Re: [Audiogames-reflector] casterways help

2014-04-28 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: casterways help Hello Kamochek.Well on castaways when you first start you should build your tavern and store house then assign a cook and a bartender to the tavern that way people wont starve. These buildings should be the first ones you build before anything else.Hth.URL:

Re: [Audiogames-reflector] are there games about historical facts, events and periods?

2014-04-28 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: are there games about historical facts, events and periods? Hi Kamochek.The only other game I can think of is 11000 ad an online game. Other then the inquisitor I dont know of any audio games like that except for maybe grizzly gulch and I dont really count that as a historical game.URL:

Re: [Audiogames-reflector] aprone's games

2014-04-10 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: aprone's games Hello Kamochek.No aprones games are not in beta. He is no longer supporting towers of war because it is so old. That was aprones first game and as far as I know he is working on a new towers of war but you have to understand aprone is very busy. Aprone works and only

Re: [Audiogames-reflector] bug reports

2014-03-31 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: bug reports Hi.Remember this is just an early beta. If you were going to report these bugs why didnt you put them in the snow race topic?URL: http://forum.audiogames.net/viewtopic.php?pid=170893#p170893 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Papa Sangre II, how the f*** do you get past some of these damn levels

2014-03-30 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Papa Sangre II, how the f*** do you get past some of these damn levels Hi Leibylucwgamer.Ok, I will tell you how to beat each level.First the abyss. When you start you will hear the first phone in your left ear. Walk about 14 or 15 steps you will be at the edge of the abyss. Now turn left

Re: [Audiogames-reflector] Just beat Papa Sangre II, my thoughts

2014-03-29 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Just beat Papa Sangre II, my thoughts Hi Dd.Once you get the third note run until your off the ice then turn left. You will hear chickens and the next note. Walk to the cage release the chicken and run as fast as you can to the next notes. Dont worry about the woman just run to the

Re: [Audiogames-reflector] snow race question

2014-03-25 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: snow race question Hi Momo.Well I will save danny the trouble of answering this question again. Snow race will be released when its released. There are no release dates. I dont know if your a programmer or not but you have to realize that making something like this takes a while and a lot

Re: [Audiogames-reflector] Danger City: redux?

2014-03-21 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Danger City: redux? Alright! Good luck with that aaron. If you dont mind my asking what language will you be using to create this rpg?URL: http://forum.audiogames.net/viewtopic.php?pid=169590#p169590 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Please, I need some things uploaded

2014-03-20 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Please, I need some things uploaded Hi Turtlepower.Well clashers is awesome. Its the closest thing to an audio fighting game that we have. Its pretty funny if you try to quit the game it just turns into a bunch of enemies moving around and fighting each other.I havent played this in a long

Re: [Audiogames-reflector] Please, I need some things uploaded

2014-03-20 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Please, I need some things uploaded Hi Cae.Well you could create a map editor sort of like your swamp one. You could use x/y to quickly create a map. Almost like tactical battles map system. You have a map size then you create obstacles and things for the game. To make it even simpller you

Re: [Audiogames-reflector] Danger City: redux?

2014-03-19 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Danger City: redux? Hi Aaron.Well Im glad I was proven wrong. When it has a compiler I will definitly be using it. As for the title of the game what about crime city? That way your game wont be confused with the original danger city.And I think redux just means to do something over or try

Re: [Audiogames-reflector] Danger City: redux?

2014-03-18 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Danger City: redux? Hi Everyone.Well this is way off topic but does anyone know if dragonflame is still in development? I tried the new version of it and it is very easy to understand. All it needs is a compiler. I might actually consider developing with this engine. If anybody has

Re: [Audiogames-reflector] Fighting engine Alpha Version

2014-03-13 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Fighting engine Alpha Version Well if your talking about disappointment definitly dont play danger city lol.URL: http://forum.audiogames.net/viewtopic.php?pid=168563#p168563 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Danger City: redux?

2014-03-13 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Danger City: redux? Hi Aaron.[[wow]] that would be awesome. Im sure you can make a paid version since theres no copyright on the game. Upgrades would be awesome and a 2d or 3d game would be even better instead of the original concept of a side-scroller.If you want to use dfe thats cool but

Re: [Audiogames-reflector] racing games and interesting action games?

2014-03-13 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: racing games and interesting action games? Woops I forgot about that one rally77 definitly pick up snow race its awesome!URL: http://forum.audiogames.net/viewtopic.php?pid=168624#p168624 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] racing games and interesting action games?

2014-03-13 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: racing games and interesting action games? Woops I forgot about that one rally77 definitly pick up snow race its awesome!URL: http://forum.audiogames.net/viewtopic.php?pid=168624#p168624 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] I'm making a new game, but have a question

2014-03-13 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: I'm making a new game, but have a question Hi Severestormsteve.That sounds awesome. Nvda is fine but could you also support sapi? Nvda is better but its always good to have options. Btw, if you dont mind what is the problem with your screen reader libraries? Is the jaws keyhook thing giving

Re: [Audiogames-reflector] i want to create some games with adventure game engine by ian reed

2014-03-12 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: i want to create some games with adventure game engine by ian reed Kamochek, the point is its okay to remake games that companies have made like bavisofts games or a game that was made for sighted people. But since the inquisitor is basically a brand new game that is still being worked on

Re: [Audiogames-reflector] Entombed with NVDA?

2014-03-12 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Entombed with NVDA? Hi.@Bestintheworld, entombed doesnt have screen reader support so you can only use sapi. I dont know what language entombed is written in but either the language doesnt have screen reader support or the developer has just never added it.@chris, entombed has always spoken

Re: [Audiogames-reflector] Entombed with NVDA?

2014-03-12 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Entombed with NVDA? Oh. Well that must have been in an update I havent played in a very long time. Thats awesome! I wonder if entombed II is still in development?URL: http://forum.audiogames.net/viewtopic.php?pid=168547#p168547 ___

Re: [Audiogames-reflector] i want to create some games with adventure game engine by ian reed

2014-03-12 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: i want to create some games with adventure game engine by ian reed Hi Kamochek.Of course you can make a copy of a game like that for yourself but if you already have a game like inquisitor do you really need to make a copy of it? Thats putting in a lot of time and hard work for something

Re: [Audiogames-reflector] racing games and interesting action games?

2014-03-12 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: racing games and interesting action games? Hi Rally77.Well there are the 3 top speed games which are really awesome. There are also the very crappy games km2000 and audio formula 1. They are really outdated and buggy but if you want to try them the links are still on the database.Dont hold

Re: [Audiogames-reflector] i want to create some games with adventure game engine by ian reed

2014-03-11 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: i want to create some games with adventure game engine by ian reed Hold on Kamochek. You cant just remake another persons game. The inquisitor is a commercial game and Im sure they wont want you recreating there own game. You should just create games using your own ideas. As for writing an

Re: [Audiogames-reflector] Shades of Doom

2014-03-11 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Shades of Doom Hi Acidhead.Well the game is pretty easy to navigate just back away from the cyborgs and then throw a grenade at them. And if your really stuck you should check out the shades of doom walkthroughs at asmodean.net.URL:

Re: [Audiogames-reflector] Tutorial for writing IF in python?

2014-03-10 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Tutorial for writing IF in python? Hi.@Blindncool yes thats another reason I dont like inform its very limited. Writing a text adventure in python might take a little bit longer than writing it in inform but I would say its definitly worth it.@Dhruv, I dont think I understood that exactly

Re: [Audiogames-reflector] Fighting engine Alpha Version

2014-03-10 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Fighting engine Alpha Version Hi.You know its really ironic. This guy lukas never finished his fighting game that was supposed to be full of all kinds of content but ghorthalon went on to other cool stuff.@Lukas, will you be able to finish your fighting game at some point in the future? I

Re: [Audiogames-reflector] Tutorial for writing IF in python?

2014-03-09 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Tutorial for writing IF in python? Hi Blindncool.Well being able to use the print statement in python and generate random numbers for things like health, player stats, and other things are the most important things for making an if game. If your on windows I definitly wouldnt recommend

Re: [Audiogames-reflector] Help with SilverSword IOS game accessibility

2014-03-04 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Help with SilverSword IOS game accessibility Hello Dark.Well as a programmer I can understand the delays in working on accessibility changes. Ive never worked on anything with graphics but I imagine trying to make a game that relies on graphics work with voice-over and describe the map in

Re: [Audiogames-reflector] A question about a game for the iPhone

2014-03-03 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: A question about a game for the iPhone Hello Burak.Im thinking its the zombies run game but if thats not it I dont know what it is.URL: http://forum.audiogames.net/viewtopic.php?pid=167288#p167288 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Strategy For Beating The Oil Platform In Zombie Exodus:

2014-03-02 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Strategy For Beating The Oil Platform In Zombie Exodus: Hi Dark.Well I finally beat the oil platform and finished the game. It is actually something very simple you have to do that I completely missed somehow. What a great game! Im going to play it again to try and get to the other

Re: [Audiogames-reflector] Strategy For Beating The Oil Platform In Zombie Exodus:

2014-03-01 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Strategy For Beating The Oil Platform In Zombie Exodus: Hi Dark.Well I dont know what chapter its on but its in the third part the cathedral. The oil platform is timed and there is no way to decline it so you should probably get there eventually. I tried it the other day and got further

Re: [Audiogames-reflector] Strategy For Beating The Oil Platform In Zombie Exodus:

2014-02-28 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Strategy For Beating The Oil Platform In Zombie Exodus: Hello Hanif.Its a game book made by choiceofgames. Not sure its on there website but its available on iOs and android devices if you have one of those.URL: http://forum.audiogames.net/viewtopic.php?pid=166899#p166899

[Audiogames-reflector] Strategy For Beating The Oil Platform In Zombie Exodus:

2014-02-27 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Strategy For Beating The Oil Platform In Zombie Exodus: Hi.Well Ive been playing zombie exodus for a while and I cant figure out how to complete the oil platform successfully. I want to get to the rest of the story please help! And please no spoilers if you can help it.URL:

Re: [Audiogames-reflector] tell me your ideas and segestions about my new Game Engine

2014-02-21 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: tell me your ideas and segestions about my new Game Engine Hi Ianr.Thanks just got it now Im going to try it out.URL: http://forum.audiogames.net/viewtopic.php?pid=166153#p166153 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] mortal kombat. komplete edition accessibility

2014-02-18 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: mortal kombat. komplete edition accessibility Hello Nin.Well I dont know how accessible this is since I havent tried it yet. But one thing that helps me is to memorize the character screen. I noticed in this game when you get to the character select menu the music changes to rock n roll

Re: [Audiogames-reflector] tell me your ideas and segestions about my new Game Engine

2014-02-18 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: tell me your ideas and segestions about my new Game Engine Hi Visual_Studio.Could you please upload this to dropbox so I can take a look at it? I cant figure out how to use github.URL: http://forum.audiogames.net/viewtopic.php?pid=165844#p165844

Re: [Audiogames-reflector] night of parasite

2014-02-12 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: night of parasite Hi Harrylst.The last time I installed this the installer was in english. Is it in chinese for your installer?URL: http://forum.audiogames.net/viewtopic.php?pid=165332#p165332 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] link for tf2

2014-02-11 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: link for tf2 Hmmm. Did you try the link on the tf topic? That should be the direct download link.URL: http://forum.audiogames.net/viewtopic.php?pid=165218#p165218 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] link for tf2

2014-02-10 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: link for tf2 Haha! Good one hadi.URL: http://forum.audiogames.net/viewtopic.php?pid=165108#p165108 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] i want to create audio games

2014-02-08 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: i want to create audio games Hi Kamochek.Well I also recommend python because it is fast and easy to learn and use. One thing that helped me learn python quickly is idle. Idle is what is called an interactive development environment which just means you can type test code into it then run

Re: [Audiogames-reflector] i want to create audio games

2014-02-08 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: i want to create audio games Hi.Oh know sorry about that yes I did mean the command line. I use both the command line and idle so often I just wrote that without thinking.@camlorn, idle is a little hard to work with on windows but what I usually do is write code in notepad then edit it

Re: [Audiogames-reflector] AppleScript and Game Development

2014-02-04 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: AppleScript and Game Development Hi.@King gamer you can just use idle which is included with the python interpreter. Its a little difficult to operate using jaws but it can be done. Dont know how accessible it is with nvda or windoweyes though.@Camlorn, the reason I asked about c++ is

Re: [Audiogames-reflector] AppleScript and Game Development

2014-02-04 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: AppleScript and Game Development Hi Camlorn.No, no I was not trying to convert you to the mac or anything like that lol. I know from experience that the mac is not for everyone. Its just macs at least for me seem more user friendly and accessible then windows of course this doesnt apply to

Re: [Audiogames-reflector] AppleScript and Game Development

2014-02-04 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: AppleScript and Game Development Hi.Thanks for the advice. I will start playing around with python for the next week or so and see what I come up with. Thats a good point about not releasing it to the public. I think if I wrote an engine it would definitly make it easier for me to write

Re: [Audiogames-reflector] AppleScript and Game Development

2014-02-03 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: AppleScript and Game Development Hi Camlorn.Well I have considered using python but how do you get a screen reader to tell you a file is indented? Im using jaws 14 and have never heard of this. Do you just turn up punctuation? This was a problem I had with python for a long time. If I use

Re: [Audiogames-reflector] AppleScript and Game Development

2014-02-03 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: AppleScript and Game Development Hi Camlorn.Thanks. Ive done pretty well with python but that was my problem was that I would indent lines and jaws would say tab so that was good but checking every line in a program like this to see if I had indented correctly is not fun at all.Btw, where

Re: [Audiogames-reflector] simple game in python?

2014-01-28 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: simple game in python? Hi Camlorn. I would also like to have a sample python game guess the number or something like it would be fine. Theres no rush but do you think sometime in the future you could create an example side-scroller with a level, menus, and a couple of enemies? I saw your

[Audiogames-reflector] Ripping Sounds from Games?

2014-01-28 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Ripping Sounds from Games? Hi Everyone.How do you get sounds off ps2 discs? I want to get some of the music from my tekken and mortal kombat games. Please do not ask me to upload the sounds because I wont!Thanks in AdvanceURL: http://forum.audiogames.net/viewtopic.php?pid=163423#p163423

Re: [Audiogames-reflector] Ripping Sounds from Games?

2014-01-28 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Ripping Sounds from Games? Hi Camlorn.Thanks I will just try and see what happens. Mostly I wanted sounds from older games like mortal kombat trilogy since that had the best sounds and announcer in the series in my opinion especially when scorpion does his Get over here! which has never

Re: [Audiogames-reflector] Papa Engine?

2014-01-21 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Papa Engine? Hi slj I wrote that post in a hurry. What I meant was why it does not appear on either the mac app store or the ios one. And yes I know you cannot code games for apple devices with bgt I mean everybody knows its been made for windows from the start. I just meant I would try

Re: [Audiogames-reflector] Just Got MK Komplete Edition

2014-01-20 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Just Got MK Komplete Edition Hi@Ogomez I would like this very much.@Bradp thanks for the recording it was awesome. Do you think at some point you could upload a recording of the story mode? That would be awesome.Thanks againURL: http://forum.audiogames.net/viewtopic.php?pid=162527#p162527

[Audiogames-reflector] Papa Engine?

2014-01-20 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Papa Engine? Hi Everyone.I was just wondering where I can find the papa engine used to develop papa sangre and other games? On the website it says its been released to the public but theres no download link and nothing about it on the app store. Could someone upload it to dropbox or post the

Re: [Audiogames-reflector] Papa Engine?

2014-01-20 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Papa Engine? Hi.Thanks camlorn well I guess I will have to try something else then. Strange though if they are selling it I wonder why its not on either app store? Anyway thanks again I guess Ill just stick with bgt for now.URL: http://forum.audiogames.net/viewtopic.php?pid=162555#p162555

Re: [Audiogames-reflector] The Official Gameplay/Commentary/Let'sPlay Thread!

2014-01-18 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: The Official Gameplay/Commentary/Let'sPlay Thread! Hi. I thought rtr was not being developed anymore. Well if its still being updated Ill play it some more.URL: http://forum.audiogames.net/viewtopic.php?pid=162290#p162290 ___ Audiogames-reflector

Re: [Audiogames-reflector] my expirience with the ps vita.

2014-01-16 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: my expirience with the ps vita. Hi Simba.Well thats awesome I wanted to get the vita but wasnt sure it was accessible. Just one question does the vita have a headphone plug? Because I think that would make games a lot easier to play.URL:

Re: [Audiogames-reflector] I'm Steamin' Angry!

2014-01-16 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: I'm Steamin' Angry! Hi king gamer.Mk9 is sold for the pc in the US? Because I last I heard it was only sold in the UK. Could you please let me know how playable it is on the pc because I want it too.URL: http://forum.audiogames.net/viewtopic.php?pid=162084#p162084

Re: [Audiogames-reflector] The Official Gameplay/Commentary/Let'sPlay Thread!

2014-01-15 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: The Official Gameplay/Commentary/Let'sPlay Thread! Hi.Well I havent been on the asmodean site for a while so if its been hacked thats to bad.URL: http://forum.audiogames.net/viewtopic.php?pid=161921#p161921 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Who wants me to make roadsplat an open source project?

2014-01-15 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Who wants me to make roadsplat an open source project? Hi Ogomez.Well I cant help with code as much as I would like to. But I can do voices for the game like enemies and things like that just let me know.URL: http://forum.audiogames.net/viewtopic.php?pid=161940#p161940

Re: [Audiogames-reflector] The Official Gameplay/Commentary/Let'sPlay Thread!

2014-01-14 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: The Official Gameplay/Commentary/Let'sPlay Thread! Hi.I want to do a playthrough of papa sangre II but I cant figure out how I would do it since you have to play it with headphones. I know there have been some recordings of iPhone games so could somebody tell me how to do

Re: [Audiogames-reflector] Perilous hearts help

2014-01-14 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Perilous hearts help Hi Ghost Rider.Well if your still stuck let me know and I will give you the answer to this first puzzle. But I think it makes the game more challenging and fun if you can figure it out yourself.URL: http://forum.audiogames.net/viewtopic.php?pid=161828#p161828

Re: [Audiogames-reflector] iOS Audiogaming

2014-01-09 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: iOS Audiogaming Well I like papa sangre 1 and 2, smack me, ear monsters, solara, and blindside. The papa sangre games are good because they have awesome sound and mechanics. Then games like smack me and ear monsters which are both BopIt like games. Blindside is good but a little difficult

Re: [Audiogames-reflector] free accesible games for iOS?

2014-01-07 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: free accesible games for iOS? Hi.@Ghost rider I think sixthsense is a couple dollars. Lords and knights is free as well as a game called gladiators and then there is a game called ErnCon which is a free multi-player game. Also, there is a free demo version of smack me which is a bop-it like

Re: [Audiogames-reflector] I am very disapointed in xl studios

2014-01-07 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: I am very disapointed in xl studios Hi Ghost Rider.Well its a little late to be disappointed in xl studios since theyve been gone for years now. I was disappointed when I found out danger city wouldnt be released because I was really looking forward to it at the time. But now we have

Re: [Audiogames-reflector] what are japanese devs using?

2014-01-06 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: what are japanese devs using? Hi Harrylst.Yes screaming strike is in bgt you should check it out here on the database if the link is still up.URL: http://forum.audiogames.net/viewtopic.php?pid=160875#p160875 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] free accesible games for iOS?

2014-01-06 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: free accesible games for iOS? Hi Scv.Well here are some good accessible games that are free solara, king of dragon pass, Godville, iMobsters, Kingdoms Live, Zombies live, vampires live, audio archery, wheres my rubber duckie?HthURL:

Re: [Audiogames-reflector] free accesible games for iOS?

2014-01-06 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: free accesible games for iOS? Hi.Im sorry I made a mistake king of dragon pass is not free but the rest of the games I listed are. For some reason I cant see the prices since Ive purchased some of these games. If I think of anymore Ill let you know.URL:

Re: [Audiogames-reflector] entombed races and jobs

2014-01-05 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: entombed races and jobs Hi Gryfindore.Well its been a while since Ive played entombed but one combo I have always liked is the dwarf barbarian assassin since as an assassin you can hide and do sneak attacks and critical hits. Dwarves can take a lot of damage so they dont die easily also if

Re: [Audiogames-reflector] what are japanese devs using?

2014-01-05 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: what are japanese devs using? Hi Harrylst.Well the developer of the bk games is not using any kind of rpg maker or anything like that he is using something called hot soup processor which is a scripting language but only in japanese. Other than that I dont know to much about it just google

Re: [Audiogames-reflector] Trying to learn BGT again

2014-01-04 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Trying to learn BGT again Hi Dbzfan.Yes it is a treeview now all you have to do is press enter on the topic you want to read and then press f6 to access the information then when you are done reading the topic press f6 again to go back to the treeview. Its strange your screen reader didnt

Re: [Audiogames-reflector] super liam 2 being developed!

2014-01-04 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: super liam 2 being developed! Hi Midi sequencer.Well yes a concept demo will come out eventually Im sure. I dont think there will be an update for super liam 1 because as far as I know that game doesnt have any bugs.URL: http://forum.audiogames.net/viewtopic.php?pid=160656#p160656

Re: [Audiogames-reflector] Trying to learn BGT again

2014-01-02 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Trying to learn BGT again Hi Slj.Dont worry your not alone. Im the same way with bgt. I understand the concepts of programming but I cannot put a game together to save my life. Just start out with simple scripts like alert functions and then maybe you could add small blocks of code to it.

Re: [Audiogames-reflector] Welcome to Exkash com Bitcoin ATM Debit Card Bitcoin to Bank transfer

2014-01-02 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Welcome to Exkash com Bitcoin ATM Debit Card Bitcoin to Bank transfer Hey Parkerjonathan this is your third topic today hopefully your gone soon spambot.URL: http://forum.audiogames.net/viewtopic.php?pid=160415#p160415 ___ Audiogames-reflector

Re: [Audiogames-reflector] railracer 2 playthrough of 1st track

2013-12-31 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: railracer 2 playthrough of 1st track Hi just listened to the recording it is awesome I will have to check this game out.URL: http://forum.audiogames.net/viewtopic.php?pid=160199#p160199 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] King of Dragon Pass Question

2013-12-30 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: King of Dragon Pass Question Hi.Thank you Gryfindore and dark I will do this. I just thought the game was being difficult and buggy. I should have scrolled in the first place I was just to frustrated to think of that.URL: http://forum.audiogames.net/viewtopic.php?pid=160038#p160038

Re: [Audiogames-reflector] MGS 2 Recording

2013-12-30 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: MGS 2 Recording Hi Dd.I think in another topic somebody mentioned that Mgs peace walker is unplayable. To bad it seems the newer Mgs games seem to become more inaccessible like Mgs4.URL: http://forum.audiogames.net/viewtopic.php?pid=160039#p160039

[Audiogames-reflector] King of Dragon Pass Question

2013-12-29 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
King of Dragon Pass Question Hello everyone. I just started playing king of dragon pass and its pretty fun. Im going through the first part of the game and it says to tap the menu button to check on my relations. When I press the menu button nothing happens it just shows the same information.

Re: [Audiogames-reflector] Crazy cities

2013-12-29 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Crazy cities Hi Chris.Sounds like fun stuff Ive always wanted a game like this. I hope this will be a big game good luck! If you need voices for characters in the game I would be happy to do them for you just let me know.URL: http://forum.audiogames.net/viewtopic.php?pid=159986#p159986

Re: [Audiogames-reflector] MGS 2 Recording

2013-12-29 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: MGS 2 Recording Hi.@Dd try amazon thats your best bet for finding this game.@Seb thanks for making this recording this is a classic game.URL: http://forum.audiogames.net/viewtopic.php?pid=159990#p159990 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] The Inquisitor Audiogame Adventure question and sale

2013-12-19 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: The Inquisitor Audiogame Adventure question and sale Hi Gryfindore.Well I bought it the other day and the story is pretty good. Im not a fan of the gameplay mechanics since you cant move or do combat in realtime. But the story is definitly worth it I would say buy it.URL:

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-19 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: super liam 2 being developed! Hi.Yeah pits are awesome in a game. It wouldnt be as challenging to run through a level killing enemies without having to worry about pits or other things.URL: http://forum.audiogames.net/viewtopic.php?pid=158938#p158938

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-18 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: super liam 2 being developed! Hi. Yeah 3d sounds cool but I think the super liam games are meant to be side scrollers. I wouldnt mind if super liam was built similar to blacksquare or technoshock that would be awesome!URL: http://forum.audiogames.net/viewtopic.php?pid=158824#p158824

Re: [Audiogames-reflector] a dark room text game for iOS, great news!

2013-12-18 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: a dark room text game for iOS, great news! Hi. Cool Ill have to check this game out.URL: http://forum.audiogames.net/viewtopic.php?pid=158825#p158825 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-18 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Metal gear solid 3: Substance Walkthrough! Alright Im listening to the second part now again excellent playthrough.URL: http://forum.audiogames.net/viewtopic.php?pid=158838#p158838 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] goodbye x-sight

2013-12-16 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: goodbye x-sight Hi.I will miss X-sight a lot. X-wheel is one of my favorite word games. This is the problem with audio game development there is just to much demand for new games and not enough resources. Its to bad we dont have an huge audio games company like Nintendo or Sony.Thank you

Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-16 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Metal gear solid 3: Substance Walkthrough! Hi Bradp.This is an excellent recording thank you for this! I cant wait for part 2.URL: http://forum.audiogames.net/viewtopic.php?pid=158614#p158614 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-16 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: super liam 2 being developed! Hi. Alright cant wait for this. But what happened to zombpocalypse is that still in development also?URL: http://forum.audiogames.net/viewtopic.php?pid=158615#p158615 ___ Audiogames-reflector mailing list

[Audiogames-reflector] Game Ideas!

2013-12-16 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Game Ideas! Hi Everyone. I am a huge fan of audio games and have always wanted to make one but I am no good at programming. Since I cant code myself I am putting these ideas here so that hopefully it will encourage someone to develop these games. When I first had these ideas I was a simple

Re: [Audiogames-reflector] game of the year 2013!

2013-12-06 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: game of the year 2013! A dark room? Hmmm Ill have to check it out.URL: http://forum.audiogames.net/viewtopic.php?pid=157689#p157689 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] game of the year 2013!

2013-12-03 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: game of the year 2013! Hi.I would say Papa Sangre II. I just finished it and it is awesome especially the final battle with Papa.URL: http://forum.audiogames.net/viewtopic.php?pid=157227#p157227 ___ Audiogames-reflector mailing list

[Audiogames-reflector] Video Game Questions

2013-11-20 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Video Game Questions Hi.I was just wondering if anyone has played resident evil 5 and metal gear solid 1 and 2 on a Pc? I found the discs and they say they will work up to windows xp and I have windows 7. Does anyone know if this will work?URL:

Re: [Audiogames-reflector] Video Game Questions

2013-11-20 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Video Game Questions Darn! Well thanks for telling me I wanted to find out before I bought them.URL: http://forum.audiogames.net/viewtopic.php?pid=156015#p156015 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] For Old Time's Sake

2013-10-16 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: For Old Time's Sake Hi. Well windows 98 was ok but I sure miss my old Xp machine. Wouldnt it be nice if Microsoft made Xp freeware in the future?URL: http://forum.audiogames.net/viewtopic.php?pid=152053#p152053 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-10-15 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: what was the first audiogame you ever played? Hi.Well my first audio games were the bavisoft games chilingham and then grizzly gulch and then later the GMA games. I actually found audio games by accident. I started asking some of my teachers about computer games for the blind. One of my

Re: [Audiogames-reflector] coming soon, super blind driver. here is the trayler

2013-10-06 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: coming soon, super blind driver. here is the trayler Hi.Well Im glad somebodys still working on this. No offense to the original author but that game wasnt much. I used to have it and all you did was start the car then press on the up arrow to drive. Im definitly looking forward to

Re: [Audiogames-reflector] Games that I think are hard

2013-09-28 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Games that I think are hard Hi Garrett. Interesting. Yeah technoshock and night of parasite are the hardest audio games Ive ever played. I dont think Ive ever beat technoshock. I could never get past that bug robot on the first level it just moved to fast! Another game I think is hard is

Re: [Audiogames-reflector] Apropriate advocacy for acccessibility of games!

2013-09-28 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Apropriate advocacy for acccessibility of games! Hi EternalGamer.Well if you make a website like this I would be happy to contribute to it.If only we lived in the star trek world so we could play on the holodeck. I hadnt thought about doing a guest lecture but my college has video game

Re: [Audiogames-reflector] Games that I think are hard

2013-09-28 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Games that I think are hard Hi. Yeah I dont think anything could beat technoshock except for Aac or Blacksquare. I love the enemies on blacksquare. Sometimes they will attack you and others they will walk away.Also the top speed games you have to listen carefully to keep your car

Re: [Audiogames-reflector] has anyone bought entombed recently?

2013-09-27 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: has anyone bought entombed recently? Hi Grryfindore.Yes the process for registering entombed is automated. Always has been Im pretty sure.URL: http://forum.audiogames.net/viewtopic.php?pid=149877#p149877 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Anyone ever beat the borg in STFC?

2013-09-25 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Anyone ever beat the borg in STFC? Hi.I was watching next generation the other day and saw the episode where Q was turned into a human. Anyone remember that one? I sure got some laughs out of it. Anyway I was just thinking about star trek and I think it would be really cool if we had a

Re: [Audiogames-reflector] Anyone ever beat the borg in STFC?

2013-09-15 Thread AudioGames.net ForumGeneral Game Discussion: Guitarman
Re: Anyone ever beat the borg in STFC? H your right. That might be a little tough but Im sure it can be done. I do like the way the borg cube is in Stfc its almost indestructible just like youd think. If there could be some kind of aiming in the game that would be awesome. If the game were

  1   2   >