Very nice. I've been reading your posts on this with interest.
How much work would be involved in porting this to druntime?
Bernard Helyer, el 10 de septiembre a las 04:49 me escribiste:
> Very nice. I've been reading your posts on this with interest.
>
> How much work would be involved in porting this to druntime?
Is hard to tell since I didn't followed druntime development very
closely lately, but both are based on
Leandro Lucarella Wrote:
> Not quite ready for prime-time yet, but I think it's in a stage when it
> could be interesting anyway (at least for developers or people that want
> to experiment):
> http://llucax.com.ar/blog/blog/post/-1a4bdfba
Nice work! I've gotten this to compile as the GC for dru
On Tue, 14 Sep 2010 19:09:18 -0400, Sean Kelly
wrote:
Leandro Lucarella Wrote:
Not quite ready for prime-time yet, but I think it's in a stage when it
could be interesting anyway (at least for developers or people that want
to experiment):
http://llucax.com.ar/blog/blog/post/-1a4bdfba
Nic
"Steven Schveighoffer" wrote:
> On Tue, 14 Sep 2010 19:09:18 -0400, Sean Kelly
> wrote:
>
>> Leandro Lucarella Wrote:
>>
>>> Not quite ready for prime-time yet, but I think it's in a stage when
> > > it
>>> could be interesting anyway (at least for developers or people that
> > > want
>>> to e
On Wed, 15 Sep 2010 10:26:35 -0400, Sean Kelly
wrote:
"Steven Schveighoffer" wrote:
On Tue, 14 Sep 2010 19:09:18 -0400, Sean Kelly
wrote:
Leandro Lucarella Wrote:
Not quite ready for prime-time yet, but I think it's in a stage when
> > it
could be interesting anyway (at least for de
Steven Schveighoffer Wrote:
> On Wed, 15 Sep 2010 10:26:35 -0400, Sean Kelly
> wrote:
>
> >
> > I could simply change it to a function that accepts a scope delegate. It
> > just isn't as efficient as the alias approach. But an indirect call is
> > pretty small potatoes in this case anyway. I
Sean Kelly Wrote:
> Leandro Lucarella Wrote:
>
> > Not quite ready for prime-time yet, but I think it's in a stage when it
> > could be interesting anyway (at least for developers or people that want
> > to experiment):
> > http://llucax.com.ar/blog/blog/post/-1a4bdfba
>
> Nice work! I've gotte
Sean Kelly wrote:
> Sean Kelly Wrote:
>
>> Leandro Lucarella Wrote:
>>
>> > Not quite ready for prime-time yet, but I think it's in a stage when it
>> > could be interesting anyway (at least for developers or people that want
>> > to experiment):
>> > http://llucax.com.ar/blog/blog/post/-1a4bdfb
Lutger Wrote:
> Sean Kelly wrote:
>
> > Sean Kelly Wrote:
> >
> >> Leandro Lucarella Wrote:
> >>
> >> > Not quite ready for prime-time yet, but I think it's in a stage when it
> >> > could be interesting anyway (at least for developers or people that want
> >> > to experiment):
> >> > http://ll
== Quote from Sean Kelly (s...@invisibleduck.org)'s article
> Lutger Wrote:
> > Sean Kelly wrote:
> >
> > > Sean Kelly Wrote:
> > >
> > >> Leandro Lucarella Wrote:
> > >>
> > >> > Not quite ready for prime-time yet, but I think it's in a stage when it
> > >> > could be interesting anyway (at least
On 09/15/2010 07:00 PM, Sean Kelly wrote:
Lutger Wrote:
Sean Kelly wrote:
Sean Kelly Wrote:
Leandro Lucarella Wrote:
Not quite ready for prime-time yet, but I think it's in a stage when it
could be interesting anyway (at least for developers or people that want
to experiment):
http://lluc
On 9/15/10 22:22 CDT, Andrei Alexandrescu wrote:
On 09/15/2010 07:00 PM, Sean Kelly wrote:
Lutger Wrote:
Sean Kelly wrote:
Sean Kelly Wrote:
Leandro Lucarella Wrote:
Not quite ready for prime-time yet, but I think it's in a stage
when it
could be interesting anyway (at least for develope
Andrei Alexandrescu Wrote:
>
> There's a discussion on digitalmars.D about a D program being slower
> than the equivalent Python script because of the GC. Would be a good
> test bed!
I was playing with that yesterday, but there was too much setup required for a
quick test (it compared an MD5 h
dsimcha Wrote:
> == Quote from Sean Kelly (s...@invisibleduck.org)'s article
>
> > Dunno. For now, I've just sent my modified copy to Leandro and the druntime
> list for people to play with. It seems quite promising though.
>
> Been meaning to ask, what does this GC do with regard to precise sc
Leandro Lucarella, el 10 de septiembre a las 09:26 me escribiste:
> Bernard Helyer, el 10 de septiembre a las 04:49 me escribiste:
> > Very nice. I've been reading your posts on this with interest.
> >
> > How much work would be involved in porting this to druntime?
>
> Is hard to tell since I di
On Fri, 08 Oct 2010 04:25:30 +0400, Leandro Lucarella
wrote:
Leandro Lucarella, el 10 de septiembre a las 09:26 me escribiste:
Bernard Helyer, el 10 de septiembre a las 04:49 me escribiste:
> Very nice. I've been reading your posts on this with interest.
>
> How much work would be involved i
Denis Koroskin, el 8 de octubre a las 05:14 me escribiste:
> I tried using your GC under D2/Windows, and unfortunately it crashes
> with Access Violation (I used a version modified by Sean as a
> starting point with little changes to fix compilation error).
>
> Are there any plans supporting it?
Leandro Lucarella, el 8 de octubre a las 01:44 me escribiste:
> Denis Koroskin, el 8 de octubre a las 05:14 me escribiste:
> > I tried using your GC under D2/Windows, and unfortunately it crashes
> > with Access Violation (I used a version modified by Sean as a
> > starting point with little chan
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