Empire (Was: GUI library for D)

2011-04-06 Thread Nick Sabalausky
"Adam D. Ruppe" wrote in message news:inj0g1$1hgr$1...@digitalmars.com... > Nick Sabalausky wrote: >> Is [Empire] turn-based or realtime? > > Turn based. > > Here's the site: http://www.classicempire.com/ > > I like the old version - the text mode graphics are nice. > > Don't blame me if it gets

Re: [RFC] CSV parser

2011-04-06 Thread Jesse Phillips
On Wed, 06 Apr 2011 01:53:19 -0400, Robert Jacques wrote: > The library should work with both and be efficient with both. i.e. > detect at compile-time whether you have a string or an input range, and > act accordingly. I'm actually considering trying to benchmark my two implementations. However

Re: GUI library for D ---- Why do not consider to use GTK+ 3.0 ??

2011-04-06 Thread Jesse Phillips
On Wed, 06 Apr 2011 07:35:19 +, David Wang wrote: > please view: > > http://www.digitalmars.com/pnews/read.php? > server=news.digitalmars.com&group=digitalmars.D&artnum=134026 The reason this is not getting a lot of attention is the same reason any one GUI project isn't getting a lot of att

Re: GUI library for D ---- Why do not consider to use GTK+ 3.0 ??

2011-04-06 Thread nedbrek
Hi David, "David Wang" wrote in message news:inh53n$10fn$1...@digitalmars.com... > please view: > > http://www.digitalmars.com/pnews/read.php? > server=news.digitalmars.com&group=digitalmars.D&artnum=134026 Do you do a lot of gtk GUI development? How do avoid the grind of edit-compile-test?

Re: GUI library for D

2011-04-06 Thread Adam D. Ruppe
Nick Sabalausky wrote: > Is [Empire] turn-based or realtime? Turn based. Here's the site: http://www.classicempire.com/ I like the old version - the text mode graphics are nice. Don't blame me if it gets you fired and divorced :) Easy to lose track of time once you get into it!

Re: GUI library for D

2011-04-06 Thread Nick Sabalausky
"Adam D. Ruppe" wrote in message news:inipn4$14rq$1...@digitalmars.com... > Nick Sabalausky wrote: >> I admit I've never actually played any version of Empire. But then >> I've never really been particularly into resource-management >> strategies (I *think* that's what Empire is...something simil

Re: GUI library for D

2011-04-06 Thread Daniel Gibson
Am 07.04.2011 00:33, schrieb Adam D. Ruppe: > Nick Sabalausky wrote: >> I admit I've never actually played any version of Empire. But then >> I've never really been particularly into resource-management >> strategies (I *think* that's what Empire is...something similar to >> Civilazation, right?) >

Re: [GSoC Proposal draft] High-Level Networking

2011-04-06 Thread Max Klyga
OK, I've absorbed enough informtion to transform my thoughts in the second proposal draft. I'll be posting it direcltly to GSoC website and correct it, if necessary. Proposal is situated here: http://www.google-melange.com/gsoc/proposal/review/google/gsoc2011/neku42/1 Comments are welcome.

Re: GUI library for D

2011-04-06 Thread Adam D. Ruppe
Nick Sabalausky wrote: > I admit I've never actually played any version of Empire. But then > I've never really been particularly into resource-management > strategies (I *think* that's what Empire is...something similar to > Civilazation, right?) I've never played Civilization! But, I wouldn't ca

Re: GUI library for D

2011-04-06 Thread Dmitry Olshansky
On 07.04.2011 1:29, Adam D. Ruppe wrote: Dmitry Olshansky wrote: Mmm, am I the only one wondering where did you guys get SetPixel in OpenGL ? It's must have been GDI. Oops, looks like you're right. SetPixel is GDI, and it's pretty slow too. Looking at my code, I used glBegin(GL_POINTS); glVert

Re: GSoC 2011

2011-04-06 Thread Andrei Alexandrescu
On 4/6/11 3:21 PM, Mihir Patil wrote: Hi, I am Mihir. I am a Bachelors student of Computer Science. I am interested in applying for the lexing and parsing project in D. I am also interested in the garbage collection project. I am doing these tasks as my term project this semester and would love i

Re: GUI library for D

2011-04-06 Thread Nick Sabalausky
"David Nadlinger" wrote in message news:inijsn$m9r$1...@digitalmars.com... > On 4/6/11 10:41 PM, Nick Sabalausky wrote: >>> I don't think having fixed-size image will be a useful optimization, >>> except perhaps if you manipulate a lot of tiny images of the same size. >>> >> >> Manipulating image

Re: GUI library for D

2011-04-06 Thread Nick Sabalausky
"Adam D. Ruppe" wrote in message news:inimg1$t0m$1...@digitalmars.com... > Nick Sabalausky wrote: >> And along the NES/SNES lines, I've always been a huge sucker for >> DOS VGA/EGA gaming. > > Another great thing was all you could do with the text mode, like > Walter's Empire DOS version. > I ad

GSoC 2011

2011-04-06 Thread Mihir Patil
Hi, I am Mihir. I am a Bachelors student of Computer Science. I am interested in applying for the lexing and parsing project in D. I am also interested in the garbage collection project. I am doing these tasks as my term project this semester and would love if I get this opportunity. There are no m

Re: GUI library for D

2011-04-06 Thread Adam D. Ruppe
I'm snipping a bit since we're on the same page. Nick Sabalausky wrote: > Yea. I see. I wonder if OpenGL's SetPixel was inlined. Note my mistake: SetPixel is GDI. I got it mixed up in my brain. > Did you say this would ideally be something for Phobos? Yes, I hope so. It'll be nice for D if new

Re: GUI library for D

2011-04-06 Thread Nick Sabalausky
"Dmitry Olshansky" wrote in message news:inik5u$n13$1...@digitalmars.com... > > Mmm, am I the only one wondering where did you guys get SetPixel in OpenGL > ? It's must have been GDI. > At any rate OpenGL and DirectX is all about sending commands and data back > and forth between CPU and vide

Re: GUI library for D

2011-04-06 Thread Adam D. Ruppe
Dmitry Olshansky wrote: > Mmm, am I the only one wondering where did you guys get SetPixel in > OpenGL ? It's must have been GDI. Oops, looks like you're right. SetPixel is GDI, and it's pretty slow too. Looking at my code, I used glBegin(GL_POINTS); glVertex2f [...] glEnd() as the opengl putpixe

Re: GUI library for D

2011-04-06 Thread Matthias Pleh
Am 06.04.2011 22:50, schrieb David Nadlinger: On 4/6/11 10:41 PM, Nick Sabalausky wrote: I don't think having fixed-size image will be a useful optimization, except perhaps if you manipulate a lot of tiny images of the same size. Manipulating images in software involves accessing a *lot* of p

Re: User-Defined Literals in the D Programming Language

2011-04-06 Thread Trass3r
http://drdobbs.com/blogs/tools/229401068 Nice article, but after reading the title I was actually expecting an article more about real user-defined literals (and its quirks as we recently discussed in http://www.digitalmars.com/d/archives/digitalmars/D/user_defined_literals_132779.html) Th

Re: GUI library for D

2011-04-06 Thread Dmitry Olshansky
On 07.04.2011 0:11, Nick Sabalausky wrote: "Adam D. Ruppe" wrote in message news:ini1jr$2lj3$1...@digitalmars.com... Nick Sabalausky wrote: Of course, if you see any fundamental problems with this, feel free to let me know :) I'm pretty sure your plan would work and would provide a boost, but

Re: GUI library for D

2011-04-06 Thread David Nadlinger
On 4/6/11 10:41 PM, Nick Sabalausky wrote: I don't think having fixed-size image will be a useful optimization, except perhaps if you manipulate a lot of tiny images of the same size. Manipulating images in software involves accessing a *lot* of pixels, so you have a very big "inner loop" situ

Re: User-Defined Literals in the D Programming Language

2011-04-06 Thread Adam D. Ruppe
> Could someone post this to reddit? Thanks. Looks like someone already did: http://www.reddit.com/r/programming/comments/gk5ou/userdefined_literals_in_the_d_programming_language/

Re: GUI library for D

2011-04-06 Thread Nick Sabalausky
"Michel Fortin" wrote in message news:inhnnn$236n$1...@digitalmars.com... >> Nick Sabalausky wrote: >>> I haven't benchmarked or even tested this, and heck, maybe I'm just >>> a dinosaur, but for better speed and flexibility I'd recommend >>> something more like what I've attached. >> >> Yea, tha

Re: [GSoC Proposal draft] High-Level Networking

2011-04-06 Thread Max Klyga
On 2011-04-06 02:30:44 +0300, Torarin said: 2011/4/4 Max Klyga : Thanks to everyone who provided feedback! I'll post my proposal update tomorrow. I'm looking forward to it too! I've done a fair amount of research on these topics and given networking in D a lot of thought. I'd prefer the st

Re: GUI library for D

2011-04-06 Thread Nick Sabalausky
"Nick Sabalausky" wrote in message news:inihjp$hnp$1...@digitalmars.com... > "Adam D. Ruppe" wrote in message > news:ini1jr$2lj3$1...@digitalmars.com... >> >> Aye, even my homegrown DOS would always write them separately. >> Horrible waste of instructions doing another y << 8 + y << 6 when >> a

Re: GUI library for D

2011-04-06 Thread Nick Sabalausky
"Adam D. Ruppe" wrote in message news:ini1jr$2lj3$1...@digitalmars.com... > Nick Sabalausky wrote: >> Of course, if you see any fundamental >> problems with this, feel free to let me know :) > > I'm pretty sure your plan would work and would provide a boost, > but I'm not sure if it's worth the e

User-Defined Literals in the D Programming Language

2011-04-06 Thread Andrei Alexandrescu
http://drdobbs.com/blogs/tools/229401068 Could someone post this to reddit? Thanks. Andrei

Re: Should all enums be immutable?

2011-04-06 Thread Trass3r
Am 06.04.2011, 20:40 Uhr, schrieb Simen kjaeraas : Yup. In theory, any immutable Foo declared at module scope (and likely also those at static class/struct scope) could be elided by the linker if it not used anywhere, but Optlink does not do that. Ok, I guess the hack works by replacing every o

Re: GUI library for D

2011-04-06 Thread Nick Sabalausky
"Lutger Blijdestijn" wrote in message news:inhp3g$25jq$1...@digitalmars.com... > Nick Sabalausky wrote: > >> >> Ha! I may not need to do much after all: I was just looking through >> Wikipedia's giant list of browsers, found a few that looked potentially >> promising, tried them all and...well, w

Re: Should all enums be immutable?

2011-04-06 Thread Simen kjaeraas
On Wed, 06 Apr 2011 18:30:43 +0200, Trass3r wrote: Am 06.04.2011, 17:27 Uhr, schrieb Don : No. It's just a workaround for an optlink bug: manifest constants that are never used, still get put into the executable. What? Yup. In theory, any immutable Foo declared at module scope (and likely

Re: Complete D grammar

2011-04-06 Thread Luca Boasso
Great! It can be a good start for my Google Summer of Code Proposal [ANTLR and Java based D parser for IDE usage]. I was looking for this code Thank you On 4/6/11, Ellery Newcomer wrote: > On 03/29/2011 07:53 AM, Bruno Medeiros wrote: >> On 28/03/2011 18:19, Luca Boasso wrote: >>> You can find a

Re: Complete D grammar

2011-04-06 Thread Ellery Newcomer
On 03/29/2011 07:53 AM, Bruno Medeiros wrote: On 28/03/2011 18:19, Luca Boasso wrote: You can find an ANTLR grammar for D v1 at http://www.dsource.org/projects/antlrd/browser/toys/v3d/parsed.g (by Ellery Newcomer) I never should have uploaded that file. Indeed, Ellery is (AFAIK) the only o

Re: GUI library for D

2011-04-06 Thread Matthias Pleh
Am 06.04.2011 17:35, schrieb Michel Fortin: On 2011-04-06 10:25:42 -0400, Matthias Pleh said: Am 06.04.2011 14:49, schrieb Michel Fortin: final class Bitmap(Color) : Image { void opIndexAssign(int x, int y, Color color) { pixels[y * width + x] = Color(color); } size_t width, height; Color[]

GSoC XML library proposal

2011-04-06 Thread Andrei Alexandrescu
Hello, We have an XML library proposal. I know Tomek Sowinski was working on such. What is the status? Does Tomek or someone else want to apply as a mentor for this project? Thanks, Andrei

Re: Should all enums be immutable?

2011-04-06 Thread Trass3r
Am 06.04.2011, 17:27 Uhr, schrieb Don : No. It's just a workaround for an optlink bug: manifest constants that are never used, still get put into the executable. What? By default, you should use const, not enum. You should forget that enum manifest constants even exist. Don't you mean imm

Re: GUI library for D

2011-04-06 Thread Jacob Carlborg
On 2011-04-06 17:34, Matthias Pleh wrote: Yes that's true. I don't know how much different it would be compared to a non-native framework since there you have all the different themes to maintain. Maybe, the best aproach would be, when you implement the basic framework flexible. E.g. a defa

Re: GUI library for D

2011-04-06 Thread Adam D. Ruppe
Michel Fortin wrote: > I played with it yesterday and never found why the blue channel > didn't work! Yeah, I noticed that too after posting it. Here's the problem: this(int a, int b, int c) { r = cast(ubyte) a; g = cast(ubyte) b; b = cast(ubyte) c; } Those quick one letter variable

Re: i like cakes

2011-04-06 Thread Bruno Medeiros
On 04/04/2011 19:56, Andrei Alexandrescu wrote: One thing that I find a bit odd is that Walter and I need to do most of this all by ourselves, although there's significant pressure for us to do many other things for D. For example, after having suggested that the GTK+ news is shared on reddit and

Re: GUI library for D

2011-04-06 Thread Michel Fortin
On 2011-04-06 10:25:42 -0400, Matthias Pleh said: Am 06.04.2011 14:49, schrieb Michel Fortin: final class Bitmap(Color) : Image { void opIndexAssign(int x, int y, Color color) { pixels[y * width + x] = Color(color); } size_t width, height;

Re: GUI library for D

2011-04-06 Thread Adam D. Ruppe
Nick Sabalausky wrote: > Of course, if you see any fundamental > problems with this, feel free to let me know :) I'm pretty sure your plan would work and would provide a boost, but I'm not sure if it's worth the extra time. I think the best thing to do will be to partially implement it, write a l

Re: GUI library for D

2011-04-06 Thread Matthias Pleh
Yes that's true. I don't know how much different it would be compared to a non-native framework since there you have all the different themes to maintain. Maybe, the best aproach would be, when you implement the basic framework flexible. E.g. a default rendering engine, where you can draw

Re: Should all enums be immutable?

2011-04-06 Thread Don
Nick Sabalausky wrote: "Rainer Schuetze" wrote in message news:ind21j$1si5$1...@digitalmars.com... Don wrote: Jonathan M Davis wrote: Enum values cannot be altered. It is an error to try and assign a value to an enum. However, the value of an enum isn't really const or immutable. It's copied

Re: Should all enums be immutable?

2011-04-06 Thread Don
Stewart Gordon wrote: On 04/04/2011 10:32, Don wrote: Yes. The ONLY reason those manifest constants exist at all, is so that they don't exist at run time. They have no address. Any case where taking a reference to them works, is a compiler bug. Eh what? In the case of simple value-type co

Re: Proposal for std.path replacement

2011-04-06 Thread Bruno Medeiros
On 03/03/2011 16:29, Lars T. Kyllingstad wrote: As mentioned in the "std.path.getName(): Screwy by design?" thread, I started working on a rewrite of std.path a long time ago, but I got sidetracked by other things. The recent discussion got me working on it again, and it turned out there wasn't

Re: GUI library for D

2011-04-06 Thread Jacob Carlborg
On 2011-04-06 16:37, Matthias Pleh wrote: Am 06.04.2011 15:21, schrieb Jacob Carlborg: On 2011-04-06 13:38, Matthias Pleh wrote: Am 06.04.2011 11:40, schrieb Nick Sabalausky: "Matthias Pleh" wrote in message news:inh91t$1854$1...@digitalmars.com... Am 06.04.2011 09:00, schrieb Jacob Carlborg:

Re: New look & feel for std.algorithm

2011-04-06 Thread David Nadlinger
On 4/4/11 7:58 AM, Andrei Alexandrescu wrote: There were also a number of bugs on www.d-programming-language.org, which David Gileadi kindly took care of. Please take a look at www.digitalmars.com and let me know if you find any issues. In particular, we've discussed a while ago the new look and

Re: GUI library for D

2011-04-06 Thread Matthias Pleh
Am 06.04.2011 15:21, schrieb Jacob Carlborg: On 2011-04-06 13:38, Matthias Pleh wrote: Am 06.04.2011 11:40, schrieb Nick Sabalausky: "Matthias Pleh" wrote in message news:inh91t$1854$1...@digitalmars.com... Am 06.04.2011 09:00, schrieb Jacob Carlborg: I think gtkD is out of the question sinc

Re: GUI library for D

2011-04-06 Thread Matthias Pleh
Am 06.04.2011 14:49, schrieb Michel Fortin: final class Bitmap(Color) : Image { void opIndexAssign(int x, int y, Color color) { pixels[y * width + x] = Color(color); } size_t width, height; Color[] pixels; } Yep, exactly. I would impl

Re: New look & feel for std.algorithm

2011-04-06 Thread Andrei Alexandrescu
On 04/05/2011 06:39 PM, user@domain.invalid wrote: On 4-4-2011 7:58, Andrei Alexandrescu wrote: There were also a number of bugs on www.d-programming-language.org, which David Gileadi kindly took care of. Please take a look at www.digitalmars.com and let me know if you find any issues. In partic

Re: New look & feel for std.algorithm

2011-04-06 Thread Andrei Alexandrescu
On 04/06/2011 02:06 AM, MIURA Masahiro wrote: Looks clean and professional. I like it. A typo: In Cheat Sheet / Iteration / group, tuple(5, 1) is written twice. Thanks! We got a fix already: https://github.com/D-Programming-Language/phobos/pull/26 Andrei

Re: GUI library for D

2011-04-06 Thread Jacob Carlborg
On 2011-04-06 13:38, Matthias Pleh wrote: Am 06.04.2011 11:40, schrieb Nick Sabalausky: "Matthias Pleh" wrote in message news:inh91t$1854$1...@digitalmars.com... Am 06.04.2011 09:00, schrieb Jacob Carlborg: I think gtkD is out of the question since it's not using native controls. Don't know a

Re: GUI library for D

2011-04-06 Thread Lutger Blijdestijn
Nick Sabalausky wrote: > "Andrej Mitrovic" wrote in message > news:mailman.3178.1301970383.4748.digitalmar...@puremagic.com... >> On 4/5/11, Nick Sabalausky wrote: >>> After all, I >>> *really* want to get around to making my own web browser (based off >>> either >>> Mozilla or Chromium) - I'm g

Re: GUI library for D

2011-04-06 Thread Michel Fortin
On 2011-04-06 07:38:30 -0400, Matthias Pleh said: The problem with OSX is, as I know, that some controls not only look different, but are also different arranged, and this make it more difficult to emulate. And it'll only become harder and harder. Have you seen in Mac OS X Lion the new tab

Re: GUI library for D

2011-04-06 Thread Michel Fortin
On 2011-04-05 23:07:33 -0400, Adam D. Ruppe said: Note: I just updated my simpledisplay.d. My color constructor said b = c when I meant this.b = c... hence everything was yellow! You can download again from the same place. I played with it yesterday and never found why the blue channel didn't

Re: GUI library for D

2011-04-06 Thread Matthias Pleh
Am 06.04.2011 11:40, schrieb Nick Sabalausky: "Matthias Pleh" wrote in message news:inh91t$1854$1...@digitalmars.com... Am 06.04.2011 09:00, schrieb Jacob Carlborg: I think gtkD is out of the question since it's not using native controls. Don't know about QtD, if I recall correctly it, at lea

Re: GUI library for D

2011-04-06 Thread Jacob Carlborg
On 2011-04-06 10:39, Matthias Pleh wrote: Am 06.04.2011 09:00, schrieb Jacob Carlborg: I think gtkD is out of the question since it's not using native controls. Don't know about QtD, if I recall correctly it, at least, looks quite native. But I would guess it would too hard to find whole int th

Re: DWT2

2011-04-06 Thread Jacob Carlborg
On 2011-04-06 11:50, Sam Hu wrote: Jacob Carlborg Wrote: On 2011-04-06 03:22, Sam Hu wrote: Jacob Carlborg Wrote: On 2011-04-05 05:54, Andrej Mitrovic wrote: You have to be kidding me. Who writes code like this? http://i.imgur.com/BBQde.png Is that from a DWT snippet? -- /Jacob Carlborg

Re: [GSOC] Database API draft proposal

2011-04-06 Thread Piotr Szturmaj
Masahiro Nakagawa wrote: >> [1] https://github.com/pszturmaj/ddb >> http://pszturmaj.github.com/ddb/db.html >> > > Hmm.. In what way is your new module different from DDBI? > What's the new features? I should state here that work on DDB is in progress, so it's subject to change. However, notable

Re: DWT2

2011-04-06 Thread Sam Hu
Jacob Carlborg Wrote: > On 2011-04-06 03:22, Sam Hu wrote: > > Jacob Carlborg Wrote: > > > >> On 2011-04-05 05:54, Andrej Mitrovic wrote: > >>> You have to be kidding me. Who writes code like this? > >>> > >>> http://i.imgur.com/BBQde.png > >> > >> Is that from a DWT snippet? > >> > >> -- > >> /Ja

Re: GUI library for D

2011-04-06 Thread Nick Sabalausky
"Matthias Pleh" wrote in message news:inh91t$1854$1...@digitalmars.com... > Am 06.04.2011 09:00, schrieb Jacob Carlborg: >> >> I think gtkD is out of the question since it's not using native >> controls. Don't know about QtD, if I recall correctly it, at least, >> looks quite native. But I would

Re: GUI library for D

2011-04-06 Thread Matthias Pleh
Am 06.04.2011 09:00, schrieb Jacob Carlborg: I think gtkD is out of the question since it's not using native controls. Don't know about QtD, if I recall correctly it, at least, looks quite native. But I would guess it would too hard to find whole int that, specially on Mac OS X. Qt (and so Qt

Re: GUI library for D

2011-04-06 Thread David Wang
= Nick Sabalausky (a@a.a) GTK+ apps are crap on Windows. And not real great on KDE either, AIUI. It only barely qualifies as "cross-platform". = Well, if that so, I think if someone want to build a 'real good' GUI library which be good on Windows, KDE or other places will need to

Re: GUI library for D

2011-04-06 Thread Jacob Carlborg
On 2011-04-06 09:35, Nick Sabalausky wrote: "David Wang" wrote in message news:inh3v8$u5q$1...@digitalmars.com... Hi, all, For the GUI library for D, Why don't consider the GTK+ 3.0? GTK+ apps are crap on Windows. And not real great on KDE either, AIUI. It only barely qualifies as "cross-p

Re: Settings in CodeBlocks -- D Language

2011-04-06 Thread Matthias Pleh
Am 06.04.2011 09:32, schrieb David Wang: === BTW: Would be good, if you also can keep our wiki for CodeBlocks up to date. http://prowiki.org/wiki4d/wiki.cgi?EditorSupport http://prowiki.org/wiki4d/wiki.cgi?EditorSupport/CodeBlocks === Because I have a user ID in codebl

Re: GUI library for D

2011-04-06 Thread Nick Sabalausky
"David Wang" wrote in message news:inh3v8$u5q$1...@digitalmars.com... > Hi, all, > > For the GUI library for D, Why don't consider the GTK+ 3.0? > GTK+ apps are crap on Windows. And not real great on KDE either, AIUI. It only barely qualifies as "cross-platform".

GUI library for D ---- Why do not consider to use GTK+ 3.0 ??

2011-04-06 Thread David Wang
please view: http://www.digitalmars.com/pnews/read.php? server=news.digitalmars.com&group=digitalmars.D&artnum=134026

Re: Settings in CodeBlocks -- D Language

2011-04-06 Thread David Wang
=== BTW: Would be good, if you also can keep our wiki for CodeBlocks up to date. http://prowiki.org/wiki4d/wiki.cgi?EditorSupport http://prowiki.org/wiki4d/wiki.cgi?EditorSupport/CodeBlocks === Because I have a user ID in codeblocks.forum, so I can add the settings for D

Re: GUI library for D

2011-04-06 Thread Nick Sabalausky
"Adam D. Ruppe" wrote in message news:ingldk$1r9$1...@digitalmars.com... > Nick Sabalausky wrote: >> The width is statically-known, so the compiler can optimize the >> index calculation from multiplication to shifts when appropriate. > > One concern I have here is will it be an incompatible type

Re: Settings in CodeBlocks -- D Language

2011-04-06 Thread Matthias Pleh
Am 06.04.2011 06:47, schrieb David Wang: Dear all, The CodeBlocks IDE supports DMD compiler and I've described the proper settings for Codeblocks using in D Language. Please visit the WiKi page here: http://wiki.codeblocks.org/index.php?title=Installing_a_supported_compiler BTW, the "Code Co

Re: GUI library for D

2011-04-06 Thread David Wang
Hi, all, For the GUI library for D, Why don't consider the GTK+ 3.0? It is a very very good GUI library and has been formally released (now version maybe is 3.0.7), and it introduced a "GObject Introspection" which can widely enlarge the programming languages' bundling using (of course includes D

Re: DWT2

2011-04-06 Thread Jacob Carlborg
On 2011-04-06 03:22, Sam Hu wrote: Jacob Carlborg Wrote: On 2011-04-05 05:54, Andrej Mitrovic wrote: You have to be kidding me. Who writes code like this? http://i.imgur.com/BBQde.png Is that from a DWT snippet? -- /Jacob Carlborg Sorry for my stepping in... @jacob:May I ask how to build

Re: Settings in CodeBlocks -- D Language

2011-04-06 Thread Anders F Björklund
David Wang wrote: == My understanding is that Code::Blocks only supports code completion for D because their fuzzy C++ parser can sometimes parse D successfully, and that they don't plan to support D directly. Has this changed? == Acturally everytime when CodeBlocks parse

Re: DWT2

2011-04-06 Thread Jacob Carlborg
On 2011-04-06 01:35, Andrej Mitrovic wrote: Could you tell me what switches I need to build a simple example from scratch? So far I know I probably need these: libs dir: \dwt2\lib libs dir: \dwt2\org.eclipse.swt.win32.win32.x86\lib imports: \dwt2\base\src imports: \dwt2\org.eclipse.swt.win32.win

Re: New look & feel for std.algorithm

2011-04-06 Thread MIURA Masahiro
Looks clean and professional. I like it. A typo: In Cheat Sheet / Iteration / group, tuple(5, 1) is written twice.

Re: DWT2

2011-04-06 Thread Jacob Carlborg
On 2011-04-06 01:35, Andrej Mitrovic wrote: Could you tell me what switches I need to build a simple example from scratch? So far I know I probably need these: libs dir: \dwt2\lib libs dir: \dwt2\org.eclipse.swt.win32.win32.x86\lib imports: \dwt2\base\src imports: \dwt2\org.eclipse.swt.win32.win

Re: GUI library for D

2011-04-06 Thread Jacob Carlborg
On 2011-04-06 09:00, Jacob Carlborg wrote: On 2011-04-05 23:15, Alvaro wrote: El 05/04/2011 15:32, Jacob Carlborg escribió: On 2011-04-05 15:25, Matthias Pleh wrote: Am 05.04.2011 15:06, schrieb Jacob Carlborg: On 2011-04-05 13:08, Matthias Pleh wrote: So I think for short or middle term suc

Re: GUI library for D

2011-04-06 Thread Jacob Carlborg
On 2011-04-05 23:15, Alvaro wrote: El 05/04/2011 15:32, Jacob Carlborg escribió: On 2011-04-05 15:25, Matthias Pleh wrote: Am 05.04.2011 15:06, schrieb Jacob Carlborg: On 2011-04-05 13:08, Matthias Pleh wrote: So I think for short or middle term such solution like gtkD, QtD, DWT are good, but

Re: DGui

2011-04-06 Thread AntonioDavide
On Wed, 6 Apr 2011 04:04:50 +0200, Andrej Mitrovic wrote: What the funk. I was trying to contact the author but google just gave me an invalid email address. If I try to expand his email by clicking on "troguant...@gmail.com", I get username "troguantoniodavide", but I can't email him at t

Re: GUI library for D

2011-04-06 Thread Jacob Carlborg
On 2011-04-05 22:58, Andrej Mitrovic wrote: On 4/5/11, Jacob Carlborg wrote: On 2011-04-05 20:57, Andrej Mitrovic wrote: On 4/5/11, Jacob Carlborg wrote: It's handy if you have a common directory with lib files. Well I've always wanted to do that, but how eactly do you set a library searc