On Mon, 25 Apr 2011 18:04:07 +0900 Carsten Haitzler (The Rasterman)
wrote:
> On Mon, 25 Apr 2011 17:04:10 +1000 David Seikel
> said:
>
> > On Mon, 25 Apr 2011 16:02:42 +0900 Carsten Haitzler (The Rasterman)
> > wrote:
> >
> > > On Mon, 25 Apr 2011 14:46:08 +0900 sangho park
> > > said:
> > >
On Mon, 25 Apr 2011 17:04:10 +1000 David Seikel said:
> On Mon, 25 Apr 2011 16:02:42 +0900 Carsten Haitzler (The Rasterman)
> wrote:
>
> > On Mon, 25 Apr 2011 14:46:08 +0900 sangho park
> > said:
> >
> > looks ok to me. yes - 3d is nice.. but.. it's definitely more
> > ambitious. for sure. fo
On Mon, 25 Apr 2011 16:02:42 +0900 Carsten Haitzler (The Rasterman)
wrote:
> On Mon, 25 Apr 2011 14:46:08 +0900 sangho park
> said:
>
> looks ok to me. yes - 3d is nice.. but.. it's definitely more
> ambitious. for sure. for a full 3d map actually i might argue that
> u'd need a new map widget
On Mon, 25 Apr 2011 14:46:08 +0900 sangho park said:
looks ok to me. yes - 3d is nice.. but.. it's definitely more ambitious. for
sure. for a full 3d map actually i might argue that u'd need a new map widget
as it'd be a whole new internal map infra. if i were doing that i'd build
something more
yes.. raster.
so I changed 3d to 2d :(
but I'm still eager to extend to 3d map.
when I prepare to extend, I'll try again :D
/**
* Set the rotate degree of the map
*
* @param obj The map object
* @param angle amount of degrees from 0.0 to 360.0 to rotate arount Z axis.
* @param cx rotation's
On Wed, 20 Apr 2011 11:39:03 +0900 sangho park said:
> hermet,
>
> thanks for your good suggestion.
> as your suggestion, i revised APIs.
>
> but now center coordinates are useless, because rotated map is grid images.
> so center coordinates are decided by each grid image.
>
> what do you thin
together for the best moment!
>> -Regards, Hermet-
>>
>> -Original Message-
>> From: "sangho park"<gouach...@gmail.com>
>> To: "ChunEon Park"<her...@naver.com>
>> Cc: "EFL"<enlightenment-devel@lists.sourceforge
ssage-
> *From:* "sangho park"
> *To:* "ChunEon Park"
> *Cc:* "EFL"
> *Sent:* 11-04-20(수) 11:39:03
> *Subject:* Re: Re: [E-devel] [Patch] elm_map rotate feature
> hermet,
>
> thanks for your good suggestion.
> as your suggestion, i revised
o.. i found the bug
now I'm trying to fix it.
after fixing that, i'll patch again.
thanks~
On Tue, Apr 19, 2011 at 2:20 PM, Carsten Haitzler wrote:
> On Tue, 19 Apr 2011 11:25:04 +0900 sangho park said:
>
> i spot a bug! (video). see the center of the screen when you zoom in and
> out...
t;
> Cc: "EFL"<enlightenment-devel@lists.sourceforge.net>
> Sent: 11-04-20(수) 11:39:03
> Subject: Re: Re: [E-devel] [Patch] elm_map rotate feature
> hermet,
> thanks for your good suggestion.
> as your suggestion, i revised APIs.
> but now center coordinates ar
ds, Hermet-
-Original Message-
From: "sangho park"<gouach...@gmail.com>
To: "ChunEon Park"<her...@naver.com>
Cc: "EFL"<enlightenment-devel@lists.sourceforge.net>
Sent: 11-04-20(수) 11:39:03
Subject: Re: Re: [E-devel] [Patch] elm_map rotate feature
h
hermet,
thanks for your good suggestion.
as your suggestion, i revised APIs.
but now center coordinates are useless, because rotated map is grid images.
so center coordinates are decided by each grid image.
what do you think about this?
/**
* Set the rotate degree of the map
*
* @param obj T
how about just rotate_set as you add elm_map_rotate_get
elm_map_rotate_set(obj, center_x, center_y, center_z, degree_x, degree_y,
degree_z);
and I think it will be better if it returns the above arguments also.
elm_map_rotate_get(const Evas_Object *obj, ¢er_x, ¢er_y, ¢er_z,
°ree_x, °ree_
On Tue, 19 Apr 2011 11:25:04 +0900 sangho park said:
i spot a bug! (video). see the center of the screen when you zoom in and
out... :)
> Dear all,
>
> I just implement map rotate feature.
> it's the start of turn-by-turn navigation. :)
>
> because of some added APIs, I need your reviews.
>
>
thanks for your lightning comments~~ :)
1) I'll apply const ~
2) the reference code is 'evas_map_util_3d_rotate'. i can't find another api
which is containing rotate keyword. actually, I have a plan to support 3d
map. anyway, what is your recommendation?
On Tue, Apr 19, 2011 at 11:33 AM, Daniel J
Video looks good!
It's getting better and better.
Just two comments from my side.
1)
>> + EAPI doubleelm_map_rotate_get(Evas_Object *obj)
EINA_ARG_NONNULL(1);
According to EFL coding convention, we add "const" to getter's parameter
like below:
EAPI doubleelm_map
Dear all,
I just implement map rotate feature.
it's the start of turn-by-turn navigation. :)
because of some added APIs, I need your reviews.
you can find demo youtube.
http://www.youtube.com/watch?v=juxKrrHVU4U
pls review this patch.
Thanks.
BR
Index: elementary/src/lib/Elementary.h.in
==
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