Re: [Dri-devel] Savage driver issues

2004-02-17 Thread Rafael Maximo
At 07:45 PM 14/2/2004, Felix Kühling wrote: I'm downloading the game just now. :) I get another reproducable hard lockup when the glblur xscreensaver hack exits. I havn't had time to look into it yet. Can you try if setting SAVAGE_CMD_DMA to 0 in savagedma.h helps. Just a guess. Note that

Re: [Dri-devel] Savage driver issues

2004-02-17 Thread Felix Kühling
On Tue, 17 Feb 2004 08:59:20 -0300 Rafael Maximo [EMAIL PROTECTED] wrote: At 07:45 PM 14/2/2004, Felix Kühling wrote: I'm downloading the game just now. :) I get another reproducable hard lockup when the glblur xscreensaver hack exits. I havn't had time to look into it yet. Can you try if

Re: [Dri-devel] Savage driver issues

2004-02-17 Thread Rafael Maximo
At 09:16 AM 17/2/2004, Felix Kühling wrote: That's what I hoped. But unfortunately that's not the case. Now the driver locks up in other situations that were fine before. Disabling DMA apparently just masked the problem in some cases. I discussed this with Alex on IRC yesterday. I'm going to try

[Dri-devel] [Bug 314] 3D support for Radeon IGP chips

2004-02-17 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://bugs.xfree86.org/show_bug.cgi?id=314 [EMAIL PROTECTED] changed: What|Removed |Added

Re: [Dri-devel] Migration of libGLcore.a to DRI-like interface

2004-02-17 Thread Brian Paul
Ian Romanick wrote: Brian Paul wrote: Ian Romanick wrote: 2. Mesa's X11 driver, which is the basis of libGLcore, depends on information from an X VisualInfo. Most of the uses can be eliminated trivially, but the depth / nplanes and ColomapEntries / colormap_size fields are another story.

[Dri-devel] Savage: COB disabled?

2004-02-17 Thread Felix Kühling
Hi, I just took a brief look at the savage 2D driver. It looks like the COB is never enabled. On Savage4 and ProSavages it explicitly left disabled in SavageInitialize2DEngine. On the Savage3D/MX/IX that function is never even called. Yet I'm surprised that the 3D driver doesn't crash and burn

[Dri-devel] Re: [Dri-users] TORCS initialization problems with Matrox g550

2004-02-17 Thread Roland Scheidegger
(also cc to dri-devel, not all developers might read dri-users) Bernhard Wymann wrote: Hi all I'm a developer of the TORCS (The Open Racing Car Simulatior) project, look at www.torcs.org. A user reported that the initialization of TORCS 1.2.2 fails with his Matrox g550. I post here because I

[Dri-devel] Re: Savage: COB disabled?

2004-02-17 Thread Alex Deucher
--- Felix K#252;hling [EMAIL PROTECTED] wrote: Hi, I just took a brief look at the savage 2D driver. It looks like the COB is never enabled. On Savage4 and ProSavages it explicitly left disabled in SavageInitialize2DEngine. On the Savage3D/MX/IX that function is never even called. Yet I'm

Re: [Dri-devel] Re: [Dri-users] TORCS initialization problems with Matrox g550

2004-02-17 Thread Felix Kühling
On Tue, 17 Feb 2004 17:46:48 +0100 Roland Scheidegger [EMAIL PROTECTED] wrote: [snip] The GLX visual matching code is pretty much driver-independant, so it's odd this would only be a problem with the mga driver. That said, there were some changes in that area since XFree86 4.3, but I don't

[Dri-devel] s3tc and IP issues

2004-02-17 Thread Alex Deucher
I chatted with a friend of mine who is an IP lawyer regarding s3tc. Here was his response: I looked at the claims, and they all seem to be related to processing, as opposed to data structures or protocol, so it seems as long as the driver isn't doing any processing you should be fine. Since you

[Dri-devel] Re: [Dri-users] TORCS initialization problems with Matrox g550

2004-02-17 Thread Bernhard Wymann
Hi, nice to hear from you, If you'd use glutInitDisplayString with depth=16 you _should_ get a 24bit depth buffer if available though, at least in theory - if not that would be a bug in glut or the glx visual matching code. That might be true, but the code runs also on Windows and proprietary

Re: [Dri-devel] Re: [Dri-users] TORCS initialization problems with Matrox g550

2004-02-17 Thread Roland Scheidegger
Felix Kühling wrote: On Tue, 17 Feb 2004 17:46:48 +0100 Roland Scheidegger [EMAIL PROTECTED] wrote: [snip] The GLX visual matching code is pretty much driver-independant, so it's odd this would only be a problem with the mga driver. That said, there were some changes in that area since

[Dri-devel] Re: [Dri-users] TORCS initialization problems with Matrox g550

2004-02-17 Thread Roland Scheidegger
Bernhard Wymann wrote: Hi, nice to hear from you, If you'd use glutInitDisplayString with depth=16 you _should_ get a 24bit depth buffer if available though, at least in theory - if not that would be a bug in glut or the glx visual matching code. That might be true, but the code runs also on

Re: [Dri-devel] Re: [Dri-users] TORCS initialization problems with Matrox g550

2004-02-17 Thread Ian Romanick
Roland Scheidegger wrote: Bernhard Wymann wrote: If you'd use glutInitDisplayString with depth=16 you _should_ get a 24bit depth buffer if available though, at least in theory - if not that would be a bug in glut or the glx visual matching code. That might be true, but the code runs also on

Re: [Dri-devel] Re: [Dri-users] TORCS initialization problems with Matrox g550

2004-02-17 Thread Bernhard Wymann
Hi All The microcode in the MGA driver can't handle multi texturing with projective textures. See Ville's comments in the thread Slow Mtex in DRI. But in this case I think it should still work, just dead slow (with a software fallback). If I understand the torcs thread correctly, it just

Re: [Dri-devel] Re: [Dri-users] TORCS initialization problems with Matrox g550

2004-02-17 Thread Ville Syrjälä
On Tue, Feb 17, 2004 at 09:00:12PM +0100, Bernhard Wymann wrote: Hi All The microcode in the MGA driver can't handle multi texturing with projective textures. See Ville's comments in the thread Slow Mtex in DRI. But in this case I think it should still work, just dead slow (with a

[Dri-devel] Re: CVS Update: xc (branch: savage-2-0-0-branch)

2004-02-17 Thread Felix Kühling
On Tue, 17 Feb 2004 12:38:04 -0800 Alex Deucher [EMAIL PROTECTED] wrote: CVSROOT: /cvs/dri Module name: xc Repository: xc/xc/programs/Xserver/hw/xfree86/drivers/savage/ Changes by: [EMAIL PROTECTED] 04/02/17 12:38:04 Log message: - fix console corruption. rather than

Re: [Dri-devel] 2.6.3-rc2 DRM module seems to be faster as the DRI one

2004-02-17 Thread Sérgio Monteiro Basto
On Sun, 2004-02-15 at 02:27, Dieter Nützel wrote: The xscreensaver flickering is a KDE (3.2) problem. KDE seems to be using xscreensaver without double buffering. Why this? Hi had same problem with savage-2-0-0-0 branch. FC1 have one update of X XFree86-4.3.0-55, and I had installed over