Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-26 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Good question. You shouldn't have any issue there. If we do detect any suspicious activity, we'll always check with you before suspending your account, and even if the account gets suspended you have the opportunity to

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-24 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games ***Spoiler for final boss fight***You can't prevent him from resurrecting. But there is a limited number of times he will resurrect. Just keep at it and stay alive long enough to finally finish him. URL:

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-24 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Phoenix: If you press control + shift + L it will open a text log, and you can copy the spoken errors from that document.@Darth Scorp: Spoiler-ish responses to your criticisms below... ***be warned***Regarding the

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-22 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Kai, I need to disagree with you a bit, and clarify your contribution for public record. Kai didn't do any design work for AHC, but what he did do was a ton of VO processing. While that's certainly not as sexy or flashy

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-21 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Defender, looks like I did indeed get those emails. Sorry for missing them... As for graphics, there's nothing I can say at the moment. I do want to make some sort of public progress update in the near future though, as

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-21 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I am neither able, nor willing, to comment on any plans for DLC/expansions, because unless anything is officially announced by Out of Sight Games, there's really nothing to say. Also, did you see my request in post #1634

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-21 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Kody: It's a good question. The answer really has two sides—the practical side, and the business side. The practical side is just that the nature of the gameplay makes it difficult to create a clearly defined demo. We

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-20 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Sorry for the double-post...@Milos: If you haven't already, shoot an email to support[at]outofsightgames.com mentioning your lag issues. We're testing out some performance improvements that might help you out and I'd love

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-20 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Milos: Yeah, we're in the process of trying to fix some of these performance issues. Unfortunately there's some serious inconsistency in who is or isn't experiencing them (i.e. it's not something that's being seen by

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-17 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Correct. You only need to clear bandit campsites in the Great North Road map. You definitely won't hear all the campsites from the road. But if you walk the trails as well, you should find them easily enough, especially

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-17 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Enes: When you say you've walked the entirety of the road, do you just mean the road itself, or the whole map? I'm going to go out on a limb and say that there are probably areas of the map you have not yet visited.

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-16 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Nick: The quest isn't bugged in version 1.2.1 to the best of my knowledge. What does your quest log say? Does it indicate that you have enough pelts to hand in, or does it say you still need to collect more?@cw: The

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-15 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Phoenix, I think what that was in reference to was the fact that in Lord of the Rings, a number of loose ends get wrapped up after the big bad is defeated, meaning the story doesn't end right when the main arc is

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-15 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games All I'll say in response to that is that if you want to find out if there is anything more there, you should probably keep Gwen with you as much as possible to see what sorts of situational dialogue options open up...

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-14 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Lord Lundin: Excellent. Getting thoughtful feedback from gamers is incredibly helpful. Expect an email from me sometime, whenever I actually find the time to reach out, lol.@darth scoop: Sorry that we never emailed you

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-14 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Valmorian: Do you have a melee weapon equipped? You're not going to see melee attacks if you're using a ranged weapon. I'm unsure how you would have gotten Icy Strike if you don't know Melee Attack though...@Lord Lundin:

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-13 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Defender, an agility-related imbalance might allow a couple of free rounds, but it wouldn't keep enemies from ever attacking. That's why I suspect it's a bug.@kdh: I think this is one quest that it's actually possible to

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-12 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Hi Milos,What I was saying about the license is that, technically, you have only purchased one copy of the game. So if two people are using the same account to play, technically one of them is playing a copy they do not

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-12 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Milos, does this happen in all battles, or just occasionally? Either way it does seem like a bug. In fact, this is probably the same as one we encountered during testing, but were never able to figure out the break in the

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-12 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games General announcement: any time a post contains plot details about the identity of the game's antagonist without spoiler warnings, I will be reporting to moderation. If you've posted something like this please edit in

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-09 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Hey Milos, sorry I forgot to answer your question. Technically there is no fixed point at which you stop learning skills, simply because some skills will only be learned once you purchase certain prerequisites.

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-09 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Technically everything below contains minor spoilers...nothing plot-related, just little gameplay things:@Nick: Regarding Master Focus for regenerating mana in combat...I've received reports indicating this may not

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-08 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Um Phoenix/Audioracer...I just clarified about Actually Love in the post immediately above yours, including correcting some misinformation that is now also contained in Audioracer's post. SO please refer above to post

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-08 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Hold up guys, there is some misinformation going on about Actually Love. I'll clarify after a spoiler tag below, but first a response to Sir Badger about key binding:I'm definitely not saying it's not possible. Nor am I

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-07 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games The game engine was written by Ian Reed in C#, with a lot of the scripting logic exposed to _javascript_ (which we later moved to Typescript). If you're impressed with the technical capabilities of the game, such as

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-07 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Enes: Go ahead and email if you don't mind.@Sir Badger: This is really more of an engine issue, so it's not my area of expertise, but as far as I know the issue is less the number of key combinations/unique commands and

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-07 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games A reminder: please, please do not submit bug reports here. If you encounter a bug, please email it to support [at] outofsightgames.com.Regarding key remapping: We'd really love to get an in-game remapping interface set up

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-29 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Michael—the difference is percentage based. So especially at low levels you're not going to see much. For example, if you're dealing an average of 25 damage with melee attacks, and then add 20% fire damage, you're only

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-28 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Lots of little replies here. Rather than a lot of spoiler warnings, I'll say what the response is in regards to, for each response. If you don't want possible spoilers about that topic, skip to the next paragraph.@buu420

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-25 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games ***Spoilers for Stolen From the Rich below***Simeon won't tell you where the outlaw settlement is if you make him return the ring. After all, he's probably mad at you for making him lose a payday. URL:

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-25 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games So I can totally understand how the riddles would be difficult especially if they're being auto-translated. This is one place where human translations will be especially important and we'll try to be more intentional

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-24 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Jayde I'm going to correct something you said about Gwen's quest. Actually I'm just going to basically say to ignore what you said, cause it will lead players in the wrong direction. All I will say, and it's pretty

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-22 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Nate, you got a thumbs-up for that post. Cracked me up.***Spoilers/Pro-tips from here on***Regarding Holy Warrior: only Alexia can learn this skill.Regarding Masterforged weapons: Their weapon rating is impacted by your

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-19 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games ***Heart of Deepwood Spoilers***If you're looking for the ranger's journal, head south from the main entrance. The chamber you're looking for will be through an opening on your right. Not sure which opening it will be,

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-19 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games fPSA: The validation server, as well as the game download server, are both down. These are two separate servers hosted by the same server farm, so my guess is that the farm is having some issue. We're waiting to resolve

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-18 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Replying to topics rather than individual users this time. But first, a general note: it continues to be so good to see how much generosity and kindness this game brings out in people—whether that's buying it for others,

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-17 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Ambro86, I don't have much to say about the navigation that hasn't already been said. While I understand what you're saying, in theory, at the end of the day you can't simply flip a switch and say "Navigation Option 2 is

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-14 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Jayde #1088: It's going to be cleared from New Game +, along with Summon Undead, for a number of reasons. We should've done that from the start, but didn't think about it. That was an oversight on our part. The problem

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-14 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @michaelhoffman #1080: Status effects should be indicated by a sound in combat—or, in the case of skills like Curse that deal an automatic effect, you'll know the effect was inflicted because you'll hear the sound of the

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-14 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games General note about navigation and quest difficulties: I definitely get that it can be frustrating when you can't figure things out. However, I hope that the sense of accomplishment when you do figure out what's been

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-13 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Loxias #1047: I would tell you if you're right or wrong but honestly I'd have to dive into the logic to be sure I'm not giving you any misinformation, and at the moment I'm too tired from a long day of debugging, lol. I

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-13 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @michaelhoffman #1034: THere's a "Known Issues" list in the 1.2 change log—this is one of them. Can't quite figure out why its happening, actually. Side note, I know the formatting of the change log is weird. Will fix

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-13 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games A little clarification about damage bonus effects: as stated above, weapons with a damage bonus only apply that bonus when the weapon is being used. Items like rings, amulets, etc. that apply a bonus do so to the

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-12 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Loxias #992: They tend to be much lighter than other weapons, which in turns means you are faster and more accurate. You'll also notice that daggers tend to have a much higher critical hit threat than comparable weapons.

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-12 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Hey assault_freak, yeah this is an area trigger—you'll want to walk right up to the thickets that you're trying to clear and it should trigger. URL: http://forum.audiogames.net/viewtopic.php?pid=347215#p347215

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-12 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Sorry about our server issues this morning. If anyone purchased the game while the server was down and hasn't received their welcome email please email support[at]outofsightgames.com.Correction of misinformation above

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-11 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games First off, thank you all for the continued positive feedback. It means the world to know that our efforts have resulted in something people are enjoying.Regarding those with .NET issues, I'm sorry to hear about that and

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-11 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Hey all, sorry again that I can't seem to keep up with this thread. Will try to go back and review when I get a chance—but in case anyone missed the memo, version 1.2 is now available, with a whole mess of bug fixes. All

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-09 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Getting close to that long-expected update. Trying to confirm that we've indeed fixed the crash that sometimes happens when combat intros and other sound sequences are skipped, before we blast it out.I haven't read

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-04 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games What weapons did your units have equipped? This looks like an issue of the game not being able to find the weapon sound for a given weapon. URL: http://forum.audiogames.net/viewtopic.php?pid=345773#p345773

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-04 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Honestly I need to check when I get home but I believe Finesse is supposed to learn automatically, and should be one of the first skills a warrior learns. I don't think it has any prerequisites—that's why I'm particularly

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-04 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Aaaah! So many posts! I probably can't address individual questions at the moment but I do want to remind people of a few known issues, and also clarify some misinformation.Known issues:- I'm beginning to think there may

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games IronCross, BlindNinja called it. That's what I was starting to suspect which is why I asked for your equipment. Sorry about that confusion. URL: http://forum.audiogames.net/viewtopic.php?pid=345606#p345606

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @ulisesmonge39, #544: Could you please send that save and a description of the error to support [at] outofsightgames.com? Thanks!@IronCross #545: I'm curious, does your main character act like he/she is frozen? Meaning,

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Agreed with the above comment. That posts needs something likeMAJORSPOILERWARNING** URL: http://forum.audiogames.net/viewtopic.php?pid=345594#p345594 ___

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games ***Pro-tips regarding skill learning logic***You will never learn more than one skill per level, and you will only learn skills when you level up. So if you reached level 100 without purchasing a prerequisite for some

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Soulkeeper #532: Dang. What was your level and willpower in that battle? Assuming you've also got some fun lightning-boosting gear?@Luel, #534: Sounds like a bug. However I know others have advanced so it must only be

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Regarding skill trees, I'll add this to my list of things to look at for the patch. What about Matthias/ranger type characters? Are those showing the ability to learn Melee attacks?@Chris, #524: Obviously the game is

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games ***Spoilerish things***@Defender, #519: Have you asked Jerome if there's anything else you can do to help?@Kelwl #521: Two things. First, are you running version 1.1? Second, does your quest log currently show that you

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games ***Leveling-related spoilers***While there isn't technically a level cap, there is a point at which you're going to start outpacing enemies more quickly. Level 70 is well above that theoretical level cap, so I'm not

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @The Imaginatrix #510: So glad to hear that solved your trouble. We'll have to poke around and see if we can figure out why that is happening.@BryanP, #512: Could you edit in a spoiler tag for your post please?

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games [ a-t ]#505, non-spoiler: The game should remember those changes when you exit and re-enter.#506: Well I'd be interested to know what level he's at when he manages to beat the final boss. May have to do some grinding

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Oh yeah, somebody asked a question about if they're doing something wrong since they're at a fairly low level after beating two of the main quest branches. But if I remember right they also said they were running away

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games ***Spoiler response to #501***Yes, they are. After all, they're made of stone. So, that post should probably be tagged as a spoiler. URL: http://forum.audiogames.net/viewtopic.php?pid=345474#p345474

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games First off, cannot thumbs-up flyby chow in post #486 hard enough. I also want to note that you don't need a PayPal account to purchase—you can process a debit or credit card directly I believe. However, we are looking into

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-02 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @The Imaginatrix #462: Can you tell what sound is being played over and over before the game crashes? Where were you/what were you doing when it crashed? These are the sorts of details we need to try and track these bugs

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-02 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games IronCross, regarding your question about accuracy:***Pro-tip below this point***Ordinarily I wouldn't give away info like that if there was a hint in-game for discovering it such as a book or character dialogue but since

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-02 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Regarding updates: Updating should not cause a problem with saved games. In theory you should be able to run the updater and then fire the game up as if nothing has changed. The only problems some people are encountering

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-02 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @SplendidFault #427: No, I have not. I've mostly been responding to support emails and, when possible, this forum topic. I will try to check my PMs soon. In the meantime, if you have encountered a bug or error, please

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-02 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @LordLundin, #423: Glad those references piqued your interest. I' not going to say anything more about that, but I will say that I definitely wanted players to walk away with a desire to see more of the world than AHC had

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-02 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games ***Spoilers / Pro-tips below***@Rockstorm #419: Sounds like you found a bug with Wilhelm's quest if the lever didn't unlock the doors. Please help me out by emailing this bug to the support [at] outofsightgames.com. I

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-02 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I'll keep non-spoiler/pro-tip things first.To those having trouble playing after updating, this is a Windows file permissions issue. We're trying to see if there's anything we can do about it on our end, but thus far it

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-01 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games #380: If you're one of the handful of users whose game is crashing because the Oculus Spatializer isn't loading on start-up, we're searching for a solution. Thus far the best we have found is that you need to ensure your

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-01 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Hi Michael,The initial release of AHC does not have graphics, because we didn't want to make blind gamers wait the amount of time it was going to take to implement graphics. However, the plan remains to implement graphics

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-01 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games What directory do you have the game located in? For some reason Windows is causing problems for some users if they aren't running the game out of a particular directory—usually the Documents folder. It seems like some

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-01 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Hey all,Can confirm the target menu hover sound no longer working—not sure how we broke that. Looks like we've got plenty more to fix so we'll be hard at work trying to get it all patched up. Sorry about the bugs...I

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-01 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Jason: Have you reported this crash to support? Not aware of what you're describing.At BlindNinja #300: Have you checked with Captain Lucian to see if you've marked all the ambush spots? He'll tell you if you've gotten

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-01 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games A Hero's Call 1.1 is now available with a number of bug fixes. Thank you to everyone who has emailed detailed feedback to support.You can get this patch by running updater.exe from your main game folder. Be sure to back

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-31 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games BlindNinja: Pro-tip, the game will (or should) prompt you to mark the ambush sites when you enter them. So if you are not getting prompted, you are not entering the ambush sites. Like the captain said, look for areas

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-31 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Hey all,Once again, I will catch up to forum messages when I have time, but if you encounter bugs or have other support needs, it's incredibly important that you email them to the support email. I am currently working on

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-29 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Crashmaster, #92: Reporting those errors to our support email would be incredibly helpful. Like I said in another post, we weren't able to test the final build nearly as extensively as we would have liked, but we thought

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-29 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Much thanks to Ian for holding down the fort. Whew...I think I'm finally starting to catch my breath.Regarding the problem about needing to be online, you should not need to be online the whole time you play. In fact,

Re: Release Date Announcement for A Hero's Call

2017-12-29 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Hi everyone,I'll catch up on posts and respond as needed once things settle down but wanted to let you know that if you purchased the game but never received a welcome email, please go to https://blindgamers.com/AHC/SendWelcomeEmail and

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-29 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Hi everyone,I'll catch up on posts and respond as needed once things settle down but wanted to let you know that if you purchased the game but never received a welcome email, please go to

A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-29 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games We are thrilled to announce the release of A Hero’s Call, a fully accessible fantasy RPG from Out of Sight Games!The game can be purchased for $19.95 USD at the following link: http://outofsightgames.com/a-heros-call/Please

Re: Release Date Announcement for A Hero's Call

2017-12-28 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call I'm loving all of this enthusiasm and positivity! Still privately terrified that AHC won't live up to the hype, but it's exciting to see everyone so upbeat and united in their excitement. Thank you all for your encouragement!Ok, rather than

Re: Release Date Announcement for A Hero's Call

2017-12-27 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Yes, absolutely—unless we somehow manage to release a completely bug-free game, which would be a miracle. But any fixes that do need to be made will be patched and updated as quickly as possible. URL:

Re: Release Date Announcement for A Hero's Call

2017-12-27 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Me too, Arq [wink] URL: http://forum.audiogames.net/viewtopic.php?pid=344008#p344008 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Release Date Announcement for A Hero's Call

2017-12-27 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call @Muhammad: I suspect you're asking if backers will get their copy early? Sadly, no. We had discussed this as a possibility but the difficulties we've encountered since the release announcement have prevented this from being a possibility.On

Re: Release Date Announcement for A Hero's Call

2017-12-27 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Hey all,So, if you haven't guessed by now, pre-orders won't be a thing. In fact, I'll be completely honest, we're going to be cutting it down to the wire to ensure that payment processing for the game works by release day without having to

Re: Release Date Announcement for A Hero's Call

2017-12-23 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call @Dragomier: Thank you so much for the thoughtful post. It's definitely making for a crazy, stressful holiday season, but we appreciate the kind wishes.I definitely don't think we can live up to the type of ground-breaking plot or depth that

Re: Release Date Announcement for A Hero's Call

2017-12-22 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Thank you guys so much for sharing these stories—EricY, reading your post really moved me. The truth is, we're all incredibly stressed right now; it seems the closer we get to release, the more absurd and ridiculous technical or logistical

Re: Release Date Announcement for A Hero's Call

2017-12-20 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Oh cool! I wasn't aware of that, but I'm happy for them. Ian's been telling me I need to play that game pretty much as long as we've been working on AHC... URL: http://forum.audiogames.net/viewtopic.php?pid=342946#p342946

Re: Release Date Announcement for A Hero's Call

2017-12-20 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call @RTT Entertainment, to the best of my knowledge AHC may actually be the first full accessible story-driven RPG. Games like Entombed are more of what I'd consider a dungeon-crawler, which I suppose is in the RPG family but is driven more by

Re: Release Date Announcement for A Hero's Call

2017-12-20 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Hmm. I don't have a good answer then, short of "You'll have to try it and see." I hate saying that because obviously I don't want you to spend money on the game and then have it virtually unplayable because of bad audio. If that happens,

Re: Release Date Announcement for A Hero's Call

2017-12-20 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Hey, sorry we didn't get back to that right away...there really aren't enough hours in the day right now. The sound design does use HRTF for spatial audio (if you choose to play with HRTF enabled; it can also do standard panning for playing

Re: Release Date Announcement for A Hero's Call

2017-12-19 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Hey all, sorry for my silence—it's been downright crazy over here. Glad to see all the continuing enthusiasm; I just hope our game can live up to the hype. I know you're all eager to get system specs, and are wondering if and when we'll make

Re: Release Date Announcement for A Hero's Call

2017-11-17 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call BryanP—the distribution method of the game is going to be digital download. So, it is a given that internet access will be required to at least purchase the game. You make a good point about sometimes having to cut internet access, though.

Re: Release Date Announcement for A Hero's Call

2017-11-16 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call @Naruto #152: The game is a digital download, not a physical product, so I'm not sure how you would lose a copy. If you receive a copy and still want to support us, you could simply donate—or, you could pay it forward and gift a copy to

Re: Release Date Announcement for A Hero's Call

2017-11-15 Thread AudioGames . net ForumNew releases room : Joseph Westhouse via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Full system requirements will be posted before the game releases. No use in asking me about them until then because I don't want to accidentally misspeak.In other news I chatted with Ian some last night and, while we definitely can't commit

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