Blind Swordsman: audio game for Samsung Gear VR

2015-05-26 Thread AudioGames
Blind Swordsman: audio game for Samsung Gear VR A new blind-accessible virtual reality game called Blind Swordsman is coming to the Samsung Gear VR. Engadget writes:"Virtual reality gaming isn't just about immersing yourself in visuals... it can be about sound, too. If you need proof, you o

Re: Youtube frustrations

2015-05-26 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: Youtube frustrations Hi.Please post more when you find out how to download more videos. URL: http://forum.audiogames.net/viewtopic.php?pid=217753#p217753 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: UltraPower

2015-05-26 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector
Re: UltraPower Hi Mason, I have a problem. My account is Ambro, and I have negative percentages. Tell me that I have -1200% of xp. Can you correct it? Thanks! URL: http://forum.audiogames.net/viewtopic.php?pid=217754#p217754 ___ Audiogames-re

Re: UltraPower

2015-05-26 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector
Re: UltraPower Hi Mason, I have a problem. My account is Ambrox, and I have negative percentages. Tell me that I have -1200% of xp. Can you correct it? Thanks! URL: http://forum.audiogames.net/viewtopic.php?pid=217754#p217754 ___ Audiogames-r

Re: Best way of recording from both a sound card and microphone?

2015-05-26 Thread AudioGames . net Forum — Off-topic room : Connor89 via Audiogames-reflector
Re: Best way of recording from both a sound card and microphone? I am thinking to buy headphones for my brother. Actually he lost his old pair of headphones. I am going back to home for a few days so thinking to buy a good pair of headphones as it would be a best gift for him. Please sugges

Re: Accessible radios?

2015-05-26 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: Accessible radios? For voice dream reader, you can look here and here for more info. HTH. I will give those sites a quick look at least. I had short wave sets before, and I got tired of crappy reception. So when I picked up this set, I was looking for an antenna connection. I know that

Re: Blind Swordsman: audio game for Samsung Gear VR

2015-05-26 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Re: Blind Swordsman: audio game for Samsung Gear VR Interesting, though I confess when I saw the title I first thought of The blind swordsman game from Evildog which is written in flash and has awsome mechanics, find the db page Here. While on the one hand it's good the game is being produc

Re: Blind Swordsman: audio game for Samsung Gear VR

2015-05-26 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Re: Blind Swordsman: audio game for Samsung Gear VR Interesting, though I confess when I saw the title I first thought of The blind swordsman game from Evildog which is written in flash and has awsome mechanics, find the db page Here. While on the one hand it's good the game is being produc

Re: Vip Mud and sound packs

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : cruiser destroyer via Audiogames-reflector
Re: Vip Mud and sound packs hello all, i have same problem as you, gamer. but with not miriani, with prometheus. any help please? URL: http://forum.audiogames.net/viewtopic.php?pid=217758#p217758 ___ Audiogames-reflector mailing list Audiogam

Re: Best antivirus

2015-05-26 Thread AudioGames . net Forum — Off-topic room : Small via Audiogames-reflector
Re: Best antivirus I have Norton but also using adwcleaner. Adwclenaer help with with PUPs - potentially unwanted soft like browser hijackers like http://pcspywareshield.com/guides/netmahal/Single antivirus cannot do all work. URL: http://forum.audiogames.net/viewtopic.php?pid=217759#p2177

Re: TDV1 installer

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : Rio_unesa via Audiogames-reflector
Re: TDV1 installer ya but it is tdv 2, but older tdv1? where? URL: http://forum.audiogames.net/viewtopic.php?pid=217760#p217760 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.c

Re: Best antivirus

2015-05-26 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Best antivirus I have the free AVG although it does tend to flag false positives from time to time. @Aprone, Avast is horribly inaccessible, at least with NVDA and it reads all the words as though there are no spaces between them. ClamWin, which I have never used, but, would probably be

Re: Eloquence Speak window

2015-05-26 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Eloquence Speak window Heh, OK getting back into this I've made a few little things, little amusements with it, I want to read that manual and get more in depth, including inputting phonemes and stuff. There is a lot of stuff that can be done with elocuter even changing voices only in t

Re: TDV1 installer

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : staindaddict via Audiogames-reflector
Re: TDV1 installer http://www.bpcprograms.com/games/Go to the top of the page, press t for table, and it's the first item in the table you can download it. I just looked at it. URL: http://forum.audiogames.net/viewtopic.php?pid=217763#p217763 ___

Re: Eloquence Speak window

2015-05-26 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Eloquence Speak window So, it seems the link to the manual posted by Family Mario is broken, that will limit what we can do with the synth and its gonna be nearly impossible to track down URL: http://forum.audiogames.net/viewtopic.php?pid=217764#p217764 ___

Re: DeathMatch, a new beginning

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : stormstorm via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all,Please repair the server Dmnb. I can't play.Thanks! URL: http://forum.audiogames.net/viewtopic.php?pid=217765#p217765 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com h

Re: Survive the Wild!

2015-05-26 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: Survive the Wild! @Ronal witch kind of internet plan do you have?Regularly in the internet plans for home and office, the quota of downloaded / uploaded mb don't have importance.but, if you are playing with a 3g connection, definitely is a bad idea. The majority of massive multiplayer g

The shaddow horror

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
The shaddow horror Okay, following my resolution to play more of the choiceofgames and hosted games titles, I have just finished the Shadow Horror from choiceofgames, or rather I have just finished one way through. I can say I was really quite pleased with how this one worked out. Initially

Re: Possible bug in bgt? I have a question

2015-05-26 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Possible bug in bgt? I have a question Hi,Alternatively, you could do file_exists in the updater code. That way, if multiple instances are launched, and you only download what has changed, the updater can use file_exists to see if the new files exist already. If the newer instances dete

Re: Best antivirus

2015-05-26 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Best antivirus Is it possible to stay protected if you have multiple antivirus and other protection on your system to have a layered security system? URL: http://forum.audiogames.net/viewtopic.php?pid=217769#p217769 ___ Audiogames-reflect

Re: Delight games on Ios

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Delight games on Ios Shadow horror was good, (see the other topic). I did think ds huntress came with other volumes as their various series do and the free version was just the first one, but I could be wrong. Either way, I do hope the premium pack gets the updates. I always thought the

Re: Youtube frustrations

2015-05-26 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: Youtube frustrations Hello,Agreed please post more when you find out.And btw, the win7 batch file isn't actually necessary, in fact as I said, even on my win7 pc, I'm using the url parsing file. The win7 file just adds the ability to input the urls manually, but I honestly prefer the ur

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2015-05-26 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter I wish when you connected to a server and you did not have the current map instead of freezing and taking like minutes to com back around, it would instead give you the filename of the map that way you might try finding it, for ex

Re: Survive the Wild!

2015-05-26 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Survive the Wild! hey samplease return the rotation systemthis system is prity  bad!I need old systemthanks URL: http://forum.audiogames.net/viewtopic.php?pid=217773#p217773 ___ Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2015-05-26 Thread AudioGames . net Forum — New releases room : roelvdwal via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter Hello, read the release notes, the server commands are in there. URL: http://forum.audiogames.net/viewtopic.php?pid=217774#p217774 ___ Audiogames-reflector mailing list Audiogames-r

Betting on the mud races

2015-05-26 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Betting on the mud races Yes, it's time for the title manglingist, grammer tanglingist, new game danglingist news post ever! well maybe not ever, maybe you know, sinse the last one. Oh, and yes, of course manglingist and other such words are quite legitimate superlatives, just like man

Re: The shaddow horror

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : alisson via Audiogames-reflector
Re: The shaddow horror hiI see interesting, I have to play this game, URL: http://forum.audiogames.net/viewtopic.php?pid=21#p21 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-guc

Re: DeathMatch, a new beginning

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Servers are back up. URL: http://forum.audiogames.net/viewtopic.php?pid=217776#p217776 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bi

Re: beatstar soundpacks!

2015-05-26 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: beatstar soundpacks! Hi all.I haven't followed this for very long time... Long time ago, I promised a Greenday pack. This pack have given me so much trouble so I was about to give up, but I've decided to upload it anyway, hoping that you'll enjoy it as it is. I have tried to adjust the

Another ambitious kickstarter funded audiogame: Perception

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Another ambitious kickstarter funded audiogame: Perception I know the majority of my posts are to do with mainstream gaming, but I just came across this:Perception Kickstarter pageSounds quite interesting but unless they get a large amount of funding from somewhere, it's likely to come cras

a guide to audio quake?

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : alisson via Audiogames-reflector
a guide to audio quake? Hello everyoneI need a guide to playing audio quake, always confuse me with the noise of the game  and I can not hear  what I'm doing URL: http://forum.audiogames.net/viewtopic.php?pid=217780#p217780 ___ Audiogames-ref

Re: The shaddow horror

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: The shaddow horror Hi Alisson and welcome to the forum. It was a good one, albeit I think Zombie Exodus is still my favourite of the choiceofgames or hosted games titles. URL: http://forum.audiogames.net/viewtopic.php?pid=217781#p217781 _

Re: The shaddow horror

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: The shaddow horror Hi Alisson and welcome to the forum. It was a good one, albeit I think Zombie Exodus is still my favourite of the choiceofgames or hosted games titles I've played thus far, though choiceofrobots was also fun. You can however play the games on Ios (as I did), on the ch

Re: Is there a program where I can make eloquence speak and then record it

2015-05-26 Thread AudioGames . net Forum — Off-topic room : Stevie-3 via Audiogames-reflector
Re: Is there a program where I can make eloquence speak and then record it isn't there something you have to do with NVDA to make eloquence sing the notes instead of announcing the numbers? I used to know what to do but I've forgotten. URL: http://forum.audiogames.net/viewtopic.php?pid=217

Re: DeathMatch, a new beginning

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: DeathMatch, a new beginning Hi.Yeah we talked about the thirst system where you can buy drinks and maybe food on some ships.I have an other suggestion, which I think a lot of people would find cool:What about making a social area on one of the planets or stations. A place where you coul

Re: Mists of Audazzle

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Mists of Audazzle Any news of that paypal donation link? while as I said above I'm not sure about Kickstarter for audiogames, I'm always glad to help if I can. URL: http://forum.audiogames.net/viewtopic.php?pid=217784#p217784 ___ Audiogam

Re: Help us develop accessible games full-time!

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : foralltoplay via Audiogames-reflector
Re: Help us develop accessible games full-time! aaron wrote:Hello,Please keep us posted, I am now rather excited.It's happened - Grail to the Thief is finally available on Steam! http://store.steampowered.com/app/373140/  johnnyto wrote:Awesome.Voted ASAP, and then read the long story about

Re: Best way of recording from both a sound card and microphone?

2015-05-26 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: Best way of recording from both a sound card and microphone? there is also bb flashback which is screen recording software that can record both speaker and microphone at the same time. it's available at www.bbsoftware.co.uk URL: http://forum.audiogames.net/viewtopic.php?pid=217786#p217

Re: what do you think of a tts preschool album?

2015-05-26 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: what do you think of a tts preschool album? @blindncool, how are 10 in the bed and I am going slightly mad going along? URL: http://forum.audiogames.net/viewtopic.php?pid=217787#p217787 ___ Audiogames-reflector mailing list Audiogames-ref

Re: Help us develop accessible games full-time!

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Help us develop accessible games full-time! Hah, glad the little  scene I stuck in the news was good for something, I quite enjoyed writing it sinse Teddi and Hank had such distinctive voices and I loved the bickering in the game. URL: http://forum.audiogames.net/viewtopic.php?pid=2177

absolute and this

2015-05-26 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
absolute and this There is a question:What is absolute, and this? Help do not have this information! URL: http://forum.audiogames.net/viewtopic.php?pid=217789#p217789 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuk

Re: Survive the Wild!

2015-05-26 Thread AudioGames . net Forum — New releases room : Naruto via Audiogames-reflector
Re: Survive the Wild! dude, it makes it more realistic. besides. it's fun. URL: http://forum.audiogames.net/viewtopic.php?pid=217790#p217790 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahatti

Re: Is there a program where I can make eloquence speak and then record it

2015-05-26 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Is there a program where I can make eloquence speak and then record it ‵v8 ‵vb40wow, i hate this let's just ah juarasjuasjuasjuasjuasjuasjuasjuasjuasjuasjuasjuasjuasjuasjuas ‵vb120 ah hahahahahahahahahahaha much better. El Moocho bettero. heheheheh ‵v2 oh deer, did you ‵4 forget to take

Re: DeathMatch, a new beginning

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: DeathMatch, a new beginning Post new reply ? DeathMatch, a new beginning ? General Game Discussion ? AudioGames.net ForumSkip to forum contentAudioGames.net ForumDiscuss audio games!IndexNewUser listRulesSearchProfilePrivate messagesLogoutBack to AudioGames.netLogged in as momo7807.New

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2015-05-26 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter As I've said already, the release notes did not help me, and I need to know what order things should be and what they have to be. If anyone can help me that would be great! URL: http://forum.audiogames.net/viewtopic.php?pid=21779

Re: what do you think of a tts preschool album?

2015-05-26 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: what do you think of a tts preschool album? Hello,While I don't think I can contribute to this, I look forward to it, even if my listening to it will just be for the laughs and also to hear what the community have come up with. I like the idea, the fact that it can be both serious yet v

Re: Youtube frustrations

2015-05-26 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: Youtube frustrations please upload a package with youtube-dl, the batch files and a sample urls.txt file. URL: http://forum.audiogames.net/viewtopic.php?pid=217795#p217795 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahat

Re: absolute and this

2015-05-26 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: absolute and this absolute is a function.It returns the absolute value of a number.int x=absolute(-10);if(x==10) alert("Absolute", "Absolute worked correctly!");"this" is a keyword which refers to the instance of a class which invokes its methods.It is not a requirement to use "this" in

Re: what do you think of a tts preschool album?

2015-05-26 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: what do you think of a tts preschool album? thanks aaron! by the way, I did some work on vocaloid versions of I am slowly going crazy, the months song (the one by Barbra miln) and ice cream man. I just need to put the lyrics in the midis and export the results to wav in vocaloid. also,

some very important updates from nathan tech

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : dardar via Audiogames-reflector
some very important updates from nathan tech hello everyone!I've not been on here for a while now, no thanks to exams and ear problems, however i'd like to take a few moments of your time to tell you about what nathan tech has been up to apart from sitting on our chairs drinking tea.Well, f

Re: absolute and this

2015-05-26 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Re: absolute and this I do not understand about this! URL: http://forum.audiogames.net/viewtopic.php?pid=217799#p217799 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-b

Re: Swamp, zombie FPS by Aprone

2015-05-26 Thread AudioGames . net Forum — New releases room : Kaya via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I agree with Mehgcap.  I would love a volumes menu where you could reduce The attack sounds, especially the acts. That one is really loud and when you're using it you cannot tell what zombies you're hitting. Also you have to have your main game volume louder

Re: DeathMatch, a new beginning

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: DeathMatch, a new beginning Hi omar and all.While I'd like the ability to eat and drink, especially on long space voyages, I don't want to have to eat and drink when say my char is idol.If I have to go away for a few weeks or something I could see a thing where I would probably die beca

Re: DeathMatch, a new beginning

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: DeathMatch, a new beginning Hi omar and all.While I'd like the ability to eat and drink, especially on long space voyages, I don't want to have to eat and drink when say my char is idol.If I have to go away for a few weeks or something I could see a thing where I would probably die beca

Re: Blind Swordsman: audio game for Samsung Gear VR

2015-05-26 Thread AudioGames . net Forum — AG-News room : crashmaster via Audiogames-reflector
Re: Blind Swordsman: audio game for Samsung Gear VR I agree dark.I played the blind swordsman and yes while it did engage me for a few days it was not the be all and end all of gaming.It was fun but that's it.Its really a shame that the sighted have to see this crap for what it is.\The cons

Re: Survive the Wild!

2015-05-26 Thread AudioGames . net Forum — New releases room : keba via Audiogames-reflector
Re: Survive the Wild! i just downloaded this to give it a god, and have found two things so fat. the keys to report coords, and the key to report the direction you're facing, don't work. i've not even managed to make it to a stream or anything, cause i can't even figure out where i'm going

Re: Survive the Wild!

2015-05-26 Thread AudioGames . net Forum — New releases room : keba via Audiogames-reflector
Re: Survive the Wild! i just downloaded this to give it a go, and have found two things so far. the keys to report coords, and the key to report the direction you're facing, don't work. i've not even managed to make it to a stream or anything, cause i can't even figure out where i'm going

Re: Survive the Wild!

2015-05-26 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector
Re: Survive the Wild! Hi, there are no longer coords and direction facing I believe has also been taken out in favor of a new system using whare the sun is in the sky. The sun is being said to be added soon. URL: http://forum.audiogames.net/viewtopic.php?pid=217804#p217804

Re: absolute and this

2015-05-26 Thread AudioGames . net Forum — Developers room : Kyleman123 via Audiogames-reflector
Re: absolute and this it might be better to explain what an absolute value is. an absolute value is the value, that x is away from 0. for example; the absolute value of 4 is 4. because 4 is 4 away from 0. likewise, the absolute value of negative 4 is also 4. why? because negative 4 is also

Re: absolute and this

2015-05-26 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Re: absolute and this give an example! acceptable as checked with absolute am I against the enemy in 5 positions? URL: http://forum.audiogames.net/viewtopic.php?pid=217806#p217806 ___ Audiogames-reflector mailing list Audiogames-reflector@sab

Re: Empire mud 2.0

2015-05-26 Thread AudioGames . net Forum — New releases room : Tablen via Audiogames-reflector
Re: Empire mud 2.0 Hi. I just want to ask one question. I'm rarely seen on this forum but here's the question. Is this mud only text-based or does it have soundpacks for mushclient/VIPMud? I know it maybe a newish mud thus things like that might still be a bit far off, but it might be inter

Re: absolute and this

2015-05-26 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: absolute and this Yes. Actually, that is one of the most common usages.if(absolute(player.x-enemy.x)<=5) {enemy.shoot();} URL: http://forum.audiogames.net/viewtopic.php?pid=217808#p217808 ___ Audiogames-reflector mailing list Audiogames-r

Re: beatstar soundpacks!

2015-05-26 Thread AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector
Re: beatstar soundpacks! I remember you saying you were going to make a Green Day pack. I honestly thought the one that was previously uploaded was yours.To say that one is frustrating is a huge understatement. It's insanely difficult, which is really a shame, because like you said, Green D

Re: Swamp, zombie FPS by Aprone

2015-05-26 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I really do like Mehgcap's idea (and I do remember it was brought up in the past by another person).  I have already begun coding this feature into the next update.  Assuming I don't change the design, you'll be able to adjust each sound individually, or in g

Re: beatstar soundpacks!

2015-05-26 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: beatstar soundpacks! Hay slj, the problem you're most likely running into is commin with studio bands. You see, even though a song sounds like it's done in 4-4 time, the fact is that most bands that record everything including drumbs as real instraments is that humans aren't always goin

Re: Blind Swordsman: audio game for Samsung Gear VR

2015-05-26 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Re: Blind Swordsman: audio game for Samsung Gear VR Mmmm, crashmaster, did you listen to the youtube trailer? or indeed read my above comment. This Blind swordsman is a totally different game from the Evildog one (the one in flash that has the db page), and is, I believe simpler than that.

Re: beatstar soundpacks!

2015-05-26 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: beatstar soundpacks! Hay slj, the problem you're most likely running into is commin with studio bands. You see, even though a song sounds like it's done in 4-4 time, the fact is that most bands that record everything including drumbs as real instraments is that humans aren't always goin

Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-26 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] I absolutely love this game.   Though doing the hairball move gave me a bit of a shock first time, as I wasn't expecting to hear one of my favourite voice actors scream at me . Is the guy who implemented the access on Twitter?

Re: Another ambitious kickstarter funded audiogame: Perception

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : Trenton Goldshark via Audiogames-reflector
Re: Another ambitious kickstarter funded audiogame: Perception The idea, is fantastic!The biggest problem they have though, is most folks who are blind, are "Windows" users.Unless I didn't see something, (that includes the "comments" section,) this game is for "GNU/Linux" and "Mac" platform

Re: beatstar soundpacks!

2015-05-26 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: beatstar soundpacks! Hay slj, the problem you're most likely running into is commin with studio bands. You see, even though a song sounds like it's done in 4-4 time, the fact is that most bands that record everything including drumbs as real instraments is that humans aren't always goin

Re: Another ambitious kickstarter funded audiogame: Perception

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : patjk via Audiogames-reflector
Re: Another ambitious kickstarter funded audiogame: Perception I went ahead and reached out to the devs. I mentioned I was referred to them through here, and offered up a couple of suggestionsThe game also listed Steem as a platform as well. I'm hoping this game reaches it's goal. URL: htt

Re: Another ambitious kickstarter funded audiogame: Perception

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : stewie via Audiogames-reflector
Re: Another ambitious kickstarter funded audiogame: Perception It didn't actually say this was an audiogame though. Part of the page that immediately comes to mind is.• "See" using echolocation.  Every sound creates a visual. URL: http://forum.audiogames.net/viewtopic.php?pid=217816#p21781

Re: Another ambitious kickstarter funded audiogame: Perception

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : Trenton Goldshark via Audiogames-reflector
Re: Another ambitious kickstarter funded audiogame: Perception In other words, the "visual," is the "audio landscape."Its similar to the description which "Something Else" uses:"Seeing With Your Ears." URL: http://forum.audiogames.net/viewtopic.php?pid=217817#p217817 __

Re: Another ambitious kickstarter funded audiogame: Perception

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Another ambitious kickstarter funded audiogame: Perception I remember Kickstarter allowing those of us in the U.S. to use our Amazon accounts to back projects. Is this not possible anymore? URL: http://forum.audiogames.net/viewtopic.php?pid=217818#p217818 __

Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-26 Thread AudioGames . net Forum — New releases room : Deng via Audiogames-reflector
Re: SKULLGIRLS - fully accessible mainstream fighting game [PC] Yeah. The creator and dude who made all this possible does have a twitter. I follow him. His twitter is, @MikeZSez URL: http://forum.audiogames.net/viewtopic.php?pid=217819#p217819 _

Re: What Was the First AudioGame you Ever played?

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: What Was the First AudioGame you Ever played? my first interactive fiction game was the lerking horror by the almighty infocom. URL: http://forum.audiogames.net/viewtopic.php?pid=217820#p217820 ___ Audiogames-reflector mailing list Audiog

Re: Best way of recording from both a sound card and microphone?

2015-05-26 Thread AudioGames . net Forum — Off-topic room : austingrace via Audiogames-reflector
Re: Best way of recording from both a sound card and microphone? Hello to all. I want to get back into broadcasting again. I would need to broadcast the audio mix over a shoutcast/icecast server. I'd like to broadcast my microphone and then play some music as well but not broadcast my scree

Re: Best way of recording from both a sound card and microphone?

2015-05-26 Thread AudioGames . net Forum — Off-topic room : austingrace via Audiogames-reflector
Re: Best way of recording from both a sound card and microphone? Hello to all. I want to get back into broadcasting again. I would need to broadcast the audio mix over a shoutcast/icecast server. I'd like to broadcast my microphone and then play some music as well but not broadcast my scree

Re: Possible bug in bgt? I have a question

2015-05-26 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector
Re: Possible bug in bgt? I have a question Or why not use the instance object in BGT directly? That way, the newly launched instances could be terminated immediately.Lukas URL: http://forum.audiogames.net/viewtopic.php?pid=217822#p217822 ___

Re: Ultra SF4 general game layout questions.

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : BlindJay via Audiogames-reflector
Re: Ultra SF4 general game layout questions. Thanks for the great menu descriptions here.  Just picked up ultra SF4 on steam for PC.  Have a couple quick questions.First, I can't seem to save my music volume settings in options.  I set it, press the back button to get back to the main menu

Re: Swamp, zombie FPS by Aprone

2015-05-26 Thread AudioGames . net Forum — New releases room : Southpaw via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Okay Alex I finally got the speech working and the game loads up just fine. I see what you mean though when you say that the player list does not work properly. I've only been able to connect two times and both times it never actually makes it all the way and

A quick word.

2015-05-26 Thread AudioGames . net Forum — Off-topic room : sniper via Audiogames-reflector
A quick word. I want to say a few words. Please note, this isn't a complaint or sob story. This is mearly just something that I needed to say. Let's start with the bad, and get it out of the way. In the time of my ban, I was given a lot of rejection. Yes, I deserved the ban from DMNB, but I

Re: DeathMatch, a new beginning

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Guys. To clear something up first of all. Ships, are handled even when you disconnect. Your character, however, is not. When you disconnect, your character is taken out of the game world. Hents. Thirst would not effect you while you were offline. URL: http:/

Re: A quick word.

2015-05-26 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: A quick word. Hi Tyler.A few things.I don't think this will become a flame war, that is provided people keep their heads on straight.  Secondly, it's bad to have two accounts, it says in the forum rules not to.Third, this community is not full of heartless souls. We don't just "hate" as

Re: A quick word.

2015-05-26 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: A quick word. Go to the police, in the US, they are going to quote, come down on, end quote, a forum hosted I believe In the Netherlands. Even if it was hosted here in the US, no one has done anything criminal to you. Things like death threats are criminal, no one to my knowledge has li

Re: Another ambitious kickstarter funded audiogame: Perception

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : Aprone via Audiogames-reflector
Re: Another ambitious kickstarter funded audiogame: Perception I took a quick look at the page, and it seems as though this is a sighted game, not an audio game.  I don't believe this game will be any more accessible than any other mainstream game, unless I missed something claiming that ac

Re: Ultra SF4 general game layout questions.

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Ultra SF4 general game layout questions. Heh, i have the game, have had it for years now and i think i played it like once or twice and thats it. Its kinda hard beccause you ain't gonna do no good unless you know the combos and specials and stuff. URL: http://forum.audiogames.net/viewt

Re: A quick word.

2015-05-26 Thread AudioGames . net Forum — Off-topic room : Aprone via Audiogames-reflector
Re: A quick word. sniper wrote:If necessary, I will go to the police with this problem if I can't play a game without hiding myself and worrying about getting banned, just because I am myself.I have no idea about any of the past issues you've had, here, or in any games.  I'm sure I probably

Re: Ultra SF4 general game layout questions.

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : BlindJay via Audiogames-reflector
Re: Ultra SF4 general game layout questions. Regarding jaws OCRUp and down arrowing after a scan is only for screen review, pressing enter on an option doesn't actually move to or select anything, I am using a USB game controller to do that.Thanks URL: http://forum.audiogames.net/viewtopic

Re: Steam ID Exchange

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector
Re: Steam ID Exchange Really nice to see all the Steam ID contributions. Hoping there will be more. Would like the network to get strong enough so that we can have a proper lobby someday.Kai URL: http://forum.audiogames.net/viewtopic.php?pid=217833#p217833 _

Re: Best antivirus

2015-05-26 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector
Re: Best antivirus Having many antivirus scanners is fine.Having a layered protection system doesn't work conflicts with many things running at once can make things interesting.Now there is probably a way to handle this without issues but I have maintained several family systems loaded with

Re: A quick word.

2015-05-26 Thread AudioGames . net Forum — Off-topic room : samtupy1 via Audiogames-reflector
Re: A quick word. Guys, you nailed it. Exactly, tyler. I could show many things. Recordings you've made that have nothing but voices and sounds effects you had no permission to use, chat logs whare you called admins on games complete idiots, and I still have that chat log whare you pestered

Re: TDV1 installer

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : Rio_unesa via Audiogames-reflector
Re: TDV1 installer Ya i've download it, but it is for tdv2, i've install it but it said tdv2 not old 1, i look for the old 1, can anyone upload it? URL: http://forum.audiogames.net/viewtopic.php?pid=217836#p217836 ___ Audiogames-reflector mai

Re: Braille plus emulater!

2015-05-26 Thread AudioGames . net Forum — Off-topic room : samtupy1 via Audiogames-reflector
Re: Braille plus emulater! that'd be cool but probably won't happen haha, kng is of course tightly wrapped into the braillenote so yeah. URL: http://forum.audiogames.net/viewtopic.php?pid=217837#p217837 ___ Audiogames-reflector mailing list A

Re: A quick word.

2015-05-26 Thread AudioGames . net Forum — Off-topic room : sniper via Audiogames-reflector
Re: A quick word. I created my techmaster20 account for several reasons. The first is that I forgot the password to this one, and didn't think to change it. The second reason is that I had a new twitter username so, I decided to go by that name here. I understand. You don't want me on this

Re: Steam ID Exchange

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : BlindJay via Audiogames-reflector
Re: Steam ID Exchange My steam ID is ftealucard.  I own skullgirls, MK 2011, MKX and ultra street fighter iv. URL: http://forum.audiogames.net/viewtopic.php?pid=217839#p217839 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahat

Re: Steam ID Exchange

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : BlindJay via Audiogames-reflector
Re: Steam ID Exchange Regarding last post, steam ID is not ftealucard, it's pellis2000 . Sorry about that. URL: http://forum.audiogames.net/viewtopic.php?pid=217840#p217840 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: TDV1 installer

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : staindaddict via Audiogames-reflector
Re: TDV1 installer I'll upload it. URL: http://forum.audiogames.net/viewtopic.php?pid=217841#p217841 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: TDV1 installer

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : staindaddict via Audiogames-reflector
Re: TDV1 installer Wait, I'm sorry I can't upload it.. My dropbox account needs to be paid, and I don't have the money until the third.Are there any ways I can upload it? URL: http://forum.audiogames.net/viewtopic.php?pid=217842#p217842 ___ A

Re: Online game in bgt!

2015-05-26 Thread AudioGames . net Forum — Developers room : samtupy1 via Audiogames-reflector
Re: Online game in bgt! Well like I said it's up to you to find a way to make it all work. For me I do all things serverside because if you do most of it client side someone can hack your game easier and it's not cool. So stick with the classes on the server sending packets to the client te

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