Re: [Audiogames-reflector] virtual world

2014-04-30 Thread AudioGames.net Forum — Off-topic room: Chandu
Re: virtual world virtual familie? how will it even work?as for virtual pets, agree with Thomas. if you ever had a real pet, a virtual one won't work.URL: http://forum.audiogames.net/viewtopic.php?pid=173700#p173700 ___ Audiogames-reflector mailing li

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-04-30 Thread AudioGames.net Forum — New releases room: SLJ
Re: The Road To Rage I: Fires Of War -- First Person Shooter Hi.I'm totally behind on this topic, because so many other things than games has kept me busy for quite a while.I have a Mac running as a server. If I can set up a RTR server pretty easily using terminal, I'm willing to do that. I don'

Re: [Audiogames-reflector] Theta Poker Pro: Best iPhone Accessible Poker App Ever

2014-04-30 Thread AudioGames.net Forum — New releases room: SLJ
Re: Theta Poker Pro: Best iPhone Accessible Poker App Ever Hi.Thanks for letting us know about the totally accessible poker app.I'm not a poker player myself, but it's nice there is something accessible for pro players out there.URL: http://forum.audiogames.net/viewtopic.php?pid=173698#p173698

Re: [Audiogames-reflector] Walkthrough for Legacy?

2014-04-30 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Walkthrough for Legacy? Hi.Sure, I'll send it later today. I have a lot of tascs to do today, but I hope I get time to send the audiodrama to you.URL: http://forum.audiogames.net/viewtopic.php?pid=173697#p173697 ___ Audiogames-reflector mailing li

Re: [Audiogames-reflector] Need help with shank

2014-04-30 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Need help with shank Hi.I'm not sure on what boss it is. Is it the boss in the bell tower? Or is it the last boss in the game?URL: http://forum.audiogames.net/viewtopic.php?pid=173696#p173696 ___ Audiogames-reflector mailing list Audiogames-reflec

Re: [Audiogames-reflector] Yoda is spambot and advertise weight lots he do!

2014-04-30 Thread AudioGames.net Forum — Off-topic room: Chandu
Re: Yoda is spambot and advertise weight lots he do! while sensationalising advertisation by the formulation of spamatisation of a adictively gamitised society has previously been found to yeald less than expectable results, the gramatisation and further twistation and indifferenciability makes

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-04-30 Thread AudioGames.net Forum — New releases room: dd
Re: The blind swordsman - a flash audio only game okay ignore my last post, I failed to realize that for that first guy you actually have to attack slightly before he does, lol I thought it was supposed to be a pary then strikeedit: okay never mind again! finally see how this game worked, as I j

Re: [Audiogames-reflector] Body Fitness

2014-04-30 Thread AudioGames.net Forum — General Game Discussion: tehsheem
Re: Body Fitness The cloud of witnesses these are Safer Colon   people from the last generation generations past who have run the same race you're running they walked this same walk you’re walking they thought the same fight you ‘refighting and they're now witnesses do that having been forerunne

Re: [Audiogames-reflector] Body Fitness

2014-04-30 Thread AudioGames.net Forum — General Game Discussion: tehsheem
Re: Body Fitness The cloud of witnesses these are   people from the last generation generations past who have run the same race you're running they walked this same walk you’re walking they thought the same fight you ‘refighting and they're now witnesses do that having been forerunners in what w

[Audiogames-reflector] Body Fitness

2014-04-30 Thread AudioGames.net Forum — General Game Discussion: tehsheem
Body Fitness want you to turn in your bibles this morning to Hebrews 12 and I'm going to take a little bit of different perspective and a different direction on this idea I've synergy today we've been talking a lot about are working together with each other forth purpose of God that has affected

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-04-30 Thread AudioGames.net Forum — New releases room: dd
Re: The blind swordsman - a flash audio only game okay ignore my last post, I failed to realize that for that first guy you actually have to attack slightly before he does, lol I thought it was supposed to be a pary then strikeURL: http://forum.audiogames.net/viewtopic.php?pid=173692#p173692 __

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-04-30 Thread AudioGames.net Forum — New releases room: dd
Re: The blind swordsman - a flash audio only game huh don't know what I did differently this time but its working now, just started story modemy only complaint so far that there are no hit sounds for when you catch your opponent, at least not that I could hear, they just yell something at you a

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-04-30 Thread AudioGames.net Forum — New releases room: Omar Alvarado
Re: bokurano daiboukenn 3 Eep, having browser troubles, try again.Anyways, long story short, I found something. I'm not really sure where, I just know I got it somewhere.It is like a money doubler or something. Its not the abacus, even though I already have that. This is a golden bow, or somethi

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-04-30 Thread AudioGames.net Forum — New releases room: Omar Alvarado
Re: bokurano daiboukenn 3 Hey guys.In looking through my strategy items at the end of today, I discovered something I never even knew existed.Can someone tell me where to find these? I don't know where to find it, I probably found it when killing a mass of enemies, or something. 60 seconds one o

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-04-30 Thread AudioGames.net Forum — New releases room: Omar Alvarado
Re: bokurano daiboukenn 3 Hey guys.In looking through my strategy items at the end of today, I discovered something I never even knew existed.Can someone tell me where to find these? I don't know where to find it, I probably found it when killing a mass of enemies, or something.URL: http://forum

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-30 Thread AudioGames.net Forum — New releases room: hanif
Re: Grail to the Thief: An Interactive Audio Adventure oh that's great.I hope that the game will be long, just like mainstream games.URL: http://forum.audiogames.net/viewtopic.php?pid=173687#p173687 ___ Audiogames-reflector mailing list Audiogames-ref

Re: [Audiogames-reflector] Need help with shank

2014-04-30 Thread AudioGames.net Forum — General Game Discussion: hanif
Re: Need help with shank hi, sorry for double post but now I am at the fight with angelo.how to kill him? I always get hit by a gun and sometime he sets a fire for a short time and he also can fire the guns.URL: http://forum.audiogames.net/viewtopic.php?pid=173686#p173686 __

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-30 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Swamp, zombie fps by Aprone To make a Safe Zone or outpost, you need to set zone2.The capitalization must be correct. "Safe zone", or "Outpost".So, uh, I don't think I've kept notes anywhere I can find on what changes I thought about making to the map editor, and it sounds like now would be

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-04-30 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: The blind swordsman - a flash audio only game Spoilers.So I finally got this thing to work with Firefox and NVDA. It's actually pretty cool. I especially like the fight with the army, and the fight with the archers.There is no randomness involved. At least not in blocking attacks. It's all a

Re: [Audiogames-reflector] Is audiogames.net audioguys.net?

2014-04-30 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Is audiogames.net audioguys.net? Well Fastfinge this is an interesting question, and one which (as someone who is interested in geneder relations), I have considdered myself. One thing first however, is you state that in the mainstream community %80 of those who play games are male. While th

Re: [Audiogames-reflector] Yoda is spambot and advertise weight lots he do!

2014-04-30 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Yoda is spambot and advertise weight lots he do! No recompitance of exess abilities to facilitate the notorizing of any justified intoxicated authority figures on this confabulation of electronic pulcritudenous communications was in a necessity. It transpired to happen that the occurance of

[Audiogames-reflector] Is audiogames.net audioguys.net?

2014-04-30 Thread AudioGames.net Forum — Off-topic room: fastfinge
Is audiogames.net audioguys.net? So, I was reading an article about women in gaming, and it got me thinking.  I can surely understand why, until recently, mainstream gaming was dominated by men.  The majority of games focused on violence, cars, sports, action, and other subjects that women are e

Re: [Audiogames-reflector] Walkthrough for Legacy?

2014-04-30 Thread AudioGames.net Forum — General Game Discussion: Socheat
Re: Walkthrough for Legacy? Hello SLJ,Would you please send me the audio drama? If you can, I really appreciated.Thanks!URL: http://forum.audiogames.net/viewtopic.php?pid=173680#p173680 ___ Audiogames-reflector mailing list Audiogames-reflector@sabaha

Re: [Audiogames-reflector] rithm thing released by DARK studios!

2014-04-30 Thread AudioGames.net Forum — New releases room: the terminator
Re: rithm thing released by DARK studios! yah! the vertual petty. It's just a doggy. you can feed him/her, and best of all, you can change it's name! well it's open source...Just?en?joy!mike e e studiosURL: http://forum.audiogames.net/viewtopic.php?pid=173679#p173679 ___

Re: [Audiogames-reflector] Yoda is spambot and advertise weight lots he do!

2014-04-30 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: Yoda is spambot and advertise weight lots he do! @dark: At occasions resulting upon excrescence of informatical reportage regarding occupational happenings of pseudoelronds in cybertronical Rivendell, the rostrum citizenry herein legislates exempletude from the Lastex of which this communica

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-30 Thread AudioGames.net Forum — New releases room: lvj
Re: Swamp, zombie fps by Aprone I wang to know how I set a safe zone. I can add a safe zone menu but the zone isn't safe. zombies still walk in zhe zone.URL: http://forum.audiogames.net/viewtopic.php?pid=173678#p173678 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Yoda is spambot and advertise weight lots he do!

2014-04-30 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: Yoda is spambot and advertise weight lots he do! @dark: At occasions resulting upon excrescence of informatical reportage regarding occupational happenings of pseudo-Elronds in cybertronical Rivendell, the rostrum citizenry herein legislates exempletude from the Lastex of which this communic

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-30 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone There will be no rewards, and no cost to lead the CMM missions.  They are only for having fun on custom made maps.  Dying on them will not take away your equipment.Scripting campaigns will not work on multiplayer.  The entire SCS language would have to be redesign

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-04-30 Thread AudioGames.net Forum — New releases room: fastfinge
Re: The blind swordsman - a flash audio only game Yes, I have simple review off.  I am also on Windows 7, with Nightly NVDA and Beta Firefox. I tried both with and without Kill Windowless Flash.  I know I am on the correct object, because I can get the opening game story, and even press the skip

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-30 Thread AudioGames.net Forum — New releases room: lvj
Re: Swamp, zombie fps by Aprone What? CMM! That's great! At least I've just learned for using the map editor.Cae help me. I think somebody willn't complain about mission type is a single. Aprone, if you allow to create a SCS server it is wonderful!I can let y friends play with me. heheURL: http:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-30 Thread AudioGames.net Forum — New releases room: lvj
Re: Swamp, zombie fps by Aprone What? CMM! That's great! At least I've just learned for using the map editor.Cae help me. I think somebody willn't complain about mission type is a single.URL: http://forum.audiogames.net/viewtopic.php?pid=173674#p173674 __

Re: [Audiogames-reflector] Theta Poker Pro: Best iPhone Accessible Poker App Ever

2014-04-30 Thread AudioGames.net Forum — New releases room: fastfinge
Re: Theta Poker Pro: Best iPhone Accessible Poker App Ever Hi:After double tapping the middle of the table, you need to swipe directly up or down the middle of the screen. It is quite sensitive to if you go crooked even a little bit. Your swipe should start in the centre of the screen, and end d

Re: [Audiogames-reflector] Theta Poker Pro: Best iPhone Accessible Poker App Ever

2014-04-30 Thread AudioGames.net Forum — New releases room: fastfinge
Re: Theta Poker Pro: Best iPhone Accessible Poker App Ever Hi:After double tapping the middle of the table, you need to swipe directly down the middle of the screen. It is quite sensitive to if you go crooked even a little bit. Your swipe should start in the centre of the screen, and end directl

Re: [Audiogames-reflector] Theta Poker Pro: Best iPhone Accessible Poker App Ever

2014-04-30 Thread AudioGames.net Forum — New releases room: fastfinge
Re: Theta Poker Pro: Best iPhone Accessible Poker App Ever Hi:After double tapping the middle of the table, you need to swipe directly down the middle of the screen. It is quite sensitive to if you go crooked even a little bit. Your swipe should start in the centre of the screen, and end directl

Re: [Audiogames-reflector] Theta Poker Pro: Best iPhone Accessible Poker App Ever

2014-04-30 Thread AudioGames.net Forum — New releases room: fastfinge
Re: Theta Poker Pro: Best iPhone Accessible Poker App Ever Hi:After double tapping the middle of the table, you need to swipe directly down the middle of the screen. It is quite sensitive to if you go crooked even a little bit. Your swipe should start in the centre of the screen, and end directl

Re: [Audiogames-reflector] Yoda is spambot and advertise weight lots he do!

2014-04-30 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Yoda is spambot and advertise weight lots he do! With hilariousness much hit by invariagated postings of spambot I was, so requiring the coefficient of jaz that increases that moderation in much entertainment to boardom combat have left this on forum I begun have. Though for clearr jaz uneml

Re: [Audiogames-reflector] are there games about historical facts, events and periods?

2014-04-30 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: are there games about historical facts, events and periods? I can't upload it, i don't have it and anyway the database doesn't host files, I suggest asking on the forum if anyone knows where it is hosted.URL: http://forum.audiogames.net/viewtopic.php?pid=173671#p173671 _

Re: [Audiogames-reflector] Please help me with the Braille Plus 18

2014-04-30 Thread AudioGames.net Forum — Off-topic room: Chris
Re: Please help me with the Braille Plus 18 Hi.Thanks for that.The reset button worked.I thought I was seriously screwed for about 2 hours.Thanks again.It says I'm running software version 12.8.08 or something but it says no notifications when I check.Is there another way to check for software u

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-30 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Swamp, zombie fps by Aprone Holy shit, that's a very cool development.  How are rewards going to work for these missions?URL: http://forum.audiogames.net/viewtopic.php?pid=173670#p173670 ___ Audiogames-reflector mailing list Audiogames-reflector@s

Re: [Audiogames-reflector] MBraille anyone?

2014-04-30 Thread AudioGames.net Forum — Off-topic room: Locutus
Re: MBraille anyone? Thanks for the replies guys. Yeah, pricy or not I think I'll get this. I think it might be even more efficient than Fleksy if you really think about it, since if you really know what you're doing and enter the dots just right it cuts down on some of that guess the word game

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-30 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Mehgcap, I suppose it was rather cryptic, haha!I see no harm in revealing this information, and in fact it may help to get it public sooner so that people have a little more time to work on stuff (if they want to).  Here is a single line from the (fairly long) cha

Re: [Audiogames-reflector] Please help me with the Braille Plus 18

2014-04-30 Thread AudioGames.net Forum — Off-topic room: Chris
Re: Please help me with the Braille Plus 18 Hi.Thanks for that.The reset button worked.I thought I was seriously screwed for about 2 hours.Thanks again.It says I'm running software version 12.8.08 or something but it says no notifications when I check.Is there another way to check for software u

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-04-30 Thread AudioGames.net Forum — New releases room: Omar Alvarado
Re: bokurano daiboukenn 3 Musicman.I loaded up the stage to verify what I'm about to say.If its the same part I'm thinking of, rule of thumb is use the camera, a lot. Also, this level is trying to teach one important lesson that will be used a lot in the next stage.That lesson is, never fall twi

Re: [Audiogames-reflector] Adventure At C:

2014-04-30 Thread AudioGames.net Forum — New releases room: audioracer
Re: Adventure At C: Hello Erin. I have another suggestion for you. Is it possible in the next update, that you can include screen reader support? The reason why I say that is, I found some of the Vocalizer voices that I like that I can't use with SAPI. And I also feel that the game may be a bit

Re: [Audiogames-reflector] Please help me with the Braille Plus 18

2014-04-30 Thread AudioGames.net Forum — Off-topic room: FamilyMario
Re: Please help me with the Braille Plus 18 Yes, there is a reset button, but you can't access it through normal means. You need a paper clip to access it and push it. You don't hold it down unlike the Braille Plus Classic, but you just press it with the paper clip.URL: http://forum.audiogames.n

Re: [Audiogames-reflector] Linux and Orca

2014-04-30 Thread AudioGames.net Forum — Off-topic room: ambro86
Re: Linux and Orca Hi Blindncool, thanks for your hint, I will try also Sonar, and I will see differences. In Sonar I read that is included also cromium with cromevox, but I don't know if is included also Pico sintesizer.URL: http://forum.audiogames.net/viewtopic.php?pid=173663#p173663

[Audiogames-reflector] Please help me with the Braille Plus 18

2014-04-30 Thread AudioGames.net Forum — Off-topic room: Chris
Please help me with the Braille Plus 18 Hi.So, I got a Braille Plus 18 for about a month on loan.It was working just fine until I decided to update the software since it was running some version from 2012.So, it said the updates were ready to install after downloading them.I pressed accept and i

Re: [Audiogames-reflector] Braillemon status update!

2014-04-30 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: Braillemon status update! when i was battling one of the trainers it gave me this error when i was atacking FATAL ERROR inaction number 1at time step53of time line WildBattleAttack:Push :: Execution Error - Variable Get -7.damagecumulate(100206, -1)at gml_Script_attack_effect

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-30 Thread AudioGames.net Forum — New releases room: foralltoplay
Re: Grail to the Thief: An Interactive Audio Adventure The plan to was keep the numbered control scheme in the final game, but we can look into providing alternative controls such as the arrow keys.hanif wrote:And also will you add puzzles to solve, enemies to be killed, minigames etc?There will

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-30 Thread AudioGames.net Forum — New releases room: foralltoplay
Re: Grail to the Thief: An Interactive Audio Adventure The plan to was keep the numbered control scheme in the final game, but we can look into providing alternative controls such as the arrow keys.URL: http://forum.audiogames.net/viewtopic.php?pid=173660#p173660 ___

Re: [Audiogames-reflector] Theta Poker Pro: Best iPhone Accessible Poker App Ever

2014-04-30 Thread AudioGames.net Forum — New releases room: Tikki
Re: Theta Poker Pro: Best iPhone Accessible Poker App Ever Hi,I got the app, but have a few problems with it.First, I can't change screens. When I go to the middle of the table, doubletap and hold, the swiping doesn't work. It simply does nothing. This even means that I can't leave the event I s

Re: [Audiogames-reflector] Minimizing Cellulite Made Easy Cleanse FX

2014-04-30 Thread AudioGames.net Forum — Off-topic room: stewie
Re: Minimizing Cellulite Made Easy Cleanse FX I honestly wonder what algorithms they're using to generate them. I wonder if there's an archive somewhere.URL: http://forum.audiogames.net/viewtopic.php?pid=173658#p173658 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-04-30 Thread AudioGames.net Forum — New releases room: stewie
Re: The blind swordsman - a flash audio only game Any reference to assuming people were stupid was not meant by any comment about the manual in any way, shape or form.If you are using NVDA you could try nvda>preferences>keyboard settings>simple review mode and unchecking that.Make sure that you

Re: [Audiogames-reflector] Minimizing Cellulite Made Easy Cleanse FX

2014-04-30 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: Minimizing Cellulite Made Easy Cleanse FX Dear Mr. Beaver:Greetings! I want to do Subjugation obesity over nighttime by undergoing surgical communicating. I have strong jazz from my days earning pounds as a thespian, so you needn't alarm yourself about that.  But my intelligent module is not

Re: [Audiogames-reflector] Minimizing Cellulite Made Easy Cleanse FX

2014-04-30 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: Minimizing Cellulite Made Easy Cleanse FX Dear Mr. Beaver:Greetings! I want to do Subjugation obesity over nighttime by undergoing surgical communicating. I have strong jazz from my days earning pounds as a thespian, so you needn't alarm yourself about that.  But my intelligent module is not

Re: [Audiogames-reflector] my fighting/mainstream games recordings

2014-04-30 Thread AudioGames.net Forum — General Game Discussion: mr.brunete
Re: my fighting/mainstream games recordings really, i never imagined this, but fortunately, i'm managing to play metal gear solid: peace Walker (psp version).it is not the most playable thing out there, but i managed to complete several missions, i rescued chico a moment ago.i started playing ye

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-30 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone Oh no, more cryptic hints! Cae, if you want me to make a Readme for that, and/or incorporate one into the Swamp readme, let me know.URL: http://forum.audiogames.net/viewtopic.php?pid=173654#p173654 ___ Audiogames-refle

[Audiogames-reflector] Theta Poker Pro: Best iPhone Accessible Poker App Ever

2014-04-30 Thread AudioGames.net Forum — New releases room: fastfinge
Theta Poker Pro: Best iPhone Accessible Poker App Ever This HoldEm poker app is completely accessible.  It will announce the cards as they come out, the bets, blinds, etc.  Also, the AI is super good; I've been playing poker for about 10 years as an amateur, and I find easy mode pleasantly chall

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-04-30 Thread AudioGames.net Forum — New releases room: fastfinge
Re: The blind swordsman - a flash audio only game @stewie and others: that didn't work for me, at all. The flash Window was just blank, no matter what, OCR or no OCR.  The way I had to do it was by using the touch pad on my laptop, moving the mouse randomly, and clicking until I hit the right sp

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-04-30 Thread AudioGames.net Forum — New releases room: fastfinge
Re: The blind swordsman - a flash audio only game @stewie and others: that didn't work for me, at all. The flash Window was just blank, no matter what, OCR or no OCR.  The way I had to do it was by using the touch pad on my laptop, moving the mouse randomly, and clicking until I hit the right sp

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-30 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone CAE, the demand for your Swamp map editor is probably going to be going up substantially, once the next version goes live.  Just tossing that out there so you know to expect it, and probably questions from new people learning how to use it.URL: http://forum.audiog

Re: [Audiogames-reflector] I have no passion in life

2014-04-30 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: I have no passion in life Re: music. I didn't really pick up much from it being taught via terms. I kinda had to just learn how to play, then the terms made sense when I found what they were needed for.URL: http://forum.audiogames.net/viewtopic.php?pid=173650#p173650 ___

Re: [Audiogames-reflector] MBraille anyone?

2014-04-30 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: MBraille anyone? Underscore is dots 4-5-6; I don't know how MBraille handles this, though. I know it almost never showed up on other devices unless I did something special (for example, added a dot7 on an 8dot keyboard, or sent it through as computer braille).URL: http://forum.audiogames.net

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-30 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Swamp, zombie fps by Aprone It's been that way since the very first version of the game, in fact, and it was one of the major mechanics before online and equipment and skills mixed things up.URL: http://forum.audiogames.net/viewtopic.php?pid=173648#p173648 __

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-30 Thread AudioGames.net Forum — New releases room: staindaddict
Re: shadow rine full voice version released Yes, I'm aware of that article. Very well done. I actually had to reformat my computer, so I'll be looking at that again, to make sure I have all the installation options and addons done right. I can't do it without looking at that article. URL: http:/

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-04-30 Thread AudioGames.net Forum — New releases room: stewie
Re: The blind swordsman - a flash audio only game Ok a brief overview on how to get it working with NVDA:When the page loads, unless yo uhave something along the lines of firefox's addblocker, you'll receive an advertisement. Wait for it to end. After that, the game's main flash object is enable

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-30 Thread AudioGames.net Forum — New releases room: ambro86
Re: shadow rine full voice version released Hi, I want to point your attention to the Bladestorm article in the article section, because is very interesting and some things are very related to improve the use of Shadow Line. For example, if you install clip copy, with f12 you can copy last sente

Re: [Audiogames-reflector] are there games about historical facts, events and periods?

2014-04-30 Thread AudioGames.net Forum — General Game Discussion: kamochek
Re: are there games about historical facts, events and periods? hi dark.the link to the pluggin for nvda saying 404.please upload it.kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=173644#p173644 ___ Audiogames-reflector mailing list Audio

Re: [Audiogames-reflector] For those that wanted comics such as BatMan Ect.

2014-04-30 Thread AudioGames.net Forum — Off-topic room: brad
Re: For those that wanted comics such as BatMan Ect. Hi.no problem.I'm glad my work payed off. URL: http://forum.audiogames.net/viewtopic.php?pid=173643#p173643 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http:/

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-30 Thread AudioGames.net Forum — New releases room: assault_freak
Re: shadow rine full voice version released The game is always being updated and patched. The latest version is 2.06.URL: http://forum.audiogames.net/viewtopic.php?pid=173642#p173642 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatti

Re: [Audiogames-reflector] are there games about historical facts, events and periods?

2014-04-30 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: are there games about historical facts, events and periods? I thought 1812 was only a beata of a sinse discontinued audio game and was exclusively in Russian?The gladiator game you mention however is called epical gladiators. It's another one of those automatic fighting, get more stats, equi

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-30 Thread AudioGames.net Forum — New releases room: staindaddict
Re: shadow rine full voice version released I haven't checked this topic in a long time, so I was wondering what's the latest version of the game?? Can someone point me to the download link? Has the final release been put out yet, meaning will there be anymore patches, or anymore releases, or is

Re: [Audiogames-reflector] Linux and Orca

2014-04-30 Thread AudioGames.net Forum — Off-topic room: blindncool
Re: Linux and Orca Don't forget about Sonar Linux! Sonar is also based on Ubuntu, and there are several iso images that have different desktops (if you prefer something like LXDE).URL: http://forum.audiogames.net/viewtopic.php?pid=173639#p173639 ___ A

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-04-30 Thread AudioGames.net Forum — New releases room: staindaddict
Re: The blind swordsman - a flash audio only game Wanna play this game too, but it looks impossible. lolURL: http://forum.audiogames.net/viewtopic.php?pid=173638#p173638 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.c

Re: [Audiogames-reflector] For those that wanted comics such as BatMan Ect.

2014-04-30 Thread AudioGames.net Forum — Off-topic room: blindncool
Re: For those that wanted comics such as BatMan Ect. Thank you Brad! This is awwesome!URL: http://forum.audiogames.net/viewtopic.php?pid=173637#p173637 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahatt

Re: [Audiogames-reflector] virtual world

2014-04-30 Thread AudioGames.net Forum — Off-topic room: Dark
Re: virtual world @tom, Well I did think perhaps a little reminder was in order, though bare in mind that was not an official moderator comment, just advice, and indeed your above statement about not reading any of camochek's posts probably shows the necessity for such. Anyway, before this derai

Re: [Audiogames-reflector] For those that wanted comics such as BatMan Ect.

2014-04-30 Thread AudioGames.net Forum — Off-topic room: dan_c
Re: For those that wanted comics such as BatMan Ect. thank you for this Brad. URL: http://forum.audiogames.net/viewtopic.php?pid=173635#p173635 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucuk

Re: [Audiogames-reflector] virtual world

2014-04-30 Thread AudioGames.net Forum — Off-topic room: tward
Re: virtual world Dark, thanks for addressing the religious issue with Kamochek. I didn't want to say anything at the risk of offending somebody,, but I was beginning to get sick and tired of an interesting topic such as virtual reality becoming just another one of Kamocheck's endless discussion

Re: [Audiogames-reflector] virtual world

2014-04-30 Thread AudioGames.net Forum — Off-topic room: simba
Re: virtual world Hi. I noticed over the last months, some magazines and newspapers talk about virtual friends when the topic comes to chat rooms or social networks. Almost everytime i read something like this i am wondering a bit. Do they realy think that these so called virtual friends are jus

Re: [Audiogames-reflector] are there games about historical facts, events and periods?

2014-04-30 Thread AudioGames.net Forum — General Game Discussion: simba
Re: are there games about historical facts, events and periods? Hi.As far as i know, there are some historical games for the ios devices.There is the game "Gladiators" which plays in the time of the roman empire. And i think there is a game called 1812 on the appstore, but i need to check if it

Re: [Audiogames-reflector] I have no passion in life

2014-04-30 Thread AudioGames.net Forum — Off-topic room: blindncool
Re: I have no passion in life Wanderer, you make perfect sence. As a high school student I am currently going through the same problems. I learn names easily enough, but it's rather difficult to actually "talk" to anyone, let alone know if they're talking to someone else. I will bbe a senior nex

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-04-30 Thread AudioGames.net Forum — New releases room: assault_freak
Re: The blind swordsman - a flash audio only game Same questions as bladestorm. I'm still trying to figure out how to get the mouse pointer to go where I want it to to click that button.URL: http://forum.audiogames.net/viewtopic.php?pid=173631#p173631 ___

Re: [Audiogames-reflector] virtual world

2014-04-30 Thread AudioGames.net Forum — Off-topic room: Dark
Re: virtual world @Slj I am still not sure second life could actually be counted as virtual, sinse even if there are community institutions you don't get the full experience of one. For example, you might have a virtual bank where you go and deposit money. I know for instance Second life has it'

Re: [Audiogames-reflector] Does anyone have link for Sarah?

2014-04-30 Thread AudioGames.net Forum — General Game Discussion: blindncool
Re: Does anyone have link for Sarah? Thanks Phil.URL: http://forum.audiogames.net/viewtopic.php?pid=173628#p173628 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/list

Re: [Audiogames-reflector] Revising my touch typing?

2014-04-30 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Revising my touch typing? I can understand the logic to  new keyboard layouts, but the problem is I've spent so long with Qwerty I don't think it'd be of any   advantage to me to switch either, heck to be honest I'm not really convinced it's practically all that much faster sinse though the

Re: [Audiogames-reflector] Alter Aeon March Update

2014-04-30 Thread AudioGames.net Forum — New releases room: Dark
Re: Alter Aeon March Update I rather like mix and matchwith the classes, albeit some skill groups like the theif shadow stuff or offensive mage or necro spells I've just not bothered with. I also like things I can experiment with which is why I intend to try bruing and maybe some of the druid th

Re: [Audiogames-reflector] are there games about historical facts, events and periods?

2014-04-30 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: are there games about historical facts, events and periods? @Camochek, go and check the database entry for Winfrtoz, there is information about the game and an Nvda plugin there. @Chris,Lash is an odd game but I've played it several times. Basically, the first part is treasurehunting the hou

Re: [Audiogames-reflector] MBraille anyone?

2014-04-30 Thread AudioGames.net Forum — Off-topic room: bcs993
Re: MBraille anyone? I'm in a similar position; I got Braille touch way back when it was the only app of its kind out there, then mBraille came along and I wish I got it instead, however considering the price tags on both apps I think I'll stick to Braille Touch for now, as it does the basics I

Re: [Audiogames-reflector] Alter Aeon March Update

2014-04-30 Thread AudioGames.net Forum — New releases room: Dentin
Re: Alter Aeon March Update Ruhan, the best way to level is to always level your cheapest class.  If you try to stick with only two classes, your character will be weak and it'll be really hard to play.You don't have to learn the spells and skills of your other classes if you don't want them.  Y

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-04-30 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: The blind swordsman - a flash audio only game don't understand how people are getting this to work. I followed the steps in post 9 but when I press enter on the object, nothing happens. When I use OCR, it just displays a blank screen. There's no buttons, much less unlabelled ones. What brows

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-04-30 Thread AudioGames.net Forum — New releases room: Jesper
Re: The Road To Rage I: Fires Of War -- First Person Shooter Go to Google. Type: "Download NVDA" ... Or something like that.. Klick on the first link, that must be the Good one. Klick on "Download or so. You can donate on that page, iff you want to do that. But you can allso simply klick on skip

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-04-30 Thread AudioGames.net Forum — New releases room: aaron
Re: The blind swordsman - a flash audio only game Hi,So I've now gotten to the evil warlock! It was actually quite easy to figure out, each battle is basically a bos style fight where you have to figure out each enemies patterns.Well, the warlock seems quite tricky to beat, spoilers below.spoile

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-30 Thread AudioGames.net Forum — New releases room: Stevie-3
Re: Swamp, zombie fps by Aprone Yes I do believe you are quite a bit quieter when walking, I'm pretty sure that's the case at least.URL: http://forum.audiogames.net/viewtopic.php?pid=173619#p173619 ___ Audiogames-reflector mailing list Audiogames-refl

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-30 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone To my knowledge, this is the case. When you walk, the steps aren't quieter to you, but they are to zombies. Sometimes, people find they can walk past swarms when running would have caused them to be heard and chased.URL: http://forum.audiogames.net/viewtopic.php?p

Re: [Audiogames-reflector] New MOO Between Danny, Kyle and I

2014-04-30 Thread AudioGames.net Forum — New releases room: audiogames.net fan
Re: New MOO Between Danny, Kyle and I Hi,Can one of the admins please help me with this? I accidentally exited out into space from centauri station and now I can't reenter it because it says I don't own it so therefore can't enter.URL: http://forum.audiogames.net/viewtopic.php?pid=173617#p173617

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-30 Thread AudioGames.net Forum — New releases room: JDrenth
Re: Swamp, zombie fps by Aprone Are footsteps quieter while walking compared to running? It would be helpful if the reduction in speed is rewarded by an increase in quietness for those times when you need to be extra stealthy. Thanks!URL: http://forum.audiogames.net/viewtopic.php?pid=173616#p173

Re: [Audiogames-reflector] little question about skullgirlz

2014-04-30 Thread AudioGames.net Forum — General Game Discussion: Quasar
Re: little question about skullgirlz I personally don't have much issue playing with the keyboard. I generally use the arrow keys for directions, A S D for punches, Z X C for kicks. The only tip I can give for the inputs is to be quick with the keys, but make sure one follows the other. For exam

Re: [Audiogames-reflector] Alter Aeon March Update

2014-04-30 Thread AudioGames.net Forum — New releases room: Ruhan
Re: Alter Aeon March Update Thank you.But my problem was to copy what came on the game screen to a notepad. Have found a file called ctips.txt inside the game folder with tips command that told me how to do this.URL: http://forum.audiogames.net/viewtopic.php?pid=173614#p173614 _

Re: [Audiogames-reflector] virtual world

2014-04-30 Thread AudioGames.net Forum — Off-topic room: tward
Re: virtual world Kamochek, I certainly understand what you are saying, but let's not call it a virtual church. I think calling it an online church or something like that would be more appropriate.What you are talking about exists in part in the form of internet podcasts, TV programming, and rad

Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-04-30 Thread AudioGames.net Forum — New releases room: sswwaaiikkee
Re: The blind swordsman - a flash audio only game hi mojsioryes please recordingthanksURL: http://forum.audiogames.net/viewtopic.php?pid=173612#p173612 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahatt

  1   2   >