On Friday, 11 January 2013 at 22:07:45 UTC, monarch_dodra wrote:
Honest question: How can you have a weak pointer in a language
that is garbage collected?
I beleive the OP means something like pythons weakref
(http://docs.python.org/2/library/weakref.html) that is qoute:
A weak reference to
Now that llvm-3.2 (http://llvm.org/) has been released I would
like to use the llvm-c bindings from within D. I have found that
the most up to date d bindings we seem to have are llvm-3.0
(http://dsource.org/projects/bindings/browser/trunk/llvm-3.0).
Does anyone know how these bindings where m
On Wednesday, 19 December 2012 at 16:19:28 UTC, Rafael wrote:
Yes, it is good solution, thank you! But anyway it means not so
nice and laconic syntax..
P.S. yes, I am killjoy :)
Awesome, glad i could help even with my limited knowledge, good
luck, don't understand the PS.
On Wednesday, 19 December 2012 at 14:08:25 UTC, Rafael wrote:
On Wednesday, 19 December 2012 at 13:28:24 UTC, Nekroze wrote:
On Wednesday, 19 December 2012 at 12:27:32 UTC, Rafael wrote:
1) It is possible to implement multiindex access using
opIndex* methods, moreover this is the simplest way
On Wednesday, 19 December 2012 at 13:34:52 UTC, John Chapman
wrote:
opIndex/opIndexAssign take multiple indices.
http://dlang.org/operatoroverloading.html#Array
Yes however i believe the OP also wants to provide multiple
slices as well as multiple indices. Atleast as far as i can tell.
On Wednesday, 19 December 2012 at 12:27:32 UTC, Rafael wrote:
1) It is possible to implement multiindex access using opIndex*
methods, moreover this is the simplest way to multiindex access
realization. So, we have [i, j, k] notation. Next step after it
- slices implementation and it looks logi
On Wednesday, 19 December 2012 at 10:33:38 UTC, Rafael wrote:
On Wednesday, 19 December 2012 at 10:25:23 UTC, Rafael wrote:
On Wednesday, 19 December 2012 at 10:17:28 UTC, Nekroze wrote:
On Wednesday, 19 December 2012 at 09:58:37 UTC, Rafael wrote:
//Then I want to do something like
x = S[0
On Wednesday, 19 December 2012 at 09:58:37 UTC, Rafael wrote:
//Then I want to do something like
x = S[0..$, 1]; //get column
S[0..$, 2] = A[0..$, 2]; //get and set column
auto B = A[0..10, 0..10]; //get submatrix block of matrix A
Warning the following is my total noob opinion.
Instead of usi
On Tuesday, 18 December 2012 at 09:47:24 UTC, egslava wrote:
I don't program with D a lot, but when I try to find
information in google, I use that way:
"dlang something". And google very often tries to change it to
"slang something" :)
But I think, today, it's the best way. Because you can't lo
On Monday, 17 December 2012 at 14:06:30 UTC, Mike Parker wrote:
Now what i was thinking as a solution, would it be possible to
manually run the GC cleanup pass at the end of main this way
we know that the GC cleanup would run before main exits and
thus sfml gets unloaded. Although i believe thi
On Monday, 17 December 2012 at 12:08:29 UTC, Nekroze wrote:
Now what i was thinking as a solution, would it be possible to
manually run the GC cleanup pass at the end of main this way we
know that the GC cleanup would run before main exits and thus
sfml gets unloaded. Although i believe this
On Monday, 17 December 2012 at 10:56:23 UTC, Jeremy DeHaan wrote:
Does that mean that putting some form of delete in a struct
destructor will be called to delete contents or is that still
considered unsafe?
And why don't classes have the same guarantee? Is it because
they are a reference typ
On Monday, 17 December 2012 at 04:42:49 UTC, Mike Parker wrote:
On Monday, 17 December 2012 at 04:40:39 UTC, Mike Parker wrote:
First, please take all Derelict trouble-shooting problems to
the Derelict forums[1]. I never check the sfml forums. I do
check the newsgroups regularly, but these news
On Sunday, 16 December 2012 at 17:14:55 UTC, Maxim Fomin wrote:
On Sunday, 16 December 2012 at 15:21:46 UTC, Nekroze wrote:
On Sunday, 16 December 2012 at 14:59:32 UTC, Maxim Fomin wrote:
On Sunday, 16 December 2012 at 14:42:57 UTC, Nekroze wrote:
I am trying to do some wrapping of the CSFML
On Sunday, 16 December 2012 at 15:21:46 UTC, Nekroze wrote:
On Sunday, 16 December 2012 at 14:59:32 UTC, Maxim Fomin wrote:
On Sunday, 16 December 2012 at 14:42:57 UTC, Nekroze wrote:
I am trying to do some wrapping of the CSFML derelict
bindings to classes however when i use the CSFML methods
On Sunday, 16 December 2012 at 14:59:32 UTC, Maxim Fomin wrote:
On Sunday, 16 December 2012 at 14:42:57 UTC, Nekroze wrote:
I am trying to do some wrapping of the CSFML derelict bindings
to classes however when i use the CSFML methods to destroy the
objects it causes a crash.
I have made a
On Saturday, 15 December 2012 at 19:46:11 UTC, Johannes Pfau
wrote:
Am Sat, 15 Dec 2012 14:56:47 +0100
schrieb "Nekroze" :
On Saturday, 15 December 2012 at 13:42:11 UTC, r_m_r wrote:
> On 12/15/2012 06:35 PM, Nekroze wrote:
>> So straight up, is DMD capable of cross
On Saturday, 15 December 2012 at 13:42:11 UTC, r_m_r wrote:
On 12/15/2012 06:35 PM, Nekroze wrote:
So straight up, is DMD capable of cross compiling on linux
targeting
windows? I have never used the alternative D compilers (GDC,
LDC etc)
but are they capable of this perhaps?
You can try
On Saturday, 15 December 2012 at 13:05:32 UTC, Nekroze wrote:
I have been thinking about starting a project recently to using
llvm to make a little toy compiler however I quite dislike
mingw and such on windows so was going to build a gcc cross
compiler and try to make it so I can code and
I have been thinking about starting a project recently to using
llvm to make a little toy compiler however I quite dislike mingw
and such on windows so was going to build a gcc cross compiler
and try to make it so I can code and compile my win32 compiler
(the compiler will be an exe and the cod
On Thursday, 6 December 2012 at 22:26:07 UTC, Rainer Schuetze
wrote:
On 06.12.2012 23:14, Nekroze wrote:
On Thursday, 6 December 2012 at 22:06:43 UTC, Rainer Schuetze
wrote:
On 06.12.2012 23:00, Nekroze wrote:
On Thursday, 6 December 2012 at 21:28:38 UTC, Rainer
Schuetze wrote:
On
On Thursday, 6 December 2012 at 22:06:43 UTC, Rainer Schuetze
wrote:
On 06.12.2012 23:00, Nekroze wrote:
On Thursday, 6 December 2012 at 21:28:38 UTC, Rainer Schuetze
wrote:
On 06.12.2012 22:03, Nekroze wrote:
Ok so I have the need to make a static library that will be
reused in
multiple
On Thursday, 6 December 2012 at 21:28:38 UTC, Rainer Schuetze
wrote:
On 06.12.2012 22:03, Nekroze wrote:
Ok so I have the need to make a static library that will be
reused in
multiple future projects. My thinking was that in future
solutions i can
just add an existing project, my static
Ok so I have the need to make a static library that will be
reused in multiple future projects. My thinking was that in
future solutions i can just add an existing project, my static
library project, so it would grab it and just work. However i
cannot seem to get it to work.
I have a solution
OK, another update to the original download link.
I have gotten initDarkGDK to pass and it gets all the way down to
handing the screen over to DarkGDK using the wrapper function
dbOpenScreen but fails after that.
I guess then my problem is in the wrapper function or in the
actual template th
On Tuesday, 12 June 2012 at 09:03:43 UTC, Andrew Wiley wrote:
On Tue, Jun 12, 2012 at 1:50 AM, Andrew Wiley
wrote:
On Tue, Jun 12, 2012 at 1:32 AM, Dmitry Olshansky
wrote:
On 12.06.2012 11:17, Nekroze wrote:
Hello. I am trying to make a wrapper to use the DarkGDK 3d
game engine
for
of moving from python to D.
Thank you for your time,
Nekroze.
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