Re: Warsim, text based randomly generated stratogy

2019-08-08 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy There's been lots going on recently but I've managed to squeeze a new update out, a couple of cool things in this one!**GMEK OF GOBLINWOOD**On suggestion of u/Dtyn8, I've added a fat double chinned wealthy goblin to goblinwood, to make

Re: Warsim, text based randomly generated stratogy

2019-08-01 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Another little update I've done since the end of the Develop-a-thon, this one has a couple of nice features in it like the new knight 2 hero system and the new independent crown system.**KNIGHT 2 HERO SYSTEM**You can hire any number of

Re: Warsim, text based randomly generated stratogy

2019-07-21 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Sorry guys, not to bury your above conversation!@Defender, It's alright, I'm glad you're still around, the female update was super overdue but I am very glad it's in now.Glad you like the climbing stuff too, I think I'm at a point in

Re: Warsim, text based randomly generated stratogy

2019-07-23 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Day two of the develop-a-thon, today brings 676 thousand new races, a polished entry fee system in the Blackmarket, 4 new throne room encounters, a pack of name suffixes, a bunch of jokes some bugfixes and some general alterations and

Re: Warsim, text based randomly generated stratogy

2019-07-19 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy **FULLY CUSTOM RACES**The main focus of this update, one of the most heavily requested things I recall being asked for in warsim, there have been numerous emails, comments, steam community threads and reddit comments, now you can select

Re: Warsim, text based randomly generated stratogy

2019-07-24 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Just want to say I have been reading and noting down your ideas and discussions guys, just super busy at the moment with the marathon and life thanks for all the great ideas thoughDay three of the develop-a-thon, today brings a brand new

Re: Warsim, text based randomly generated stratogy

2019-07-25 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Day four of the develop-a-thon, today brings a feature I'm in love with, the custom champion creator! This is no joke either, this is real full blown customisation of your own heroes**CUSTOM CHAMPION CREATOR**This was a suggestion by a

Re: Warsim, text based randomly generated stratogy

2019-07-26 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Day five of the develop-a-thon! we're still going, today is a big bunch of fixes thanks to a megalist of bugfinds from defender @audiogames.net as well as a bunch of new races and some blackmarket improvements!**NEW RACES**Bookrage sent me

Re: Warsim, text based randomly generated stratogy

2019-07-22 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy And so the 7-day develop-athon begins, this update contains 50 features and bugfixes delving into several areas of the game!**BLACKMARKET POLISH**A little run through the Blackmarket revealed several issues to be resolved, now

Re: Warsim, text based randomly generated stratogy

2019-09-19 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Interesting, I'll keep it noted and maybe trial it at some point. Could definitely be good for a future update URL: https://forum.audiogames.net/post/462794/#p462794 -- Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2019-09-29 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Defender, wasnt' that bad haha @Bookrage, No worries man, I'm working towards full out of early access release now so it's of course part of that that every unfinished part of the game gets added, otherwise it wouldn't be a finished game

Re: Warsim, text based randomly generated stratogy

2019-10-01 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hey Bookrage, I'm glad to hear you like the game so much, absolutely means the world to me!I appreciate the reminder about the east, I haven't yet released a full roadmap of stuff required before full release but It will include all areas

Re: Warsim, text based randomly generated stratogy

2019-09-23 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Thanks for the report and the suggestion Bookrage, I'll note them both down URL: https://forum.audiogames.net/post/463444/#p463444 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Warsim, text based randomly generated stratogy

2019-09-24 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hello Everyone!I want to start this with a thank you to everyone that has made Warsim what it is. To so many bug reporters and those who've shared their awesome ideas, and to the many people who have followed along the development and

Re: Warsim, text based randomly generated stratogy

2019-09-30 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Haha, you found me Omer! Really glad you've enjoyed it and thanks for the support defender! It's always been much appreciated URL: https://forum.audiogames.net/post/465310/#p465310 -- Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2019-06-30 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Thanks for explaining it for me bookrage, and yep if the horde is still going they should be repairing I think.As for the Dark nomads it's something the demon overlord can do, the nomads will kill stray demons and be a nuissance to them

Re: Warsim, text based randomly generated stratogy

2019-06-16 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Omer, yep, once all independent kingdoms are reduced to having 0 lands you unlocked a new region in the exploration screen called the unconquerable lands! URL: https://forum.audiogames.net/post/441947/#p441947 --

Re: Warsim, text based randomly generated stratogy

2019-11-02 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Omer interesting idea, I'll note it down@JaceK, Hey long time no see, hope you're well. And yep, I was overhauling the throne room after an idea Niklas had, I figured If im going to be altering every single encounter I may as well also

Re: Warsim, text based randomly generated stratogy

2019-11-02 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Also something I've not thought to ask you guys but audiogames has been immensely helpful of a community with tons of ideas for warsim.I'm wondering if you guys have any ideas on how to share the game around, I'm always interesting in new

Re: Warsim, text based randomly generated stratogy

2019-11-02 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @JaceK, Glad you're back on itYep for now at least, the assassin group is based somewhere else in the world, more secret but still in the north.How many people come to see you is based on the size of your throne room, your public opinion,

Re: Warsim, text based randomly generated stratogy

2019-11-04 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Still primarily working on the combat update but have a bunch of features and additions that have once again accumulated into a very nice little update for you guys, here's a little video - https://www.youtube.com/watch?v=t0jISkv …

Re: Warsim, text based randomly generated stratogy

2019-11-03 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @JaceK, I can't off my head identify them all, but there are handfuls of items that are super rare and others that are hidden around the world, the rest can be bought in the aritfact market.Different game starts affect starting situation

Re: Warsim, text based randomly generated stratogy

2019-11-08 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy FRIDAY DISCUSSIONS #6Hello everyone, another week has flown by. This week I pushed the 0.7.7.8 release out and have worked on another decent chunk of content outside of the combat update which I might release soon.As for combat update this

Re: Warsim, text based randomly generated stratogy

2019-11-09 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy For anyone interested just had another interview about Warsim - https://thousandscarsblog.wordpress.com … of-aslona/ URL: https://forum.audiogames.net/post/474694/#p474694 -- Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2019-11-09 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hey Defender, no problem it also helps keep me in check.You know what I'm gonna be real, I hadn't thought about the exploration area combat yet but it's a good idea. Currently the combat is being worked on with the major factions and end

Re: Warsim, text based randomly generated stratogy

2019-11-06 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Bookrage, yep, the Halloween race pack is just a list of some of the spookier races in vanilla warsim, choosing the race pack just blocks all other races from appearing in that world.@UltimateBlade, Glad you like the changes, and that's

Re: Warsim, text based randomly generated stratogy

2019-11-07 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hey I appreciate the honesty.I will be reviewing this upgrade system but I do still feel like at the moment the kingdom upgrades screen is a mid-to-late game thing and I don't want it to be, I'd like people to be able to at least begin

Re: Warsim, text based randomly generated stratogy

2019-11-17 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Defender hahahahaha omg I'm so sorry@Bookrage, Yeah I've changed my mind on it now tbh, my plan with these wizard based folk is to add magical effects they can have, they will feel vastly different. If they feel to similar to a human race

Re: Warsim, text based randomly generated stratogy

2019-11-17 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Another update born out of adding and tweaking things alongside the combat update stuff. This update adds a bunch of new things including some changes to the upgrade screens layout I'm really happy with.UPGRADE SCREEN ADDITIONAL

Re: Warsim, text based randomly generated stratogy

2019-11-17 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Defender, Yeah man I respect that haha I appreciate the humour. And np Audiogames has been so helpful for Warsim and The Wastes! URL: https://forum.audiogames.net/post/477556/#p477556 -- Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2019-11-12 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy So again, I'm still cutting away at the combat update, but a little bit of bugfixing and the odd new feature here and there has led once again to an update. Here's my latest video covering what's been added and changed. if you want to

Re: Warsim, text based randomly generated stratogy

2019-11-15 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Omer, nice it's harder to tell if it's going to fail if they are both used@Bookrage, thanks man, I love them too! 59000 new races added absolutely impossible to see them all, fairly unlikely to even see one of them haha URL:

Re: Warsim, text based randomly generated stratogy

2019-11-15 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy FRIDAY DISCUSSIONSHello everyone, it's that fun and seemingly approached out of nowhere time again. This week has been a bit of a busy one for me outside of development but I did manage to get some work done on both the combat update and

Re: Warsim, text based randomly generated stratogy

2019-11-16 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy The odds of seeing a specific one randomly is one in 15 million or something like that.Can you share me the post number just so I can double check what you're reffering to defender! URL: https://forum.audiogames.net/post/477062/#p477062

Re: Warsim, text based randomly generated stratogy

2019-11-09 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Defender, glad you liked the interview, and yep certainly an interesting blog name. Good call. Might not have a chance to use all of these but noted.@Ultimateblade, good find, I've just isolated and fixed it but it was definitely a bug so

Re: Warsim, text based randomly generated stratogy

2019-11-08 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Defender, Glad you see it that way! The merc stuff definitely needs to be Looked into, those are good points regarding the annual cost and paying to convert them.The prices of stuff don't vary at all on any difficulty, but the difficulty

Re: Warsim, text based randomly generated stratogy

2019-11-22 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Omer, sorry missed your previous comment.Interesting ideas for prefixes, and love the idea of new starting scenarios and the artifacts cheat! Great ideas that will be noted@Bookrage, Glad you  like it, and ah I'm sorry I get it now, those

Re: Warsim, text based randomly generated stratogy

2019-11-22 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy So this update has taken the majority of my time this week but it has resulted in tons more possible random races that you'll likely never see in game, as well as a bunch of tweaks and tons of bugfixes.RACE SYSTEM EXPANDEDBig thanks to

Re: Warsim, text based randomly generated stratogy

2019-11-22 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy **FRIDAY DISCUSSIONS**-Hello everyone, once again another week another friday discussion! While this week has included quite a lot of Warsim development only monday was really primairly combat update focused. In that time I managed to get

Re: Warsim, text based randomly generated stratogy

2019-11-22 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Defender, Silent is still there, there was just a duplicate of it, two called Silent, I removed one which obviously makes it much rarer to see a Silent race as there's only 1 of them out of the 300 or so prefixes, but if you do a game

Re: Warsim, text based randomly generated stratogy

2019-11-22 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Defender, No problem and yeah Paragon is a cool one with making them the best at everything, Paragon Elves, Bush Trolls, Shell Gnomes. All makes for such a weird one.And yeah I suppose, I was reluctant to give blind any negative at all

Re: Warsim, text based randomly generated stratogy

2019-12-09 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hello everyone, while work ramps up more on the combat stuff I've still been bobbing in and out of fixing and adding things here and there, and as usual this has cumulated into enough for a nice little update. Still now that combat is in

Re: Warsim, text based randomly generated stratogy

2019-12-13 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @RTT, I'm actually shocked, you've got a very well presented voice in that, the mic quality sounds totally fine!As for the ancient door, the secret code is in the sewers It's kind of a puzzle URL:

Re: Warsim, text based randomly generated stratogy

2019-12-13 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy FRIDAY DISCUSSIONS #11 - No Change On Combat This WeekHello everyone,Earlier this week I was working through some side stuff for Warsim and planning on hitting the combat stuff in the latter part of the week however I have sprained my

Re: Warsim, text based randomly generated stratogy

2019-12-15 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @RTT, Awesome well its really good I can see why you would be doing that sort of work. And cheers thumbs getting a bit better now thankfully.@Bookrage, so once all kingdoms are your vassals or allies and you have at least one spare slot

Re: Warsim, text based randomly generated stratogy

2019-12-06 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I'll keep a note of those location ideas, thanks Omer! And it's cool I don't mind picking them up off here, it's easy enough with the insta download.You've done a great job with the sound effects so far and I can't thank you enough. URL:

Re: Warsim, text based randomly generated stratogy

2019-12-06 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @RTT, Hey that's kind of you, to be honest for voiced dialogue other than for the demon overlord there aren't any really spoken lines, mostly just reactionary sounds and stuff and maybe the odd one in the throne room.If you can think of

Re: Warsim, text based randomly generated stratogy

2019-12-06 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @RTT, That's a thought, how many areas do you think you would have him cover, and what for example would you have him say if you entered the staff menu?@Defender, that's true, however I think giving voice to the many 100s of dialogues in

Re: Warsim, text based randomly generated stratogy

2019-12-06 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy **FRIDAY DISCUSSIONS**Hello everyone, so here we are shockingly at week 10. It's been a long time coming but the combat update is finally testable. It's been a busy week outside the combat update with lots of working and development

Re: Warsim, text based randomly generated stratogy

2019-12-07 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @RTT, Yeah it's a difficult thing to get right but I'm not sure I'd go for the insulting style of narration if It were to be in the game. It would either be neutral or attempt to be helpful like some kind of wise sage advising you. But I'm

Re: Warsim, text based randomly generated stratogy

2019-12-16 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hello everyone,So I got this update done early last week, I just haven't had the chance to put it out until now. It's not a major update but several little parts of the game have been worked on and a couple of bugs have been fixed.DRINKING

Re: Warsim, text based randomly generated stratogy

2019-12-16 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Omer, I'm open to any sound ideas you've got for how it should sound ending haha URL: https://forum.audiogames.net/post/485854/#p485854 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Warsim, text based randomly generated stratogy

2019-10-25 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy FRIDAY DISCUSSIONSHello everyone, This week has mostly been planning and testing how certain systems will work. Namely a new troop death system and damage infliction system. It's been hard work but I have things laid out in a way that

Re: Warsim, text based randomly generated stratogy

2019-10-25 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Oh my bad! URL: https://forum.audiogames.net/post/470490/#p470490 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Warsim, text based randomly generated stratogy

2019-10-25 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Defender, glad you like the sound of it, hoping I can continue to expand it forward!@Bookrage, fantastic ideas, keep em coming if you have any more. I did originally consider hail and sleet but decided against them because they were

Re: Warsim, text based randomly generated stratogy

2019-10-25 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Forgot to mention this sale is on until November 4th, if you guys know anyone here on audiogames who might like Warsim let them knowThread - https://forum.audiogames.net/post/470470/#p470470 URL:

Re: Warsim, text based randomly generated stratogy

2019-10-28 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Thanks for all the suggestions and ideas and stuff guys@Defender, I've noted down a fair but of that, thanks for the hard work! Likely won't be able to spend much time working through any of it at the moment though as I'm quite behind on

Re: Warsim, text based randomly generated stratogy

2019-10-28 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hey everyone, Warsim is now 30% off on steam!Anyone who uses steam but doesn't have the game, now's the time to get it https://store.steampowered.com/app/6595 … _9_10_ URL: https://forum.audiogames.net/post/470990/#p470990 --

Re: Warsim, text based randomly generated stratogy

2019-10-21 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Defender, that was really awesome to read, I could imagine all of those different things happening, sounds like an eventful playthrough!@Omer, wow that's awesome, I do enjoy the challenge but sometimes I'll start a new game on super easy

Re: Warsim, text based randomly generated stratogy

2019-10-21 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hello Everyone!Warsim is being sold as a game where as a ruler, you can do whatever you want.The idea is to make you really feel like a ruler of some fantasy kingdom with power at your heel,So my question is, what is something you would

Re: Warsim, text based randomly generated stratogy

2019-10-24 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Omer, cool ideas, I have had an rpgstyle update in the plans for quite some time now! Will be awesome to be able to fight personally as king!@Defender, Wow some incredible ideas there, I really like the ideas of interaction with other

Re: Warsim, text based randomly generated stratogy

2019-10-24 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hey guys, Warsim has just gone 30% off for Itch.io's Halloween sale!Almost all of you guys have got it, but for anyone who doesn't have it now's your chance!All helping to support my indie game dev exploits and is much appreciatedLink here

Re: Warsim, text based randomly generated stratogy

2019-10-24 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hahaha, skanky bitch kingdom URL: https://forum.audiogames.net/post/470403/#p470403 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Warsim, text based randomly generated stratogy

2019-10-24 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Also posted about the sale here on audiogames general gaming forum https://forum.audiogames.net/post/470389/#p470389 URL: https://forum.audiogames.net/post/470390/#p470390 -- Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2019-10-25 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Glad you like them Omer URL: https://forum.audiogames.net/post/470471/#p470471 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Warsim, text based randomly generated stratogy

2019-10-29 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Defender, no worries, I still appreciate it!@Omer, thanks I'll have a look into it URL: https://forum.audiogames.net/post/471108/#p471108 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Warsim, text based randomly generated stratogy

2019-10-18 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy FRIDAY DISCUSSIONSHello everyone, at the start of this week I felt a little intimidated by the looming combat plans and how I was going to make them happen. It's without doubt the most significant and ambitious overhaul that I've had

Re: Warsim, text based randomly generated stratogy

2019-10-17 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hey everyone, just did a pure text interview with IndieGraze.com, feel free to check it out here - https://www.indiegraze.com/2019/10/16/i … -millward/ URL: https://forum.audiogames.net/post/469014/#p469014 -- Audiogames-reflector

Re: Warsim, text based randomly generated stratogy

2019-10-25 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Also @Bookrage, already added those weathers you've mentioned, they are much rarer but I've added Acid RainLuminous Fog (it's purple)Meteor showerSandstormAnd instead of freeze rain I've gone for flaming rain URL:

Re: Warsim, text based randomly generated stratogy

2019-10-25 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Glad you like the look of it Kenshira! And that's interesting, where did you find that out, I still plan to try and get it on mobile somehow URL: https://forum.audiogames.net/post/470563/#p470563 -- Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2019-10-26 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Bookrage, hahaha, and yep some cool ideas, I'll keep a note of them!@Omer, thanks, just fixed it now! URL: https://forum.audiogames.net/post/470681/#p470681 -- Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2019-10-26 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Thanks Kenshira, I'll check it out! URL: https://forum.audiogames.net/post/470642/#p470642 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Warsim, text based randomly generated stratogy

2019-11-19 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Bookrage, no totally, there are so many things in the proc gen that can end up not making sense haha.Also thanks for all the suggestions in the above post, some of them are currently not going to be used but I've saved these for a long

Re: Warsim, text based randomly generated stratogy

2019-11-19 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Outstanding work as usual bookrageOnes I like:* Oni* Leviathan* Sasquatch* Yet* Djinn* Sylph* Fomorians* Hags* ThunderbirdsAlready have:* Shades are a currently possible race* Chupacabras are a currently possible beast race* Salamanders

Re: Warsim, text based randomly generated stratogy

2019-11-19 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Aedan it should run on wine URL: https://forum.audiogames.net/post/478007/#p478007 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Warsim, text based randomly generated stratogy

2019-11-19 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hello everyone,When I began on the race generator for Warsim, I was inspired by games like Smallworld, but also by tons of other fantasy fandoms and worlds. I wanted to build a gigantic generator with a ton of possibilities and did a lot

Re: Warsim, text based randomly generated stratogy

2019-11-29 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Omer, they're great and they're going in the next update, if you every do anything else like it or find a place in the game that could do with certain sounds I'm always open to the help, fantastic work!Also, friday discussion timeHello

Re: Warsim, text based randomly generated stratogy

2019-11-30 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hello everyone, as promised here's our new update! Actually quite a big one that has taken all my time this week, hope you guys enjoy it!NEW RACESContinuing on from the previous update I've added a bunch of new prefixes, some of them have

Re: Warsim, text based randomly generated stratogy

2019-11-30 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Defender, Glad you like it! I'm excited about it all too. I've tested the new entertainment system and in my opinion it's definitely much improved, but there's more to do. Currently it's still just introductions and gifts and then

Re: Warsim, text based randomly generated stratogy

2019-11-30 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Bookrage,Thanks for all the additional ideas, I'll note them down and go through them when I next go through the prefix masterfileAs for your questions, yep you're absolutely right about the battle system, currently it's who kills who,

Re: Warsim, text based randomly generated stratogy

2019-11-25 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Also just done a new big wiki page breaking down all of the differnet king and kingdom types. Would love your input guys! https://github.com/Huw2k8/warsim/wiki/K … hip-Titles URL: https://forum.audiogames.net/post/479884/#p479884 --

Re: Warsim, text based randomly generated stratogy

2019-11-25 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Zakc93, Yep lots of new stuff if you've played further back than a week ago. And don't worry saves from the last 2 years will always be valid thanks to a save update system URL: https://forum.audiogames.net/post/479882/#p479882 --

Re: Warsim, text based randomly generated stratogy

2019-11-24 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy It's made me think, I really appreciate Audiogames, ever since Dark invited me years and years ago and told me to share my game the wastes here I've had such great support and feedback, and both of my games wouldn't have been what they

Re: Warsim, text based randomly generated stratogy

2019-11-28 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Defender, You should check the wiki out if you have time, my favourite pages that have a lot of work in them are:The race generator prefixes wiki which shows the 100s of different prefixes that create the races -

Re: Warsim, text based randomly generated stratogy

2019-11-01 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy FRIDAY DISCUSSIONSHello everyone, This week has been quite busy outside of Warsim for me with Halloween and all. We've also just come out of the steam Halloween sale and I can proudly say there are now hundreds more Warsim players out

Re: Warsim, text based randomly generated stratogy

2019-11-24 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Yeah man, well alls good anyway. Never really had a problem on audiogames with anyone being sensetive, they've just helped me or been helped by someone else resolving the issue URL: https://forum.audiogames.net/post/479586/#p479586

Re: Warsim, text based randomly generated stratogy

2019-10-08 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hey guys, copy and pasting this from steam because I totally forgot to put this here last fridayWelcomeHello and welcome everyone to the first of our friday discussions, firstly I'm sorry that I haven't been so active the last few weeks

Re: Warsim, text based randomly generated stratogy

2019-10-11 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hey Nicklas, check at the bottom of my comments on here, a link to a direct download of a very old version is available, otherwise the latest one is available on itch.io! URL: https://forum.audiogames.net/post/467541/#p467541 --

Re: Warsim, text based randomly generated stratogy

2019-10-11 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy FRIDAY DISCUSSIONSSo this week has been a little slow but I've been looking at a few different things for the combat update and also been planning out some possible marketing actions to get Warsim more visible, some of the suggestions my

Re: Warsim, text based randomly generated stratogy

2019-10-11 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy While I've been working on the combat update plans I've been chipping away at the games to-do list and over the last few weeks that's accumulated into enough for an update, it's made up of lots of smaller updates and ideas, most of them

Re: Warsim, text based randomly generated stratogy

2019-12-18 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Soren, I'm not sure, I know it's run through a thing called wine to get on linux but can't speak for mac.@Audiogamer500, It's available in the links in my signature, it's currently on steam and itch.io for $4.99 but a very very old

Re: Warsim, text based randomly generated stratogy

2019-12-19 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hey Audiogamers, it's sale time on itch.io and steam. I know sometimes I sound like a broken record promoting sales here as basically everyone who comments already has the game, however for those who might not it's currently 35% off for

Re: Warsim, text based randomly generated stratogy

2019-12-21 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy You're welcome to make them read only but I don't mind, people might want to tweak the mod or delete it.But if you somehow lose it you can get a fresh copy by redownloading URL: https://forum.audiogames.net/post/487251/#p487251 --

Re: Warsim, text based randomly generated stratogy

2019-12-20 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hello everyone,So no combat update this friday and I won't be releasing an update until the first friday of the new year but instead here's something I've worked on this week!Mods! I've wanted to do this for a while and decided it would be

Re: Warsim, text based randomly generated stratogy

2019-12-25 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Glad you like it Defender,Yeah I saw it and thought, you've just murdered their king and most of their army and captured their lands as a self proclaimed bandit, they will despise you. And I'm glad you like the blackmarket stuff, only plan

Re: Warsim, text based randomly generated stratogy

2019-12-05 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I checked that text but it doesn't mention Aslona, it refers to the generic kingdom name variable so it will only report what your kingdom name is.As for those sound effects, A+ Awesome as always.I like the knight questing sound and know

Re: Warsim, text based randomly generated stratogy

2020-02-10 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hey everyone,So after being asked by a few people if I had any way to further support me beyond buying the game I've decided to open a patreon. I'm not going be promoting it everywhere or anything like that so after this post you won't

Re: Warsim, text based randomly generated stratogy

2020-02-10 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hey Zakc, yeah I did a bunch of development on exploration then stopped for a long time working on other stuff, it's had a couple of overhauls recently though. All that's left now is the East being finished and the town of Darkdale in

Re: Warsim, text based randomly generated stratogy

2020-02-13 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hey guys for anyone struggling with Chelobs well there's now a guide on steam - https://steamcommunity.com/sharedfiles/ … 1993864194 URL: https://forum.audiogames.net/post/500943/#p500943 -- Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2020-02-12 Thread AudioGames . net ForumNew releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Firefly82, Which is asking you for personal information? Itch.io?@Bookrage, Thank you I appreciate it!And good point, if it didn't already have a chance of reducing public opinion it will now.Hahaha, yeah it's one of my favourite sound

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