Re: Harsher action for copy paste
2019-04-28
Thread
AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Harsher action for copy paste Let's say I take the pacman concept. I make my own sounds for the ghosts, the dots, the intro, credits and any exit music, as well as the little level intro bumper. Then I write it all myself, all the code is mine and not taken from anywhere except where pr
Re: Eerion Mud Changes
Re: Eerion Mud Changes @Mirage I did look at erion recently, but the changes seemed to have played merry hell with my character, I suddenly had had a lot of my quest gear vanish and was in a random in the temple in the middle of a sort of amazonian looking town. I don't mind the game chang
Re: Microsoft releases free developer tools for a11y of 3d environments
2019-04-28
Thread
AudioGames . net Forum — General Game Discussion : flameAlchemist via Audiogames-reflector
Re: Microsoft releases free developer tools for a11y of 3d environments wonder if we can tell what are health bar is at and if it works with RPG's. URL: https://forum.audiogames.net/post/429985/#p429985 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Harsher action for copy paste
Re: Harsher action for copy paste I'd suggest taking the problem back to the root of the issue: don't give your sourcecode away. URL: https://forum.audiogames.net/post/429988/#p429988 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin
Re: Shooter Concept Demo (Windows and Mac!)
Re: Shooter Concept Demo (Windows and Mac!) Yeah I think they should just be limited a bit, not taken completely out. Where I ended up getting frustrated was when I did nothing else besides fight rockets. My suggestion would be limit the min reload time of the launcher, then also limit the
Re: Which Language Should I Start With?
Re: Which Language Should I Start With? Dude I'm sorry to derail your topic, but I just wanted to say how much of an impact your music had for me growing up. You worked on some of the most iconic projects of the era, and your music will always be associated with that time in my life and wi
Re: support wanted for a feedback to microsoft
Re: support wanted for a feedback to microsoft Still defender, though updaters and the like generally do not use too many resources, they waiste them for me, and I personally do not want adobe arm updater running 24/7 just so it can check an update which comes out every other month. URL:
Re: Exotic foods from around the world that you like or eat?
Re: Exotic foods from around the world that you like or eat? Yeah, goat is nice, though I've only ever had it stewed. My lady loves fish, so we tend to eat a lot of fish, and of various kinds. Pollock for example is wy nicer than cod or haddock and is becoming a much more common thing
Re: Pontes duel release date
Re: Pontes duel release date H, I suspect when I made the entry I didn't know the date, however I am a wee bit confused. I just went to http://www.pontes.ro/en/scripts/ and the release date given there is the 25th of September 2011, so I'll change the date to that on releases page. UR
Re: Biohacker Beats: Music of the MicroBiome
Re: Biohacker Beats: Music of the MicroBiome @3In a lot of ways, what they did is no different than how anybody else makes music, either with trash cans, stomping, hitting inanimate objects, etc. only in this case they use bacteria found on the human body to mix music in an arbitrary/convol
Re: Crazy party.
Re: Crazy party. Ambs1985, I will do my best to help you out over Twitter.While it's great that you can join any public server, you may not always want to do this. What if you and your buddies want to play privately, but none of you can port forward? You're out of luck at that point.I was t
Re: 2D Platformer 5.1.0
Re: 2D Platformer 5.1.0 The link in poest one is broken URL: https://forum.audiogames.net/post/429993/#p429993 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy party.
Re: Crazy party. Ambs1985, I will do my best to help you out over Twitter.While it's great that you can join any public server, you may not always want to do this. What if you and your buddies want to play privately, but none of you can port forward? You're out of luck at that point.I was t
Re: Harsher action for copy paste
Re: Harsher action for copy paste @4, again, if the community can prove that such tiny modifications were made, then I'm all fine with punishment. But I personally am not comfortable with convicting someone (for lack of a better term) based on pure hearsay and suspicion. URL: https://forum
Re: battle city ofline has been released, I don't make more 100 levels
Re: battle city ofline has been released, I don't make more 100 levels Yes, true. Those cut seens shouldn’t have been used or even decrypted. URL: https://forum.audiogames.net/post/429997/#p429997 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https
Re: battle city ofline has been released, I don't make more 100 levels
Re: battle city ofline has been released, I don't make more 100 levels Yes, but he wasn't clear which distribution he used, and he seemed to come on here with nerves of steal and call it his own production. But that actually doesn't matter because he stole sounds and cut scenes even. URL:
Re: battle city ofline has been released, I don't make more 100 levels
Re: battle city ofline has been released, I don't make more 100 levels How the hell did he decrypt them anyway? Honest inquiry, I'm honestly not going to go using them or anything but I could've sworn those were password protected. Even if he had a pack extractor which is what the kids are
Re: battle city ofline has been released, I don't make more 100 levels
Re: battle city ofline has been released, I don't make more 100 levels Upon further inspection I see that boss1 is the gray lady, but somehow the gray lady turns into a man-ghost or something. And someone gave him the sounds. Go figure. And look at this god awful readme.Welcome to the battl
Re: Commentary Screenreader: do we have vO equivalend for Android?
Re: Commentary Screenreader: do we have vO equivalend for Android? @masonThe "menu number-code" for customizing the screen reader's main menu, is "7.7.6." After tapping the "add" button, the "curtain screen" option, is number "31." URL: https://forum.audiogames.net/post/43/#p43
play_wait without freezing speech in bgt
play_wait without freezing speech in bgt in crazy party battles sounds play after one another without freezing speech. Both the normal play function and the dlgplay functions both freeze speech, how can I prevent this? URL: https://forum.audiogames.net/post/430001/#p430001 -- Audiogam
Re: Commentary Screenreader: do we have vO equivalend for Android?
Re: Commentary Screenreader: do we have vO equivalend for Android? Just as a quick reminder, you can join the official Group and/or Channel , by choosing one of the links above.Fun Fact:Jieshuo (The "Chinese" name for the Commentary Screen Reader,) means "Comment" or "to explain." URL: htt
Re: Trimps
Re: Trimps my auto-storage could not have arrived at a better time. Finals are in about a week, and I managed to get my hands on it yesterday, so now I can idle on a map for hours and hours and still progress at a decent rate.These are my stats at the moment.Zone Number: 86World Cell: 8Cur
Re: Commentary Screenreader: do we have vO equivalend for Android?
Re: Commentary Screenreader: do we have vO equivalend for Android? Thanks for that URL: https://forum.audiogames.net/post/430004/#p430004 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiog
Re: Shooter Concept Demo (Windows and Mac!)
Re: Shooter Concept Demo (Windows and Mac!) The missile storms were experimental anyways, I didn't really like how they ended up working. URL: https://forum.audiogames.net/post/430006/#p430006 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://s
Re: 2D Platformer 5.1.0
Re: 2D Platformer 5.1.0 The file had to be taken down. URL: https://forum.audiogames.net/post/430005/#p430005 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Second Castaways 2 public beta
Re: Second Castaways 2 public beta I EMailed Aprone and asked politely if he would consider anything like a three-month reset. I told him there's still a lot of interest in this game in the forums. No idea if he'll respond, but I saw his contact on the kaldobsky site and thought it was wort
Re: Which Language Should I Start With?
Re: Which Language Should I Start With? 100-percent agreed with #9. Your music was fantastic at conveying mood and urgency when the time called for it. URL: https://forum.audiogames.net/post/430008/#p430008 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu
Re: Second Castaways 2 public beta
Re: Second Castaways 2 public beta Damn it. I think I'll log on as well on the first. I haven't played this game in ages and I never got too far. I'm kind of busy with finals though so we'll see. URL: https://forum.audiogames.net/post/430009/#p430009 -- Audiogames-reflector mailing
Re: Crypt Shyfter, light hearted rpg gamebooks
Re: Crypt Shyfter, light hearted rpg gamebooks And now it even has a db page:https://audiogames.net/db.php?id=Crypt%20Shyfter URL: https://forum.audiogames.net/post/430010/#p430010 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gu
Re: Mortal Kombat 11
Re: Mortal Kombat 11 What is the options after you select your chapter in the story mode? URL: https://forum.audiogames.net/post/430011/#p430011 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo
Site updates April 29th
Site updates April 29th Okay this is the point that I try to think of something funny to say to explain the fact that the website has now been updated and here it is:"something funny.! The website has been updated" Hmmm, didn't have to think very long about that one. Updates by Dark.Skate s
Re: Mortal Kombat 11
2019-04-28
Thread
AudioGames . net Forum — General Game Discussion : ke7zum via Audiogames-reflector
Re: Mortal Kombat 11 I did it. Through the help of an aira agent, we worked together and had fun doing this. You need to pay attention to what slots are filled. I hate the fact that you an't yet see or tell if somethingn is one or two slots but yeah I did it and almost completed my first
Re: Mortal Kombat 11
Re: Mortal Kombat 11 cyco wrote:What is the options after you select your chapter in the story mode?You can change the difficulty level, turn subtitles on and off. URL: https://forum.audiogames.net/post/430014/#p430014 -- Audiogames-reflector mailing list Audiogames-reflector@sabahatt
Re: Microsoft releases free developer tools for a11y of 3d environments
Re: Microsoft releases free developer tools for a11y of 3d environments I'm not able to watch the demo as well. URL: https://forum.audiogames.net/post/430015/#p430015 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cg
Re: Strange problem with Mortal Kombat 11 on Xbox One.
Re: Strange problem with Mortal Kombat 11 on Xbox One. Sounds strange. Maybe you need to reinstall the whole game. URL: https://forum.audiogames.net/post/430016/#p430016 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com
Re: Commentary Screenreader: do we have vO equivalend for Android?
Re: Commentary Screenreader: do we have vO equivalend for Android? Hello, it's possible to translate Commentary screen reader in other language? I would translate it in italian. URL: https://forum.audiogames.net/post/430018/#p430018 -- Audiogames-reflector mailing list Audiogames-refl
Re: Shooter Concept Demo (Windows and Mac!)
Re: Shooter Concept Demo (Windows and Mac!) its a real pitty, I love the missil storms. and if you use enemy caller its quite expected to get a item called missil storms. I'd love to see that return. URL: https://forum.audiogames.net/post/430017/#p430017 -- Audiogames-reflector mailin
Re: 2D Platformer 5.1.0
Re: 2D Platformer 5.1.0 Can i have it? URL: https://forum.audiogames.net/post/430019/#p430019 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!)
Re: Shooter Concept Demo (Windows and Mac!) I found a bug when you reach 0 hp you can still playyou don't die automatically unless enemy hit you till negative hp so if you are releasing next updateplease fix it so it make sensebecause I got by accidental so someone could test it for correct
Re: Ah Damn It!
Re: Ah Damn It! One thing I've noticed is that if you have something like a friendly bot or are possessed, a lot of times it'll cut down any cacti that spawn. Normally this is all well and good, but it's very likely to be fatal if that cactus spawned because a troll also spawned. You would