These are all great points and I appreciate you taking the time to share
them with (us) me.
Yes, I called it a "critique" because, well, when you learn certain terms in
school, you tend to bring them with you to your day job. ;-) If I could to a
mediocre job summarizing my own experience, I'd say
On Feb 25, 2008, at 1:08 PM, Jonas Löwgren wrote:
> Hence my attempt to distinguish "pedagogical critique sessions"
> from "constructive critique sessions".
Gotcha. That makes sense.
Jack
Jack L. Moffett
Interaction Designer
inmedius
412.459.0310 x219
http://www.inmedius.com
The details
> The critique, as practiced in design schools, is applicable to
> projects at a professional level too.
Jack,
I guess that was the thought of the original poster.
However, one of the first replies provided a guideline in the general
direction of "never ask questions of the presenter, only sta
On Feb 25, 2008, at 2:55 AM, Jonas Löwgren wrote:
> But I will not go further into the pedagogical situation as I gather
> that you are more interested in the "productive critique session"
> where the main goal is to improve the quality of the design work.
Jonas,
The critique, as practiced in
I too do not use the word critique as that's more intended for
architecture students and their peers to bash at one-another. ;)
(But I digress.)
Instead, there are a few components in these Design Reviews:
1. Heuristic evaluation - done usually by the usability analyst;
2. Findings evaluation
Lisa,
From my position as design teacher, it is unusual to speak about
"critique" involving only an audience and a designer -- but not a
teacher.
I suppose I would rather call this a review or an inspection, saving
the term critique for pedagogical settings where a learning designer
is p
Awesome topic!
This is so relevant to the work I'm doing now, and I'm happy to see
others bringing this up for discussion. My input is in the context of
a bunch of people bringing their work into a room, presenting it, then
the whole room critiquing each idea. Not really a stakeholder review
of a
Hi Lisa,
Very good question. Some thoughts.
1. What is the goal of the critique? Are you using it to teach
people about design (I've always felt that user interface inspections
are a way to do some indirect training)? Are you using it to examine
competing designs? Are you using to examine sp
> The audience members:
Find something you think has been done well before you start
criticizing weak points.
Realize that you should be learning from others successes and
failures, not just giving feedback.
> The designer:
Give thoughtful consideration to every comment given and then
re
My background is in graphic design and I taught it for a while so
these are a little slanted toward that discipline. Three guidelines I
learned as an undergrad and that I passed on to my students:
1. Never use phrases such as: "I like [blank]." Too subjective.
Instead frame it as "[Such and such]
To distract you all a moment from the current frenzy of posts, I am looking
for your input on a very specific topic: the Critique.
The Critique is an art in and of itself. It is an opportunity for designers
to get feedback on their work, to illicit suggestions and to uncover areas
that need refine
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