Re: [Flashcoders] > ASP.NET webservice and Flash

2005-12-21 Thread Weyert de Boer
Hi Al, I will have a look at it, thanks! The problem is solved for now. Yours, Weyert de Boer Hey, Just as a suggestion. If you are looking for something to connect to multiple data sources quickly and easily, check out FlashLink Emissary. http://www.flashlinksolutions.com I gave it a try

Re: [FlashCoders] game slowing down - eventListener

2005-12-21 Thread Dimitrios Bendilas
John, thanks a lot for all the help! Dimitrios - Original Message - From: "John Grden" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Wednesday, December 21, 2005 7:47 PM Subject: Re: [FlashCoders] game slowing down - eventListener no problemo! one thing you might do is m

Re: [Flashcoders] BitmapData Availability

2005-12-21 Thread David Rorex
'import' does one thing, and one thing only: make it so you don't have to type the full class name. It doesn't force it to be compiled. If you import a class, but never reference it, it won't be compiled into your swf. You can reference a class by it's full name without importing it, and it will wo

Re: [Flashcoders] Comment/documentation debate

2005-12-21 Thread Alan MacDougall
Some of this debate may be a matter of preference or perception, too. It's very true that good code should be self-documenting, but once you have a class more or less done, you shouldn't have to analyze its code to figure out what its methods and their signatures are, or how it interacts with o

[Flashcoders] BitmapData Availability

2005-12-21 Thread pixelassembly
Hi all, really quick question, Macromedia Documentation states that the BitmapData availability is Actionscript 1.0; Flash Player 8 is this simply wrong ? if not, how do I locate & include these classes as AS1? (given that I can't 'import' from AS1) cheers, glenn ___

[Flashcoders] BitmapData and setPixel();

2005-12-21 Thread Claudia Barnal
Hi everyone, I’m having some math problems with a BitmapData and setPixel(). I’m using a for loop to calculate the different color values that should be assigned to a BitmapData, creating a gradient with a specific shape. Problem is that I can’t get the right combination of color and shape of

Re: [Flashcoders] Loader component doesn't work in 8 on desktop

2005-12-21 Thread JesterXL
Yep. I have all 3 players on my taskbar, 7, 8, and 8.5. She works in 7, and 8.5, but not 8. Jacked, right? - Original Message - From: "Kevin Aebig" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Wednesday, December 21, 2005 10:10 PM Subject: Re: [Flashcoders] Loader compone

Re: [Flashcoders] > ASP.NET webservice and Flash

2005-12-21 Thread Al Veldhuis
Hey, Just as a suggestion. If you are looking for something to connect to multiple data sources quickly and easily, check out FlashLink Emissary. http://www.flashlinksolutions.com I gave it a try a while back and I have been very impressed. We now have our complete company Intranet using i

Re: [Flashcoders] Loader component doesn't work in 8 on desktop

2005-12-21 Thread Kevin Aebig
Do you still have Flash 7 installed? Sometimes on my laptop the lowest version installed gets used when run locally. Cheer, Kevin - Original Message - From: "JesterXL" <[EMAIL PROTECTED]> To: Sent: Wednesday, December 21, 2005 5:22 PM Subject: [Flashcoders] Loader component doesn't w

[Flashcoders] Flash Detection Kit and Version 6 r22

2005-12-21 Thread Sebastian Porto
Hi all I have implemented the new Flash detection kit (http://www.macromedia.com/software/flashplayer/download/detection_kit/) Specifically the Client-Side Detection It all works fine but when the browser is IE6 and the installed plug-in is version 6 r22 to r29 it crashes. Can someone confirm th

Re: [Flashcoders] flv repeating?

2005-12-21 Thread Sönke Rohde
> Not sure what the reason is behind this but it seems like all > of my flv's seem to repeat when they have finished playing? > Is there a method that will tell the video when the video has > completed to stop? Not sure what the best way to do this > would be... thanks! > > Corban Baxter 

Re: [Flashcoders] Faster code?

2005-12-21 Thread JesterXL
Re-read your email. Only recently have I been on bigger projects. Even so, I'm usually the main developer for a given code-base, and others are on other projects, so no ones ever looking at the code next to me. Secondly, the requirements + code-base change so much, that documenting is a waste

Re: [Flashcoders] Faster code?

2005-12-21 Thread JesterXL
If you change that function, do you re-write all of your documentation? - Original Message - From: "ryanm" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Wednesday, December 21, 2005 6:09 PM Subject: Re: [Flashcoders] Faster code? > What I want to know is who is paying for #2

[Flashcoders] Loader component doesn't work in 8 on desktop

2005-12-21 Thread JesterXL
- Loader component works in Flash 8 IDE. - Loader component works loading Flash 8 SWF in Flash 7 Player. - Loader component works in Flash 8 projector (EXE). - Loader component does not work in Flash 8. If you've ever run a Loader component in Flash 6 or 5, it'll do the same thing; it'll show the

Re: [Flashcoders] Faster code?

2005-12-21 Thread JesterXL
I just re-write. Everytime I'm asked to port old code, it's usually in AS1, or AS1 that masquareades as AS2, or is so messed up, it needs to be re-written anyway. Additionally, half of those projects are "upgrade from AS1 to AS2" or "Flash to Flex". If Flash stops changing, and the code that

Re: [Flashcoders] jumpy horizontal motion

2005-12-21 Thread dontsave
yeah i took the big background vectors out and its smoother.. im going to try the cacheAsBitmap and scrollRect stuff to see if it helps thanks all John Berzy wrote: updateAfterEvent should not be put in an onEnterFrame because an onEnterFrame event will automatically re-render the stage anyway

RE: [Flashcoders] Faster code?

2005-12-21 Thread Adrian Lynch
Your // bad block looks ok to me. The only reasons I can think of to store the value first before using it is if you need it more than once or if the method/function name isn't clear, you can make it more so by the the name of the valiable you use for the returned value. Ade -Original Message

Re: [Flashcoders] jumpy horizontal motion

2005-12-21 Thread John Berzy
updateAfterEvent should not be put in an onEnterFrame because an onEnterFrame event will automatically re-render the stage anyways. if the updateAfterEvent is in a onMouseMove or something then it would be diffrent. I'd say that the graffic is probably a little to big and I believe thats where

[Flashcoders] flv repeating?

2005-12-21 Thread Corban Baxter
Not sure what the reason is behind this but it seems like all of my flv's seem to repeat when they have finished playing? Is there a method that will tell the video when the video has completed to stop? Not sure what the best way to do this would be... thanks! Corban Baxter  |  rich med

Re: [Flashcoders] Faster code?

2005-12-21 Thread ryanm
What I want to know is who is paying for #2? Very rarely do I ever get time to comment anything, and even if I did, the code I commented changes the next day, rendering the whole endeavor fruitless. ...not to mention most service work is always a custom job/rewrite anyway. Wow... that sucks

[Flashcoders] Extended text field functionality to recognize shortcuts

2005-12-21 Thread Manuel Saint-Victor
I had someone ask me about the posibility of implementing a "shortcuts" feature for a text field. Here's a part of the description: I want to have a WYSIWYG HTML editor in a web page. There are many solutions available, but I need functionality similar to autocorrect in MS Word and other editors

Re: [Flashcoders] Faster code?

2005-12-21 Thread Judah Frangipane
This happens all too often. As common as this is, it is something you *must* do. Especially if you are the person that has to go back and change stuff at a later date. I dont know how many times I have gone back and looked at my code and I was like, "what the (explicitive deleted) was I doing".

Re: [Flashcoders] jumpy horizontal motion

2005-12-21 Thread JesterXL
I'm with Ben. If the text didn't fix, you've just got a ton of stuff on the screen, redrawing the entire screen. Sometimes cacheAsBitmap and scrollRect helps in 8, sometimes not. - Original Message - From: "dontsave" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Wednesday,

Re: [Flashcoders] jumpy horizontal motion

2005-12-21 Thread dontsave
i took the text completely out but it didnt really change anything. you notice it particularly with the blue circle.. its like you can sort of see two blue circles when it refreshes.. makes me think the refresh is perhaps not syncing with my monitors refresh rate or something. JesterXL wrote:

Re: [Flashcoders] jumpy horizontal motion

2005-12-21 Thread dontsave
Thanks. Which fp8 features would help here? Ben Smeets wrote: updateAfterEvent might help. Also keep in mind that moving of large items on screen (be it graphic or not), costs a lot of redraw power of the playing pc. So sometimes there is nothing you can do about it. Using the FP8 features (and

Re: [Flashcoders] Faster code?

2005-12-21 Thread ryanm
Anyone know of good optimizations to make to code so that it'll run faster in Flash? What specific problems are you trying to overcome with these optimizations? Optimizing before the code is completely written isn't optimization, it's simply obfuscation. To optimize something implies that t

RE: [Flashcoders] jumpy horizontal motion

2005-12-21 Thread Ben Smeets
updateAfterEvent might help. Also keep in mind that moving of large items on screen (be it graphic or not), costs a lot of redraw power of the playing pc. So sometimes there is nothing you can do about it. Using the FP8 features (and therefore play in FP8) helps very much. So try if that makes a di

Re: [Flashcoders] jumpy horizontal motion

2005-12-21 Thread JesterXL
Remove the anti-aliased text, and then re-publish; how does she work then? - Original Message - From: "dontsave" <[EMAIL PROTECTED]> To: Sent: Wednesday, December 21, 2005 5:18 PM Subject: [Flashcoders] jumpy horizontal motion check out http://www.chowderinc.com/new_site/ i have some

[Flashcoders] jumpy horizontal motion

2005-12-21 Thread dontsave
check out http://www.chowderinc.com/new_site/ i have some clips set up moving horizontally. my framerate is 60fps.. and it seems to be running fine.. but notice that all of the graphics and even the text appears jumpy or choppy or jittery.. difficult to read when the camera is moving quickly t

RE: [Flashcoders] Game plays beautiful on PC/ not on mac. wtf?

2005-12-21 Thread Kurt Dommermuth
Hi Steven, 31fps is that still the magic number? thanks, Kurt At 04:58 PM 12/21/2005, you wrote: What's your frame rate set to? > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf > Of Kurt Dommermuth > Sent: Wednesday, December 21, 2005 6:35 AM > To

RE: [Flashcoders] Combobox none selected

2005-12-21 Thread Merrill, Jason
Thanks - that doesn't seem to be the problem in this case, but thanks for the tip. I got it working. Jason Merrill | E-Learning Solutions | icfconsulting.com >>-Original Message- >>From: [EMAIL PROTECTED] [mailto:flashcoders- >>[EMAIL PROTECTED] On Behalf Of Steven Sacks

Re: [Flashcoders] Faster code?

2005-12-21 Thread JesterXL
What I want to know is who is paying for #2? Very rarely do I ever get time to comment anything, and even if I did, the code I commented changes the next day, rendering the whole endeavor fruitless. ...not to mention most service work is always a custom job/rewrite anyway. - Original Messa

RE: [Flashcoders] Game plays beautiful on PC/ not on mac. wtf?

2005-12-21 Thread Steven Sacks
What's your frame rate set to? > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf > Of Kurt Dommermuth > Sent: Wednesday, December 21, 2005 6:35 AM > To: Flashcoders mailing list > Subject: [Flashcoders] Game plays beautiful on PC/ not on mac. wtf? >

RE: [Flashcoders] CORRECTION: Firefox flash plugin problem?

2005-12-21 Thread Steven Sacks
Remember the days when Flash was touted as the cross-platform cross-browser solution for making webpages without having to deal with all the differences between them and it would look and act the same no matter where it was displayed? Those were the days. > -Original Message- > From: [

Re: [Flashcoders] Faster code?

2005-12-21 Thread Paul BH
I think these are all great, but if I can be the voice of caution for a moment... remember that when you write code, it is for 2 interpreters: 1) the Actionscript VM 2) the person who has to go back and change stuff at a later date, which may or may not be you... Its often very easy to forget nu

RE: [Flashcoders] can somebody answer my component name limitquestionplease?

2005-12-21 Thread Steven Sacks
> com.customerdomainname.entity.web.project.eshop.shoppingcart.SCManager > find & replace all "customerdomainname" to "cdn". I'm going to assume customerdomainname actually varies here. Sometimes, people really go overkill with this type of organization. You really don't need to make that many l

RE: [Flashcoders] Combobox none selected

2005-12-21 Thread Steven Sacks
You have to wait one frame before selecting an item in the combo box. Flash needs to have one frame to draw/instantiate the combo box before you select something on it from code. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chat

RE: [Flashcoders] Faster code?

2005-12-21 Thread Steven Sacks
> the fastest loop through an array is: > var len = myArray.length; > while( len-- ) { > ... > } > yes, it's faster then for..in. Not always. Sometimes, this loop is faster than a while (i--) for (var i = items.length; --i - (-1); ) { ... } It's ugly, yes, but it is faster than

RE: [Flashcoders] Can an object delete itself?

2005-12-21 Thread Steven Sacks
If you're going to constantly be creating enemies, you might want to simple do a check of existing enemies and if an enemy is dead, delete it when you create one. The important thing to note is that an enemy cannot call the destroyEnemy() method of its manager because then it's still the same th

Re: [Flashcoders] Q: Strategies for loading large classes

2005-12-21 Thread JesterXL
- frame 1, preloader only + stop() - frame 2, classes + components off-stage (File > Publish Settings, Flash Tab, ActionScript 2 class button, Export frame 2), make all components NOT export in first frame - frame 3, all of your code for app - Original Message - From: <[EMAIL PROTECTED]

Re: [Flashcoders] need :: code for this nav behavior..

2005-12-21 Thread artur
thanks! eric dolecki wrote: sam wan made something like that a long time ago I think... http://www.samuelwan.com/downloads/com.samuelwan.eidt/fisheyemenu/FisheyeMenuDemo.html http://www.samuelwan.com/downloads/com.samuelwan.eidt/fisheyemenu/fisheyemenu.zip enjoy! edo

Re: [Flashcoders] IE vs Firefox performance

2005-12-21 Thread JesterXL
There was an old bug with Moz, but I remember people reporting Firefox would not give you enough CPU cycles, so you framerate suffered. It was clearly posted as a Firefox problem, but not sure if 1.5 remedies it or not. Ref: https://bugzilla.mozilla.org/show_bug.cgi?id=106397 - Original Me

[Flashcoders] Q: Strategies for loading large classes

2005-12-21 Thread bitstreams
Hi I'm trying to reduce the 1st frame load hit for some large external class files. Examining my size report I see 73395 bytes of ActionScript 2.0 Classes being loaded on the first frame. So I assume these class files must load before even my preloader can play...which means a few seconds of

Re: [Flashcoders] need :: code for this nav behavior..

2005-12-21 Thread eric dolecki
sam wan made something like that a long time ago I think... http://www.samuelwan.com/downloads/com.samuelwan.eidt/fisheyemenu/FisheyeMenuDemo.html http://www.samuelwan.com/downloads/com.samuelwan.eidt/fisheyemenu/fisheyemenu.zip enjoy! edolecki On 12/21/05, artur <[EMAIL PROTECTED]> wrote: > >

RE: [Flashcoders] Combobox none selected

2005-12-21 Thread Merrill, Jason
Yeah, I know, I tried that before, but it was always tracing "undefined". This was the only way it seemed to work. Now that I reworked it, giving your comment a second go, it does seem to work - maybe the change event handler was messing things up. I took that out, and it works now. Must have had

[Flashcoders] need :: code for this nav behavior..

2005-12-21 Thread artur
(im in a tight spot!) tenbyten.org/10x10.html thanks artur ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

[Flashcoders] Creating a customizable Button Component ?

2005-12-21 Thread Mark Ribau
I have a regular Button 'movie clip'. I want to add functionality by enabling a repeating click for it. Initially I tried to just cast the Button to a RepeatingButton (which extends Button) in the class code, but that didn't work. Any ideas on how to make it drag/drop/drawable like a norma

Re: [Flashcoders] Faster code?

2005-12-21 Thread Mark Ribau
That's very cool. Do you know if the tour is dynamic? I.E. you don't have to create a whole new template and work only in Flash in order for it to make a tour? Our software creates a project file, which any of our viewers (windows, os x, or flash) can natively just open and view. I went to

[Flashcoders] IE vs Firefox performance

2005-12-21 Thread Mike Boutin
I recently installed and have been using Firefox as my main browser. I have noticed that all my flash sites in firefox perform noticably slower than they do in internet explorer. Is this an issue with firefox plugin itself or should I just go back to oh no internet explorer. Mike Bouti

Re: [Flashcoders] Scrolling Landscape by Mouse position

2005-12-21 Thread eric dolecki
http://www.ericd.net/main20_test.html but the base source was @ flashcoders. edolecki On 12/21/05, Duncan Reid <[EMAIL PROTECTED]> wrote: > > Maybe a little late here as your deadline was EOD yesterday but it might > help out in the archives for later... > > It kinda sounds like your looking for

RE: [Flashcoders] reverse play FLV?

2005-12-21 Thread Ted.Grubb
Well since you're embedding the flv on the timeline why not just call this function on the last frame? reversePlay = function() { reverseInt = setInterval(function() { gotoAndStop(_currentframe-1); }, 32); } Ted Grubb Interactive Developer Digital W

Re: [Flashcoders] Scrolling Landscape by Mouse position

2005-12-21 Thread Duncan Reid
Maybe a little late here as your deadline was EOD yesterday but it might help out in the archives for later... It kinda sounds like your looking for a parallax scroller, if so there is a chapter from an FOE book here: http://www.friendsofed.com/books/1590592212/2212.pdf or an old source from fla

RE: [Flashcoders] Combobox none selected

2005-12-21 Thread Robert Chyko
I guess I just don't see why you are saving my_cb.selected at all when it is already store in cbInstance.selectedItem. You could just get rid of your change handler altogether in your original scenario and just pass the selectedItem from the combobox. So instead of: //( locations_cb is my combobo

Re: [Flashcoders] amfphp database editing question

2005-12-21 Thread JesterXL
Yup! - Original Message - From: "Helen Triolo" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Wednesday, December 21, 2005 2:26 PM Subject: Re: [Flashcoders] amfphp database editing question Thanks for the reply! As I was typing in more explanation, I realized what was wrong.

Re: [Flashcoders] amfphp database editing question

2005-12-21 Thread Helen Triolo
Thanks for the reply! As I was typing in more explanation, I realized what was wrong. This delete_btn.addEventListener("click", deleteRecord); should be delete_btn.addEventListener("click", Delegate.create(this, deleteRecord)); to make the scope right to find onDeleteScore. Made the change

Re: [Flashcoders] Faster code?

2005-12-21 Thread Éric Thibault
It similar to this site : http://www.pere-lachaise.com/perelachaise.php?lang=en A+ Mark Ribau wrote: Well, there's no specific place right now. I'm in the process of rewriting the whole code base. Right now, everything is an a instance of Object (or an array) with properties (or named inde

Re: [Flashcoders] amfphp database editing question

2005-12-21 Thread JesterXL
This is correct: var pc:PendingCall = _service.deleteScore(scores_dg.selectedItem.id); pc.responder = new RelayResponder(this, "onDeleteScore", "onDbError"); However, not sure why your result/fault functions aren't getting called, even weirder is your seeing the NCD saying it did. Your code th

RE: [Flashcoders] Combobox none selected

2005-12-21 Thread Merrill, Jason
My_cb.selected is simply set to capture the value of the current item selected in my change event listener. It's a custom property I set and pass on. -- shouldn't that be locations_cb.selectedItem? If I do that without selecting anything in my combobox, it captures as [object Object] If I sel

[Flashcoders] amfphp database editing question

2005-12-21 Thread Helen Triolo
I'm trying to get amfphp to work for simple database editing. It selects and displays records in a datagrid fine, and when I select one and click a Delete button, it gets deleted from the database, but my onDeleteScore function is not called (even though the NC debugger shows Result: (boolean)

[Flashcoders] Formatting date/time in datagrid

2005-12-21 Thread Hindman, Jeff
Coders, This may have already been addressed before, but I couldn't find it in the archives ... Is there a way to format a date/time object in Access that's brought into a datagrid as H:MM:SS? I've tried averything I can think of ... and the available documentation is less than helpful.

Re: [Flashcoders] Combobox none selected

2005-12-21 Thread Helen Triolo
Merrill, Jason wrote: Currently, my code is: //( locations_cb is my combobox) function change(evt){ evt.target.selected = evt.target.selectedItem.label } locations_cb.addEventListener("change", this); create_btn.onRelease = function(){ myFunction(locations_cb.selected, [...more

Re: [Flashcoders] Faster code?

2005-12-21 Thread Mark Ribau
We're going to add to the flash program that the red points will turn orange if you've been there (so that it works just like the standalone windows or mac program). Shame about the slow down though. Hopefully it doesn't too much!! At least as time goes on, we have to worry less about older

Re: [FlashCoders] game slowing down - eventListener

2005-12-21 Thread Dimitrios Bendilas
Hi Judah, Like a profiler you mean? I think I had seen something like this for Flash but I'm not sure. That'll be great if you can post it. Thanks, Dimitrios - Original Message - From: "Judah Frangipane" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Wednesday, December 2

Re: [Flashcoders] Faster code?

2005-12-21 Thread JesterXL
Making it more OOP will slow it down, lol! In Legend of Zelda, when you would go from room to room in a dungeon, it'd actually cut out holes in this map showing you what rooms you've been to. Yours actually fills in existing dots. Yours is a better concept, because while you're exploring, it's

Re: [Flashcoders] Faster code?

2005-12-21 Thread Mark Ribau
Well, there's no specific place right now. I'm in the process of rewriting the whole code base. Right now, everything is an a instance of Object (or an array) with properties (or named indexes) sitting on _root, and lots of global functions and such. I'm making it more object oriented by mak

RE: [Flashcoders] AS3 : load transparent png and use it as mask

2005-12-21 Thread Ralph Caraveo
Hey, Not sure if you found a solution but Quasimondo is doing a similar technique. He uses jpg files because they are much smaller in file size...but he also loads in their .png masks and applies them over the .jpgs He saved a lot of bandwidth with this technique. http://www.quasimondo.com/arc

Re: [Flashcoders] reverse play FLV?

2005-12-21 Thread Matt Muller
Yeah I just did this, on the timeline using laco tween and timeline tweens, you need to use sorenson squeeze for on2, its the only one that gives you proper 1:1 keyframe placement for a smooth playback. its pretty good and easy to do. Im going to try and get the flv playback ccomponent to play in

[Flashcoders] Combobox none selected

2005-12-21 Thread Merrill, Jason
Been racking my brains over this for a while now, checked the archives, help docs etc. I have a ComboBox, and would just like to capture the default item, even if the user does not select anything in the Combo box. That way, something is always chosen no matter what the user does. Currently, my

Re: [Flashcoders] simple frame jump not rendering??

2005-12-21 Thread Chris Hill
Flash is built to be streamable, so it will play what is available, and (unfortunately) fail silently if what it needs isn't available. So its important that you make sure the content you're expecting to be there is loaded before you attempt to do anything with it. This is a 'feature' of flash,

Re: [FlashCoders] game slowing down - eventListener

2005-12-21 Thread Dimitrios Bendilas
My God Hans, that's a brilliant idea! It worked like a charm! I can finally see! Thanks man! Dimitrios - Original Message - From: "Hans Wichman" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" ; "Flashcoders mailing list" Sent: Wednesday, December 21, 2005 7:39 PM Subject: Re:

Re: [FlashCoders] game slowing down - eventListener

2005-12-21 Thread Judah Frangipane
Hi Dimirtrios, I've had a couple issues with intervals in the past. I'm not sure why but sometimes they would not get deleted. This would cause build up as they kept getting created. I have a enumerator class that has a process timer on it. This would trace out the time in milliseconds from

Re: [FlashCoders] game slowing down - eventListener

2005-12-21 Thread John Grden
no problemo! one thing you might do is make it a public var for now and see if it shows up where you think it should. That might be one reason you can't see it ;) On 12/21/05, Dimitrios Bendilas <[EMAIL PROTECTED]> wrote: > > At the timeline of my .fla file all I have is: > > import com.zefxis.g

RE: [Flashcoders] RE: Flex vs OpenLaszo

2005-12-21 Thread Merrill, Jason
15k. When Flexbuilder 2 comes out, you can create .swfs without the server, and it is rumored to be under $1000. Flex Enterprise Services 2 (the server version) will likely be back up in the 10-15k range, but I haven't heard any rumored pricing on that yet. Jason Merrill | E-Learning Soluti

Re: [Flashcoders] simple frame jump not rendering??

2005-12-21 Thread Charles Parcell
That indeed does work. I still find it baffling that even if the content is not loaded that it should render the frame properly once it was loaded. Thanks, Charles P. On 12/21/05, Chris Hill <[EMAIL PROTECTED]> wrote: > > It could be that the frame is not loaded when the first frame is loaded.

Re: [Flashcoders] can somebody answer my component name limit questionplease?

2005-12-21 Thread JesterXL
You're screwed. 64 is the limit, homey, sorry. What I've done twice in the past is merely re-factor the package name; just find & replace all "customerdomainname" to "cdn". - Original Message - From: "PR Durand" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Wednesday, Decem

Re: [Flashcoders] RE: Flex vs OpenLaszo

2005-12-21 Thread JesterXL
As of April 1st, 2005 Flex 1.5 was $15k per CPU; not sure about FlexBuilder licenses. Flex 2's FlexBuilder + Flex Framework is guessed to be about $1k, no server required. Not sure what's up with the Enterprise Services 2 and Charting Components 2; don't know their pricing yet. - Original

Re: [FlashCoders] game slowing down - eventListener

2005-12-21 Thread Hans Wichman
Hi, all principles aside (it should work etc), cant u just put _global.gameRef = game; at the end of initGame, just so that u can test it? using _global.gameRef as path, should give u a direct link to your game object. greetz Hans At 06:16 PM 12/21/2005, Dimitrios Bendilas wrote: At the timel

Re: [Flashcoders] Is Adobe settings manager usable ?

2005-12-21 Thread Steve Webster
Do someone of you (or your clients) ever use the settings manager ? See : http://www.macromedia.com/support/documentation/en/flashplayer/help/ settings_manager06.html Every client we've walked through the settings manager thinks that thing is an image. Heck, when I first went there I thought

Re: [Flashcoders] mp4 to flv

2005-12-21 Thread Luke Hamilton
henry, may the gods smile down on you this holiday! lh Henry @ Tonic wrote: Luke, You may want to check out FFmpeg: http://ffmpeg.sourceforge.net/index.php It's been a while, but I think this'll do the necessary conversion on the linux commandline, so should be pretty easy to wrap with a

[Flashcoders] can somebody answer my component name limit question please?

2005-12-21 Thread PR Durand
Hi there, I've asked about the limit of a package+class name in the class link textfield within the component definition in the library... But nobody answered and I really need help! So, the package name is limited to 64 bytes, so we can't write more than 64 characters, and then this doesn't w

Re: [Flashcoders] RE: Flex vs OpenLaszo

2005-12-21 Thread Danton Chin
How expensive is a Flex 1.5 license? And will that change when Flex 2 is available? Regards, Danton Merrill, Jason wrote: How do you have a license for a server, but not have Flex installed on it? Could I do this with one of my web hosting providers then? Check with Adobe

[Flashcoders] Is Adobe settings manager usable ?

2005-12-21 Thread erixtekila
Hi, Do someone of you (or your clients) ever use the settings manager ? See : http://www.macromedia.com/support/documentation/en/flashplayer/help/ settings_manager06.html Do you feel confortable to delete / manage an entry in this small scrollpane with an "invisible" scroller. The more y

Re: [Flashcoders] simple frame jump not rendering??

2005-12-21 Thread Chris Hill
It could be that the frame is not loaded when the first frame is loaded. Try this: stop(); function onEnterFrame(){ if(_root.getBytesTotal() == _root.getBytesLoaded()){ onEnterFrame = null; gotoAndStop("myFrameLabel"); } } If that works, then your problem is that the frame is

RE: [Flashcoders] mp4 to flv

2005-12-21 Thread Henry @ Tonic
Luke, You may want to check out FFmpeg: http://ffmpeg.sourceforge.net/index.php It's been a while, but I think this'll do the necessary conversion on the linux commandline, so should be pretty easy to wrap with a script... Cheers, Henry -Original Message- From: [EMAIL PROTECTED] [mailt

Re: [Flashcoders] Scrolling Landscape by Mouse position

2005-12-21 Thread Charles Parcell
You simply get the distance from the mouse to a point (the stage center for example) and use that to alter the image._x property. You can also add in the _y property if you want to pan up and down too. Charles P. On 12/20/05, Kevin Aebig <[EMAIL PROTECTED]> wrote: > > Hey all, > > > > I've seen

Re: [Flashcoders] Faster code?

2005-12-21 Thread Mark Winterhalder
On 12/21/05, Mark Ribau <[EMAIL PROTECTED]> wrote: > Anyone know of good optimizations to make to code so that it'll run > faster in Flash? functions: avoid, if at all possible. methods of intrinsic classes are ok (e.g. Math.round()), but calling an AS function is very slow. if you have to use fu

Re: [Flashcoders] RE: Flex vs OpenLaszo

2005-12-21 Thread JesterXL
...scratch that idea, then. I just rent the shared box, I don't own it. Thanks anyway. - Original Message - From: "Merrill, Jason" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Wednesday, December 21, 2005 11:59 AM Subject: RE: [Flashcoders] RE: Flex vs OpenLaszo >>How do

Re: [FlashCoders] game slowing down - eventListener

2005-12-21 Thread Dimitrios Bendilas
At the timeline of my .fla file all I have is: import com.zefxis.games.myGame.Application; Application.main(_root) Structure outlines of Application class: class com.zefxis.games.gameName.Application { ... ... private var game:Game; ... private function Application() { // code } static f

Re: [Flashcoders] Faster code?

2005-12-21 Thread JesterXL
Dude, no, she runs great, looks hot, and makes me want to fill up the dots like you made dots on the map in Legend of Zelda. What part don't you like? - Original Message - From: "Mark Ribau" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Wednesday, December 21, 2005 11:53 AM

[Flashcoders] simple frame jump not rendering??

2005-12-21 Thread Charles Parcell
This is so utterly basic I find it amazing that is an issue at all. In frame 1 of my movie I have 'gotoAndStop("myFrameLabel");' When i test the movie I do not see the content of the frame it should be jumpping to. So, I try 'gotoAndPlay("myFrameLabel");' and place 'stop();' on the frame that is

[Flashcoders] mp4 to flv

2005-12-21 Thread Luke Hamilton
There seem to be plenty of windows apps that you can purchase that will convert mp4, avi, mov, etc to .FLV .. but does anyone know of a plugin/app/script that will convert .mp4 to .flv in a linux server environment with PHP, PERL, CGI or the like? ___

RE: [Flashcoders] RE: Flex vs OpenLaszo

2005-12-21 Thread Merrill, Jason
>>How do you have a license for a server, but not have Flex installed on it? >>Could I do this with one of my web hosting providers then? Check with Adobe, but in November Macromedia Sales told me as long as we had a legal Flex 1.5 license installed in one location, they would allow us to take the

Re: [Flashcoders] Faster code?

2005-12-21 Thread Mark Ribau
lol. Indeed. :-) Good job at recognizing some of the inspiration behind the interface. The goal is more to create a system for making easy virtual tours of either real locations or fantasy worlds. Got any thoughts/suggestions? JesterXL wrote: Your trying to optimize Myst? - Original

RE: [Flashcoders] Faster code?

2005-12-21 Thread Nick Weekes
lol that's what I was thinking of looking at that site, couldn't put a name to it tho... good spot Jessie. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of JesterXL Sent: 21 December 2005 16:38 To: Flashcoders mailing list Subject: Re: [Flashcoders] Faster

Re: [Flashcoders] RE: Flex vs OpenLaszo

2005-12-21 Thread Mike Boutin
So OpenLaszlo may be a better solution as it does not need a OpenLaszlo licence to have a standalone swf on the server? - Original Message - From: "Spike" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Wednesday, December 21, 2005 8:27 AM Subject: Re: [Flashcoders] RE: Flex

Re: [Flashcoders] RE: Job Opportunity in Tucson

2005-12-21 Thread Chris Hill
Wow, this is fantastic. Thanks for all your help in getting the word out! Chris John Olson wrote: Chris -- I passed this info along to a friend of mine who teaches at Tucson Design College. Good luck. - John O. ___ Flashcoders mailing list F

Re: [Flashcoders] RE: Flex vs OpenLaszo

2005-12-21 Thread JesterXL
How do you have a license for a server, but not have Flex installed on it? Could I do this with one of my web hosting providers then? - Original Message - From: "Spike" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Wednesday, December 21, 2005 11:27 AM Subject: Re: [Flashcode

Re: [Flashcoders] Faster code?

2005-12-21 Thread JesterXL
Your trying to optimize Myst? - Original Message - From: "Mark Ribau" <[EMAIL PROTECTED]> To: "'Flashcoders mailing list'" Sent: Wednesday, December 21, 2005 11:16 AM Subject: [Flashcoders] Faster code? Anyone know of good optimizations to make to code so that it'll run faster in Flas

Re: [Flashcoders] Can an object delete itself?

2005-12-21 Thread Cedric Muller
maybe I am just thinking out loud (and my mind is a tricky one) but, don't you delete an object's instances and not directly the class itself (how could it delete itself ?) ? like: var baddieInstance = new Baddie(); ... later ... baddieInstance.die(); // internal deletion process (like remo

Re: [Flashcoders] RE: Flex vs OpenLaszo

2005-12-21 Thread Spike
That's not 100% true. You must have a Flex license for the server where the swf is served from, but you don't have to have Flex installed on it. I've worked with a couple of clients who use this configuration. Spike On 12/21/05, JesterXL <[EMAIL PROTECTED]> wrote: > Nope, Flex 1 and Flex 1.5. >

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