Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-07-13 Thread Alexandre Detiste
Le jeudi 25 juin 2015, 10:00:08 Simon McVittie a écrit : > Alexandre, > The commit message for data/blakestone.yaml says "WIP". Do you consider > this to be ready for release, or should I disable it for g-d-p 42? It's ready now. > Do we want to disable the generation of these packages until a sui

Bug#788061: Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-07-09 Thread Fabian Greffrath
Hi Manuel et al., Am Donnerstag, den 09.07.2015, 13:23 +0100 schrieb Manuel A. Fernandez Montecelo: > If I were you, I would at least submit a few requests to their > bugzilla to merge parts fixing the most straightforward / glaring / > serious issues, just pointing to your git repo or attaching a

Bug#788061: Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-07-09 Thread Manuel A. Fernandez Montecelo
(I am "replying all", but I don't know if all of you are interested in this, please let me know if it's not so and I'll remove you from future e-mails). 2015-07-01 1:27 GMT+01:00 Braden Obrzut : > On 30/06/15 14:40, Manuel A. Fernandez Montecelo wrote: >> >> I have had a look at some of the patch

Bug#788061: Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-07-09 Thread Alexandre Detiste
Hi, Thanks for your checksums, I finaly got around to edit Blake Stone package list. The first recommended engine for v2.1 is still "bstone", I would swap it as soon as ecwolf support Blake Stone. http://anonscm.debian.org/cgit/pkg-games/game-data-packager.git/commit/?id=a96e9dac8d87d924c0eea82a

Bug#788061: Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-07-07 Thread Fabian Greffrath
Am Dienstag, den 07.07.2015, 19:30 -0400 schrieb Braden Obrzut: > It is restricted to 70fps. It works exactly like vanilla in that regard. Does the same apply to wolf4sdl? I've got the impression that ECWolf runs a lot smoother than that, thus I asked for "interpolation". - Fabian signature.

Bug#788061: Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-07-07 Thread Fabian Greffrath
Am Dienstag, den 07.07.2015, 10:49 -0400 schrieb Braden Obrzut: > Vanilla Wolf3D and thus ECWolf is actually capped at 70fps* which is the > vsync rate of VGA 320x200. Uncapping it hasn't been a high priority > since it runs faster than most people expect, although it would probably > help with

Bug#788061: Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-07-06 Thread Fabian Greffrath
Am Montag, den 06.07.2015, 07:17 -0400 schrieb Braden Obrzut: > Define interpolated angles? Well, not only updated each gametic, but also intermediately during each rendering cycle. > The source was released? If so that news hasn't reached me (which > would be unusual since I had people tell me

Bug#788061: Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-07-06 Thread Fabian Greffrath
Hi Braden and Alexander, Am Mittwoch, den 01.07.2015, 10:40 +0200 schrieb Alexandre Detiste: > --- a/src/wl_iwad.cpp Tue Jun 30 19:38:46 2015 -0400 > +++ b/src/wl_iwad.cpp Wed Jul 01 10:14:21 2015 +0200 > > LookForGameData(datawadRes, basefiles, > "/usr/local/share/games/wolf3d"); >

Bug#788061: Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-07-01 Thread Alexandre Detiste
Le mardi 30 juin 2015, 22:19:20 Braden Obrzut a écrit : > On 30/06/15 06:11, Alexandre Detiste wrote: > > only one way work here, maybe I need to update ? ReadConfig: Reading > > the Configuration. IWad: Selecting base game data. Can not find base > > game data. (*.wl6, *.wl1, *.sdm, *.sod) -

Bug#788061: Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-30 Thread Manuel A. Fernandez Montecelo
Hello, 2015-06-30 13:00 GMT+01:00 Fabian Greffrath : > @pkg-sdl: Please have a look at the post/patches linked to in the > second paragraph. :) I have had a look at some of the patches, not in much detail though (I'm in a bit of a rush in the last few weeks). Perhaps some of them, at least the m

Bug#788061: Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-30 Thread Fabian Greffrath
@pkg-sdl: Please have a look at the post/patches linked to in the second paragraph. :) Am Dienstag, den 30.06.2015, 12:11 +0200 schrieb Alexandre Detiste: > Fabian: I guess we don't want to package 2 engines that are 99% > the same thing in Debian. Nope, of course not. I'd prefer the engine being

Bug#788061: Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-30 Thread Alexandre Detiste
2015-06-30 11:19 GMT+02:00 Braden Obrzut : >> Is this the right way to call it ? >> "cd /usr/share/games/super-3d-noahs-ark/ ; ecwolf --file noah3d.wad" > > More or less. "ecwolf --file /usr/share/games/super-3d-noahs-ark/noah3d.wad" > might be preferable if you allow users to add arguments of thei

Bug#788061: Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-30 Thread Alexandre Detiste
2015-06-30 9:55 GMT+02:00 Fabian Greffrath : > I just got in contact with ECWolf's upstream author (CC:ed) and he > provided some clarification on the role of these two files. Relaying > here with his permission: Thanks ! >> The pk3 should not be installed since it's tied to the binary version.

Bug#788061: Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-30 Thread Fabian Greffrath
Hi Alexandre, Am Montag, den 29.06.2015, 17:33 +0200 schrieb Alexandre Detiste: > What's the purpose of these two files: ? I just got in contact with ECWolf's upstream author (CC:ed) and he provided some clarification on the role of these two files. Relaying here with his permission: > Anyhow, I

Bug#788061: Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-29 Thread Fabian Greffrath
Am Montag, den 29.06.2015, 17:33 +0200 schrieb Alexandre Detiste: > http://anonscm.debian.org/cgit/pkg-games/game-data > -packager.git/commit/?id=385a6b991146016360459121d0c884bd954c13ab At first sight, I believed you got the game's name messed up. Back in the SNES days it was known as "Super Noah

Bug#788061: Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-29 Thread Fabian Greffrath
Am Montag, den 29.06.2015, 17:33 +0200 schrieb Alexandre Detiste: > What's the purpose of these two files: ? > - noah3d.pk3 > - noah3d.wad Honestly, I don't know. After all, they are just archive file formats and could be used in versatile ways. The pk3 format, for example, is just a ZIP f

Bug#788061: Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-29 Thread Alexandre Detiste
Le lundi 8 juin 2015, 10:00:44 Alexandre Detiste a écrit : > > Noah's Ark 3D > This one I don't have, nor I care; so I cloned the bug. Eating my own words here, as upstream (ecwolf) say buying this game is the best way to support his efforts and he only mapy back a little fee to license this game.

Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-25 Thread Alexandre Detiste
2015-06-25 11:00 GMT+02:00 Simon McVittie : > The commit message for data/blakestone.yaml says "WIP". Do you consider > this to be ready for release, or should I disable it for g-d-p 42? G-D-P already support the one version (to be) supported by ecwolf. What remains to be done is locating v1.00 &

Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-25 Thread Simon McVittie
On Mon, 08 Jun 2015 at 09:02:31 +0200, Fabian Greffrath wrote: > Blake Stone is a series of two nice FPS from the 1994 era based on a > modified Wolf3d engine. Alexandre, The commit message for data/blakestone.yaml says "WIP". Do you consider this to be ready for release, or should I disable it fo

Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-09 Thread Alexandre Detiste
>> -> does this also means ECWolf only support the Wolf3D v1.4 shipped >> on Steam (!?) >> but not others v1.4 &v1.2 versions ? > > Yes, probably, I haven't checked yet. > > Package-wise this would mean "Conflicts: wolf3d-v12-data", right? Hum no, I'd like to be able to play Wolf3D v1.2 with wolf4

Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-09 Thread Fabian Greffrath
Am Dienstag, den 09.06.2015, 07:48 +0200 schrieb Alexandre Detiste: > more bits of info found online: That's interesting! So, for Aliens of Gold we can treat 2.1 and 3.0 as equivalent alternatives. Now we just need to find old data files of the pre-2.1 versions for the missing checksums. - Fabi

Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-08 Thread Alexandre Detiste
more bits of info found online: http://steamcommunity.com/app/238050/discussions/0/616188677683502209/?insideModal=1 "Did Blake Stone ever get patched? I know a while ago there was talk on updating the bundled versions of Blake Stone with the official patches but I can't find any more info

Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-08 Thread Alexandre Detiste
Found this: http://www.classicdosgames.com/game/Blake_Stone:_Aliens_of_Gold.html So there are 4 versions: 1.0, 2.0, 2.1, 2.1., 3.0; with 3.0 being the one currenlty on GOG & Steam. Patches: Blake Stone: Aliens of Gold Registered v2.1 to v3.0 Episodes 1-6 patch (797,606 bytes) 31 Januar

Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-08 Thread Fabian Greffrath
Am Montag, den 08.06.2015, 15:42 +0200 schrieb Alexandre Detiste: > 1) lgogdownloader --list | grep blakestone, if you've never used it $ lgogdownloader --list | grep blake_stone blake_stone_aliens_of_gold blake_stone_planet_strike > 2) game-data-packager make-template setup_.exe $ game-data-pac

Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-08 Thread Alexandre Detiste
> But I have the version from GOG It's the same as what is currently on Steam. Can you please provide output of: 1) lgogdownloader --list | grep blakestone, if you've never used it before, it's best to run a plain "lgogdownloader" first to let it interactively ask username & password and create

Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-08 Thread Fabian Greffrath
Am Montag, den 08.06.2015, 14:34 +0200 schrieb Alexandre Detiste: > Can you map this to version numbers ? > (maybe just having a look at title screen is enough) My Aliens of Gold does not show any version number, but my Planet Strike shows it's v1.01. - Fabian signature.asc Description: This i

Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-08 Thread Fabian Greffrath
Am Montag, den 08.06.2015, 14:34 +0200 schrieb Alexandre Detiste: > What should be the package names & install path ? > I would go with > *) blakestone-data : usr/share/games/blakestone > *) planetstrike-data : usr/share/games/planetstrike I find that reasonable. While both games are officially ca

Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-08 Thread Alexandre Detiste
So, What should be the package names & install path ? I would go with *) blakestone-data : usr/share/games/blakestone *) planetstrike-data : usr/share/games/planetstrike I have _two_ slightly different versions of "Blake Stone : Aliens of Gold" both from Steam(*) with different MAPTEMP, VGAGRAP

Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-08 Thread Alexandre Detiste
control: tag 788057 +newcomer control: clone 788057 -2 control: retitle -2 g-d-p: please add support for Noah's Ark 3D > Blake Stone is a series of two nice FPS from the 1994 era based on a > modified Wolf3d engine. The source code to this engine has currently > been released to the public [1] and

Bug#788057: game-data-packager: please add support for Blake Stone: Aliens of Gold and Planet Strike

2015-06-08 Thread Fabian Greffrath
Package: game-data-packager Version: 41 Severity: wishlist Hi Alexandre and Simon, Blake Stone is a series of two nice FPS from the 1994 era based on a modified Wolf3d engine. The source code to this engine has currently been released to the public [1] and first source ports have already emerged