Re: [Bf-committers] Collada importer/exporter kickout

2012-01-09 Thread François T .
@Juan, Yes I saw your post, but didn't take a look at the script yet (slow super mega crappy connection those days). But my point was to encourage this axe with your script as a starting point or starting blank if it needed but with the same philosophy . Keep it simple, no dependency, with basic fe

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-09 Thread Ton Roosendaal
Hi Juan, We work here with a lot of volunteers, people who can only contribute a little bit of time. What Campbell mostly likes to see is you remaining to be involved, just keep using the code and when there's time check on changes or fixes by others. No obligations, no further commitments ne

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-09 Thread Sebastian
Hi, that would be the third try to have COLLADA tools available for Blender. Beside the technical implementation details (Python, OC Library, Python again) I suspect the major problem is and was the missing maintainer for these converters. Having a scripted exporter is easy to write, I agree.

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-09 Thread Domino Marama
On Mon, 2012-01-09 at 11:43 +0100, Ton Roosendaal wrote about Juan's script: > So; Collada users here, please check it the code and report back? As it is at the moment, I found it too buggy to use. It doesn't handle parented objects well at all. My most basic test is a chain of 3 empties, translat

[Bf-committers] Blender App Central / Add-on Manager

2012-01-09 Thread Mango Jambo
Hi all, At Blender Pro, the Blender conference Brazil, I was talking to Ton, Dalai, Pablo Vasquez and other artists about a great idea for Blender: the Blender Addon/App Central. *The problem today:* - It is hard to find an add-on if you never did before; - Even if you did it, you need to find it

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-09 Thread François T .
> > I had a quick look at the code, and decided it was overly simplistic and > wouldn't handle a lot of valid cases correctly. A mesh shared between > two objects for example, I think would end up stored as two meshes > rather than one with multiple links to it. > this is too bad because AFAIK col

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-09 Thread Peter Amstutz
This is great news! I've reported bugs in OpenCOLLADA myself that I would have fixed but could not due to the lack of code generation tools. Here's a thought, could these tools be used to generate a Blender Python API for OpenCOLLADA, then the data conversion for import/export (which is really

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-09 Thread Domino Marama
On Mon, 2012-01-09 at 14:30 +0100, François T. wrote: > I had a quick look at the code, and decided it was overly > simplistic and > wouldn't handle a lot of valid cases correctly. A mesh shared > between > two objects for example, I think would end up stored

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-09 Thread Juan Linietsky
The exporter i submitted handles both parented objects and shared meshes between instances. If you have testcases where this doesn't work, send them over and i'll see what is wrong. Juan here, please check it the code and report back? > > As it is at the moment, I found it too buggy to use. It

Re: [Bf-committers] Blender App Central / Add-on Manager

2012-01-09 Thread Ton Roosendaal
Hi Moraes, Good you remind us, and a promising concept this... it is probably well possible to make this work inside a browser and somehow hook it up via python with Blender itself. Makes it more feasible to implement too. Next steps could also be to add import/exporters, themes, default startu

Re: [Bf-committers] Blender App Central / Add-on Manager

2012-01-09 Thread Aurel W.
Another managment overlay for scripts? The current scheme is already way too bureaucratic, wikipages, script tracker, svn,... all sorts of conventions. It's hard what you have to care about, when you just want to maintain a simple script. aurel On 9 January 2012 15:23, Ton Roosendaal wrote: > Hi

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-09 Thread Sebastian
That would be *lots* of work. OC is never meant as a simple standalone API but more a library to statically link against. There is no simple "C" like api but relies on the same memory allocators etc. If you want to use Python don't stick with OpenCOLLADA ;) On 09.01.2012 14:38, Peter Amstutz

Re: [Bf-committers] Blender App Central / Add-on Manager

2012-01-09 Thread Bartek Skorupa
I must disagree with you on that All add-ons or scripts are for users, not for developers. If I want my addon to be used only by me - I wouldn't have made it public in a first place. Believe it or not, but current system is way too difficult for artists. Artists don't have a clue what SVN and oth

Re: [Bf-committers] Blender App Central / Add-on Manager

2012-01-09 Thread Yousef Hurfoush
i do agree with aurel. even good scripters don't have there scripts on the wiki page (they don't have time for that) and now adding another hustle for scripters (which they are doing for fun or need) unless assigning someone to look & searching the forums and the net for script and enlist, tra

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-09 Thread Domino Marama
On Mon, 2012-01-09 at 11:07 -0300, Juan Linietsky wrote: > > The exporter i submitted handles both parented objects and shared > meshes between instances. > If you have testcases where this doesn't work, send them over and i'll > see what is wrong. I've had a look at the code, and it's a simple f

Re: [Bf-committers] Blender App Central / Add-on Manager

2012-01-09 Thread Francesco Siddi
a bit off-topic but > even good scripters don't have there scripts on the wiki page (they don't > have time for that) > I would just like to point out that listing a script into wiki pages does not take much time! F ___ Bf-committers mailing list Bf-c

Re: [Bf-committers] Blender App Central / Add-on Manager

2012-01-09 Thread mindrones
Hi. RE: wiki --- It always amuses|depresses me when I hear talking like that about the wiki. Not that I'm a mediawiki fanboy (and I mean it) but let's face it: millions of people use Wikipedia to _communicate_, and I don't hear them lament as much as I hear in the blender circles

Re: [Bf-committers] Blender App Central / Add-on Manager

2012-01-09 Thread Yousef Hurfoush
> I would just like to point out that listing a script into wiki pages does > not take much time! i know (probably half an hour to write good docs), but tell that to the scripters! (how are you explaining that there are too many scripts not in the wiki) also bf-extensions does have some rules,

Re: [Bf-committers] Blender App Central / Add-on Manager

2012-01-09 Thread Campbell Barton
On Tue, Jan 10, 2012 at 8:23 AM, Yousef Hurfoush wrote: > >> I would just like to point out that listing a script into wiki pages does >> not take much time! > > i know (probably half an hour to write good docs), but tell that to the > scripters! > (how are you explaining that there are too many

Re: [Bf-committers] Blender App Central / Add-on Manager

2012-01-09 Thread Campbell Barton
@Moraes, agree we should really have something like this! Just to note that addons can be `installed` as zip files currently - so all a tool needs to do at a very basic level is to extract files into a dir. (yes there is possible dependency hell and how to manage un-installing. but for now most a

[Bf-committers] Collada importer/exporter kickout

2012-01-09 Thread spatial
> For the COLLADA community Blender is definitely one of the most > important stakeholders to stop supporting COLLADA would make things in > DCC exchange even worse. I agree. Not to mention all those who co use it alongside LW , all of DAZ productsetc. I actually tried to avoid a discussion h

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-09 Thread Sebastian
COLLADA has a great conformance test suite at http://www.khronos.org/conformance/implementers/collada/ It's being made available for free and I've already seen Blender results uploaded some time ago. On 09.01.2012 23:52, spatial wrote: >> For the COLLADA community Blender is definitely one of

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-09 Thread Antony Riakiotakis
Can you share link? It's funny because on the conformant products page there's actually one product. Yep, that's right. Just one: http://www.khronos.org/conformance/adopters/conformant-products check the Collada tab ___ Bf-committers mailing list Bf-com

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-09 Thread Campbell Barton
On Tue, Jan 10, 2012 at 9:52 AM, spatial wrote: > > > For the COLLADA community Blender is definitely one of the most > > important stakeholders to stop supporting COLLADA would make things in > > DCC exchange even worse. > I agree. Not to mention all those who co use it alongside LW , all of > DA

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-09 Thread Campbell Barton
On Tue, Jan 10, 2012 at 10:38 AM, Campbell Barton wrote: > > On Tue, Jan 10, 2012 at 9:52 AM, spatial wrote: > > > > > For the COLLADA community Blender is definitely one of the most > > > important stakeholders to stop supporting COLLADA would make things in > > > DCC exchange even worse. > > I

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [43250] branches/soc-2011-onion-uv-tools/ source/blender/editors: Add operator to quickly toggle Uv Sculpt on/off.

2012-01-09 Thread Campbell Barton
For these kinds of keybingins you can use the existing operator: WM_OT_context_toggle On Tue, Jan 10, 2012 at 10:53 AM, Antony Riakiotakis wrote: > Revision: 43250 >           > http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=43250 > Author:   psy-fi > Date:     2012-

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [43250] branches/soc-2011-onion-uv-tools/ source/blender/editors: Add operator to quickly toggle Uv Sculpt on/off.

2012-01-09 Thread Antony Riakiotakis
Ah, Campbell, that is exactly what I need! I thank you for the second time today! ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers