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Deardri-devel,
By now you've probablyseen every opportunity
Brian Paul wrote:
[...]
I did some testing with the mesa-4-1-branch today on my r200. Compiling
was less trouble than I expected, everything was pretty much straight
forward ;-)
I'd appreciate it if people could start testing this branch, esp the
drivers I haven't tested. One thing in
Stefan Lange wrote:
Brian Paul wrote:
[...]
I did some testing with the mesa-4-1-branch today on my r200. Compiling
was less trouble than I expected, everything was pretty much straight
forward ;-)
I'd appreciate it if people could start testing this branch, esp the
drivers I
On Tue, 2002-10-15 at 10:01, Stefan Lange wrote:
Q3A: stable (at least for the time I tested), but not very fast. In fact
it shows the same symptoms I got with earlier versions of DRI-trunk
(before around 2002-10-11): poor overall speed, and a framerate that
maxes out at 50 FPS. Is the
Russ Dill wrote:
On Tue, 2002-10-15 at 10:01, Stefan Lange wrote:
Q3A: stable (at least for the time I tested), but not very fast. In fact
it shows the same symptoms I got with earlier versions of DRI-trunk
(before around 2002-10-11): poor overall speed, and a framerate that
maxes out at
Keith Whitwell wrote:
Russ Dill wrote:
On Tue, 2002-10-15 at 10:01, Stefan Lange wrote:
Q3A: stable (at least for the time I tested), but not very fast. In
fact it shows the same symptoms I got with earlier versions of
DRI-trunk (before around 2002-10-11): poor overall speed, and a
Brian Paul wrote:
Stefan Lange wrote:
My experiences from testing:
Wolfenstein (single-player): works, about same speed as dri-trunk, but
not completely stable (exited with Signal 4 in one run, and Signal 11
in another, and once I got a complete lockup of the system)
Q3A: stable (at
Brian Paul wrote:
Brian Paul wrote:
Stefan Lange wrote:
My experiences from testing:
Wolfenstein (single-player): works, about same speed as dri-trunk,
but not completely stable (exited with Signal 4 in one run, and
Signal 11 in another, and once I got a complete lockup of the system)
Stefan Lange wrote:
Brian Paul wrote:
The merge is done.
OK, so I just updated from CVS and recompiled.
as expected: the speed problem in q3a is solved ;-)
Great.
Setting R200_NO_TCL works for me - no signals or FP exceptions.
However, with R200_NO_TCL I'm seeing some
hmm, that's odd. I still get floating point exceptions for almost every
GL-app. with TCL disabled.
Demos that _do_ work with TCL disabled include:
clearspd, drawpix, gamma, glinfo, lodbias, readpix, winpos
Maybe this can give you a clue, why some are working and some aren't?
Could I
On Die, 2002-10-15 at 20:30, Ian Romanick wrote:
Warning: ignorant questions on the way...
I've gotten some questions from a couple of people about backing store with
DRI, on the R100 driver specifically. Because my background isn't firmly
rooted in X-Windows, I wasn't really familiar with
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