Hi Al,
I will have a look at it, thanks! The problem is solved for now.
Yours,
Weyert de Boer
Hey,
Just as a suggestion. If you are looking for something to connect to
multiple data sources quickly and easily, check out FlashLink Emissary.
http://www.flashlinksolutions.com
I gave it a try
John, thanks a lot for all the help!
Dimitrios
- Original Message -
From: "John Grden" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Wednesday, December 21, 2005 7:47 PM
Subject: Re: [FlashCoders] game slowing down - eventListener
no problemo!
one thing you might do is m
'import' does one thing, and one thing only: make it so you don't have
to type the full class name. It doesn't force it to be compiled. If
you import a class, but never reference it, it won't be compiled into
your swf. You can reference a class by it's full name without
importing it, and it will wo
Some of this debate may be a matter of preference or perception, too.
It's very true that good code should be self-documenting, but once you
have a class more or less done, you shouldn't have to analyze its code
to figure out what its methods and their signatures are, or how it
interacts with o
Hi all,
really quick question,
Macromedia Documentation states that the BitmapData availability is
Actionscript 1.0; Flash Player 8
is this simply wrong ?
if not, how do I locate & include these classes as AS1?
(given that I can't 'import' from AS1)
cheers,
glenn
___
Hi everyone,
Im having some math problems with a BitmapData and setPixel().
Im using a for loop to calculate the different color values that should be
assigned to a BitmapData, creating a gradient with a specific shape. Problem
is that I cant get the right combination of color and shape of
Yep. I have all 3 players on my taskbar, 7, 8, and 8.5. She works in 7,
and 8.5, but not 8. Jacked, right?
- Original Message -
From: "Kevin Aebig" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Wednesday, December 21, 2005 10:10 PM
Subject: Re: [Flashcoders] Loader compone
Hey,
Just as a suggestion. If you are looking for something to connect to
multiple data sources quickly and easily, check out FlashLink Emissary.
http://www.flashlinksolutions.com
I gave it a try a while back and I have been very impressed. We now have
our complete company Intranet using i
Do you still have Flash 7 installed? Sometimes on my laptop the lowest
version installed gets used when run locally.
Cheer,
Kevin
- Original Message -
From: "JesterXL" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, December 21, 2005 5:22 PM
Subject: [Flashcoders] Loader component doesn't w
Hi all
I have implemented the new Flash detection kit
(http://www.macromedia.com/software/flashplayer/download/detection_kit/)
Specifically the Client-Side Detection
It all works fine but when the browser is IE6 and the installed
plug-in is version 6 r22 to r29 it crashes.
Can someone confirm th
> Not sure what the reason is behind this but it seems like all
> of my flv's seem to repeat when they have finished playing?
> Is there a method that will tell the video when the video has
> completed to stop? Not sure what the best way to do this
> would be... thanks!
>
> Corban Baxter
Re-read your email. Only recently have I been on bigger projects. Even so,
I'm usually the main developer for a given code-base, and others are on
other projects, so no ones ever looking at the code next to me. Secondly,
the requirements + code-base change so much, that documenting is a waste
If you change that function, do you re-write all of your documentation?
- Original Message -
From: "ryanm" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Wednesday, December 21, 2005 6:09 PM
Subject: Re: [Flashcoders] Faster code?
> What I want to know is who is paying for #2
- Loader component works in Flash 8 IDE.
- Loader component works loading Flash 8 SWF in Flash 7 Player.
- Loader component works in Flash 8 projector (EXE).
- Loader component does not work in Flash 8.
If you've ever run a Loader component in Flash 6 or 5, it'll do the same
thing; it'll show the
I just re-write. Everytime I'm asked to port old code, it's usually in AS1,
or AS1 that masquareades as AS2, or is so messed up, it needs to be
re-written anyway. Additionally, half of those projects are "upgrade from
AS1 to AS2" or "Flash to Flex".
If Flash stops changing, and the code that
yeah i took the big background vectors out and its smoother.. im going
to try the cacheAsBitmap and scrollRect stuff to see if it helps
thanks all
John Berzy wrote:
updateAfterEvent should not be put in an onEnterFrame because an
onEnterFrame event will automatically re-render the stage anyway
Your // bad block looks ok to me. The only reasons I can think of to store
the value first before using it is if you need it more than once or if the
method/function name isn't clear, you can make it more so by the the name of
the valiable you use for the returned value.
Ade
-Original Message
updateAfterEvent should not be put in an onEnterFrame because an
onEnterFrame event will automatically re-render the stage anyways. if the
updateAfterEvent is in a onMouseMove or something then it would be diffrent.
I'd say that the graffic is probably a little to big and I believe thats
where
Not sure what the reason is behind this but it seems like all of my flv's seem
to repeat when they have finished playing? Is there a method that will tell the
video when the video has completed to stop? Not sure what the best way to do
this would be... thanks!
Corban Baxter | rich med
What I want to know is who is paying for #2? Very rarely do I ever get
time
to comment anything, and even if I did, the code I commented changes the
next day, rendering the whole endeavor fruitless.
...not to mention most service work is always a custom job/rewrite anyway.
Wow... that sucks
I had someone ask me about the posibility of implementing a "shortcuts"
feature for a text field.
Here's a part of the description:
I want to have a WYSIWYG HTML editor in a web page. There are many
solutions available, but I need functionality similar to autocorrect in MS
Word and other editors
This happens all too often. As common as this is, it is something you
*must* do. Especially if you are the person that has to go back and
change stuff at a later date. I dont know how many times I have gone
back and looked at my code and I was like, "what the (explicitive
deleted) was I doing".
I'm with Ben. If the text didn't fix, you've just got a ton of stuff on the
screen, redrawing the entire screen. Sometimes cacheAsBitmap and scrollRect
helps in 8, sometimes not.
- Original Message -
From: "dontsave" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Wednesday,
i took the text completely out but it didnt really change anything. you
notice it particularly with the blue circle.. its like you can sort of
see two blue circles when it refreshes.. makes me think the refresh is
perhaps not syncing with my monitors refresh rate or something.
JesterXL wrote:
Thanks. Which fp8 features would help here?
Ben Smeets wrote:
updateAfterEvent might help. Also keep in mind that moving of large
items on screen (be it graphic or not), costs a lot of redraw power of
the playing pc. So sometimes there is nothing you can do about it. Using
the FP8 features (and
Anyone know of good optimizations to make to code so that it'll run
faster in Flash?
What specific problems are you trying to overcome with these
optimizations? Optimizing before the code is completely written isn't
optimization, it's simply obfuscation. To optimize something implies that
t
updateAfterEvent might help. Also keep in mind that moving of large
items on screen (be it graphic or not), costs a lot of redraw power of
the playing pc. So sometimes there is nothing you can do about it. Using
the FP8 features (and therefore play in FP8) helps very much. So try if
that makes a di
Remove the anti-aliased text, and then re-publish; how does she work then?
- Original Message -
From: "dontsave" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, December 21, 2005 5:18 PM
Subject: [Flashcoders] jumpy horizontal motion
check out
http://www.chowderinc.com/new_site/
i have some
check out
http://www.chowderinc.com/new_site/
i have some clips set up moving horizontally. my framerate is 60fps..
and it seems to be running fine.. but notice that all of the graphics
and even the text appears jumpy or choppy or jittery.. difficult to read
when the camera is moving quickly t
Hi Steven,
31fps
is that still the magic number?
thanks,
Kurt
At 04:58 PM 12/21/2005, you wrote:
What's your frame rate set to?
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Kurt Dommermuth
> Sent: Wednesday, December 21, 2005 6:35 AM
> To
Thanks - that doesn't seem to be the problem in this case, but thanks
for the tip. I got it working.
Jason Merrill | E-Learning Solutions | icfconsulting.com
>>-Original Message-
>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of Steven Sacks
What I want to know is who is paying for #2? Very rarely do I ever get time
to comment anything, and even if I did, the code I commented changes the
next day, rendering the whole endeavor fruitless.
...not to mention most service work is always a custom job/rewrite anyway.
- Original Messa
What's your frame rate set to?
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Kurt Dommermuth
> Sent: Wednesday, December 21, 2005 6:35 AM
> To: Flashcoders mailing list
> Subject: [Flashcoders] Game plays beautiful on PC/ not on mac. wtf?
>
Remember the days when Flash was touted as the cross-platform cross-browser
solution for making webpages without having to deal with all the differences
between them and it would look and act the same no matter where it was
displayed?
Those were the days.
> -Original Message-
> From: [
I think these are all great, but if I can be the voice of caution for
a moment...
remember that when you write code, it is for 2 interpreters:
1) the Actionscript VM
2) the person who has to go back and change stuff at a later date,
which may or may not be you...
Its often very easy to forget nu
> com.customerdomainname.entity.web.project.eshop.shoppingcart.SCManager
> find & replace all "customerdomainname" to "cdn".
I'm going to assume customerdomainname actually varies here.
Sometimes, people really go overkill with this type of organization. You
really don't need to make that many l
You have to wait one frame before selecting an item in the combo box. Flash
needs to have one frame to draw/instantiate the combo box before you select
something on it from code.
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chat
> the fastest loop through an array is:
> var len = myArray.length;
> while( len-- ) {
> ...
> }
> yes, it's faster then for..in.
Not always. Sometimes, this loop is faster than a while (i--)
for (var i = items.length; --i - (-1); ) {
...
}
It's ugly, yes, but it is faster than
If you're going to constantly be creating enemies, you might want to simple
do a check of existing enemies and if an enemy is dead, delete it when you
create one.
The important thing to note is that an enemy cannot call the destroyEnemy()
method of its manager because then it's still the same th
- frame 1, preloader only + stop()
- frame 2, classes + components off-stage (File > Publish Settings, Flash
Tab, ActionScript 2 class button, Export frame 2), make all components NOT
export in first frame
- frame 3, all of your code for app
- Original Message -
From: <[EMAIL PROTECTED]
thanks!
eric dolecki wrote:
sam wan made something like that a long time ago I think...
http://www.samuelwan.com/downloads/com.samuelwan.eidt/fisheyemenu/FisheyeMenuDemo.html
http://www.samuelwan.com/downloads/com.samuelwan.eidt/fisheyemenu/fisheyemenu.zip
enjoy!
edo
There was an old bug with Moz, but I remember people reporting Firefox would
not give you enough CPU cycles, so you framerate suffered. It was clearly
posted as a Firefox problem, but not sure if 1.5 remedies it or not.
Ref:
https://bugzilla.mozilla.org/show_bug.cgi?id=106397
- Original Me
Hi
I'm trying to reduce the 1st frame load hit for some large external class files.
Examining my size report I see 73395 bytes of ActionScript 2.0 Classes
being loaded on the first frame. So I assume these class files must load before
even my preloader can play...which means a few seconds of
sam wan made something like that a long time ago I think...
http://www.samuelwan.com/downloads/com.samuelwan.eidt/fisheyemenu/FisheyeMenuDemo.html
http://www.samuelwan.com/downloads/com.samuelwan.eidt/fisheyemenu/fisheyemenu.zip
enjoy!
edolecki
On 12/21/05, artur <[EMAIL PROTECTED]> wrote:
>
>
Yeah, I know, I tried that before, but it was always tracing
"undefined". This was the only way it seemed to work. Now that I
reworked it, giving your comment a second go, it does seem to work -
maybe the change event handler was messing things up. I took that out,
and it works now. Must have had
(im in a tight spot!)
tenbyten.org/10x10.html
thanks
artur
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
I have a regular Button 'movie clip'. I want to add functionality by
enabling a repeating click for it. Initially I tried to just cast the
Button to a RepeatingButton (which extends Button) in the class code,
but that didn't work.
Any ideas on how to make it drag/drop/drawable like a norma
That's very cool. Do you know if the tour is dynamic? I.E. you don't
have to create a whole new template and work only in Flash in order for
it to make a tour? Our software creates a project file, which any of
our viewers (windows, os x, or flash) can natively just open and view.
I went to
I recently installed and have been using Firefox as my main browser. I
have noticed that all my flash sites in firefox perform noticably
slower than they do in internet explorer. Is this an issue with firefox
plugin itself or should I just go back to oh no internet explorer.
Mike Bouti
http://www.ericd.net/main20_test.html
but the base source was @ flashcoders.
edolecki
On 12/21/05, Duncan Reid <[EMAIL PROTECTED]> wrote:
>
> Maybe a little late here as your deadline was EOD yesterday but it might
> help out in the archives for later...
>
> It kinda sounds like your looking for
Well since you're embedding the flv on the timeline why not just call
this function on the last frame?
reversePlay = function() {
reverseInt = setInterval(function() {
gotoAndStop(_currentframe-1);
}, 32);
}
Ted Grubb
Interactive Developer
Digital W
Maybe a little late here as your deadline was EOD yesterday but it might
help out in the archives for later...
It kinda sounds like your looking for a parallax scroller, if so
there is a chapter from an FOE book here:
http://www.friendsofed.com/books/1590592212/2212.pdf
or an old source from fla
I guess I just don't see why you are saving my_cb.selected at all when
it is already store in cbInstance.selectedItem.
You could just get rid of your change handler altogether in your
original scenario and just pass the selectedItem from the combobox.
So instead of:
//( locations_cb is my combobo
Yup!
- Original Message -
From: "Helen Triolo" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Wednesday, December 21, 2005 2:26 PM
Subject: Re: [Flashcoders] amfphp database editing question
Thanks for the reply! As I was typing in more explanation, I realized
what was wrong.
Thanks for the reply! As I was typing in more explanation, I realized
what was wrong. This
delete_btn.addEventListener("click", deleteRecord);
should be
delete_btn.addEventListener("click", Delegate.create(this,
deleteRecord)); to make the scope right to find onDeleteScore.
Made the change
It similar to this site :
http://www.pere-lachaise.com/perelachaise.php?lang=en
A+
Mark Ribau wrote:
Well, there's no specific place right now. I'm in the process of
rewriting the whole code base. Right now, everything is an a instance
of Object (or an array) with properties (or named inde
This is correct:
var pc:PendingCall = _service.deleteScore(scores_dg.selectedItem.id);
pc.responder = new RelayResponder(this, "onDeleteScore", "onDbError");
However, not sure why your result/fault functions aren't getting called,
even weirder is your seeing the NCD saying it did. Your code th
My_cb.selected is simply set to capture the value of the current item
selected in my change event listener. It's a custom property I set and
pass on.
-- shouldn't that be locations_cb.selectedItem?
If I do that without selecting anything in my combobox, it captures as
[object Object]
If I sel
I'm trying to get amfphp to work for simple database editing. It
selects and displays records in a datagrid fine, and when I select one
and click a Delete button, it gets deleted from the database, but my
onDeleteScore function is not called (even though the NC debugger shows
Result: (boolean)
Coders,
This may have already been addressed before, but I couldn't find it in the
archives ...
Is there a way to format a date/time object in Access that's brought into a
datagrid as H:MM:SS? I've tried averything I can think of ... and the
available documentation is less than helpful.
Merrill, Jason wrote:
Currently, my code is:
//( locations_cb is my combobox)
function change(evt){
evt.target.selected = evt.target.selectedItem.label
}
locations_cb.addEventListener("change", this);
create_btn.onRelease = function(){
myFunction(locations_cb.selected, [...more
We're going to add to the flash program that the red points will turn
orange if you've been there (so that it works just like the standalone
windows or mac program).
Shame about the slow down though. Hopefully it doesn't too much!! At
least as time goes on, we have to worry less about older
Hi Judah,
Like a profiler you mean?
I think I had seen something like this for Flash but I'm not sure.
That'll be great if you can post it.
Thanks,
Dimitrios
- Original Message -
From: "Judah Frangipane" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Wednesday, December 2
Making it more OOP will slow it down, lol!
In Legend of Zelda, when you would go from room to room in a dungeon, it'd
actually cut out holes in this map showing you what rooms you've been to.
Yours actually fills in existing dots. Yours is a better concept, because
while you're exploring, it's
Well, there's no specific place right now. I'm in the process of
rewriting the whole code base. Right now, everything is an a instance
of Object (or an array) with properties (or named indexes) sitting on
_root, and lots of global functions and such. I'm making it more object
oriented by mak
Hey,
Not sure if you found a solution but Quasimondo is doing a similar
technique. He uses jpg files because they are much smaller in file
size...but he also loads in their .png masks and applies them over the
.jpgs
He saved a lot of bandwidth with this technique.
http://www.quasimondo.com/arc
Yeah I just did this, on the timeline using laco tween and timeline tweens,
you need to use sorenson squeeze for on2,
its the only one that gives you proper 1:1 keyframe placement for a smooth
playback. its pretty good and easy to do.
Im going to try and get the flv playback ccomponent to play in
Been racking my brains over this for a while now, checked the archives,
help docs etc. I have a ComboBox, and would just like to capture the
default item, even if the user does not select anything in the Combo
box. That way, something is always chosen no matter what the user does.
Currently, my
Flash is built to be streamable, so it will play what is available, and
(unfortunately) fail silently if what it needs isn't available. So its
important that you make sure the content you're expecting to be there is
loaded before you attempt to do anything with it. This is a 'feature' of
flash,
My God Hans, that's a brilliant idea!
It worked like a charm! I can finally see!
Thanks man!
Dimitrios
- Original Message -
From: "Hans Wichman" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" ;
"Flashcoders mailing list"
Sent: Wednesday, December 21, 2005 7:39 PM
Subject: Re:
Hi Dimirtrios,
I've had a couple issues with intervals in the past. I'm not sure why
but sometimes they would not get deleted. This would cause build up as
they kept getting created.
I have a enumerator class that has a process timer on it. This would
trace out the time in milliseconds from
no problemo!
one thing you might do is make it a public var for now and see if it shows
up where you think it should. That might be one reason you can't see it ;)
On 12/21/05, Dimitrios Bendilas <[EMAIL PROTECTED]> wrote:
>
> At the timeline of my .fla file all I have is:
>
> import com.zefxis.g
15k. When Flexbuilder 2 comes out, you can create .swfs without the
server, and it is rumored to be under $1000. Flex Enterprise Services 2
(the server version) will likely be back up in the 10-15k range, but I
haven't heard any rumored pricing on that yet.
Jason Merrill | E-Learning Soluti
That indeed does work. I still find it baffling that even if the content is
not loaded that it should render the frame properly once it was loaded.
Thanks,
Charles P.
On 12/21/05, Chris Hill <[EMAIL PROTECTED]> wrote:
>
> It could be that the frame is not loaded when the first frame is loaded.
You're screwed. 64 is the limit, homey, sorry.
What I've done twice in the past is merely re-factor the package name; just
find & replace all "customerdomainname" to "cdn".
- Original Message -
From: "PR Durand" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Wednesday, Decem
As of April 1st, 2005 Flex 1.5 was $15k per CPU; not sure about FlexBuilder
licenses.
Flex 2's FlexBuilder + Flex Framework is guessed to be about $1k, no server
required. Not sure what's up with the Enterprise Services 2 and Charting
Components 2; don't know their pricing yet.
- Original
Hi,
all principles aside (it should work etc), cant u just put _global.gameRef
= game; at the end of initGame, just so that u can test it?
using _global.gameRef as path, should give u a direct link to your game object.
greetz
Hans
At 06:16 PM 12/21/2005, Dimitrios Bendilas wrote:
At the timel
Do someone of you (or your clients) ever use the settings manager ?
See :
http://www.macromedia.com/support/documentation/en/flashplayer/help/
settings_manager06.html
Every client we've walked through the settings manager thinks that
thing is an image. Heck, when I first went there I thought
henry, may the gods smile down on you this holiday!
lh
Henry @ Tonic wrote:
Luke,
You may want to check out FFmpeg: http://ffmpeg.sourceforge.net/index.php
It's been a while, but I think this'll do the necessary conversion on the linux
commandline, so should be pretty easy to wrap with a
Hi there,
I've asked about the limit of a package+class name in the class link
textfield within the component definition in the library... But nobody
answered and I really need help!
So, the package name is limited to 64 bytes, so we can't write more than
64 characters, and then this doesn't w
How expensive is a Flex 1.5 license? And will that change when Flex 2 is
available?
Regards,
Danton
Merrill, Jason wrote:
How do you have a license for a server, but not have Flex installed on
it?
Could I do this with one of my web hosting providers then?
Check with Adobe
Hi,
Do someone of you (or your clients) ever use the settings manager ? See
:
http://www.macromedia.com/support/documentation/en/flashplayer/help/
settings_manager06.html
Do you feel confortable to delete / manage an entry in this small
scrollpane with an "invisible" scroller.
The more y
It could be that the frame is not loaded when the first frame is loaded.
Try this:
stop();
function onEnterFrame(){
if(_root.getBytesTotal() == _root.getBytesLoaded()){
onEnterFrame = null;
gotoAndStop("myFrameLabel");
}
}
If that works, then your problem is that the frame is
Luke,
You may want to check out FFmpeg: http://ffmpeg.sourceforge.net/index.php
It's been a while, but I think this'll do the necessary conversion on the linux
commandline, so should be pretty easy to wrap with a script...
Cheers,
Henry
-Original Message-
From: [EMAIL PROTECTED]
[mailt
You simply get the distance from the mouse to a point (the stage center for
example) and use that to alter the image._x property. You can also add in
the _y property if you want to pan up and down too.
Charles P.
On 12/20/05, Kevin Aebig <[EMAIL PROTECTED]> wrote:
>
> Hey all,
>
>
>
> I've seen
On 12/21/05, Mark Ribau <[EMAIL PROTECTED]> wrote:
> Anyone know of good optimizations to make to code so that it'll run
> faster in Flash?
functions: avoid, if at all possible.
methods of intrinsic classes are ok (e.g. Math.round()), but calling
an AS function is very slow.
if you have to use fu
...scratch that idea, then. I just rent the shared box, I don't own it.
Thanks anyway.
- Original Message -
From: "Merrill, Jason" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Wednesday, December 21, 2005 11:59 AM
Subject: RE: [Flashcoders] RE: Flex vs OpenLaszo
>>How do
At the timeline of my .fla file all I have is:
import com.zefxis.games.myGame.Application;
Application.main(_root)
Structure outlines of Application class:
class com.zefxis.games.gameName.Application {
...
...
private var game:Game;
...
private function Application() {
// code
}
static f
Dude, no, she runs great, looks hot, and makes me want to fill up the dots
like you made dots on the map in Legend of Zelda.
What part don't you like?
- Original Message -
From: "Mark Ribau" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Wednesday, December 21, 2005 11:53 AM
This is so utterly basic I find it amazing that is an issue at all.
In frame 1 of my movie I have 'gotoAndStop("myFrameLabel");' When i test the
movie I do not see the content of the frame it should be jumpping to.
So, I try 'gotoAndPlay("myFrameLabel");' and place 'stop();' on the frame
that is
There seem to be plenty of windows apps that you can purchase that will
convert mp4, avi, mov, etc to .FLV .. but does anyone know of a
plugin/app/script that will convert .mp4 to .flv in a linux server
environment with PHP, PERL, CGI or the like?
___
>>How do you have a license for a server, but not have Flex installed on
it?
>>Could I do this with one of my web hosting providers then?
Check with Adobe, but in November Macromedia Sales told me as long as we
had a legal Flex 1.5 license installed in one location, they would allow
us to take the
lol. Indeed. :-)
Good job at recognizing some of the inspiration behind the interface.
The goal is more to create a system for making easy virtual tours of
either real locations or fantasy worlds. Got any thoughts/suggestions?
JesterXL wrote:
Your trying to optimize Myst?
- Original
lol that's what I was thinking of looking at that site, couldn't put a name
to it tho...
good spot Jessie.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of JesterXL
Sent: 21 December 2005 16:38
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Faster
So OpenLaszlo may be a better solution as it does not need a OpenLaszlo
licence to have a standalone swf on the server?
- Original Message -
From: "Spike" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Wednesday, December 21, 2005 8:27 AM
Subject: Re: [Flashcoders] RE: Flex
Wow, this is fantastic. Thanks for all your help in getting the word out!
Chris
John Olson wrote:
Chris --
I passed this info along to a friend of mine who teaches at Tucson Design
College. Good luck.
- John O.
___
Flashcoders mailing list
F
How do you have a license for a server, but not have Flex installed on it?
Could I do this with one of my web hosting providers then?
- Original Message -
From: "Spike" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Wednesday, December 21, 2005 11:27 AM
Subject: Re: [Flashcode
Your trying to optimize Myst?
- Original Message -
From: "Mark Ribau" <[EMAIL PROTECTED]>
To: "'Flashcoders mailing list'"
Sent: Wednesday, December 21, 2005 11:16 AM
Subject: [Flashcoders] Faster code?
Anyone know of good optimizations to make to code so that it'll run
faster in Flas
maybe I am just thinking out loud (and my mind is a tricky one)
but, don't you delete an object's instances and not directly the class
itself (how could it delete itself ?) ?
like:
var baddieInstance = new Baddie();
... later ...
baddieInstance.die(); // internal deletion process (like
remo
That's not 100% true.
You must have a Flex license for the server where the swf is served
from, but you don't have to have Flex installed on it.
I've worked with a couple of clients who use this configuration.
Spike
On 12/21/05, JesterXL <[EMAIL PROTECTED]> wrote:
> Nope, Flex 1 and Flex 1.5.
>
1 - 100 of 135 matches
Mail list logo