Re: [R300] the_perfect_frag snapshot

2005-05-28 Thread Philip Armstrong
On Mon, May 23, 2005 at 01:37:10PM +0200, Dario Laera wrote: I'm doing some test with this driver, and I read on the website that Radeon 9600 (including Radeon Mobility M10) - works well, no lockups... well, not for me :P Exactly, I can play almost every 3d game avaible for linux/PPC, but I

Re: [R300] the_perfect_frag snapshot

2005-05-28 Thread Donnie Berkholz
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Vladimir Dergachev wrote: I tagged yesterday the_perfect_frag snapshot of R300 driver. The code is in CVS at http://r300.sf.net As the name suggests I cannot find visible faults with rendering Quake3 levels. Also, PPRacer shows

Re: [R300] the_perfect_frag snapshot

2005-05-28 Thread Ben Skeggs
oops.. cc-ing dri-devel this time. Donnie Berkholz wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Vladimir Dergachev wrote: I tagged yesterday the_perfect_frag snapshot of R300 driver. The code is in CVS at http://r300.sf.net As the name suggests I cannot find visible

Re: [R300] the_perfect_frag snapshot

2005-05-25 Thread Dario Laera
Vladimir Dergachev wrote: 1. Are you using merged framebuffer ? Try turning it off. I'm not sure I understand what are you talking about, btw: (WW) RADEON(0): Failed to detect secondary monitor, MergedFB/Clone mode disabled 2. Try turning of SilkenMouse - it is one of the options in

Re: [R300] the_perfect_frag snapshot

2005-05-24 Thread Vladimir Dergachev
On Mon, 23 May 2005, Vladimir Dergachev wrote: On Mon, 23 May 2005, Dario Laera wrote: Hi, I'm doing some test with this driver, and I read on the website that Radeon 9600 (including Radeon Mobility M10) - works well, no lockups... well, not for me :P Exactly, I can play almost every 3d

Re: [R300] the_perfect_frag snapshot

2005-05-23 Thread Dario Laera
Hi, I'm doing some test with this driver, and I read on the website that Radeon 9600 (including Radeon Mobility M10) - works well, no lockups... well, not for me :P Exactly, I can play almost every 3d game avaible for linux/PPC, but I get lockups when not in full screen mode. In window mode

Re: [R300] the_perfect_frag snapshot

2005-05-23 Thread Vladimir Dergachev
On Mon, 23 May 2005, Dario Laera wrote: Hi, I'm doing some test with this driver, and I read on the website that Radeon 9600 (including Radeon Mobility M10) - works well, no lockups... well, not for me :P Exactly, I can play almost every 3d game avaible for linux/PPC, but I get lockups when

Re: [R300] the_perfect_frag snapshot

2005-05-23 Thread Fryderyk Dziarmagowski
On Fri, 20 May 2005 09:22:43 -0400 (EDT) Vladimir Dergachev [EMAIL PROTECTED] wrote: Hi all, I tagged yesterday the_perfect_frag snapshot of R300 driver. hi, i got some compile errors (gcc 3.4.3, Mesa HEAD, r300 -r the_perfect_frag) #v+ make[5]: Wejcie do katalogu

Re: [R300] the_perfect_frag snapshot

2005-05-21 Thread Rune Petersen
Hi, Vladimir Dergachev wrote: I tagged yesterday the_perfect_frag snapshot of R300 driver. The code is in CVS at http://r300.sf.net As the name suggests I cannot find visible faults with rendering Quake3 levels. Also, PPRacer shows no artifacts either, at least in the first

Re: [R300] the_perfect_frag snapshot

2005-05-21 Thread Vladimir Dergachev
On Sat, 21 May 2005, Rune Petersen wrote: Hi, Vladimir Dergachev wrote: I tagged yesterday the_perfect_frag snapshot of R300 driver. The code is in CVS at http://r300.sf.net As the name suggests I cannot find visible faults with rendering Quake3 levels. Also, PPRacer shows

Re: [R300] the_perfect_frag snapshot

2005-05-21 Thread Rune Petersen
Vladimir Dergachev wrote: On Sat, 21 May 2005, Rune Petersen wrote: Hi, Vladimir Dergachev wrote: I tagged yesterday the_perfect_frag snapshot of R300 driver. The code is in CVS at http://r300.sf.net As the name suggests I cannot find visible faults with rendering Quake3

Re: [R300] the_perfect_frag snapshot

2005-05-20 Thread Felix Kühling
Am Freitag, den 20.05.2005, 09:22 -0400 schrieb Vladimir Dergachev: Hi all, I tagged yesterday the_perfect_frag snapshot of R300 driver. The code is in CVS at http://r300.sf.net As the name suggests I cannot find visible faults with rendering Quake3 levels. Also,

Re: [R300] the_perfect_frag snapshot

2005-05-20 Thread Adam K Kirchhoff
Vladimir Dergachev wrote: Hi all, I tagged yesterday the_perfect_frag snapshot of R300 driver. The code is in CVS at http://r300.sf.net As the name suggests I cannot find visible faults with rendering Quake3 levels. Also, PPRacer shows no artifacts either, at least in the first

Re: [R300] the_perfect_frag snapshot

2005-05-20 Thread Adam K Kirchhoff
Vladimir Dergachev wrote: So I can confirm the occaisional lockup with the 9800 still. neverputt played fine for half a round. Q3A played fine for about 8 minutes before locking up my machine. UT played fine for maybe 3-4 minutes before locking up. UT2004 locked up almost immediately in

Re: [R300] the_perfect_frag snapshot

2005-05-20 Thread Vladimir Dergachev
On Fri, 20 May 2005, Adam K Kirchhoff wrote: Vladimir Dergachev wrote: So I can confirm the occaisional lockup with the 9800 still. neverputt played fine for half a round. Q3A played fine for about 8 minutes before locking up my machine. UT played fine for maybe 3-4 minutes before locking

Re: [R300] the_perfect_frag snapshot

2005-05-20 Thread Jonathan Bastien-Filiatrault
Adam K Kirchhoff wrote: So I can confirm the occaisional lockup with the 9800 still. neverputt played fine for half a round. Q3A played fine for about 8 minutes before locking up my machine. UT played fine for maybe 3-4 minutes before locking up. UT2004 locked up almost immediately in the