts have advantages like two skill points at every fifth level, or access to map shortcuts, or extra weapons beyond what we have now. That way everyone plays, but those willing
Re: Suggestion, game articles room
@Aaron, such was my thought regarding discussion, its just that separating the discussion and the articles themselves would be something that I thought would help overall organization as Arq said, plus I see it as a major plus for visitors, considdering that
Re: We're alive - SPOILERS!
Hi. I wish they would at least give a preview of the upcoming episode. I am sure about one thing though, a lot of zombies are going to die in this last season. Also, I really want Scratch to die she is just so evil. I still cant believe she got away in the season
Re: Swamp, zombie fps by Aprone
Mehgcap, I would feel better about that over a plan that completely stopped people from playing. Im not saying that Ive decided to start charging people for Swamp game content, but I am interested to hear peoples ideas for where the restriction tiers would
Re: Swamp, zombie fps by Aprone
[[wow]], it came true within 24 hours? Hahahaha! Already a vote for buyable items on a game which will have no new features.I dont think that charging a monthly fee, even if it were just $2 per month, would be a problem with Swamp. I remember when the game
Re: request for clip reader
Hello!Here is the link for clipreader which gave Mr.brunete:https://dl.dropbox.com/u/8971954/clipreader.rarURL: http://forum.audiogames.net/viewtopic.php?pid=144972#p144972
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Re: The reborn
Yes, this is actually back, but I notice some error. I dont understand It. This text is at the begining of the page.Explayn me It to me please, whats that?Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=144973#p144973
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Re: Swamp, zombie fps by Aprone
^I would like to talk about something taht seemed to annoy some people a while ago.Today i spent some time playing in offline mode, as I wanted to test the different weapons, when I realized, that for some reason the burstfire funkction seems to do significantly
Re: Galactic destiny! A new MUD in development
fastfinge: Would you please watch your language, or make something better? Go away and come back when you have build a mud up from the ground, and then tell us why we should join and start playing it. Just because you dont like the codebase doesnt
Re: Death Match
For mitione two the mining laser should ever be on the botum or on a gunterint.URL: http://forum.audiogames.net/viewtopic.php?pid=144978#p144978
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Re: How do you get past a level in Shadow rine?
Just answered my own question. Now trying to figure out that lever in the first few rooms of the dragon shrine.URL: http://forum.audiogames.net/viewtopic.php?pid=144979#p144979
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Re: Death Match
Im still confused. I know where to place the mining laser, what I was asking for was how to control it, such as a space invaders stile system or something.URL: http://forum.audiogames.net/viewtopic.php?pid=144980#p144980
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Re: Galactic destiny! A new MUD in development
hi, @slj, thanks for listening at least. However, i cant change your opinion. If you wanna believe that, then believe it. If you actually wanna say, hmmm. Think ill go take a look before judging, then do so.I, personally, dont like being judged on
Re: Top Speed 3 source released
HeyI sugest the following features:1-A built-in cartrack creator.2-Realistic gear shifting up or down.3-Trap cars. I mean cars coming opposite you to make you crash to them so you can lose your speed.4-New traks/cars coming if you complete a race.5-an online
Re: How do you get past a level in Shadow rine?
Theres one spot where you can stand and just whack away at him, and he cant touch you. I think its in the top right corner, just a little bit before the water. You basically just want to find a spot where you can trap him so he doesnt move much
Re: What will happen to aemon deluxe after windows xp dies?
Well while that might be true I dont agree microsoft did what they had to do at all. A company with as much money and influence and time and programmers working for them more than enough time to get round hardware limitations, as in
Re: Death Match
I like the space invaders stile. Sorry for the confution.URL: http://forum.audiogames.net/viewtopic.php?pid=144988#p144988
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Re: What will happen to aemon deluxe after windows xp dies?
Well while I know that is true, I disagree on microsoft doing all they could they are the largest software developer in the world, can put massive amounts of money into developement, and have hoards of programmers working for them. A
Re: MAINSTREAM GAMES - list of accessible video games - update 14/07/13
Never mind, figured it out, just shift tab and enter did the trick lol. Now to see if mk9 will work on my system.URL: http://forum.audiogames.net/viewtopic.php?pid=144989#p144989
Re: Galactic destiny! A new MUD in development
SLJ, I think that was his point, though it could have been stated better. That this mud isnt built from the ground up, and therefore, is not actually original. There may have been some work done in the code, but if youre using a code base, your mud
Re: Galactic destiny! A new MUD in development
SLJ, I think that was his point, though it could have been stated much more tactfully. That this mud isnt built from the ground up, and therefore, is not actually original. There may have been some work done in the code, but if youre using a code
the biggest danger of a man angry at a computer
Hi,Lets find out the danger!I compressed it because its bigheres the link!https://www.dropbox.com/s/a2m7442vhgipc … mputer.zipEnjoy!URL: http://forum.audiogames.net/viewtopic.php?pid=144994#p144994
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Re: Justice League Accemble!
I know solomon grundy has oneURL: http://forum.audiogames.net/viewtopic.php?pid=144995#p144995
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Re: The reborn
OK, everything is good, game works.URL: http://forum.audiogames.net/viewtopic.php?pid=144996#p144996
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Re: Swamp, zombie fps by Aprone
welshweyr,The debate now isnt whether we should charge cheaters for access, its whether Aprone should charge a small fee for the game, and I personally think charging a small fee to users and giving them extra perks for paying is the way to go. Of course, this is
Re: Swamp, zombie fps by Aprone
This conversation has gotten more and more interesting, each time Ive checked back in. Its very entertaining to read everyones ideas.As for continuing development on Swamp if these ideas were implemented, I have to say its tempting, but I would still have many
Re: Regarding Blind Games: The Next Battleground in Accessibility
Hi,Did you mean this article?http://www.polygon.com/features/2013/8/ … -rock-vibeIF so, I can only say... I love Google URL: http://forum.audiogames.net/viewtopic.php?pid=145004#p145004
Re: what's popular?
Im glad you like the weapons idea. Ive had to rethink my original idea for movement and making the world, but with my new idea, it should work a lot better (she says hopefully). Originally, I was just going to go with the usual approach of MUDs and text adventures, which is
Re: Deciding which programs I should remove or keep
Hmmm. If your laptop is like most on the market, you can most likely remove most if not all of those programs and not even miss them. For the most part, its not a question of if it is dangerous. Its a question of what use you get out of those
Difficulties with Audacity
Hello, allAfter listening to some Trance music, my interest in audacity has been re-kindled. At the moment, I am just trying to get a drum and a pluck beat going. The drum is at 0.51 seconds in a loop and the plucked is at 0.2 in a loop. My problem is this:I get the
Re: Domain of heroes
stefan_ilioaica wrote:Hmm, in this combobox I dont see any types of races, just the category races. The same is ffor faction, classes and all stuff.OK Stefan, I try help You. If You use Firefox, You must select something from first combo, maybe Its a gender by pressing
Re: Guide for playing japanese audiogames
Bladestorm,I would appreciate a short demo with an English only voice. I noticed that you repeated the words that the ProTalker said, even when they were in the correct order. To me it sounds like the ProTalker can actually voice the japanese words more
Re: Guide for playing japanese audiogames
hi bladestorm, sorry for off topic again but where is the fairi village in shadow rine?And what can I do in the game called brave of clowdia? I dont know what to so the first time after typing a name, choosing the rais and read all the cutscene.URL:
Re: Fami Tracker NVDA Addon?
I have experence.URL: http://forum.audiogames.net/viewtopic.php?pid=145018#p145018
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Re: what's popular?
Nope, we simply dont have a Half Life or a Max Payne or even a Quasar. Probably not enough resources to build the necessary backstory, quests and in-game atmospherics. Weve got various pieces of it in various games--the action, the quests, the strategy, the atmosphere--but
Re: Swamp, zombie fps by Aprone
On the subject of paying for an account/content:What Id reallly like to see if anything gets implemented is a credit system, rather like that on alter aeon. When you donate, you get credits. You can spend these credits as you wish. Perhaps use them to buy a
Re: Guide for playing japanese audiogames
As I said Ive done all that. I installed both the Japanese keyboard and the other thing. And yes Ive tried both options when the game starts and I still get gibberish. Ad I always run the game in Ap Locale. So Im stumped.URL:
Mack voices addon for NVDA
Hello.As you know, theres an addon for NVDA for svox pico, the tts voice for android. Could some make an addon for the mack voices, like alex, fred, and victorea?URL: http://forum.audiogames.net/viewtopic.php?pid=145024#p145024
Re: Regarding Blind Games: The Next Battleground in Accessibility
I can say that the demo (actually JediQuake plus a community sound pack) itself is safe to distribute. In any case, I cant imagine why anybody (and Polygon) would have any issue with your retweeting the link; thats what Twitter
Re: Guide for playing japanese audiogames
And anyway I thought the whole idea of App Locale was s o you didnt have to change your system settings every time you wanted to play the game? I installed the language components before I even downloaded te game which is why Im so thoroughly stumped.
Re: Mack voices addon for NVDA
Sorry, but no, because those synthesisers are integral to OS X.URL: http://forum.audiogames.net/viewtopic.php?pid=145027#p145027
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Re: Guide for playing japanese audiogames
Yeah, that is indeed the point of ApLocale. Hmm. If youve completed all the steps, and have the output properly set to clipboard, I cant imagine what might be wrong. To be fair though, all of the steps in my guide are assuming youre running windows7,
Re: What will happen to aemon deluxe after windows xp dies?
Youve always been able to run x86 code on 64-bit processors; the issue is simply one of Microsofts DOS emulation. While I dont blame them for dropping out while they could, I have to tell you that weve got less than a year of XP left
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