On Thursday, 23 May 2019 at 23:17:08 UTC, Murilo wrote:
Guys I'm trying to make a program that simulates a neuron which
behaves like the Physarum polycephalum so it will be able to
develop intelligence. I'm making it totally in the D
programming language. I will need help from biology nerds. If
On Sunday, 7 April 2019 at 19:41:43 UTC, Rainer Schuetze wrote:
Hello,
the new release of Visual D has just been uploaded. Some major
improvements of 0.49.0:
* support for Visual Studio 2019
* parallel compilation supported by VC projects
* catch up with recent language changes
* new "Languag
Doing some physical simulations I could abstract the Gillespie
algorithm, see
https://code.dlang.org/packages/gillespied
which may be useful.
The number of algorithms able to model physical (continuous) time
during an ongoing (reaction) process is rather limited. The
announced algorithm is k
On Tuesday, 5 February 2019 at 16:04:03 UTC, Petar Kirov
[ZombineDev] wrote:
On Tuesday, 5 February 2019 at 15:47:30 UTC, Dejan Lekic wrote:
On Tuesday, 5 February 2019 at 15:28:04 UTC, Alex wrote:
Hi all,
my van Emde Boas tree finally reached an announceable state,
at version 0.12.0.
vEB
Hi all,
my van Emde Boas tree finally reached an announceable state, at
version 0.12.0.
It operates on a closed universe, defined on construction.
After that, the tree operates on unique key up to a certain
capacity, which is at least as large as the universe size.
All operations including
From my own experience, I strongly recommend that you check out
these guys https://3atdev.com . They have rich experience
building brands. So I'm 100% positive they'll develop a unique
product that represents your brand in the best light.
If you are looking for a cost effective solution, you may want to
consider outsourcing. This article may be pretty informative for
you -
https://diceus.com/why-you-should-open-outsourcing-centers-in-ukraine-nowadays/ . If there are some functions which your business cannot complete effectively a
hi there
cholarship.
Alex is up and running working on his bootcamp tasks.
Currently he is attempting unsuccessfully to post in our
general group :o).
Please join me in welcoming Alexandru!
Andrei
Welcome Alexandru!
Thanks!
Looking forward to being part of the D community :)
Alex
On Sunday, 29 May 2016 at 00:42:56 UTC, maik klein wrote:
On Sunday, 29 May 2016 at 00:37:54 UTC, Alex Parrill wrote:
On Saturday, 28 May 2016 at 19:32:58 UTC, maik klein wrote:
Btw does this even work? I think the struct initializers have
to be
Foo foo = { someVar: 1 };
`:` instead of a
On Saturday, 28 May 2016 at 19:32:58 UTC, maik klein wrote:
Btw does this even work? I think the struct initializers have
to be
Foo foo = { someVar: 1 };
`:` instead of a `=`
I didn't do this because I actually got autocompletion for
`vertexInputStateCreateInfo.` and that meant less typing
On Saturday, 28 May 2016 at 10:58:05 UTC, maik klein wrote:
derelict-vulcan only works on windows, dvulkan doesn't have the
platform dependend surface extensions for xlib, xcb, w32 and
wayland. Without them Vulkan is unusable for me.
I really don't care what I use, I just wanted something th
On Saturday, 19 March 2016 at 01:12:08 UTC, Alex Parrill wrote:
https://github.com/ColonelThirtyTwo/dvulkan
I've updated the bindings to Vulkan 1.0.13, and added a few fixes.
Platform support will come in a bit. I'm going to use void*
pointers for most of the platform-specific typ
On Sunday, 27 March 2016 at 00:42:07 UTC, maik klein wrote:
I think SoA can be faster if you are commonly iterating over a
section of a dataset, but I don't think that's a common
occurrence.
This happens in games very often when you use inheritance, your
objects just will grow really big the
On Friday, 25 March 2016 at 01:07:16 UTC, maik klein wrote:
Link to the blog post: https://maikklein.github.io/post/soa-d/
Link to the reddit discussion:
https://www.reddit.com/r/programming/comments/4buivf/why_and_when_you_should_use_soa/
I think structs-of-arrays are a lot more situational t
https://github.com/ColonelThirtyTwo/dvulkan
I know there are a few other bindings for Vulkan around, but I
didn't see one that generated the bindings from the XML spec, so
I made d-vulkan. The included vkdgen.py script leverages the spec
parser included in the Vulkan-Docs repo to generate D bi
On Sunday, 20 March 2016 at 00:03:16 UTC, Nicholas Wilson wrote:
On Saturday, 19 March 2016 at 19:37:38 UTC, Alex Parrill wrote:
On Saturday, 19 March 2016 at 12:57:18 UTC, Nicholas Wilson
wrote:
On Saturday, 19 March 2016 at 01:12:08 UTC, Alex Parrill
wrote:
Should be doable using
On Saturday, 19 March 2016 at 12:57:18 UTC, Nicholas Wilson wrote:
On Saturday, 19 March 2016 at 01:12:08 UTC, Alex Parrill wrote:
Should be doable using appropriate version blocks.
The problem is that I'd have to define my own structs (Xlib
Display, Xlib Window, etc), which wi
On Friday, 19 February 2016 at 17:03:57 UTC, Craig Dillabaugh
wrote:
The GSOC deadline is Feb 19th 19:00 UTC (or 2 PM Wawa time) so
any last ideas for the Idea's page are welcome.
Our application is completed, but changes can still be made to
the ideas page. In fact I suppose we can go on mak
step if there's a good amount of demand.
Thanks, Alex
On Friday, 10 July 2015 at 18:32:04 UTC, Andrei Alexandrescu
wrote:
On 7/9/15 5:44 PM, Alex Parrill wrote:
Yes, but the mmap allocator on Windows needs to be fixed.
What is the issue with it? I recall I pulled something
recently. -- Andrei
It leaks.
http://forum.dlang.org/post
Yes, but the mmap allocator on Windows needs to be fixed.
On Tuesday, 2 June 2015 at 18:54:14 UTC, Atila Neves wrote:
It doesn't seem to work anymore, even
http://lint.travis-ci.org/ says I can't use "language: d".
Atila
Works for me, though the linter doesn't know about it.
On Friday, 5 September 2014 at 12:15:09 UTC, Bruno Medeiros wrote:
On 05/09/2014 07:32, Jacob Carlborg wrote:
Perhaps I'm nitpicking but an external tools doesn't sound
like a good
idea. A completely separate library that can be shared among
tools and
be integrated into an IDE, absolutely yes.
On Wednesday, 20 August 2014 at 04:48:02 UTC, Kai Nacke wrote:
On Friday, 15 August 2014 at 15:04:44 UTC, Kai Nacke wrote:
Hi everyone,
LDC 0.14.0, the LLVM-based D compiler, is available for
download!
This release is based on the 2.065.0 frontend and standard
library and supports LLVM 3.1-3.
On Saturday, 23 August 2014 at 13:19:18 UTC, dlangophile wrote:
On Thursday, 14 August 2014 at 07:51:11 UTC, Alex wrote:
On Thursday, 14 August 2014 at 07:07:59 UTC, Alex wrote:
Invoking stuff is easy. I'd rather reimplement the
communication to the dcd server instead to not get s
On Thursday, 14 August 2014 at 07:07:59 UTC, Alex wrote:
Invoking stuff is easy. I'd rather reimplement the
communication to the dcd server instead to not get such a
bottleneck if you're on windows or typing really fast.
Executing an entire program for each keystroke is a real
uns
On Wednesday, 13 August 2014 at 21:29:01 UTC, Damian Day wrote:
On Wednesday, 13 August 2014 at 14:16:18 UTC, Alex wrote:
Hey everyone,
it's been quite some while ago that I posted a Mono-D release
announcement on to D.announce :)
You should've noticed that the installation i
On Thursday, 14 August 2014 at 00:54:07 UTC, Brian Schott wrote:
On Thursday, 14 August 2014 at 00:43:38 UTC, Damian Day wrote:
I'm not sure you'd want to do that. The DParser completion
engine has a few features that DCD doesn't have. (I'm not
sure if this is true the other way around)
That'
On Wednesday, 13 August 2014 at 20:47:41 UTC, simendsjo wrote:
Not for me. Doesn't work in firefox either (and I'm pretty sure
I
haven't visited the wiki ever with firefox).
/me leans back and enjoys the OT
Still not working for me either. But no problem, it's the text
and the images that co
On Wednesday, 13 August 2014 at 14:23:47 UTC, Théo Bueno wrote:
On Wednesday, 13 August 2014 at 14:16:18 UTC, Alex wrote:
Hey everyone,
it's been quite some while ago that I posted a Mono-D release
announcement on to D.announce :)
You should've noticed that the installation i
provements since the
last bunch of bug fix releases.
Detailed release notes can be taken from the wiki entry.
Cheers,
Alex
On Tuesday, 8 October 2013 at 13:21:17 UTC, Dicebot wrote:
This time, the addin should be compatible to older beta
versions of
MonoDevelop (like 4.0.12) as well – so feel free to simply try
it out.
_very_ glad to hear that. Thanks for your work!
Tried it with 4.0.12 - it failed to open even
Great talk!
Regarding the ci.lycus.org fleet, credit should definitely go to
Adam Wilson (C# to D talk) and Kelly Wilson (same person who was
present in the pie chart) too for providing many of the machines
hooked up to the master node.
The fleet doesn't do a whole lot of work most of the ti
On Friday, 17 May 2013 at 17:39:42 UTC, Rainer Schuetze wrote:
On 15.05.2013 23:19, alex wrote:
On Saturday, 11 May 2013 at 10:39:39 UTC, Rainer Schuetze
wrote:
Hi,
a new version of Visual D is long overdue, so finally it is
released.
In addition to the usual fixes of bugs and regressions
On Saturday, 11 May 2013 at 10:39:39 UTC, Rainer Schuetze wrote:
Hi,
a new version of Visual D is long overdue, so finally it is
released. In addition to the usual fixes of bugs and
regressions, the major highlights of this version are
- DParser by Alexander Bothe
(https://github.com/aBothe
On Friday, 26 April 2013 at 20:47:42 UTC, Rory McGuire wrote:
I'd say opening all dependencies is distracting. But being able
to open
them quickly is really useful.
I think I should create greyed-out references in the
pseudo-solution which can be enabled and loaded afterwards if
wanted. Or s
On Friday, 26 April 2013 at 20:16:15 UTC, Sönke Ludwig wrote:
Am 26.04.2013 21:37, schrieb alex:
I want to inform you that Mono-D v0.5.2.4 can open Dub
projects natively
now - no need for creating .dproj files explicitly anymore,
just opening
package.json is required in order to have the
On Tuesday, 16 April 2013 at 21:50:10 UTC, Sönke Ludwig wrote:
Changes:
- Support for a new "buildRequirements" field to be able to
specify
things like "Don't treat warnings as errors" or "Allow use of
deprecated features"
- A lot of improvements to the VisualD project generator
- S
Hi everyone,
Just wanted to announce a further bug fix release.
Nothing *so* important except that it now alters the AST e.g.
when you're at the end of a method body and pressing ,
it'll increase the body's endlocation which lets the completion
work fine until the complete file gets reparsed aft
On Friday, 15 March 2013 at 21:07:07 UTC, notna wrote:
This website is a mess. The "home" still shows v3, following
the download, you'll reach v4.0 (windows)... which is so ugly
and buggy.
The latest for windows, which I found in their forum, is:
http://download.xamarin.com/studio/Windows/Xama
On Friday, 15 March 2013 at 14:33:06 UTC, Nick Sabalausky wrote:
Even ignoring the "disregard my system settings" overdose of
white, the UI is still just generally very difficult to read
due to what
appears to be a (more or less) buggy theme. Note in particular:
1. Invisible menu items.
2. "V
On Friday, 15 March 2013 at 00:50:57 UTC, Nick Sabalausky wrote:
On Thu, 14 Mar 2013 23:42:04 +0100
"alex" wrote:
On Thursday, 14 March 2013 at 22:33:38 UTC, Nick Sabalausky
wrote:
> On Thu, 14 Mar 2013 22:46:43 +0100
> "alex" wrote:
>>
>> Nope. You c
On Thursday, 14 March 2013 at 22:33:38 UTC, Nick Sabalausky wrote:
On Thu, 14 Mar 2013 22:46:43 +0100
"alex" wrote:
Nope. You can switch it so some darker schemes. I also
switched it to some darker background because it also was too
bright for me.
I couldn't find any se
On Thursday, 14 March 2013 at 21:25:44 UTC, Nick Sabalausky wrote:
On Thu, 14 Mar 2013 21:47:43 +0100
Andrej Mitrovic wrote:
On 3/14/13, Nick Sabalausky
wrote:
> Wikipedia's MonoDevelop page says
> "Xamarin offers a rebranded version of MonoDevlop 4.0 as
> Xamarin
> Studio which now uses pl
On Thursday, 14 March 2013 at 20:47:57 UTC, Andrej Mitrovic wrote:
On 3/14/13, Nick Sabalausky
wrote:
Wikipedia's MonoDevelop page says
"Xamarin offers a rebranded version of MonoDevlop 4.0 as
Xamarin Studio
which now uses platform-specific code in various places to
enhance the
look & feel."
Hi everyone,
I've recently finished a couple of bug fixes and smaller
improvements which should make Mono-D an even better IDE.
And please, if you experience (and I'm sure you will) bugs or
smaller (not only, but preferably completion) annoyances, do spam
the issue board or the blog with bug fix
On Wednesday, 13 March 2013 at 16:20:08 UTC, D-ratiseur wrote:
Hello, I'd like to introduce the "Unmanaged" framework.
It's a OOP library, strongly inspired by the Delphi/Pascal RTL.
Its main concept is to bypass the GC. From this statement, the
library feaures:
- main unmanaged object and mem
On Monday, 25 February 2013 at 22:02:13 UTC, F i L wrote:
alex wrote:
Do you know a relatively consistent way of building MD 4.0
from scratch and having it 'installed' on one's machine, so
with a launcher on the desktop?
I don't know, but MonoDevelop 4.0 was just on the A
On Monday, 25 February 2013 at 15:51:14 UTC, Jacob Carlborg wrote:
On 2013-02-25 16:25, alex wrote:
Yep, that's the one I fixed recently.
Aha, cool. I'll have to give it a try. BTW, is the Xamarin
Studio IDE free?
Yes. And I hope it'll remain free :)
On Monday, 25 February 2013 at 16:09:51 UTC, simendsjo wrote:
On Monday, 25 February 2013 at 15:51:14 UTC, Jacob Carlborg
wrote:
On 2013-02-25 16:25, alex wrote:
Yep, that's the one I fixed recently.
Aha, cool. I'll have to give it a try. BTW, is the Xamarin
Studio IDE free?
M
On Monday, 25 February 2013 at 15:13:29 UTC, Jacob Carlborg wrote:
On 2013-02-25 15:42, alex wrote:
Which one?
I was referring to this post:
http://forum.dlang.org/thread/tdmiqlxzbroktmcrv...@forum.dlang.org#post-rdzfcgypxusahrhwelcu:40forum.dlang.org
Yep, that's the one I fixed recently.
On Monday, 25 February 2013 at 08:54:00 UTC, Jacob Carlborg wrote:
Did you happened to find that deadlock issue?
Which one?
I've fixed a such an issue a month ago - the one I wrote about in
the blog post isn't a deadlock, it's just an infinite
loop..hopefully I'll get another chance to repro
On Monday, 25 February 2013 at 08:22:04 UTC, Sönke Ludwig wrote:
Looking good! But funny to see how Xamarin now also thinks that
iTunes
is a good role model for an IDE :D But well, it works and looks
clean
here, I just found it funny when XCode did the same thing back
then.
Well, I like the n
Hi folks,
I recently just announced new versions only on G+, but well,
might be helpful to do it over here either! :)
So, now that I've ported Mono-D to the fresh & recently released
version of Xamarin Studio aka MonoDevelop 4.0, I made some
further progress regarding code completion & parser li
On Monday, 11 February 2013 at 09:07:59 UTC, Johannes Pfau
wrote:
Am Mon, 11 Feb 2013 03:25:25 +0100
schrieb "alex" :
Hi everyone,
Just released another bunch of bug fixes & solved issues
http://mono-d.alexanderbothe.com/?p=840
May I ask you how long you have to wait for phobos
On Monday, 11 February 2013 at 03:18:41 UTC, F i L wrote:
Yeah it takes probably 20-40 seconds on my Phenom II X4 920
(Arch Linux 64). Haven't MonoD on Windows (or Mac) in awhile,
so I haven't noticed any difference. I think MonoDevelop on
Windows actually uses MS .NET (not Mono).. could be wro
Hi everyone,
Just released another bunch of bug fixes & solved issues
http://mono-d.alexanderbothe.com/?p=840
May I ask you how long you have to wait for phobos stuff to pop
up in the completion list after you launched Mono-D?
I've just installed a non-virtual Mint and had to experience wait
ver
On Wednesday, 30 January 2013 at 10:45:26 UTC, Jacob Carlborg
wrote:
On 2013-01-30 00:28, alex wrote:
Okay, I've uploaded a new version that features a basically
working
version. There is now a separated mixin insight and expression
evaluation available.
There are still many things left
On Tuesday, 29 January 2013 at 19:35:45 UTC, Jacob Carlborg wrote:
On 2013-01-29 13:26, Bruno Medeiros wrote:
By default, yes, but you can do what Jacob wanted with the
"Show Source
of Selected Element Only" functionality:
http://help.eclipse.org/juno/index.jsp?topic=/org.eclipse.jdt.doc.user/
On Tuesday, 29 January 2013 at 08:02:27 UTC, Jacob Carlborg wrote:
...
Yeah, that was s cool. I also liked the code bubbles.
Instead of having a file as the minimum abstraction unit in the
IDE/editor it was a function/class/method.
Which can be done in Eclipse by just selecting e.g. a met
On Tuesday, 29 January 2013 at 09:42:49 UTC, Timon Gehr wrote:
On 01/29/2013 03:14 AM, alex wrote:
On Tuesday, 29 January 2013 at 00:48:24 UTC, F i L wrote:
...
http://mono-d.alexanderbothe.com/?attachment_id=817
My progress so far. Lots of internals to manage though. The
execute-button isn
On Tuesday, 29 January 2013 at 00:48:24 UTC, F i L wrote:
...
That sounds very useful. It would be awesome if you could
evaluate the returned value of functions that already exist in
your program, or (like your picture shows) write simple test
functions to evaluate. Of course not all functions
On Monday, 28 January 2013 at 21:14:07 UTC, F i L wrote:
alex wrote:
http://i.imgur.com/3i5R4Mn.png?1
A first shot - I guess in cases of having template parameters,
stuff should get 'expanded' to the final type, right? Well
then I still have to work on it. Anyway it also works for
On Monday, 28 January 2013 at 20:20:42 UTC, Jacob Carlborg wrote:
On 2013-01-28 13:32, alex wrote:
K..Created an extra panel, and the actual mixin evaluation is
working,
too. But now there are some last adjustments required to have
the entire
mechanism as few annoying and performance
On Sunday, 27 January 2013 at 23:14:23 UTC, F i L wrote:
alex wrote:
Morning D folks,
Implemented some new features concerning pre-compile time mixin
analysis and expression evaluation:
...
The new update seems very fast and stable. Trying the new
features, Thanks!
And if not, you know
On Sunday, 27 January 2013 at 15:24:23 UTC, Jacob Carlborg wrote:
On 2013-01-27 13:35, alex wrote:
Well, not displaying the entire module but only displaying
resolved expressions. Dunno how to do this in a proper way -
only
via tooltips or also in an extra panel? Which would be the most
On Sunday, 27 January 2013 at 12:20:51 UTC, Jacob Carlborg wrote:
On 2013-01-27 12:27, alex wrote:
Morning D folks,
Implemented some new features concerning pre-compile time mixin
analysis and expression evaluation:
http://mono-d.alexanderbothe.com/?p=814 (Screenshot included)
Nice. I'
On Sunday, 27 January 2013 at 11:31:58 UTC, Dicebot wrote:
Gets better and better!
Makes me wonder though: if this works, may be it is possible to
provide a context helper with mixin resulting code if all it
parameters are already defined? Similar to C macro expansion
helper in Eclipse.
So
is allows me to be more lazy regarding the
deletion of those cache entries after I reparsed e.g. a module +
mem leaking is prevented + less muddy code in the module update
routines! :)
Cheers,
Alex
On Saturday, 26 January 2013 at 12:28:11 UTC, Rainer Schuetze
wrote:
On 26.01.2013 13:09, alex wrote:
On Saturday, 26 January 2013 at 11:46:27 UTC, alex wrote:
Concerning completion server...why not a completion server?
:D - I
mean, it'll be launched as soon as VisualD launches..and
On Saturday, 26 January 2013 at 11:46:27 UTC, alex wrote:
Concerning completion server...why not a completion server? :D
- I mean, it'll be launched as soon as VisualD launches..and
then you can pipe-through commands etc. to interact like it's
done the mspdbsrv already. That's i
On Saturday, 26 January 2013 at 08:22:39 UTC, Rainer Schuetze
wrote:
On 25.01.2013 21:34, Jacob Carlborg wrote:
On 2013-01-25 20:00, alex wrote:
I already suggested Rainer to make a native/non-native
interface between
VisualD and D_Parser - this will probably happen via COM or
so.. and I
On Friday, 25 January 2013 at 20:34:28 UTC, Jacob Carlborg wrote:
On 2013-01-25 20:00, alex wrote:
I already suggested Rainer to make a native/non-native
interface between
VisualD and D_Parser - this will probably happen via COM or
so.. and I
dunno anything about that technique. I just can
On Friday, 25 January 2013 at 13:43:46 UTC, Jacob Carlborg wrote:
I didn't say anything about porting :) I was suggesting you
integrate the VisualD parser without porting it. That's why I
suggested the one in VisualD and not the one in Mono-D.
I already suggested Rainer to make a native/non-na
On Tuesday, 22 January 2013 at 15:54:46 UTC, mist wrote:
I always define project code style policies in Eclipse code
style settings and run auto-format (Ctrl+Shift+F) on new code
always before commiting to ensure my nasty personal preferences
have not slipped out of subconscious. It also conver
On Tuesday, 22 January 2013 at 10:26:21 UTC, mist wrote:
On Monday, 21 January 2013 at 21:35:11 UTC, alex wrote:
On Monday, 21 January 2013 at 21:32:38 UTC, F i L wrote:
Thanks Alex, even though I don't use auto-formatting (I never
did like that).
I use it rarely either - but some o
On Monday, 21 January 2013 at 21:32:38 UTC, F i L wrote:
Thanks Alex, even though I don't use auto-formatting (I never
did like that).
I use it rarely either - but some others asked whether I could do
this - and now there it is :)
Hi everyone,
No, the entire formatting engine is NOT finished yet. :P
Anyway I've created a good compromise solution between releasing
stuff early and having a fairly nice formatting result:
I just let the indenting engine calculate the indents of all
lines of the code - and fix all the incorrec
On Wednesday, 16 January 2013 at 06:47:49 UTC, timotheecour wrote:
A)
Awesome, again these problems - which MD version do you've got
installed?
3.0.6 stable? Then please switch to the
mono-d.alexanderbothe.com/stableMD repository
3.1.0 beta? Then switch to the mono-d.alexanderbothe.com repo.
O
On Wednesday, 16 January 2013 at 07:13:01 UTC, timotheecour wrote:
and another bug:
(I've updated to the correct stable version as per your
instructions, since my last post included). Not sure how to
reproduce this bug but it just happened after switching back to
MD (i'm on OSX):
A fatal err
On Tuesday, 15 January 2013 at 21:38:55 UTC, timotheecour wrote:
On Tuesday, 15 January 2013 at 21:12:21 UTC, alex wrote:
On Saturday, 12 January 2013 at 14:28:46 UTC, alex wrote:
Hi everyone,
Just released a new version - For info, see
http://mono-d.alexanderbothe.com
Cheers,
Alex
Got
On Saturday, 12 January 2013 at 14:28:46 UTC, alex wrote:
Hi everyone,
Just released a new version - For info, see
http://mono-d.alexanderbothe.com
Cheers,
Alex
Got to bump myself up again. Released a new version - this time
with improved code indentation.
* Does Mono-D do autocompletion or go to definition from
external files like files from Phobos and druntime?
http://mono-d.alexanderbothe.com/?page_id=9#mono-d
Have you entered the include paths in the D options panel? If so,
sorry that it isn't able to parse Phobos by random. Shouldn't
happen
On Saturday, 12 January 2013 at 17:44:54 UTC, Jacob Carlborg
wrote:
On 2013-01-12 15:28, alex wrote:
Hi everyone,
Just released a new version - For info, see
http://mono-d.alexanderbothe.com
I just tried Mono-D again and I'm having some problems.
https://github.com/aBothe/Mono-D/i
Hi everyone,
Just released a new version - For info, see
http://mono-d.alexanderbothe.com
Cheers,
Alex
On Sunday, 6 January 2013 at 17:37:05 UTC, Philippe Sigaud wrote:
Oh, no you actually can type
deprecated("Don't do this because!") void oldFoo() {}
now.
You can? Wow, yet another change that was not in the docs? I'm
becoming
bitter, here.
With the 'deprecated' attribute syntax I meant t
On Sunday, 6 January 2013 at 17:15:30 UTC, nazriel wrote:
On Sunday, 6 January 2013 at 17:10:17 UTC, alex wrote:
Just finished making the parser analyze UDA syntax flawlessly
+ Slight profiling statistics display support (dmd exclusive,
unfortunately).
Ah, before I forget it: No, the
Just finished making the parser analyze UDA syntax flawlessly +
Slight profiling statistics display support (dmd exclusive,
unfortunately).
Ah, before I forget it: No, the 'deprecated' attribute syntax à la
[...] void foo() {}
is not supported, only
@... void bar() {}
:-)
http://mono-d.alexand
On Wednesday, 2 January 2013 at 18:38:08 UTC, notna wrote:
On 02.01.2013 19:24, Chris wrote:
A D-ating site? :-)
:D Hopefully on the way to something like that... then mainly
for business dating ;)
Ha, cool, thanks for creating this group!
Hi everyone,
I've just uploaded a new version of Mono-D. This time again
several bug fixes, improvements..the usual stuff ;)
For a changelog, see the first link to the project blog.
Oh and merry Christmas to each of you - may there be a small
social leftover besides the entire x-mas commerc
rward in our ability to manage deprecations
without breaking people's code).
- Jonathan M Davis
+1 to this.
--
Alex Rønne Petersen
a...@lycus.org
http://lycus.org
Another bug-fix release:
- Fixed 'legacy' issues with cases in which parameter insight
wasn't shown
- Temporarily suppressed cascaded mixin resolution which takes
literally hours to have everything analysed
- Tooltip bug -- didn't show items that were shown e.g. in
completion
- Completion
Hi everyone,
I've implemented one of the last missing things regarding code
completion (except those huge remaining fields in the expression
evaluation, so correct trait&CTFE handling etc.) now.
Though I doubt that everything is interpreted correctly I wrote a
bunch of unit tests that passed s
On Thursday, 22 November 2012 at 20:16:10 UTC, Jacob Carlborg
wrote:
On 2012-11-22 20:19, alex wrote:
Imho some really nice improvements concerning the code
completion
ability of Mono-D/D-IDE.
And no, CTFE as well as template mixins are NOT implemented
yet ;)
http://mono
Imho some really nice improvements concerning the code completion
ability of Mono-D/D-IDE.
And no, CTFE as well as template mixins are NOT implemented yet ;)
http://mono-d.alexanderbothe.com
https://github.com/aBothe/Mono-D/issues
https://github.com/aBothe/D_Parser/issues
Furthermore, any idea
..and the round goes on with a new bunch of fundamental fixes and
improvements :)
http://mono-d.alexanderbothe.com
Issues go here https://github.com/aBothe/Mono-D/issues as usual,
and the direct download for all Mac/Windows users that have
MonoDevelop 3.0.4.7:
http://mono-d.alexanderbothe.com
Between all these discussions about new D language features :)
A new version just released. For any info, see
http://mono-d.alexanderbothe.com
Issues go here: https://github.com/aBothe/Mono-D/issues
If you've downloaded MonoDevelop from download.monodevelop.com,
please download the latest ad
On Wednesday, 7 November 2012 at 12:48:30 UTC, Bruno Medeiros
wrote:
On 24/08/2012 00:18, alex wrote:
Hi everyone,
Right after the GSoC finished (I'm really sure I passed :)),
I've just
found more time to improve things drastically:
I also have to extend my congratulations fo
On Tuesday, 6 November 2012 at 08:55:06 UTC, Sönke Ludwig wrote:
Am 06.11.2012 09:26, schrieb Walter Bright:
On 11/6/2012 12:20 AM, Sönke Ludwig wrote:> But shouldn't we
keep the
syntax closer to normal attributes and other
languages(*)? I see a lot of arguments for doing that, with
the only
c
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