Re: [Audiogames-reflector] looking for smugglers 3 tips and strategy

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: looking for smugglers 3 tips and strategy Hi John. The first thing about smugglers 3, is that it isnt smugglers 4 or 5. In 4 and 5 it is! possible to do a complete combat path, take bounties and do missions and progress, however Smugglers 3 it isnt, since the cash you get from missions just

Re: [Audiogames-reflector] looking for smugglers 3 tips and strategy

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: looking for smugglers 3 tips and strategy Hi John. The first thing about smugglers 3, is that it isnt smugglers 4 or 5. In 4 and 5 it is! possible to do a complete combat path, take bounties and do missions and progress, however Smugglers 3 it isnt, since the cash you get from missions just

Re: [Audiogames-reflector] back to the tpm

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: back to the tpm I tried this one, but to be honest I wasnt a fan of the game. Whacky combat, sprawling interface, little exploring just one qclick and a battle, no descriptions of what was happening and osme systems that were just plane crazy! it also didnt help that it didnt have a

[Audiogames-reflector] a sample of how to use the soundrtrack object in bgt to make songs

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: harrylst
a sample of how to use the soundrtrack object in bgt to make songs Hi,Below I am releasing a sample of what I believe to be an underutilized feature of BGT, its soundtrack and by extension tone synth objects.These can be used to make songs that can be used in games and such for music, if

Re: [Audiogames-reflector] a sample of how to use the soundrtrack object in bgt to make songs

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: a sample of how to use the soundrtrack object in bgt to make songs Moderation! Although this is a new use of BGT code New releases room is for newly released actual games so Ive moved this.I would usually say topics about music creation software belong in Offtopic, as though they could be

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp, zombie fps by Aprone I agree. StrangerNik, cheating food is one thing, but hacking and destroying a game is a much bigger one. With food cheating you had a big advantage taking forts and destroying other clans, but hacking harms all players. If you were one of those who havent done

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: Dark
Re: Swamp, zombie fps by Aprone Moderation! strangernikkfrankly i agree with the comments. Ruining Aprones great work on Swamp is bad enough, but inviting others to do so too is down right dire, as well as very stupid on this forum where Aprone is A, a moderator, and B, where there is a strong

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp, zombie fps by Aprone I agree. StrangerNik, cheating food is one thing, but hacking and destroying a game is a much bigger one. With food cheating you had a big advantage taking over Forts and destroying other clans. But keep in mind hacking affects all players! If you were one of

[Audiogames-reflector] Alter Aeon druid class is live!

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: ogomez92
Alter Aeon druid class is live! Hi guys.Dentin just finshed implementing the new druid class for alter aeon, and mush-z has already gotten some updates to support it!I will be adding more sounds and stuff in the very near future.Go to www.mush-z.com to grab it, and start playing right away! the

Re: [Audiogames-reflector] Winamp going to heavens on 20th of December 2013

2013-12-01 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Winamp going to heavens on 20th of December 2013 Well Arcadia I will agree that does seem to be a major advantage of android. @Sebby, I disagree on Itunes access in windows. All those tree views are a pain, and theres no way to get to things easily without using them or change the view,

Re: [Audiogames-reflector] Goodbye Windows XP, i still get nistalgic over you.

2013-12-01 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Goodbye Windows XP, i still get nistalgic over you. Id be interested to know more about virtual machine xp on a mac, how it works, how hard it is to setup etc, since failing a semi decent next version of Windows that is likely where I go. Although even with the Mac Im uncertain what actual

Re: [Audiogames-reflector] Goodbye Windows XP, i still get nistalgic over you.

2013-12-01 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Goodbye Windows XP, i still get nistalgic over you. Id be interested to know more about virtual machine xp on a mac, how it works, how hard it is to setup etc, since failing a semi decent next version of Windows that is likely where I go. Although even with the Mac Im uncertain what actual

Re: [Audiogames-reflector] 100% Audio MMORPG that can be played hands-free

2013-12-01 Thread AudioGames.net Forum — New releases room: pelantas
Re: 100% Audio MMORPG that can be played hands-free hi@sonicshadowsi indeed got a e-mail with a link to the first build. but i am sitting with the following problem ... i have installed the build but where can i start up the build?not a huge problem i suppose ...greetz mikeURL:

Re: [Audiogames-reflector] 100% Audio MMORPG that can be played hands-free

2013-12-01 Thread AudioGames.net Forum — New releases room: pelantas
Re: 100% Audio MMORPG that can be played hands-free hi@sonicshadowsi indeed got a e-mail with a link to the first build. but i am sitting with the following problem ... i have installed the build but where can i start up the build?not a huge problem i suppose ...but well see what the game will

Re: [Audiogames-reflector] back to the tpm

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: pelantas
Re: back to the tpm hi@darkthere is indeed a certain lack of exploration, wich dissapointed me as well. thats also a reason for me why i hope braillemon will have a small story to explore within a small amount of time. but i dont have to push rachel to much cause that will hurt the quality of

Re: [Audiogames-reflector] Alter Aeon druid class is live!

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: pelantas
Re: Alter Aeon druid class is live! hiaah youre the kurek everyone has in his/hers friend list lol.i was wondering you know.but thanks for reporting this to us. i think ill create a second char to rtest the druid class.greetz mikeURL: http://forum.audiogames.net/viewtopic.php?pid=156873#p156873

Re: [Audiogames-reflector] childhood scares?

2013-12-01 Thread AudioGames.net Forum — Off-topic room: kamochek
Re: childhood scares? hi.i am also scare of sounds, and also some objects. im not afrade of dark, but im althow scare of it if the dark mixed with water. i mean a place with water where is a dark in there. im very afrade of gravel. if i touching a little stone, i running away. i had also a

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough hello I am at the beginning of yokutankues dungeon, and can someone provide a detailed walkthrough of how to get through that dungeon so I dont end up in the bug room again?URL:

Re: [Audiogames-reflector] Making Enemies Follow A Path In BGT

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: Making Enemies Follow A Path In BGT It was written to be sorta-kinda general-purpose, in which case it would need to check all of those variables before deciding that a given tile was part of the path. Itd be more intuitive to just use several ifs to catch all of those, but since it could

Re: [Audiogames-reflector] Alter Aeon druid class is live!

2013-12-01 Thread AudioGames.net Forum — New releases room: pelantas
Re: Alter Aeon druid class is live! hiaah youre the kurek everyone has in his/hers friend list lol.i was wondering you know.but thanks for reporting this to us. i think ill create a second char to rtest the druid class.greetz mikeURL: http://forum.audiogames.net/viewtopic.php?pid=156873#p156873

[Audiogames-reflector] Alter Aeon druid class is live!

2013-12-01 Thread AudioGames.net Forum — New releases room: ogomez92
Alter Aeon druid class is live! Hi guys.Dentin just finshed implementing the new druid class for alter aeon, and mush-z has already gotten some updates to support it!I will be adding more sounds and stuff in the very near future.Go to www.mush-z.com to grab it, and start playing right away! the

Re: [Audiogames-reflector] Alter Aeon druid class is live!

2013-12-01 Thread AudioGames.net Forum — New releases room: Dark
Re: Alter Aeon druid class is live! Moderation! New version of Mush Z and new updates to Alter deserve to go in New releases I think.It is Good to know that the Druid class has been added, I should get back to alter, though Im a little sorry my main char will have difficulty with adding druid

Re: [Audiogames-reflector] 100% Audio MMORPG that can be played hands-free

2013-12-01 Thread AudioGames.net Forum — New releases room: Dark
Re: 100% Audio MMORPG that can be played hands-free this does sound a very interesting project and Ill sign up myself for testing, but Id also appreciate some more inforamtion. For example audio perspective. while you mention the game being like an audio (which I assume refers to the cut scenes

Re: [Audiogames-reflector] Solara

2013-12-01 Thread AudioGames.net Forum — New releases room: udm7013
Re: Solara Add me on Facebook: Nils Ekenberg.I play everyday, so we can gift to eachother.URL: http://forum.audiogames.net/viewtopic.php?pid=156880#p156880 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] Solara, Gift

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: udm7013
Solara, Gift Add me on Facebook: Nils Ekenberg.I play everyday, so we can gift to eachother.URL: http://forum.audiogames.net/viewtopic.php?pid=156881#p156881 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] 100% Audio MMORPG that can be played hands-free

2013-12-01 Thread AudioGames.net Forum — New releases room: Narf
Re: 100% Audio MMORPG that can be played hands-free I have also signed up for beta testing. is this going to be a Computer or ios game?URL: http://forum.audiogames.net/viewtopic.php?pid=156882#p156882 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Tactical Battle Map update: defence of Illiria v1, demon wars cycle

2013-12-01 Thread AudioGames.net Forum — New releases room: Victorious
Re: Tactical Battle Map update: defence of Illiria v1, demon wars cycle Can you send me the save file if you still have it at the stage where it starts to lag? Also how far have you gotten on map 2?URL: http://forum.audiogames.net/viewtopic.php?pid=156883#p156883

Re: [Audiogames-reflector] 100% Audio MMORPG that can be played hands-free

2013-12-01 Thread AudioGames.net Forum — New releases room: SonicShadows
Re: 100% Audio MMORPG that can be played hands-free @Pelantes: Send me a feedback email in testflight and ill get you sorted out.@Dark: Hmm, did you watch the video? Regarding the combat question, I am going to post to the site forums shortly to open a discussion about the proposed combat

Re: [Audiogames-reflector] 100% Audio MMORPG that can be played hands-free

2013-12-01 Thread AudioGames.net Forum — New releases room: Dark
Re: 100% Audio MMORPG that can be played hands-free Ah dam! unfortunately for some reason I cant get my mail address to cooperate with Ios so I cant sign up for test flight since theres no way to get the link on my Iphone. I will be interested to hear about the game though and play it once it

Re: [Audiogames-reflector] 100% Audio MMORPG that can be played hands-free

2013-12-01 Thread AudioGames.net Forum — New releases room: pelantas
Re: 100% Audio MMORPG that can be played hands-free hi@darkthat is very unfortunate for you. il try to keep you updated about the game as much as i can. wich is no avail i think cause a lot of the information will also be posted right here ... just tell me what you like the most.@sonicshadowsi

Re: [Audiogames-reflector] back to the tpm

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: pelantas
Re: back to the tpm hiah yes core-exiles. i am also playing that thingie again for a week right now. i have some extractors and am collecting ore and refine them to refined ores and when i have 2000 again ill ship them out to cinqport to sell them on the player market. the price for refined ore

Re: [Audiogames-reflector] Goodbye Windows XP, i still get nistalgic over you.

2013-12-01 Thread AudioGames.net Forum — Off-topic room: Chris
Re: Goodbye Windows XP, i still get nistalgic over you. Hi Dark.To answer your question about Virtual XP on a mac, I did it in a way that most people probably never thought of doing.So, I have a couple of physical XP machines already that have all the programs and everything I want for

Re: [Audiogames-reflector] accessible powerpoint software?

2013-12-01 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: accessible powerpoint software? Well, thing with Mac is, there have been steps back. You may have issues with mavericks. I know lots are, at least judging from my twitter timeline for the last month or so. Ive never tried the power point stuff there personally, but havent heard great

Re: [Audiogames-reflector] Tactical Battle Map update: defence of Illiria v1, demon wars cycle

2013-12-01 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: Tactical Battle Map update: defence of Illiria v1, demon wars cycle you can hold down control.1URL: http://forum.audiogames.net/viewtopic.php?pid=156893#p156893 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Alter Aeon druid class is live!

2013-12-01 Thread AudioGames.net Forum — New releases room: Dentin
Re: Alter Aeon druid class is live! Heres the official announcement for the Druid class release:The long awaited sixth character class, Druid, has been released on Alter Aeon! Players can now add Druid powers to those of the other classes to create new skillset combinations and strengthen their

Re: [Audiogames-reflector] childhood scares?

2013-12-01 Thread AudioGames.net Forum — Off-topic room: brad
Re: childhood scares? Hi kamochek.I also like the sounds of heartbeat and a womans stomach. Oh and think hiccups are cute. heheeh.now you may be asking, why exactly do you like these sounds, and I shall tel you, yep thats right, Im going to tell you exactly why I like them, and the answer is...

Re: [Audiogames-reflector] back to the tpm

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: back to the tpm Well regarding refined ore, Ce works a little differently. its generally best to just build up a set of resources and then see what people are wanting on the galactic buyers markit, since even something simple like water or oxygen is needed in great quantities. People dont

Re: [Audiogames-reflector] Does anyone know of a fanfic downloader program?

2013-12-01 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan
Re: Does anyone know of a fanfic downloader program? Hi,I think flagfic has stopped supporting fanfiction.net fics and fictionpress.com stories. does anyone have a good one that supports fanfiction.net fics that doesnt need a captcha?URL:

Re: [Audiogames-reflector] Christmas Games

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: Aminiel
Re: Christmas Games Hey, didnt know Kringle Crash. Thats a nice one actually.So far, my highscore is 3500 points for 51 gifs.As an improvement to it, it could be nice to have a sound when you reach edges, and another one when you pass onto a gift but unable to take it because you already have 3

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-01 Thread AudioGames.net Forum — New releases room: kruf
Re: bokurano daiboukenn 3 Hello, where can I find the pieces of iron and bats? Following record updating of bk3, I searched everywhere for me new weapons and I have not found. Help me please... thanks !URL: http://forum.audiogames.net/viewtopic.php?pid=156900#p156900

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-01 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Which weapons are you talking about? The bat is found in stage 1-1... but it really isnt all that useful.URL: http://forum.audiogames.net/viewtopic.php?pid=156901#p156901 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] childhood scares?

2013-12-01 Thread AudioGames.net Forum — Off-topic room: kamochek
Re: childhood scares? hi brad. so i have something more to say.1. how old are you brad? you also a teanager or a man? 2. you told that you also like the sounds of the heartbeat and stomach. you also puting your ear on womans stomach? and a question: why we like specifick a womans stomach and

Re: [Audiogames-reflector] Terraformers walkthrough?

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: john
Re: Terraformers walkthrough? When you say walkthrough, do you mean just a playthrough, an explanation of what to do for each of the stages, or a full playthrough with commentary?URL: http://forum.audiogames.net/viewtopic.php?pid=156903#p156903 ___

Re: [Audiogames-reflector] looking for smugglers 3 tips and strategy

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: john
Re: looking for smugglers 3 tips and strategy Thanks, that helps a lot. I guess I just havent traded to much because of the amount of time it takes, and the fact that the game pretty much forces you to quit after so many turns. Ill have to buy a cargo ship next time rather than a combat ship

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: john
Re: Swamp, zombie fps by Aprone Ive been reading these last few messages, and all I can do is laugh. Go Aprone!URL: http://forum.audiogames.net/viewtopic.php?pid=156905#p156905 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] childhood scares?

2013-12-01 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: childhood scares? So glad this topic came up, because I have been wanting to tell about 2 certain recurring dreams that I used to have. If my tutor comes in a few minutes Ill edit this post. But anyway, first to answer your question. I used to be particularly frightened of the sounds made

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: Jester
Re: Swamp, zombie fps by Aprone Hey aprone I am having a problem making a new char. Tried to make a new one and it logs me in but when I try to chat it says I cant chat yet and that I am not linked with other players. It also wont let me move or do anything and I am only equipt with a axe.

Re: [Audiogames-reflector] childhood scares?

2013-12-01 Thread AudioGames.net Forum — Off-topic room: kamochek
Re: childhood scares? hi. thanks for the shalom.and now for questions and one dream also which scared me.did you jjeegk in your dream with the bed spinning around slowly, did it made a scary noices? sometimes it making more times some peece of music. for example the oh suzana song: it spinning

Re: [Audiogames-reflector] childhood scares?

2013-12-01 Thread AudioGames.net Forum — Off-topic room: kamochek
Re: childhood scares? hi. thanks for the shalom.and now for questions and one dream also which scared me.did you jjeegk in your dream with the bed spinning around slowly, did it made a scary noices? sometimes it making more times some peece of music. for example the oh suzana song: it spinning

Re: [Audiogames-reflector] childhood scares?

2013-12-01 Thread AudioGames.net Forum — Off-topic room: kamochek
Re: childhood scares? hi. thanks for the shalom.and now for questions and one dream also which scared me.did you jjeegk in your dream with the bed spinning around slowly, did it made a scary noices? sometimes it making more times some peece of music. for example the oh suzana song: it spinning

Re: [Audiogames-reflector] childhood scares?

2013-12-01 Thread AudioGames.net Forum — Off-topic room: kamochek
Re: childhood scares? hi. thanks for the shalom.and now for questions and one dream also which scared me.did you jjeegk in your dream with the bed spinning around slowly, did it made a scary noices? sometimes it making more times some peece of music. for example the oh suzana song: it spinning

Re: [Audiogames-reflector] childhood scares?

2013-12-01 Thread AudioGames.net Forum — Off-topic room: kamochek
Re: childhood scares? hi. thanks for the shalom.and now for questions and one dream also which scared me.did you jjeegk in your dream with the bed spinning around slowly, did it made a scary noices? sometimes it making more times some peece of music. for example the oh suzana song: it spinning

Re: [Audiogames-reflector] childhood scares?

2013-12-01 Thread AudioGames.net Forum — Off-topic room: kamochek
Re: childhood scares? hi. thanks for the shalom.and now for questions and one dream also which scared me.did you jjeegk in your dream with the bed spinning around slowly, did it made a scary noices? sometimes it making more times some peece of music. for example the oh suzana song: it spinning

[Audiogames-reflector] New ESpeak voices

2013-12-01 Thread AudioGames.net Forum — Off-topic room: garrett
New ESpeak voices Hello. Well, you guys remember those robosoft voices that used the sapi4 Microsoft speech tts engines? Well, I just thought it would be amusing if I made robosoft 7 and 8 voices using ESpeak max. Lol! Ill post the link when its up. I also maid Ricishay Max, taking on my

[Audiogames-reflector] New ESpeak voices

2013-12-01 Thread AudioGames.net Forum — Off-topic room: garrett
New ESpeak voices Hello. Well, you guys remember those robosoft voices that used the sapi4 Microsoft speech tts engines? Well, I just thought it would be amusing if I made robosoft 7 and 8 voices using ESpeak max. Lol! Ill post the link when its up. I also maid Ricishay Max, taking on my

[Audiogames-reflector] Regarding another apache2 question and disk quotas on ubuntu 13.10

2013-12-01 Thread AudioGames.net Forum — Off-topic room: Jonnyboy1991
Regarding another apache2 question and disk quotas on ubuntu 13.10 hi all, I do have a couple of questions for you all and again, sorry for asking to much here, but regarding apache2.4, does anyone know how to set authentication for a directory outside of the Document root directory? I have an

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-01 Thread AudioGames.net Forum — New releases room: garrett
Re: bokurano daiboukenn 3 He means the iron bat that you can make in stage 16, in the synthesis shop. Nope, only way to get that much iron is to cheat. Cant help you.URL: http://forum.audiogames.net/viewtopic.php?pid=156912#p156912 ___

[Audiogames-reflector] KoL Problem in IE

2013-12-01 Thread AudioGames.net Forum — Off-topic room: Hayden
KoL Problem in IE Hi,This is for any of you who have had similar problems or who play KoL on a Windows 7 PC with either Ie 9 or 10.KoL is supposed to have four frames. However, when I log in using IE, I get only the chat frame. This has occured under both IE9 and IE10, and I am having to resort

Re: [Audiogames-reflector] childhood scares?

2013-12-01 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: childhood scares? Forgot to mention that I was also scared of the fire alarm at one of the elementary schools I attended back in Pennsylvania. Apparently I was so scared of it that some of the staff--including an itinerant teacher of mine--saw fit to record several instances of the alarm on

[Audiogames-reflector] Community feud, by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: Aprone
Community feud, by Aprone I was at my In-laws with no internet for most of yesterday, and I found myself just messing around with some code to keep myself busy. By the time I left to head home, I pretty much had a crude turn based strategy game on my hands. I spend this morning making it a bit

Re: [Audiogames-reflector] childhood scares?

2013-12-01 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: childhood scares? Forgot to mention that I was also scared of the fire alarm at one of the elementary schools I attended back in Pennsylvania. Apparently I was so scared of it that some of the staff--including an itinerant teacher of mine--saw fit to record several instances of the alarm on

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: Deng
Re: Community feud, by Aprone O damn! this seems pretty cool.URL: http://forum.audiogames.net/viewtopic.php?pid=156916#p156916 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: aaron
Re: Community feud, by Aprone Hi,@aprone: is this basically your Christmas present? Because if it is, then its a good one.Ill give this a shot tomorrow and make some characters. I also bet some folks will probably upload characters here, maybe we should make a new topic for that.URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: audiogames.net fan
Re: Swamp, zombie fps by Aprone Thats my problem. It says Im connected but Im not.URL: http://forum.audiogames.net/viewtopic.php?pid=156918#p156918 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] game of the year 2013!

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: aaron
game of the year 2013! Hi,Its the last month of the year, and so I think its time.Its time for nominations, Id say, for the unofficial game of the year 2013 as voted by the audiogames.net forum members!Weve had everything from returning developers to new faces, to long waits that were well

Re: [Audiogames-reflector] accessible powerpoint software?

2013-12-01 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: accessible powerpoint software? Seroteks Accessible Event is said to be quite good too for Powerpoint access, although I havent used it so Im not going to speak from experience. But that is what Ive read. I know about the improvements that have been made in NVDA, but I havent been able to

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: Community feud, by Aprone Yo aprone, invite me to your folder at sleepio1(a/t)hotmail(d0t)comURL: http://forum.audiogames.net/viewtopic.php?pid=156921#p156921 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] game of the year 2013!

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: keyIsFull
Re: game of the year 2013! initial thoughtsI think we should be able to pick multiple games. Lots of goodies this year. Too many, in fact.bk3, what more is there to sayswamp 2.9. That release was mammoth imho. 40 new voices, map 4, chemical warehouse missions, 20 or so new weapons, enough

[Audiogames-reflector] Screen Reader API for .NET

2013-12-01 Thread AudioGames.net Forum — Off-topic room: Munawar
Screen Reader API for .NET Hello Everyone,A while ago there was talk about a universal screen reader API. Support for .NET was kicked around and never implemented, or it just wasnt maintained. Anyway, recently I came to a point in a program where I needed to start hooking screen readers. I have

Re: [Audiogames-reflector] childhood scares?

2013-12-01 Thread AudioGames.net Forum — Off-topic room: brad
Re: childhood scares? Hi kamochek.Well if Im being honest, for some reason it does turn me on, stomach and heartbeat, no idea why though when its just sounds.And why a womans stomach over a mans?Simple, for one thing I like women and not men and for another a womans stomach is a lot softer than

Re: [Audiogames-reflector] game of the year 2013!

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: game of the year 2013! Scientific war? I dont remember that one, also treasures of a slavers kingdom has been out for a long time, unless there has been an update I dont know about. Myself, the games that have impressed me most thus far this year (baring in mind I havent tried the japanese

Re: [Audiogames-reflector] looking for smugglers 3 tips and strategy

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: looking for smugglers 3 tips and strategy Well S3 as I said was before the profession system meaning that treading is really the only way to make big money. On the plus side, you dont have! to trade once youve got a big enough ship meaning you can pretty much drop it, and if you take the

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: Community feud, by Aprone playing through this I did find some big bugs. I know that its really rough right now, but its good to know thist stuff:you can hire stuff on position 10 of your paths even when it says you cant.I think that damage is being calculated badly. I have a unit with -10

Re: [Audiogames-reflector] KoL Problem in IE

2013-12-01 Thread AudioGames.net Forum — Off-topic room: Dark
Re: KoL Problem in IE Moderation! First, since this is about KoL specifically Ill move it to the general game discussion. Ive never had that trouble with KoL in ie8, but its possible that monkeying with the viewing options will be helpful, since you can show/hide bars, change displaying of

Re: [Audiogames-reflector] KoL Problem in IE

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: KoL Problem in IE Moderation! First, since this is about KoL specifically Ill move it to the general game discussion. Ive never had that trouble with KoL in ie8, but its possible that monkeying with the viewing options will be helpful, since you can show/hide bars, change displaying of

[Audiogames-reflector] KoL Problem in IE

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: Hayden
KoL Problem in IE Hi,This is for any of you who have had similar problems or who play KoL on a Windows 7 PC with either Ie 9 or 10.KoL is supposed to have four frames. However, when I log in using IE, I get only the chat frame. This has occured under both IE9 and IE10, and I am having to resort

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: Community feud, by Aprone playing through this I did find some big bugs. I know that its really rough right now, but its good to know thist stuff:you can hire stuff on position 10 of your paths even when it says you cant.I think that damage is being calculated badly. I have a unit with -10

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone Aaron, I guess you could think of it as a Christmas present. It is December. I was searching online for some sounds to use, to make a few characters myself, but all of the sound clips Im finding are complete crap. Anything I find that is from a TV show or movie has

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: Community feud, by Aprone the sounds dont play at all. Even the sounds that you put in yourself for the stock units dont play.Ah, you actually get healed up if your armor is negative. Chec this out:At North, spot 8, invader Tall lady attacks caged elephant at spot 7, dealing -6

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: Community feud, by Aprone the sounds dont play at all. Even the sounds that you put in yourself for the stock units dont play.Ah, you actually get healed up if your armor is negative. Chec this out:At North, spot 8, invader Tall lady attacks caged elephant at spot 7, dealing -6

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: Community feud, by Aprone the sounds dont play at all. Even the sounds that you put in yourself for the stock units dont play.Ah, you actually get healed up if your armor is negative. Chec this out:At North, spot 8, invader Tall lady attacks caged elephant at spot 7, dealing -6

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: Community feud, by Aprone the sounds dont play at all. Even the sounds that you put in yourself for the stock units dont play.Ah, you actually get healed up if your armor is negative. Chec this out:At North, spot 8, invader Tall lady attacks caged elephant at spot 7, dealing -6

[Audiogames-reflector] BK3 hents book

2013-12-01 Thread AudioGames.net Forum — Articles Room: garrett
BK3 hents book This will contain a list of articles that you obtain after playing bk3. I shall update the list as I find more. Note, this is translated using instant translate for NVDA, so Im not responsible for any mix ups.For museumMuseum is a place where you are storing books and materials

[Audiogames-reflector] Nvda and reading webpages.

2013-12-01 Thread AudioGames.net Forum — Off-topic room: brad
Nvda and reading webpages. Hi.I would like to know, why NVDA reads links on some pages as one line of links?Ive turned simple review on and off and it seems to still do it.Could anyone help?Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=156933#p156933

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-01 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 lol sorry, I have to disagree. There is most certainly more ways to get iron than just cheating... there has never been a game in history that Ive played where the only way to obtain something is by cheating or exploiting. Certainly nothing in Bokurano daibouken 2...

Re: [Audiogames-reflector] I have just about had enough with the eagles!

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: garrett
Re: I have just about had enough with the eagles! What game tis this?URL: http://forum.audiogames.net/viewtopic.php?pid=156935#p156935 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Nvda and reading webpages.

2013-12-01 Thread AudioGames.net Forum — Off-topic room: ianr
Re: Nvda and reading webpages. Try going to Preferences, Browse mode.Then uncheck Use screen layout (when supported).URL: http://forum.audiogames.net/viewtopic.php?pid=156937#p156937 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] game of the year 2013!

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: game of the year 2013! BK 3 is hands down my favorite game of the year. Granted I havent played everything else that much, and Swamp 2.9 comes as a close second. But BK 3 just throws way too much content and replay value at you to make it not my top game of 2013.URL:

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone [[wow]] you were right about the damage calculations! Ive corrected the typo so damage should work as it was intended.I tried a few times but I cannot get enemies to attack one another. Until Im able to get it to happen to me, I probably wont be able to fix it.

Re: [Audiogames-reflector] New ESpeak voices

2013-12-01 Thread AudioGames.net Forum — Off-topic room: FamilyMario
Re: New ESpeak voices Randy is one of my favorite voices on DoubleTalk as well. Im excited to see youre making eSpeak voices. I havent had the time to do some myself, but if I did, Ill post some here. I might make an Andy2, if I can! Gonna use these as my SAPI5. Ill add these to my TTS

Re: [Audiogames-reflector] childhood scares?

2013-12-01 Thread AudioGames.net Forum — Off-topic room: Haramir
Re: childhood scares? Hey folks. Well, Im a quite odd guy too and this post is going to be long. If for some reason you want me to throw it away just ask and Ill understand.I was able to see untill I was five years old. Cant remember being afraid of the dark or such, but my sudden fascinations

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: firence
Re: Community feud, by Aprone hi, Aprone.this game sounds interesting, but when I try to run it I get an error the error says: runtime error 429 Active X component cant create object.URL: http://forum.audiogames.net/viewtopic.php?pid=156941#p156941

Re: [Audiogames-reflector] Alter Aeon druid class is live!

2013-12-01 Thread AudioGames.net Forum — New releases room: wp85
Re: Alter Aeon druid class is live! I like the new druid class on their vary much. I created a new character because I wanted the druid to be my main class. the name is fallenstar so anyone feel free to add me to your friends list if youd like.URL:

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: AlexN94
Re: Community feud, by Aprone You can invite me atAlexander (dot) L (dot) Nielsen (at) gmail (dot) comURL: http://forum.audiogames.net/viewtopic.php?pid=156942#p156942 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: Aprone
Re: Community feud, by Aprone Firence, you may need to register the dx8vb.dll file, using the steps from Castaways and Swamp. If you need those instructions, let me know and Ill post them here.KeyIsFull, this might actually explain why your sounds arent playing. Mine all work so perhaps you

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-01 Thread AudioGames.net Forum — New releases room: Maulwurf83
Re: Community feud, by Aprone Hi Aprone!You can invite me at:dennis.zwic...@gmx.deThanks.URL: http://forum.audiogames.net/viewtopic.php?pid=156945#p156945 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] SB enemies, menu themes, sound packs, and environments

2013-12-01 Thread AudioGames.net Forum — General Game Discussion: garrett
Re: SB enemies, menu themes, sound packs, and environments Ive uploaded my pit to the repo. I have an idea for sb. I think there should be a thing where you could make enemy step noises if the steps they make dont sute them. For example, lets say I put in a stone. Stones arent supposed to have

Re: [Audiogames-reflector] Screen Reader API for .NET

2013-12-01 Thread AudioGames.net Forum — Off-topic room: ianr
Re: Screen Reader API for .NET Hi Munawar,Thanks for sharing!I am also developing audio games in .NET.FYI, System.Speech.Synthesis.Synthesizer has a known memory leak.Microsoft has decided not to fix it according to the bug filed here:http://connect.microsoft.com/VisualStud … emory-leakThat

Re: [Audiogames-reflector] The Complete Manual of Suicide?

2013-12-01 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: The Complete Manual of Suicide? I wasnt planning on posting in this thread, but I have recently been thinking about something that occurred several years ago. That is, a voc/rehab person in my state asked me out of the blue if I had ever been suicidal. Let me say for the record, and for

Re: [Audiogames-reflector] Alter Aeon druid class is live!

2013-12-01 Thread AudioGames.net Forum — New releases room: AlexN94
Re: Alter Aeon druid class is live! My druid is called Llwynog, the Welsh Word for fox.I really love this class, especially the carving skills. Looking so much forward to rune enchantment, though thats probably not going to be any time soon. Lol!URL:

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