Re: Code 7 - Episodes 2 & 3 Out Now

2019-04-23 Thread AudioGames . net Forum — New releases room : Luel via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Thanks Mayana and targor for your help, but I am doing something wrong.In targor's solution Muffin walked into a wall at one point, while in Mayana's solution the whole sequence seems to last indefinitely.I set Muffin off, then had time to leave the room

Re: Extreme spacial and distance awareness.

2019-04-23 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: Extreme spacial and distance awareness. The term "super power" is rather grandoise, people can adapt and develope all sorts of unsual tricks in a variety of ways, both conciously and unconciously. Life is strange, but its always important to try to understand whats actually happening, r

question about oh shit

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : MichaelJ via Audiogames-reflector
question about oh shit How do you unlock the runner. Also, does oh shit include cheat codes yet? URL: https://forum.audiogames.net/post/428969/#p428969 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/l

Re: shadow rine full voice version released

2019-04-23 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector
Re: shadow rine full voice version released Thanks. I thought this puzzle was a lot more complex than it actually was. Now in the Forests  of Wind and another puzzle. URL: https://forum.audiogames.net/post/428967/#p428967 -- Audiogames-reflector mailing list Audiogames-reflector@sabah

Sounds of a Marsquake

2019-04-23 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Sounds of a Marsquake As reported by [arstechnica]:We've talked previously of the acoustics of volcanoes and arctic ice shelves here on earth, but now NASA's InSight Probe has deployed its new french-made seismometer and detected what is likely the first marsquake ever recorded, and have fo

Re: Help with maths

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Kyleman123 via Audiogames-reflector
Re: Help with maths desmos.com/calculator is a great accessible calculator. It can do algebra. basic gaussian  elimination: 2x + 4 = 5CalculusDerivativesDefinite integralsgraphingIt will play pitches based on what the graph does. experiment with the equations below:y = xy = -xy = x^2)y = si

Re: Mortal Kombat 11

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : criticview via Audiogames-reflector
Re: Mortal Kombat 11 and what's more, crypt wise then, forget tutorials, that's a no go, since everything is randomized for everyone, so there's no fixed structure. If my sources are correct though, an update should hit not too far away to at least fix some crypties and who knows what else.

Re: Shooter Concept Demo (Windows and Mac!)

2019-04-23 Thread AudioGames . net Forum — New releases room : ke7zum via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) Cool. I was by the way some how  able to reproduce the invisible item the one I can't pick up? Also, I never got the machine gun and I was at I think level 70 when I saved? On the mac I got it by level 8? I can't remember now. Is something broken

Re: Mortal Kombat 11

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
Re: Mortal Kombat 11 So I was watching Maximilian's stream, and it seems like this time the krypt is... completely unplayable, without question. Tough luck for anyone else who was hoping to at least unlock brutalities... locked doors, puzzles, stuff to collect, enemies, swinging blades, map

Re: Mortal Kombat 11

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
Re: Mortal Kombat 11 So I was watching Maximilian's stream, and it seems like this time the krypt is... completely unplayable, without question. Tough luck for anyone else who was hoping to at least unlock brutalities... locked doors, puzzles, stuff to collect, enemies, swinging blades, map

Re: MUD recommendation: Xylomer

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : Caccio72 via Audiogames-reflector
Re: MUD recommendation: Xylomer Well one of the wizards promised me to join this forum and introduce the MUD, probably much more accurately than I could, but unfortunately he hasn't done it yet... He also told me how he will gladly answer all your questions.As for armageddon and keeping ite

Re: Restricted/new users: introduce yourself!

2019-04-23 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : berdberd via Audiogames-reflector
Re: Restricted/new users: introduce yourself! yo. URL: https://forum.audiogames.net/post/428961/#p428961 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Mortal Kombat 11

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: Mortal Kombat 11 Sightless, I would absolutely love a tutorial guide, as completing all of the turtorials, minus the character specific ones, unlocks the shao khan announcer voice, which I desperately want. URL: https://forum.audiogames.net/post/428960/#p428960 -- Audiogames-refle

Re: Extreme spacial and distance awareness.

2019-04-23 Thread AudioGames . net Forum — Off-topic room : omer via Audiogames-reflector
Re: Extreme spacial and distance awareness. from what i gathered, you have been blessed bye the lost spirit in AHC , you should defenetly see a dock before it spreads around URL: https://forum.audiogames.net/post/428959/#p428959 -- Audiogames-reflector mailing list Audiogames-reflecto

Re: Code 7 - Episodes 2 & 3 Out Now

2019-04-23 Thread AudioGames . net Forum — New releases room : targor via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now It's a bit since I've done this, but I remember you don't need the inner while loop. The level is three times the exact same pattern. My solution was (maybe) while (no wall ahead) {    goForward    goForward    turnRight    goForward    turnLeft} URL: ht

Re: Dreamland-official version

2019-04-23 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Dreamland-official version No. URL: https://forum.audiogames.net/post/428957/#p428957 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Warsim, text based randomly generated stratogy

2019-04-23 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy when ever i see this topic at the top of the new releases room i expect a new update rofli also check my mail so rairly so, hahahaanyway, i'M excited already! URL: https://forum.audiogames.net/post/428956/#p428956 -- Audiogames-reflec

Re: preserving the BMMV TV shows

2019-04-23 Thread AudioGames . net Forum — Off-topic room : lightningdragon via Audiogames-reflector
Re: preserving the BMMV TV shows Hi, Found it now. Tried searching for  punisher  yesterday and I only found season one.   Not sure why that was.  Maybe my screen reader was acting up or something.Thanks a lot to everyone who has contributed both financially or with TV shows. URL: https://

Re: Warsim, text based randomly generated stratogy

2019-04-23 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy What we know about the upcoming update sounds already like a bunch of new Content and lots of new sounds. I am already excited what to expect. URL: https://forum.audiogames.net/post/428954/#p428954 -- Audiogames-reflector mailing list

Re: Mortal Kombat 11

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Mortal Kombat 11 Hi.Ah, that's why, now that makes sense, I actually found the characters now, thanks for the hint.I just uploaded a quick clip of a novice tower with scorpion, I still need to get used to the mechanics and the slower fighting of mk11.Link is.http://anyaudio.net/listen?a

Re: MUD recommendation: Xylomer

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : snow via Audiogames-reflector
Re: MUD recommendation: Xylomer my point is, what require to joining a  guild because i was take very long time to join guild on geas, and i  feel nothing to do,  is it better or someone can tell me what you can  do to improve your character?also the item  keep could be a  problem. URL: ht

Re: Dreamland-official version

2019-04-23 Thread AudioGames . net Forum — New releases room : the best in the world via Audiogames-reflector
Re: Dreamland-official version Is there a place where I can find the answers to the exam questions? URL: https://forum.audiogames.net/post/428950/#p428950 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailma

Re: preserving the BMMV TV shows

2019-04-23 Thread AudioGames . net Forum — Off-topic room : grryfindore via Audiogames-reflector
Re: preserving the BMMV TV shows Hi, miki123211, good idea but here is what I'd suggest. Have people search on the vault first for the thing they want. If its not there, they write up request in that file, and if we or one of you guys has it, you could then get it to me via uploading to som

Re: Mortal Kombat 11

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: Mortal Kombat 11 @simbaThe character selection screen is not a grid anymore. you have to explore carefully and find the characters. they are there, but you need to find out  where to go exactly. so explore more and you'll find the layout and learn it. URL: https://forum.audiogames.net/

Re: Help with maths

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Help with maths @4, I'm quite curious where you get your evidence that the mathematics like geometry and trigonometry are worthless and entirely useless. Could you expound on the evidence you have to prove that? It does work, and it is doable; just because you have trouble with it does

Re: Very Strange Computer Issue

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Very Strange Computer Issue Disable the JAWS Screen Shade or Narrator developer mode features. If these features are on, your screen will be black to anyone looking at it. Turning off your screen reader(s) should also get rid of the black screen if it's caused by the screen reader.Make

Re: Very Strange Computer Issue

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Very Strange Computer Issue Disable the JAWS Screen Shade or Narrator developer mode features. If these features are on, your screen will be black to anyone looking at it. Turning off your screen reader(s) should also get rid of the black screen if it's cuased by the screen reader.Make

Very Strange Computer Issue

2019-04-23 Thread AudioGames . net Forum — Off-topic room : superb via Audiogames-reflector
Very Strange Computer Issue Hello. I am having a strange issue with my computer. Everything functions, but the screen is totally black to anyone who attempts to see it, unless they have a flash light, and only then can they see it faintly. The microsoft support people did everything they co

Re: Trouble with Wolfram Alpha

2019-04-23 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector
Re: Trouble with Wolfram Alpha Aha, looks like that does work. I'm not sure why I didn't think to try object navigation.Thanks for your help.Ethin wrote:It actually does return the data your looking for (unless it considers your query ambiguous). To read it enter your query, go down to the

Re: Shooter Concept Demo (Windows and Mac!)

2019-04-23 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) Hi,I've decreased the enemy ambush numbers in the latest version, so it shouldn't be so much of an issue anymore. URL: https://forum.audiogames.net/post/428944/#p428944 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc

Very Strange Computer Issue

2019-04-23 Thread AudioGames . net Forum — Off-topic room : superb via Audiogames-reflector
Very Strange Computer Issue Hello.There are no bumps or cracks in the screen as far as I have seen. I am a college student, and sometimes I need sighted assistance to check if a paper is formatted correctly. Does anyone here believe it to be an LCD issue, or does anyone have a fix for this?

Re: FMOD with Resonance Audio in Csharp

2019-04-23 Thread AudioGames . net Forum — Developers room : sanslash332 via Audiogames-reflector
Re: FMOD with Resonance Audio in Csharp OK guys, finally is working.After fight with the variables, the parameters and other invisible stuff, with the appreciated help of cameron from from the FMOD forum, we got that this shit works But well, currently the example works just instantiating a

Crazy Party Audio Game

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : TheTechPianoPlayerKid via Audiogames-reflector
Crazy Party Audio Game I am playing the game CrazyParty, and I am having trouble with the part where you have to inspect the castle wall. How do I avoid getting hit by the soldiers? Every time I try to go on to the next wall, the soldiers keep attacking me and I go back to the starting poin

Re: Shooter Concept Demo (Windows and Mac!)

2019-04-23 Thread AudioGames . net Forum — New releases room : Makiocento via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) Hi.Oh my gosh, I need to start from scratch because whenever I reach the purge time, 80 enemies or so appear over the battlefield. Not only that, but apart from the game lagging incredibly, the map is too slow for us all. Not a complain, just sayi

Re: The Grail ords, a text-based browser game

2019-04-23 Thread AudioGames . net Forum — New releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game How is everyone's egg hunt going? URL: https://forum.audiogames.net/post/428940/#p428940 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogame

Re: Help with maths

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Help with maths I don't think so. Math is already difficult enough for blind people, and most online resources rely heavily on graphs and other visual elements. Why we're all made to go through this bull shit when in reality, nothing but basic math is needed or even practical in the rea

Re: Help with maths

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Help with maths I don't think so. Math is already difficult enough for blind people, and most online resources rely heavily on graphs and other visual elements. Why we're all made to go through this bullshit when in reality, nothing but basic math is needed or even practical in the real

Re: Extreme spacial and distance awareness.

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Lucas1853 via Audiogames-reflector
Re: Extreme spacial and distance awareness. @4:Echo location is certainly more useful than you make it out to be. Obviously not useful for playing sports and what not, but it can help to get around some objects, especially when it's passive and you don't have to click and clack to figure ou

Re: Setting up Komplete Kontrol M32

2019-04-23 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Setting up Komplete Kontrol M32 yeah usually does. That's where you want to log into your native instruments account and do your installation. There's an install all button under the not installed tab which you can use after you've input all your serials. It'll silently install everythi

Re: Help with maths

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Help with maths I don't plan on writing software, and graphics are out of the question since I'm totally blind. I do, however, understand the basics of a coordinate plane, as well as basic Algebraic equations. All the other bull shit like the Quadratic formula and 99% of Geometry is los

Re: Help with maths

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Help with maths I don't plan on writing software, and graphics are out of the question since I'm totally blind. I do, however, understand the basics of a coordinate plane, as well as basic Algebraic equations. All the other bull shit like the Quadratic formula, and 99% of Geometry is lo

Re: Help with maths

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Help with maths I don't plan on writing software, and graphics are out of the question since I'm totally blind. I do, however, understand the basics of a coordinate plane, as well as basic Algebraic equations. All the other bull shit like the Quadratic formula, and 99% of Geometry is lo

Re: Accessible Sound Design by Ebon Sky Studios - Second Lesson Up

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Accessible Sound Design by Ebon Sky Studios - Second Lesson Up That makes sense. I wasn't 100% thrilled with it either, but wasn't really able to say why either, so it's nice to know that in the feedback. URL: https://forum.audiogames.net/post/428937/#p428937 -- Audiogames-reflect

Re: Help with maths

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Help with maths I don't plan on writing software, and graphics are out of the question since I'm totally blind. I do, however, understand the basics of a coordinate plane, as well as basic Algebraic equations. All the other bull shit like the Quadratic formula, and 99% of Geometry is lo

Re: Help with maths

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Help with maths I don't plan on writing software, and graphics are out of the question since I'm totally blind. I do, however, understand the basics of a coordinate plane, as well as basic Algebraic equations. All the other bull shit like the Quadratic formula, and 99% of Geometry is lo

Re: Help with maths

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Help with maths I don't plan on writing software, and graphics are out of the question since I'm totally blind. I do, however, understand the basics of a coordinate plane, as well as basic Algebraic equations. All the other bull shit like the Quadratic formula, and 99% of Geometry is lo

Re: what exactly are incremental games?

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: what exactly are incremental games? I do too, it just gets laggy on my phone and PC when I got a bunch of stuff going in the game. Not sure how to fix that URL: https://forum.audiogames.net/post/428935/#p428935 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-g

Re: Accessible Sound Design by Ebon Sky Studios - Second Lesson Up

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design by Ebon Sky Studios - Second Lesson Up @177You really did some great work here. The EQing is excellent as is the fading in and out, as well as the layering.I think your impact and your flavour sounds are too similar, and while they're EQ'd perfectly to bring out

Re: Playing interactive fiction under Windows?

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : piller223 via Audiogames-reflector
Re: Playing interactive fiction under Windows? http://www.inform-fiction.org/zmachine/windows.html you can use frotztts2002 URL: https://forum.audiogames.net/post/428933/#p428933 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucu

Re: Extreme spacial and distance awareness.

2019-04-23 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector
Re: Extreme spacial and distance awareness. Hi,Unfortunatly I don't know the reason for this, but my sense of direction and spacial memmory is really bad. I think the episodes of sudden hearing loss I suffered did stuff to my hearing,  so I  cannot rely too much on echolocation for navigati

Re: Setting up Komplete Kontrol M32

2019-04-23 Thread AudioGames . net Forum — Off-topic room : nolan via Audiogames-reflector
Re: Setting up Komplete Kontrol M32 OK, never mind, I figured it out shortly after I posted. I maximized the window, navigated to the desktop, and OCR'd that. Nice feature, first time I really used it. Looks like pressing Enter on some text clicks it? Seems to be working that way--I just wa

Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4 @166 Wind filter is PERFECT. This could go in a game or film or whatever. URL: https://forum.audiogames.net/post/428930/#p428930 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com ht

Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4 @166Sounds great, the underwater and radio filters are perfect. I see you added a pitch modification for fun, sounds good as long as it was on purpose!Optimisation is good - it's not a strong enough effect though. Try mo

Re: Setting up Komplete Kontrol M32

2019-04-23 Thread AudioGames . net Forum — Off-topic room : nolan via Audiogames-reflector
Re: Setting up Komplete Kontrol M32 So I'm mainly a Linux/Chrome OS user who drops into Windows VMs for a few select development tasks. When you write "go up a level," what do you mean? I'm seeing all the controls in object nav, even the ones that aren't visible, so I get what you mean by t

Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4 @169 I'm really glad you said that - that's exactly what we want to accomplish here.I respect that a lot of you have a working knowledge of this stuff so you can tinker and achieve what you want.What I want to achieve fo

Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4 @178You are searching Freesounds for three categories, a sound in each: 1. WhooshThe sound when the spell is coming towards its target or is building up2. ImpactThe sound of the spell hitting the target3. FlavourThe type

Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4 @176 I do have a Paypal and Patreon, I won't link them directly though. This course is being put on by myself and by Ebon Sky Studios because we're looking to really show the community that we're interested in raising th

Re: Help with maths

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Help with maths @2, actually, high school level math is used quite a bit subconciously by you, and if your going to be making games of any kind your going to need algebraic math at least. The more math your learn to use, the more your brain will subconciously apply to your actions in th

Re: Help with maths

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Help with maths @2, actually, high school level maths are used quite a bit subconciously by you, and if your going to be making games of any kind your going to need algebraic math at least. If you ever go into graphics or other fields like that the math requirement only grows. Math, aft

Re: Setting up Komplete Kontrol M32

2019-04-23 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Setting up Komplete Kontrol M32 I was able to do it, it's kind of a pain. If you use NVDA with object navigation, it gives false information because it literally gives all controls, even the ones that aren't displayed. So, it falls to OCRing the screen which means you have to jump up a

Re: Shooter Concept Demo (Windows and Mac!)

2019-04-23 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) There's a thing in the menu that tells you how many times the game has been globally launched, like, by everyone. URL: https://forum.audiogames.net/post/428922/#p428922 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc

Re: book series recommendation, young wizards series

2019-04-23 Thread AudioGames . net Forum — Off-topic room : ElizaBaez via Audiogames-reflector
Re: book series recommendation, young wizards series finally, someone who knows what I'm talking about. I read one or two of them a couple of years ago, and I've been looking for them ever since. I started in the middle the first time, so absolutely nothing made sense. Now I've been reading

Re: Shooter Concept Demo (Windows and Mac!)

2019-04-23 Thread AudioGames . net Forum — New releases room : ke7zum via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) Do I need to start over from scratch? That's fine if I do, I want to show the new updates from the beginning. By the way, what is a run counter? I think I heard that right? URL: https://forum.audiogames.net/post/428920/#p428920 -- Audiogames

Re: What do you struggle with?

2019-04-23 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector
Re: What do you struggle with? Hi there!So I think, from this, I have a facebook access client of some kind, and a podcast reader.Right? URL: https://forum.audiogames.net/post/428919/#p428919 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sa

Re: what exactly are incremental games?

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : dardar via Audiogames-reflector
Re: what exactly are incremental games? anyone else think dark likes trimps? URL: https://forum.audiogames.net/post/428918/#p428918 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-

Re: Shooter Concept Demo (Windows and Mac!)

2019-04-23 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) Just released an update hopefully fixing the problem. URL: https://forum.audiogames.net/post/428917/#p428917 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/

Re: Help with maths

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Help with maths I don't think so. Math is already difficult enough for blind people, and most online resources rely heavily on graphs and other visual elements. Why we're all made to go through this bullshit when in reality, nothing but basic math is needed or even practical in the real

Re: Forza7 question

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Forza7 question Yeah but you still need the simpel steering turned on so that it guides you into the turns, you can still steer though.What i have turned off is the traction and stability controls, in adition I changed the gear shifting to manual clutsh and shift.Greetings Moritz. URL:

Re: Mortal Kombat 11

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : ke7zum via Audiogames-reflector
Re: Mortal Kombat 11 So far I'm very impressed. I won't repeat what everyone else has said but if you go to youtube.com/marrie125 you will find the mk stream I did last night, if it is done processing. I'll say this much, i did rage a bit. But have fun with it. I work today but I'll see wht

Re: Shooter Concept Demo (Windows and Mac!)

2019-04-23 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) Oh crap, good catch. Will fix. URL: https://forum.audiogames.net/post/428914/#p428914 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-ref

Re: Help with maths

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Help with maths I don't think so. Math is already difficult enough for blind people, and most online resources rely heavily on graphs and other visual elements. Why we're all made to go through this bullshit when in reality, nothing but basic math will be needed or even practical in the

Re: Shooter Concept Demo (Windows and Mac!)

2019-04-23 Thread AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) Just to let you know when you don't have internet the whole game fails for some reason. Probably the run counter not getting a number because of well, not having internet URL: https://forum.audiogames.net/post/428911/#p428911 -- Audiogames-r

Setting up Komplete Kontrol M32

2019-04-23 Thread AudioGames . net Forum — Off-topic room : nolan via Audiogames-reflector
Setting up Komplete Kontrol M32 Hey folks,Picked one of these up recently and it arrives in a couple days. I'm reading up on how to set things up with Reaper, but the big challenge so far seems to be Native Access.While I don't yet have a keyboard and serial number, I've set up my Native ID

Re: Help with maths

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Help with maths I don't think so. Math is already difficult enough for blind people, and most online resources rely heavily on graphs and other visual elements. Why we're all made to go through this bullshit when in reality, nothing but basic math will be needed or even practical in the

Re: Mortal Kombat 11

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Mortal Kombat 11 Hi.For reference, I am playing the steam version of the game.I seam to have two peculiar and strange problems.Firstly an audio issue, the game is really quiet. I checked the settings for audio, music and the like, but they are all at 100 percent.Second issue regards the

Re: Ah Damn It!

2019-04-23 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: Ah Damn It! there probably should be a limit to how many cactuses can be on a map at a time. You can make yourself impervious to trolls by just not destroying the cactuses, and then they will almost certainly just get destroyed by them as more and more are generated. URL: https://forum

Re: Minefield concept demo

2019-04-23 Thread AudioGames . net Forum — New releases room : Jonnyboy1991 via Audiogames-reflector
Re: Minefield concept demo So, new version is out. Okay. biit issue here. When pressing enter on it, MOTD comes up but no, and I do mean, no game window shows up. Process is running but it may be a good idea to have the game window show up upon MOTD launch? This, makes it completely

Re: Shooter Concept Demo (Windows and Mac!)

2019-04-23 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!) Just released Shooter 0.43, with intelligent enemies! URL: https://forum.audiogames.net/post/428907/#p428907 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/

Re: Never had I ever!

2019-04-23 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Never had I ever! Dark... Jayde... Round 1, FIGHT! URL: https://forum.audiogames.net/post/428906/#p428906 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Never had I ever!

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Never had I ever! Never have I ever  begun a tautological sentence with  a redundant double negative future perfect participle with the intention of making an interpolated, polysyllabic, self-referential logical and grammatical taxonomy of said sentences inherently redundant predicates

Re: book series recommendation, young wizards series

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: book series recommendation, young wizards series Yes, this is a good series. I haven't read it in years though. I'll have to start over from the beginning. From what I remember, they were battling something called The Lone Power? URL: https://forum.audiogames.net/post/428904/#p428904

Re: what exactly are incremental games?

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: what exactly are incremental games? @Dardar, for me there are several main attractions to an incremental game. The first and one of the most major as people have said, is exploration and seeing what comes next. I've always loved games that give me something new to explore, and I've alwa

Re: Restricted/new users: introduce yourself!

2019-04-23 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : ambs1985 via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hey, My name is Amber and I just recently got in to gaming. I play all sorts of games already including the bk series, crazy party, manamon, and alter aeon. I figure this would be a good place to network and learn about games. URL: https://foru

Re: keeping pets and training them

2019-04-23 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: keeping pets and training them In July 2016, when my brother came from work, he opened the backseat door of his car and took out a gorgeous little pooch. It was a dog, (dachshund) one month old. It was so cute and lovely, and playful. My mum had never liked dogs and fell into depression

Re: Never had I ever!

2019-04-23 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector
Re: Never had I ever! I have it is a fun game but could use more events and ground traffic. Never have I ever sky dived. URL: https://forum.audiogames.net/post/428900/#p428900 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukog

Re: Pitch bending in bgt

2019-04-23 Thread AudioGames . net Forum — Developers room : cmerry via Audiogames-reflector
Re: Pitch bending in bgt Ok, fuck that. I was an idiot and forgot half the sounds i was trying to fade were using the bgt sound object directly. Now having to re code a hole bunch of classes to use the sound pool. Fun times. URL: https://forum.audiogames.net/post/428899/#p428899 -- Au

Re: Sound cutting out when splitting items in Reaper

2019-04-23 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector
Re: Sound cutting out when splitting items in Reaper found another possible cause for this, and some hints are here URL: https://forum.audiogames.net/post/428898/#p428898 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.co

Re: Dreamland-official version

2019-04-23 Thread AudioGames . net Forum — New releases room : the best in the world via Audiogames-reflector
Re: Dreamland-official version Leveling up is so hard on this game URL: https://forum.audiogames.net/post/428897/#p428897 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Forza7 question

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
Re: Forza7 question Hi there,No problem, that is understandable. What sets the thing apart for me, is that in the audiogames community, we don't have this kind of racing games. The driving can be just as simple with you braking and accelerating, and let the ai make the turns for you. But wh

Re: Forza7 question

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
Re: Forza7 question Hi there,No problem, that is understandable. What sets the thing apart for me, is that in the audiogames community, we don't have this kind of racing games. The driving can be just as simple with you ing and accelerating, and let the ai make the turns for you. But when y

Re: what exactly are incremental games?

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : dardar via Audiogames-reflector
Re: what exactly are incremental games? I think?I can't understand the attraction until I play one.I will endeavour to leap into one when I get some free time.That could be a while. URL: https://forum.audiogames.net/post/428895/#p428895 -- Audiogames-reflector mailing list Audiogames-

Re: Showing code on a webpage.

2019-04-23 Thread AudioGames . net Forum — Developers room : dardar via Audiogames-reflector
Re: Showing code on a webpage. Hi there.I stand corrected.After having researched the issue, I found it is a little more complicated than I expected.Here's a clip from an article I read on the subject:The tried and true method for HTML:1. Replace the & character with &2. Replace the < chara

Re: Mortal Kombat 11

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector
Re: Mortal Kombat 11 They could of mention accessibility voice menu on KombatKast. Didn't look like they add much accessibility. URL: https://forum.audiogames.net/post/428893/#p428893 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Extreme spacial and distance awareness.

2019-04-23 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector
Re: Extreme spacial and distance awareness. just, hahahahhaa. Super powers... too much gaming I guessEcholocation is crap, is distracting, zero usefulness and certainly a great advertising gimmick. I wish I could have true or deep distance and spatial awareness, so we could have sports that

Re: Extreme spacial and distance awareness.

2019-04-23 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector
Re: Extreme spacial and distance awareness. just, hahahahhaa. Super powers... too much gaming I guessEcholocation is crap, is distracting, zero usefulness and certainly a great advertising gimmick. I wish I could have true or deep distance and spatial awareness, so we could have sports that

book series recommendation, young wizards series

2019-04-23 Thread AudioGames . net Forum — Off-topic room : ElizaBaez via Audiogames-reflector
book series recommendation, young wizards series I've seen a lot of topics like this, so now my turn. I want to recommend a book series most people probably haven't heard of. It's called the young wizards series by Diane Duane. If you like Harry Potter, which I don't, you will probably like

Re: Dreamland-official version

2019-04-23 Thread AudioGames . net Forum — New releases room : Karlitos via Audiogames-reflector
Re: Dreamland-official version Where to find theese e secret books URL: https://forum.audiogames.net/post/428890/#p428890 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Creating an RPG audio game using Sable (video 10), by Ebon Sky Studios

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: Creating an RPG audio game using Sable (video 10), by Ebon Sky Studios I have a few more idewas. An ability to create an ability that could affect another charactor over several rounds like draining health or paralising them. URL: https://forum.audiogames.net/post/428889/#p428889 -

Re: Mortal Kombat 11

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: Mortal Kombat 11 I've played for about an hour, and love it.  Luckily the moves customisation is the same layout as the beta, meaning you will always know what moves you'll start on when trying to select new ones.Storymode has multiple endings by the way. URL: https://forum.audiogames.

Re: Mortal Kombat 11

2019-04-23 Thread AudioGames . net Forum — General Game Discussion : death_rattlehead via Audiogames-reflector
Re: Mortal Kombat 11 man I thought I'd never say this, but I am kinda disappointed in the decisions made in the audio department of MK 11. First, in game play sounds are unbalanced. Dashing can't even be heard while trying to space out your opponent like in MKX or MK9.Second, they should've

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