Re: [Dri-devel] Mesa software blending

2002-04-03 Thread Keith Whitwell
On Thu, 4 Apr 2002 01:56:22 +0100 José Fonseca <[EMAIL PROTECTED]> wrote: > On 2002.04.03 23:50 Sergey V. Udaltsov wrote: > > > He!He!.. you missed!! It's a mix of variant 1 and 2..! :) > > Cool. At least 1+2 is the answer (call it 5). Thanks. > > > > > As Leif previously said is his reply, it c

[Dri-devel] Re: [Mesa3d-dev] Mesa software blending

2002-04-03 Thread Brian Paul
"Marcelo E. Magallon" wrote: > > >> José Fonseca <[EMAIL PROTECTED]> writes: > > > +#if 0 > > #define DIV255(X) (((X) << 8) + (X) + 256) >> 16 > > +#else > > +const GLint temp; > > +#define DIV255(X) (temp = (X), ((temp << 8) + temp + 256) >> 16) > > That function introduces an

Re: [Dri-devel] Mach64 PCI

2002-04-03 Thread Tony Rogvall
Thomas Kunze wrote: > On Saturday 23 March 2002 04:31, you wrote: > > Tony, > > > > I've just commited a simple change to remove the AGP requirement in the > > mach64-0-0-3-branch, as suggested by Michel. This is rather preliminary > > and I'm not sure if it's enough to get it running on a PCI Ma

Re: [Dri-devel] Re: Converting remaining drivers to drmCommand interface

2002-04-03 Thread Jens Owen
Jens Owen wrote: > Robert Boucher has graciously stepped up to test the i810. The i830 and > sis drivers have been removed from the list. > > That just leaves r128, mga and gamma. Any testing volunteers? Thanks to all who responded to this request. I've got three initial turnon testers line

[Dri-devel] Re: Header file cleanup

2002-04-03 Thread Alan Hourihane
On Tue, Apr 02, 2002 at 07:49:59 -0700, Jens Owen wrote: > Alan, > > I've committed a slew of header file changes. Mostly, I've seperated > any device dependencies from drm.h and the automatic include of all the > _drm.h files. This results in a drm.h which does not have any > of the driver spe

RE: [Dri-devel] Re: CPU vs. GPU & bandwidths (was: Mesa software blending)

2002-04-03 Thread Alexander Stohr
> > Maybe i am on error with you, and you might want to enlighten > > me what successful computer projects on earth are a result of > > your bold mind. (dont exclude computer projects for space crafts.) > > Now the above is something a bit 'trollish'. Kindly address > the arguments, not the arg

RE: [Dri-devel] [PATCH] agpgart support for HP ZX1

2002-04-03 Thread Jeff Hartmann
Looks good. I'll forward them tomorrow. -Jeff -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Bjorn Helgaas Sent: Monday, April 01, 2002 2:23 PM To: Jeff Hartmann Cc: [EMAIL PROTECTED] Subject: [Dri-devel] [PATCH] agpgart support for HP ZX1 The attac

[Dri-devel] Re: CPU vs. GPU & bandwidths (was: Mesa software blending)

2002-04-03 Thread Raystonn
> Hey Raystonn, > > Oh my godness, who fed that trolls. ;-) Please refrain from calling me a troll. A troll is really someone who flames others. He is someone who attempts to attack the messenger rather than address the message. Thusfar the only one to do this is you. > Lets still assume, yo

[Dri-devel] OT: CPU vs. GPU & bandwidths (was: Mesa software blending)

2002-04-03 Thread Alexander Stohr
Hey Raystonn, Oh my godness, who fed that trolls. ;-) Lets still assume, you havent had the facts handy (due to your age, education, place of birth or current location) for seeing clear in all the subjects you are trying to adress. I would be much happier if i did feel that you were really wor

Re: [Dri-devel] Mesa software blending

2002-04-03 Thread José Fonseca
On 2002.04.03 23:50 Sergey V. Udaltsov wrote: > > He!He!.. you missed!! It's a mix of variant 1 and 2..! :) > Cool. At least 1+2 is the answer (call it 5). Thanks. > > > As Leif previously said is his reply, it can be done in hardware by > > messing the colors of the vertex to incorporate the fog

Re: [Dri-devel] Mesa software blending

2002-04-03 Thread Sergey V. Udaltsov
> He!He!.. you missed!! It's a mix of variant 1 and 2..! :) Cool. At least 1+2 is the answer (call it 5). Thanks. > As Leif previously said is his reply, it can be done in hardware by > messing the colors of the vertex to incorporate the fog (as software Mesa > used to do in 3.x) but it's non-c

Re: [Dri-devel] Converting remaining drivers to drmCommand interface

2002-04-03 Thread Ville Syrjälä
On Tue, Apr 02, 2002 at 12:49:54PM -0700, Jens Owen wrote: > I don't currently have any of this hardware in my posession, so I'm > looking for volunteers to test the converted driver suite. If anyone is > real ambitious they could even take a stab at the interface conversion, > too. I can test t

Re: [Dri-devel] What about a trunk update to 4.0.2?

2002-04-03 Thread Brian Paul
Dieter Nützel wrote: > > One more: > Brian, is the latest Mesa-4.0.2 stuff already merged? The trunk is has the latest 4.0.2 code now. -Brian ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel

Re: [Dri-devel] Mesa software blending

2002-04-03 Thread José Fonseca
On 2002.04.03 14:43 Sergey V. Udaltsov wrote: > After all these interesting and informative discussions, everyone has > forgotten the start of the thread:) Basically, there should one answer > to the question whether and how "blending+fog" can be implemented . > Possible variants: > 1. Yes, it ca

[Dri-devel] Re: [Mesa3d-dev] GLX indirect mode HW device driver

2002-04-03 Thread José Fonseca
This is a subject more related to the dri-devel mailing list. On 2002.02.27 00:44 xinghui wrote: > I know there are many HW device drivers in DRI mode .How to write > the device driver in GLX indirect mode ? > To have hardware acceleration in indirect rendering you don't need a different

[Dri-devel] Re: Mesa software blending

2002-04-03 Thread José Fonseca
On 2002.04.03 13:07 Marcelo E. Magallon wrote: > [are the mailing lists having hiccups? I sent something yesterday and it > didn't show up] > > >> José Fonseca <[EMAIL PROTECTED]> writes: > > > +#if 0 > > #define DIV255(X) (((X) << 8) + (X) + 256) >> 16 > > +#else > > + const GLint te

[Dri-devel] r128 freezing

2002-04-03 Thread Peter Surda
Hi! Several weeks ago I reported that on "initialization of screen" (q3, epsxe), my machine freezes with about 10% probability. I got no meaningful reply, so I upgraded the machine from rh 7.1 to 7.2 (including gcc), kernel to 2.4.19-pre5 and it still happens. New hints? Bye, Peter Surda (Shur

Re: [Dri-devel] Converting remaining drivers to drmCommand interface

2002-04-03 Thread Michel Dänzer
On Die, 2002-04-02 at 21:49, Jens Owen wrote: > The following driver suites still need to be converted to the new > drmCommand interface before the drmcommand-0-0-1-branch can be merged to > the trunk: > > gamma > i810 > i830 > mga > r128 > sis > > I don't currently have any of this

Re: [Dri-devel] Development of 3dfx-support

2002-04-03 Thread Jacek Popławski
On Wed, Apr 03, 2002 at 06:27:06PM +0200, Dieter Nützel wrote: > There is still one 3DNow! bug (texture related) There is one bug gcc-2.95.3 related, IIRC patch is on sf project page. I think it's good idea to create completly patched version of glide on put it in .tar.gz on sf project page or o

Re: [Dri-devel] Re: Converting remaining drivers to drmCommand interface

2002-04-03 Thread Alan Hourihane
On Wed, Apr 03, 2002 at 10:47:28 -0700, Jens Owen wrote: > Jens Owen wrote: > > > > The following driver suites still need to be converted to the new > > drmCommand interface before the drmcommand-0-0-1-branch can be merged to > > the trunk: > > > > gamma > > i810 > > i830 > > mga > >

Re: [Dri-devel] Rendering problems in q3tourney4 w/Radeon TCL

2002-04-03 Thread Ian Romanick
On Wed, Apr 03, 2002 at 01:28:46PM +0200, Timothee Besset wrote: > Not sure if that's related, but Q3 shaders don't do any bump mapping. > > TTimo Hrm..ok, so then it's not the bumpmaps that are missing. :) In any case, the walls look perfectly smooth, and they didn't used to. I'll send a pict

[Dri-devel] Re: Converting remaining drivers to drmCommand interface

2002-04-03 Thread Jens Owen
Jens Owen wrote: > > The following driver suites still need to be converted to the new > drmCommand interface before the drmcommand-0-0-1-branch can be merged to > the trunk: > > gamma > i810 > i830 > mga > r128 > sis > > I don't currently have any of this hardware in my posession,

[Dri-devel] i810 sarea private offset question

2002-04-03 Thread Jens Owen
I have a question regarding the i810 sarea private declarations. Looking at the i810 driver's sarea, I see something strange. All the other drivers have identical definitions for both their user space declaration (SAREAPrivRec) and their kernel space declaration (drm__sarea_t). However, the i81

Re: [Dri-devel] Development of 3dfx-support

2002-04-03 Thread Dieter Nützel
On Tuesday, 4. March 2002 23:09:28, Brain Paul wrote: > Daniel Kulesz wrote: > > > > Hi, > > > > I wanted to ask whether development of the 3dfx-drivers is still going on > > or whether it has already come to an end what would be bad news to me :( I > > tried downloading & compiling the newest gli

Re: [Dri-devel] What about a trunk update to 4.2.0.1?

2002-04-03 Thread Brian Paul
Dieter Nützel wrote: > > One more: > Brian, is the latest Mesa-4.0.2 stuff already merged? Not yet - I plan to do it pretty soon, maybe today. -Brian ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel

Re: [Dri-devel] FFB Driver in x86 Build

2002-04-03 Thread Jens Owen
Keith Whitwell wrote: > > On Tue, 02 Apr 2002 20:19:31 -0700 > Jens Owen <[EMAIL PROTECTED]> wrote: > > > David, > > > > I've been making some changes to the drm interface and noticed some > > interesting things about your FFB driver. I'm working off a recent > > branch of the main trunk in the

[Dri-devel] What about a trunk update to 4.2.0.1?

2002-04-03 Thread Dieter Nützel
One more: Brian, is the latest Mesa-4.0.2 stuff already merged? Thanks. Dieter ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel

RE: [Dri-devel] i830 and SiS 3D Drivers

2002-04-03 Thread Alex Deucher
I'm not sure they are the "official" maintainers, but as far as I recall, Thomas Winischhofer has done a lot with Sis and DRI, etc. (like make the driver actually work) (http://www.webit.com/tw/linuxsis630.shtml), and Matthew Sottek has done much of the work for i810/830. Alex ---

RE: [Dri-devel] i830 and SiS 3D Drivers

2002-04-03 Thread Jeff Hartmann
I would do some maintainance on the I830, but unfortunately I don't have hardware anymore. I have a driver here thats mostly the way to Mesa 3.5 and I would assume getting it to 4.0 wouldn't be hard. If anyone wants to send or loan me a production I830, I can work on getting this port done. ---

[Dri-devel] Re: i810 sarea private offset question

2002-04-03 Thread Jens Owen
Jeff Hartmann wrote: > > You found a bug, it isn't serious because the private part of the sarea > isn't really manipulated in the ddx driver after initialization if I > remember correctly. The client side driver will make sure there are sane > values in there. > The client side fyi uses the ker

Re: [Dri-devel] Header file cleanup

2002-04-03 Thread Jens Owen
David Dawes wrote: > > On Tue, Apr 02, 2002 at 07:49:59PM -0700, Jens Owen wrote: > >Alan, > > > >I've committed a slew of header file changes. Mostly, I've seperated > >any device dependencies from drm.h and the automatic include of all the > >_drm.h files. This results in a drm.h which does n

[Dri-devel] RE: i810 sarea private offset question

2002-04-03 Thread Jeff Hartmann
You found a bug, it isn't serious because the private part of the sarea isn't really manipulated in the ddx driver after initialization if I remember correctly. The client side driver will make sure there are sane values in there. The client side fyi uses the kernel defination (on the I810 anyhow

Re: [Dri-devel] Re: [Mesa3d-dev] Mesa software blending

2002-04-03 Thread Jens Owen
"Marcelo E. Magallon" wrote: > > [are the mailing lists having hiccups? I sent something yesterday and it > didn't show up] I've been seeing some serious delays...up to 5 days for some of the mail on the xpert list. -- /\ Jens Owen/ \/\ _

Re: [Dri-devel] Header file cleanup

2002-04-03 Thread David Dawes
On Tue, Apr 02, 2002 at 07:49:59PM -0700, Jens Owen wrote: >Alan, > >I've committed a slew of header file changes. Mostly, I've seperated >any device dependencies from drm.h and the automatic include of all the >_drm.h files. This results in a drm.h which does not have any >of the driver specifi

RE: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-03 Thread Sergey V. Udaltsov
After all these interesting and informative discussions, everyone has forgotten the start of the thread:) Basically, there should one answer to the question whether and how "blending+fog" can be implemented . Possible variants: 1. Yes, it can be done with hardware acceleration. DRI team knows how.

[Dri-devel] Re: [Mesa3d-dev] Mesa software blending

2002-04-03 Thread Marcelo E. Magallon
>> José Fonseca <[EMAIL PROTECTED]> writes: > +#if 0 > #define DIV255(X) (((X) << 8) + (X) + 256) >> 16 > +#else > +const GLint temp; > +#define DIV255(X) (temp = (X), ((temp << 8) + temp + 256) >> 16) That function introduces an small error (off by +-1) in about 50% of the tim

Re: [Dri-devel] Maya Testing on New Radeon Driver

2002-04-03 Thread Ian Romanick
On Sat, Mar 30, 2002 at 08:11:31AM -0700, Jens Owen wrote: > Ian Romanick wrote: > > > The bad news is that it dies shortly thereafter with an assertion failure in > > Mesa. The only seems to happen when I re-size the window. Maya seems to > > expect 1280x1024, but I'm running @ 1152x864. If I

[Dri-devel] Re: FFB Driver in x86 Build

2002-04-03 Thread Jens Owen
"David S. Miller" wrote: > >From: Jens Owen <[EMAIL PROTECTED]> >Date: Tue, 02 Apr 2002 20:19:31 -0700 > >Perhaps, you'd be interested in moving your FFB DRM kernel module >upstream to the DRI repository. > > Does the DRI repository even build kernel modules on non-x86 platforms

Re: [Dri-devel] FFB Driver in x86 Build

2002-04-03 Thread Keith Whitwell
On Tue, 02 Apr 2002 20:19:31 -0700 Jens Owen <[EMAIL PROTECTED]> wrote: > David, > > I've been making some changes to the drm interface and noticed some > interesting things about your FFB driver. I'm working off a recent > branch of the main trunk in the DRI CVS repository. > > I noticed your

[Dri-devel] Re: FFB Driver in x86 Build

2002-04-03 Thread David S. Miller
From: Jens Owen <[EMAIL PROTECTED]> Date: Tue, 02 Apr 2002 20:19:31 -0700 Perhaps, you'd be interested in moving your FFB DRM kernel module upstream to the DRI repository. Does the DRI repository even build kernel modules on non-x86 platforms correctly? Ie. does it add all the neces

Re: [Mesa3d-dev] Re: [Dri-devel] Mesa software blending

2002-04-03 Thread Raystonn
> > The only thing video > > cards have today that is really better than the main processor is massive > > amounts of memory bandwidth. > > That is far from the truth - they have internal pipelining > and parallelism. Their use of silicon can be optimised to balance > the performance of just one

Re: [Dri-devel] i830 and SiS 3D Drivers

2002-04-03 Thread Alan Hourihane
On Tue, Apr 02, 2002 at 08:01:04 -0700, Jens Owen wrote: > Just FYI. > > I noticed the i830 and SiS 3D drivers are not being built on the trunk. > If they aren't supported enough to have them on by default, then I'll > skip converting them to the new drmCommand interface. If they are ever > sup

Re: [Dri-devel] Maya Testing on New Radeon Driver

2002-04-03 Thread Jens Owen
Brian Paul wrote: > > Ian Romanick wrote: > > > > On Sat, Mar 30, 2002 at 08:11:31AM -0700, Jens Owen wrote: > > > Ian Romanick wrote: > > > > > > > > On Thu, Mar 28, 2002 at 12:53:06PM -0800, Ian Romanick wrote: > > > > > > > > > #0 0x4309fb0a in CreateContext (dpy=0x8075708, vis=0x0, shareList

[Dri-devel] FFB Driver in x86 Build

2002-04-03 Thread Jens Owen
David, I've been making some changes to the drm interface and noticed some interesting things about your FFB driver. I'm working off a recent branch of the main trunk in the DRI CVS repository. I noticed your FFB 3D driver is being built for the x86 platform. I don't know if this is intentiona

[Dri-devel] i830 and SiS 3D Drivers

2002-04-03 Thread Jens Owen
Just FYI. I noticed the i830 and SiS 3D drivers are not being built on the trunk. If they aren't supported enough to have them on by default, then I'll skip converting them to the new drmCommand interface. If they are ever supported, the maintainer can make the updates. Regards, Jens --

[Dri-devel] Header file cleanup

2002-04-03 Thread Jens Owen
Alan, I've committed a slew of header file changes. Mostly, I've seperated any device dependencies from drm.h and the automatic include of all the _drm.h files. This results in a drm.h which does not have any of the driver specific IOCTLs, and the need to explicitly include the _drm.h files whe

[Dri-devel] Re: [Mesa3d-dev] Mesa software blending

2002-04-03 Thread Marcelo E. Magallon
[are the mailing lists having hiccups? I sent something yesterday and it didn't show up] >> José Fonseca <[EMAIL PROTECTED]> writes: > +#if 0 > #define DIV255(X) (((X) << 8) + (X) + 256) >> 16 > +#else > +const GLint temp; > +#define DIV255(X) (temp = (X), ((temp << 8) + temp + 2

[Dri-devel] Rendering problems in q3tourney4 w/Radeon TCL

2002-04-03 Thread Ian Romanick
I'm using the Radeon TCL CVS from this morning, and q3tourney4 is not rendering properly. It looks like the bumpmaps are not being used. I'm using Q3A v1.31. Also, when the head of Stripe is displayed in the upper right, the texture rolls (like it's lost vertical hold). I have't yet done more