Re: D2 GUI Libs

2009-12-30 Thread Eldar Insafutdinov
Eldar Insafutdinov Wrote: > Eldar Insafutdinov Wrote: > > > The main one is probably forward references bug. That's why I have to use > > patched version of dmd (done not by me). Work on it is still in progress, > > and when the author of the patches finishes it and submits them to the > > bug

Re: D2 GUI Libs

2009-12-30 Thread Eldar Insafutdinov
Eldar Insafutdinov Wrote: > The main one is probably forward references bug. That's why I have to use > patched version of dmd (done not by me). Work on it is still in progress, and > when the author of the patches finishes it and submits them to the bugzilla, > we would need apply them somehow

Re: D2 GUI Libs

2009-12-30 Thread Eldar Insafutdinov
Eldar Insafutdinov Wrote: > The main one is probably forward references bug. That's why I have to use > patched version of dmd (done not by me). Work on it is still in progress, and > when the author of the patches finishes it and submits them to the bugzilla, > we would need apply them somehow

Re: D2 GUI Libs

2009-12-30 Thread Eldar Insafutdinov
Eldar Insafutdinov Wrote: > The main one is probably forward references bug. That's why I have to use > patched version of dmd (done not by me). Work on it is still in progress, and > when the author of the patches finishes it and submits them to the bugzilla, > we would need apply them somehow

Re: D2 GUI Libs

2009-12-17 Thread Max Samukha
On 14.12.2009 18:41, Andrei Alexandrescu wrote: I just had a little related idea. If you (Eldar) put the property in the naming convention, then you may be able to simplify things by using __traits(allMembers, Type), which works now. For example: all signals start with "signal_" and all slots

Re: D2 GUI Libs

2009-12-15 Thread Kagamin
Nick Sabalausky Wrote: > Something like this would be much better: Have a > system where it's possible to install add-ons to the system dialog boxes. There's no such native system, but gtk does the job.

Re: D2 GUI Libs

2009-12-14 Thread Nick Sabalausky
"Michel Fortin" wrote in message news:hg6she$ub...@digitalmars.com... > On 2009-12-14 20:56:12 -0500, "Nick Sabalausky" said: > >> "Andrei Alexandrescu" wrote in message >> news:hg698i$2rp...@digitalmars.com... >>> Maybe opDispatch could help the use scenario. >>> >>> Andrei >> >> As opDispatch

Re: D2 GUI Libs

2009-12-14 Thread Michel Fortin
On 2009-12-14 20:56:12 -0500, "Nick Sabalausky" said: "Andrei Alexandrescu" wrote in message news:hg698i$2rp...@digitalmars.com... Maybe opDispatch could help the use scenario. Andrei As opDispatch pushes errors from compile-time to run-time, I don't think we should be encouraging its use

Re: D2 GUI Libs

2009-12-14 Thread Andrei Alexandrescu
Nick Sabalausky wrote: "Andrei Alexandrescu" wrote in message news:hg698i$2rp...@digitalmars.com... Michel Fortin wrote: On 2009-12-14 11:41:58 -0500, Andrei Alexandrescu said: Adam D. Ruppe wrote: On Mon, Dec 14, 2009 at 07:24:11AM -0800, Andrei Alexandrescu wrote: D2 will include proper

Re: D2 GUI Libs

2009-12-14 Thread Nick Sabalausky
"Andrei Alexandrescu" wrote in message news:hg698i$2rp...@digitalmars.com... > Michel Fortin wrote: >> On 2009-12-14 11:41:58 -0500, Andrei Alexandrescu >> said: >> >>> Adam D. Ruppe wrote: On Mon, Dec 14, 2009 at 07:24:11AM -0800, Andrei Alexandrescu wrote: > D2 will include propertie

Re: D2 GUI Libs

2009-12-14 Thread Michel Fortin
On 2009-12-14 16:04:18 -0500, Andrei Alexandrescu said: Michel Fortin wrote: On 2009-12-14 11:41:58 -0500, Andrei Alexandrescu said: Adam D. Ruppe wrote: On Mon, Dec 14, 2009 at 07:24:11AM -0800, Andrei Alexandrescu wrote: D2 will include properties that are understood by the compiler. W

Re: D2 GUI Libs

2009-12-14 Thread Andrei Alexandrescu
Michel Fortin wrote: On 2009-12-14 11:41:58 -0500, Andrei Alexandrescu said: Adam D. Ruppe wrote: On Mon, Dec 14, 2009 at 07:24:11AM -0800, Andrei Alexandrescu wrote: D2 will include properties that are understood by the compiler. We currently don't have a design for user-defined properties

Re: D2 GUI Libs

2009-12-14 Thread Michel Fortin
On 2009-12-14 11:41:58 -0500, Andrei Alexandrescu said: Adam D. Ruppe wrote: On Mon, Dec 14, 2009 at 07:24:11AM -0800, Andrei Alexandrescu wrote: D2 will include properties that are understood by the compiler. We currently don't have a design for user-defined properties. Can I suggest some

Re: D2 GUI Libs

2009-12-14 Thread Jacob Carlborg
On 12/14/09 20:29, Jacob Carlborg wrote: On 12/13/09 20:44, Eldar Insafutdinov wrote: Nick Sabalausky Wrote: "Nick Sabalausky" wrote in message news:hg394f$mr...@digitalmars.com... "Eldar Insafutdinov" wrote in message news:hg2p87$2tt...@digitalmars.com... 1) You may know the concept of sig

Re: D2 GUI Libs

2009-12-14 Thread Jacob Carlborg
On 12/13/09 20:44, Eldar Insafutdinov wrote: Nick Sabalausky Wrote: "Nick Sabalausky" wrote in message news:hg394f$mr...@digitalmars.com... "Eldar Insafutdinov" wrote in message news:hg2p87$2tt...@digitalmars.com... 1) You may know the concept of signals and slots in Qt. Consider the follo

Re: D2 GUI Libs

2009-12-14 Thread Nick Sabalausky
"bobef" wrote in message news:hg5qr6$1t9...@digitalmars.com... > Andrei Alexandrescu Wrote: > >> > I would say that QtD is in the state close to that of D2, almost >> > there, but not quite ready yet. But we intend to release the next >> > version, which will be ready to use earlier than D2 anywa

Re: D2 GUI Libs

2009-12-14 Thread Nick Sabalausky
"Kagamin" wrote in message news:hg5bnt$110...@digitalmars.com... > Nick Sabalausky Wrote: > >>- Many GTK apps use the absolute *worst* and most impractical file >> dialog >> boxes I've seen in over 15 years. This is never an issue with native >> apps. > > I like how gimp dialog box provides

Re: D2 GUI Libs

2009-12-14 Thread bobef
Andrei Alexandrescu Wrote: > > I would say that QtD is in the state close to that of D2, almost > > there, but not quite ready yet. But we intend to release the next > > version, which will be ready to use earlier than D2 anyway, I would > > say within a month. > > I salute the decision of going

Re: D2 GUI Libs

2009-12-14 Thread Andrei Alexandrescu
Adam D. Ruppe wrote: On Mon, Dec 14, 2009 at 07:24:11AM -0800, Andrei Alexandrescu wrote: D2 will include properties that are understood by the compiler. We currently don't have a design for user-defined properties. Can I suggest something very simple: make them accessible from __traits, and l

Re: D2 GUI Libs

2009-12-14 Thread Adam D. Ruppe
On Mon, Dec 14, 2009 at 07:42:51AM -0800, Andrei Alexandrescu wrote: > Probably it's easier to (also) offer is(a == @myprop). Yeah, that works too. As long as we have some kind of building block. > But we couldn't make static foreach part of D2. Oh well, no big deal; we can make do without it.

Re: D2 GUI Libs

2009-12-14 Thread Andrei Alexandrescu
Adam D. Ruppe wrote: On Mon, Dec 14, 2009 at 07:24:11AM -0800, Andrei Alexandrescu wrote: D2 will include properties that are understood by the compiler. We currently don't have a design for user-defined properties. Can I suggest something very simple: make them accessible from __traits, and l

Re: D2 GUI Libs

2009-12-14 Thread Adam D. Ruppe
On Mon, Dec 14, 2009 at 07:24:11AM -0800, Andrei Alexandrescu wrote: > D2 will include properties that are understood by the compiler. We > currently don't have a design for user-defined properties. Can I suggest something very simple: make them accessible from __traits, and leave the rest to the

Re: D2 GUI Libs

2009-12-14 Thread Andrei Alexandrescu
Eldar Insafutdinov wrote: Andrei Alexandrescu Wrote: Eldar Insafutdinov wrote: Andrei Alexandrescu Wrote: Thanks for cooperation. I don't want to sound like I've given the right to ask for features, because I am working on a particular D project. But at the same time, indeed, while working on

Re: D2 GUI Libs

2009-12-14 Thread Kagamin
Nick Sabalausky Wrote: >- Many GTK apps use the absolute *worst* and most impractical file dialog > boxes I've seen in over 15 years. This is never an issue with native apps. I like how gimp dialog box provides mruds, which is not done by virtually any other windows application, this is ext

Re: D2 GUI Libs

2009-12-14 Thread Bill Baxter
On Mon, Dec 14, 2009 at 2:24 AM, Lars T. Kyllingstad wrote: > dsimcha wrote: >> >> == Quote from retard (r...@tard.com.invalid)'s article >>> >>> Sat, 12 Dec 2009 05:10:24 +, dsimcha wrote: 2.  Native look and feel.  IMHO this is very overrated.  I've never found that a Java-ish

Re: D2 GUI Libs

2009-12-14 Thread Lars T. Kyllingstad
dsimcha wrote: == Quote from retard (r...@tard.com.invalid)'s article Sat, 12 Dec 2009 05:10:24 +, dsimcha wrote: 2. Native look and feel. IMHO this is very overrated. I've never found that a Java-ish or GTK-ish or whatever look and feel instead of a native Win32 look and feel got in the

Re: D2 GUI Libs

2009-12-14 Thread Eldar Insafutdinov
Andrei Alexandrescu Wrote: > Eldar Insafutdinov wrote: > > Andrei Alexandrescu Wrote: > > Thanks for cooperation. I don't want to sound like I've given the > > right to ask for features, because I am working on a particular D > > project. But at the same time, indeed, while working on this project

Re: D2 GUI Libs

2009-12-13 Thread Andrei Alexandrescu
Eldar Insafutdinov wrote: Andrei Alexandrescu Wrote: Thanks for cooperation. I don't want to sound like I've given the right to ask for features, because I am working on a particular D project. But at the same time, indeed, while working on this project I found many things that I would like to be

Re: D2 GUI Libs

2009-12-13 Thread Bob Jones
"Bill Baxter" wrote in message news:mailman.593.1260627949.20261.digitalmar...@puremagic.com... > On Sat, Dec 12, 2009 at 5:05 AM, bearophile > wrote: >> dsimcha: >> >>> I'm thinking of giving another try to writing a plotting library for D. >> >> I like what you have written. >> I suggest thi

Re: D2 GUI Libs

2009-12-13 Thread Nick Sabalausky
"Eldar Insafutdinov" wrote in message news:hg3g6u$11s...@digitalmars.com... > Nick Sabalausky Wrote: > >> "Nick Sabalausky" wrote in message >> news:hg394f$mr...@digitalmars.com... >> > "Eldar Insafutdinov" wrote in message >> > news:hg2p87$2tt...@digitalmars.com... >> >> >> >> 1) You may know

Re: D2 GUI Libs

2009-12-13 Thread Leandro Lucarella
BLS, el 12 de diciembre a las 19:53 me escribiste: > if you want to make money : make it close source. You got it *so* wrong. -- Leandro Lucarella (AKA luca) http://llucax.com.ar/ -- GPG Key: 5F5A8D05 (F8CD F

Re: D2 GUI Libs

2009-12-13 Thread Eldar Insafutdinov
Nick Sabalausky Wrote: > "Nick Sabalausky" wrote in message > news:hg394f$mr...@digitalmars.com... > > "Eldar Insafutdinov" wrote in message > > news:hg2p87$2tt...@digitalmars.com... > >> > >> 1) You may know the concept of signals and slots in Qt. Consider the > >> following snippet: > >> >

Re: D2 GUI Libs

2009-12-13 Thread Nick Sabalausky
"Nick Sabalausky" wrote in message news:hg394f$mr...@digitalmars.com... > "Eldar Insafutdinov" wrote in message > news:hg2p87$2tt...@digitalmars.com... >> >> 1) You may know the concept of signals and slots in Qt. Consider the >> following snippet: >> >> class Test : QObject >> { >>mixin S

Re: D2 GUI Libs

2009-12-13 Thread Nick Sabalausky
"Eldar Insafutdinov" wrote in message news:hg2p87$2tt...@digitalmars.com... > > 1) You may know the concept of signals and slots in Qt. Consider the > following snippet: > > class Test : QObject > { >mixin Signal!("signal_1(string)"); > >mixin Slot!("slot_1(string str)"); >void slot_

Re: D2 GUI Libs

2009-12-13 Thread retard
Sun, 13 Dec 2009 17:50:03 +0100, Chris wrote: > "retard" >> IIRC if you use e.g. microsoft messenger, you have to defend them in >> court if they insist. > > Please, can you explain this, and where exactly this clause appear? > Thank you. IIRC in the EULA of some previous version of the messenge

Re: D2 GUI Libs

2009-12-13 Thread Chris
"retard" > IIRC if you use e.g. microsoft messenger, you have to defend them in court > if they insist. Please, can you explain this, and where exactly this clause appear? Thank you.

Re: D2 GUI Libs

2009-12-13 Thread torhu
On 12.12.2009 6:10, dsimcha wrote: I'm thinking of giving another try to writing a plotting library for D. I'm trying to decide what GUI library to use. Here's what's important to me, in order of importance. Someone who's more familiar with the GUI library situation than I am please make a rec

Re: D2 GUI Libs

2009-12-13 Thread Eldar Insafutdinov
Andrei Alexandrescu Wrote: > Eldar Insafutdinov wrote: > > Right now we are working on a next QtD version. We dropped support > > for D1, it is D2 only. I believe Qt suits all your requirements very > > well. It's performant - we try to emulate as many C++ types using D > > structs as possible, fo

Re: D2 GUI Libs

2009-12-13 Thread Eldar Insafutdinov
Andrei Alexandrescu Wrote: > Eldar Insafutdinov wrote: > > Right now we are working on a next QtD version. We dropped support > > for D1, it is D2 only. I believe Qt suits all your requirements very > > well. It's performant - we try to emulate as many C++ types using D > > structs as possible, fo

Re: D2 GUI Libs

2009-12-12 Thread BLS
On 12/12/2009 23:44, dsimcha wrote: Well, I was going to compare lawyers to whores, but that would be an insult to the whore profession. very good point. -> true since I got your attention.. I thing it is time to start a std.container discussion. Your AA lib call is not making much progress

Re: D2 GUI Libs

2009-12-12 Thread Nick Sabalausky
"retard" wrote in message news:hg0keb$2iq...@digitalmars.com... > Sat, 12 Dec 2009 11:53:50 -0500, Andrei Alexandrescu wrote: > >> Eldar Insafutdinov wrote: >>> Right now we are working on a next QtD version. We dropped support for >>> D1, it is D2 only. I believe Qt suits all your requirements v

Re: D2 GUI Libs

2009-12-12 Thread BLS
On 12/12/2009 21:14, Nick Sabalausky wrote: "BLS" wrote in message news:hg0or1$2rt...@digitalmars.com... On 12/12/2009 18:44, dsimcha wrote: Because the Boost license doesn't require attribution for works only distributed in binary form. All these kitchen sink license issues are monkey buisi

Re: D2 GUI Libs

2009-12-12 Thread dsimcha
== Quote from BLS (windev...@hotmail.de)'s article > > > Bureaucrat nonsense. or in my words : fuck the duck. even if this is > true , who cares ? > Do you think you will find a lawyer who is willing to kick an ass > because he/she is giving away an intellectual property / programming > pearl,he/s

Re: D2 GUI Libs

2009-12-12 Thread retard
Sat, 12 Dec 2009 15:14:18 -0500, Nick Sabalausky wrote: > "BLS" wrote in message > news:hg0or1$2rt...@digitalmars.com... >> On 12/12/2009 18:44, dsimcha wrote: >>> Because the Boost license doesn't require attribution for works only >>> distributed >>> in binary form. >> >> All these kitchen sink

Re: D2 GUI Libs

2009-12-12 Thread Adam D. Ruppe
On Sat, Dec 12, 2009 at 03:14:18PM -0500, Nick Sabalausky wrote: > Adam also said there's a liability issue, but (IANAL) that would surprise me > because AIUI, public domain is all about severing *all* ties between an > author and their work. But then again, that's probably just one of those > t

Re: D2 GUI Libs

2009-12-12 Thread Nick Sabalausky
"BLS" wrote in message news:hg0or1$2rt...@digitalmars.com... > On 12/12/2009 18:44, dsimcha wrote: >> Because the Boost license doesn't require attribution for works only >> distributed >> in binary form. > > All these kitchen sink license issues are monkey buisiness. > If you don't care : make

Re: D2 GUI Libs

2009-12-12 Thread Adam D. Ruppe
On Sat, Dec 12, 2009 at 06:40:49PM +, retard wrote: > > Because the Boost license doesn't require attribution for works only > > distributed in binary form. > > Isn't that kind of insulting towards the original author -- "Your work > wasn't worth a crap. I look at it the opposite way: the BS

Re: D2 GUI Libs

2009-12-12 Thread Lutger
retard wrote: > Sat, 12 Dec 2009 17:44:34 +, dsimcha wrote: > >> == Quote from retard (r...@tard.com.invalid)'s article >>> Sat, 12 Dec 2009 11:53:50 -0500, Andrei Alexandrescu wrote: >>> > Eldar Insafutdinov wrote: >>> >> Right now we are working on a next QtD version. We dropped support >>>

Re: D2 GUI Libs

2009-12-12 Thread Adam D. Ruppe
On Sat, Dec 12, 2009 at 07:53:20PM +0100, BLS wrote: > If you don't care : make it public domain. I argued this with my boss once. He said public domain is unacceptable to him because: a) It doesn't disclaim liability; if your public domain thing screws up, you can, in theory anyway, be sued i

Re: D2 GUI Libs

2009-12-12 Thread BLS
On 12/12/2009 18:44, dsimcha wrote: Because the Boost license doesn't require attribution for works only distributed in binary form. All these kitchen sink license issues are monkey buisiness. If you don't care : make it public domain. if you want to share : make it GPL 3 if you want to make mo

Re: D2 GUI Libs

2009-12-12 Thread retard
Sat, 12 Dec 2009 17:44:34 +, dsimcha wrote: > == Quote from retard (r...@tard.com.invalid)'s article >> Sat, 12 Dec 2009 11:53:50 -0500, Andrei Alexandrescu wrote: >> > Eldar Insafutdinov wrote: >> >> Right now we are working on a next QtD version. We dropped support >> >> for D1, it is D2 onl

Re: D2 GUI Libs

2009-12-12 Thread Nick Sabalausky
"dsimcha" wrote in message news:hg0kq2$2kt...@digitalmars.com... > == Quote from retard (r...@tard.com.invalid)'s article >> Sat, 12 Dec 2009 11:53:50 -0500, Andrei Alexandrescu wrote: >> > Eldar Insafutdinov wrote: >> >> Right now we are working on a next QtD version. We dropped support for >> >

Re: D2 GUI Libs

2009-12-12 Thread dsimcha
== Quote from retard (r...@tard.com.invalid)'s article > Sat, 12 Dec 2009 11:53:50 -0500, Andrei Alexandrescu wrote: > > Eldar Insafutdinov wrote: > >> Right now we are working on a next QtD version. We dropped support for > >> D1, it is D2 only. I believe Qt suits all your requirements very well.

Re: D2 GUI Libs

2009-12-12 Thread Nick Sabalausky
"dsimcha" wrote in message news:hg0ffj$2ba...@digitalmars.com... > == Quote from retard (r...@tard.com.invalid)'s article >> Sat, 12 Dec 2009 05:10:24 +, dsimcha wrote: >> > 2. Native look and feel. IMHO this is very overrated. I've never >> > found that a Java-ish or GTK-ish or whatever l

Re: D2 GUI Libs

2009-12-12 Thread retard
Sat, 12 Dec 2009 11:53:50 -0500, Andrei Alexandrescu wrote: > Eldar Insafutdinov wrote: >> Right now we are working on a next QtD version. We dropped support for >> D1, it is D2 only. I believe Qt suits all your requirements very well. >> It's performant - we try to emulate as many C++ types using

Re: D2 GUI Libs

2009-12-12 Thread BLS
On 12/12/2009 17:53, Andrei Alexandrescu wrote: I salute the decision of going with D2, as well as that of using the Boost license. If there is anything in the language that prevents you from getting things done, please let us know. The availability of QtD concurrently with that of D2 will hopefu

Re: D2 GUI Libs

2009-12-12 Thread BLS
On 12/12/2009 16:59, retard wrote: A colleague's company was previously using the expensive commercial Qt. Now they use the lgpl licensed one and are still making money. They also use gpl/lgpl licensed components for web 2.0 GUIs. In cloud environments you only need to reveal your closed sources

Re: D2 GUI Libs

2009-12-12 Thread Andrei Alexandrescu
Eldar Insafutdinov wrote: Right now we are working on a next QtD version. We dropped support for D1, it is D2 only. I believe Qt suits all your requirements very well. It's performant - we try to emulate as many C++ types using D structs as possible, for drawing purposes. So types like QPoint - a

Re: D2 GUI Libs

2009-12-12 Thread Eldar Insafutdinov
dsimcha Wrote: > I'm thinking of giving another try to writing a plotting library for D. I'm > trying to decide what GUI library to use. Here's what's important to me, in > order of importance. Someone who's more familiar with the GUI library > situation than I am please make a recommendation.

Re: D2 GUI Libs

2009-12-12 Thread retard
Sat, 12 Dec 2009 16:13:39 +, dsimcha wrote: > == Quote from retard (r...@tard.com.invalid)'s article >> Sat, 12 Dec 2009 05:10:24 +, dsimcha wrote: >> > 2. Native look and feel. IMHO this is very overrated. I've never >> > found that a Java-ish or GTK-ish or whatever look and feel inste

Re: D2 GUI Libs

2009-12-12 Thread dsimcha
== Quote from retard (r...@tard.com.invalid)'s article > Sat, 12 Dec 2009 05:10:24 +, dsimcha wrote: > > 2. Native look and feel. IMHO this is very overrated. I've never > > found that a Java-ish or GTK-ish or whatever look and feel instead of a > > native Win32 look and feel got in the way

Re: D2 GUI Libs

2009-12-12 Thread retard
Sat, 12 Dec 2009 05:10:24 +, dsimcha wrote: > 2. Native look and feel. IMHO this is very overrated. I've never > found that a Java-ish or GTK-ish or whatever look and feel instead of a > native Win32 look and feel got in the way of me using a program > effectively. The win32 look and feel

Re: D2 GUI Libs

2009-12-12 Thread retard
Sat, 12 Dec 2009 10:19:14 +0100, BLS wrote: > Guess you don't have to sell software :) we have to spend 2000$ a year > just for GUI Toolkits. A colleague's company was previously using the expensive commercial Qt. Now they use the lgpl licensed one and are still making money. They also use gpl/

Re: D2 GUI Libs

2009-12-12 Thread Bill Baxter
On Sat, Dec 12, 2009 at 5:05 AM, bearophile wrote: > dsimcha: > >> I'm thinking of giving another try to writing a plotting library for D. > > I like what you have written. > I suggest this as the rendering layer, because it's beyond awesome (used in > MatPlotLib too): > http://www.antigrain.com/

Re: D2 GUI Libs

2009-12-12 Thread bearophile
dsimcha: > I'm thinking of giving another try to writing a plotting library for D. I like what you have written. I suggest this as the rendering layer, because it's beyond awesome (used in MatPlotLib too): http://www.antigrain.com/ Bye, bearophile

Re: D2 GUI Libs

2009-12-12 Thread BLS
On 12/12/2009 06:10, dsimcha wrote: I'm thinking of giving another try to writing a plotting library for D. I'm trying to decide what GUI library to use. Here's what's important to me, in order of importance. Someone who's more familiar with the GUI library situation than I am please make a re

Re: D2 GUI Libs

2009-12-11 Thread dolive
dsimcha дµ½: > I'm thinking of giving another try to writing a plotting library for D. I'm > trying to decide what GUI library to use. Here's what's important to me, in > order of importance. Someone who's more familiar with the GUI library > situation than I am please make a recommendation. >

Re: D2 GUI Libs

2009-12-11 Thread dolive
dsimcha дµ½: > I'm thinking of giving another try to writing a plotting library for D. I'm > trying to decide what GUI library to use. Here's what's important to me, in > order of importance. Someone who's more familiar with the GUI library > situation than I am please make a recommendation. >

D2 GUI Libs

2009-12-11 Thread dsimcha
I'm thinking of giving another try to writing a plotting library for D. I'm trying to decide what GUI library to use. Here's what's important to me, in order of importance. Someone who's more familiar with the GUI library situation than I am please make a recommendation. 1. Good D2 support. I