Re: Oddworld: New 'n' Tasty Sidescrolling Platformer

2019-03-03 Thread AudioGames . net ForumGeneral Game Discussion : chojiro via Audiogames-reflector
Re: Oddworld: New 'n' Tasty Sidescrolling Platformer Definitely grabbing up all of these. I played Oddworld as a kid, so this is awesome. I wasn't aware there was a new N' Tasty out that many years later, so that's going to be interesting to see what it brings.I'm excited. URL:

Re: Simutronics Muds

2018-12-27 Thread AudioGames . net ForumGeneral Game Discussion : chojiro via Audiogames-reflector
Re: Simutronics Muds That would be nice, since current approach to get it working in other clients is slightly annoying to have to do.I need to start back on Dragon Realms again soon-ish. Kind of been and on and off thing for years, but it's always had its appeal to me. URL:

Re: Starmourn: an upcoming sci-fi MUD from Iron Realms

2018-12-17 Thread AudioGames . net ForumGeneral Game Discussion : chojiro via Audiogames-reflector
Re: Starmourn: an upcoming sci-fi MUD from Iron Realms @20 Thanks, your approach was better than the hyphen I had. Not sure why they've decided to allow the option of not showing prompt lines at all for Nexus only though. I'm guessing that strips it out entirely. URL:

Re: Starmourn: an upcoming sci-fi MUD from Iron Realms

2018-12-16 Thread AudioGames . net ForumGeneral Game Discussion : chojiro via Audiogames-reflector
Re: Starmourn: an upcoming sci-fi MUD from Iron Realms I'm enjoying myself,  too, although finding that some commands, such as turning off all channels at once don't work, according to what the help file says the command is anyway.So far though, I really like it, but still working on the

Re: The rapidly changing landscape of accessibility for blind gamers

2017-05-18 Thread AudioGames . net ForumGeneral Game Discussion : chojiro via Audiogames-reflector
Re: The rapidly changing landscape of accessibility for blind gamers @DracoSelene89 are you aware that your post was actually written in all caps? lol. That was a little too much yelling for my ears. Anyway, pretty good article. As somebody who's been out of the loop when it comes to

Re: VIP Mud VS Mushclient

2017-02-20 Thread AudioGames . net ForumGeneral Game Discussion : chojiro via Audiogames-reflector
Re: VIP Mud VS Mushclient HiI actually tend to swap between the two, at least when there are soundpacks available. I primarily use Mush and always have since 2006. I've gotten used to switching to the separate output window, and I prefer it because it isn't as proprietary. Also, it's free,

Re: wich is the best space moo out there?

2017-01-11 Thread AudioGames . net ForumGeneral Game Discussion : chojiro via Audiogames-reflector
Re: wich is the best space moo out there? Combat in Star Conquest isn't really badly written from my standpoint, I personally just found it was a matter of messing with options for ships so you don't see who's firing upon whom, ignoring particular messages, etc. Combining that skill with

Re: Edge of Winter - New Castle Adventure Audio Game

2015-10-31 Thread AudioGames . net ForumGeneral Game Discussion : chojiro via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game That's the downside of preordering. Release dates can easily get pushed back, even for reasons beyond control.Luckily, that was your own choice to preorder it, despite that it's more than a known fact these release dates can be sketchy

Re: DeathMatch, a new beginning

2015-10-04 Thread AudioGames . net ForumGeneral Game Discussion : chojiro via Audiogames-reflector
Re: DeathMatch, a new beginning I will probably start playing DMNB again. I have to admit, I got discouraged when the issue with the derelicts and the mission were around, as it caused me to lose ships unnecessarily and essentially die. Starting over sucked, although the first time was

Re: Two XB1 accessibility features unveiled

2015-09-29 Thread AudioGames . net ForumGeneral Game Discussion : chojiro via Audiogames-reflector
Re: Two XB1 accessibility features unveiled DO we actually know what Sony TTS on PlayStation 4 will include and is capable of?It reads the screen as it is, and will be expanded to a much wider aspect of the game console I am sure. To me, that's a screen reader, as it reads as you navigate

Re: Sol 1.2 is out with experimental audio mode support

2015-09-13 Thread AudioGames . net ForumGeneral Game Discussion : chojiro via Audiogames-reflector
Re: Sol 1.2 is out with experimental audio mode support I'm going to attempt to work with this.The only issue I see from reading the thread is the issue of having too many clues simultaneously, but the sounds don't seem like an issue to me. Of course, I can give better feedback once I've

Re: Server up and running ultrapower 24/24

2015-09-12 Thread AudioGames . net ForumGeneral Game Discussion : chojiro via Audiogames-reflector
Re: Server up and running ultrapower 24/24 What is this, exactly?Thanks! URL: http://forum.audiogames.net/viewtopic.php?pid=231604#p231604 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Unable to Connect to Survive the Wild

2015-09-07 Thread AudioGames . net ForumGeneral Game Discussion : chojiro via Audiogames-reflector
Re: Unable to Connect to Survive the Wild Thanks for the clarification. I'm glad to know it's not me. Hopefully that gets sorted out soon so I can try it out. It sounds like a pretty awesome game. URL: http://forum.audiogames.net/viewtopic.php?pid=231073#p231073

Unable to Connect to Survive the Wild

2015-09-07 Thread AudioGames . net ForumGeneral Game Discussion : chojiro via Audiogames-reflector
Unable to Connect to Survive the Wild Hi!Is anyone here able to connect to Survive the Wild? I just tried to create a character after listening to the revised walkthrough, but it just sits there and does nothing.I attempted to go through Sam Tupy's community forums, but they clearly have

Re: Unable to Connect to Survive the Wild

2015-09-07 Thread AudioGames . net ForumGeneral Game Discussion : chojiro via Audiogames-reflector
Re: Unable to Connect to Survive the Wild How long ago was that? URL: http://forum.audiogames.net/viewtopic.php?pid=231055#p231055 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: DeathMatch, a new beginning

2015-09-06 Thread AudioGames . net ForumGeneral Game Discussion : chojiro via Audiogames-reflector
Re: DeathMatch, a new beginning Awesome. Thanks for the quick response!I'm going to have a go at this.Are there any podcasts around that show the basic activities, or just podcasts in general? I spent some time looking through the thread and found a few, but some were hosted on Dropbox and

Re: DeathMatch, a new beginning

2015-09-06 Thread AudioGames . net ForumGeneral Game Discussion : chojiro via Audiogames-reflector
Re: DeathMatch, a new beginning Awesome. Thank you very much for the tips.I'll give this a shot and remain persistent. URL: http://forum.audiogames.net/viewtopic.php?pid=230934#p230934 ___ Audiogames-reflector mailing list

Re: DeathMatch, a new beginning

2015-09-06 Thread AudioGames . net ForumGeneral Game Discussion : chojiro via Audiogames-reflector
Re: DeathMatch, a new beginning Will there ever be a faster way of going through sensor data?This is something that's always annoyed me to no end when playing. When I dock, I see at least 60 or more to choose from, whether they are ships, planets, whatever. When I want to look for

Re: DeathMatch, a new beginning

2015-09-03 Thread AudioGames . net ForumGeneral Game Discussion : chojiro via Audiogames-reflector
Re: DeathMatch, a new beginning I'm glad to hear it's coming back up.I'm sad to hear you've been having such trouble with a number of people. I haven't played it for probably half a year or more, and I was glad to see the changes and that it appeared more stable than previously.Hopefully