[Flashcoders] mx.logging package?

2011-08-01 Thread Alias Cummins
Hey guys, Any idea where I can get the mx.logging package? Is it an intrinsic or what? As3 corelib is dependant on it. Thanks in advance, Alias ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/

[Flashcoders] FDT, version control and project files

2011-03-11 Thread Alias Cummins
Hey guys, Been a while since I posted here. I'm going to assume that you are all still alive and that not everyone has quit coding with actionscript and started using HTML5 for your website banner builds just yet... Anyway, I have a question about FDT and version control: What are people doing r

Re: [Flashcoders] Incredibly annoying and maddeningly simple task: get embedded bitmap

2010-07-20 Thread Alias Cummins
Aha, that makes sense. But counterintuitive though, isn't it? Alias On 20 July 2010 17:02, Henrik Andersson wrote: > The BitmapData class requires two arguments, width and height. I am not sure > on this, but I think that their values are ignored for bitmap symbols. But > you still need to pass

[Flashcoders] Incredibly annoying and maddeningly simple task: get embedded bitmap

2010-07-20 Thread Alias Cummins
Hi guys! It's along time since I've been on here, I hope there's someone still listening... Anyway, this is frustrating. I have some bitmap assets in a .fla file, and I want to add them to the stage. Simplest thing ever, right? Seemingly not... There are so many different ways to do this, and

[Flashcoders] Incredibly annoying and maddeningly simple task: get embedded bitmap

2010-07-20 Thread Alias Cummins
Hi guys! It's along time since I've been on here, I hope there's someone still listening... Anyway, this is frustrating. I have some bitmap assets in a .fla file, and I want to add them to the stage. Simplest thing ever, right? Seemingly not... There are so many different ways to do this, and

[Flashcoders] Open source Flash player petition

2010-02-05 Thread Alias Cummins
Petition Adobe to open the player source here: http://www.openplayer.net/ Alias ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

[Flashcoders] Automated builds - your experiences?

2009-05-12 Thread Alias Cummins
Hi guys, I'm currently consulting on a project which involves setting up an automated build server, running a suite of unit tests, and then notifying the dev team of any failures/compiler errors, and consolidating this data in some form. However, the project is AS2/Flash IDE based. so we need to

Re: [Flashcoders] Drawing an arc with curveTo

2008-08-04 Thread Alias Cummins
Thanks Ivan, What I needed was the maths to calculate the positions of the control points - found it here: > Advanced drawing methods in Macromedia Flash MX: > http://www.adobe.com/devnet/flash/articles/adv_draw_methods.html Thanks, Alias 2008/8/4 Ivan Dembicki <[EMAIL PROTECTED]>: > Hello

Re: [Flashcoders] CS3 Debugger DOES NOT WORK ON OSX?

2008-07-08 Thread Alias Cummins
Ok - what's been happening for me is that I press ctrl + shift + enter, and then the CS3 IDE crashes. I've encountered this on the last 3 macs I've tried it on... This seems to be an issue for larger projects. Maybe this is the reason. Alias 2008/7/7 Irv Kalb <[EMAIL PROTECTED]>: > Long time lur

Re: [Flashcoders] CS3 Debugger DOES NOT WORK ON OSX?

2008-07-07 Thread Alias Cummins
It just seems to cause CS3 to crash, regularly and randomly, so much so that it's almost totally unusable on OS X. This has happened on 2 differernt macs. Alias 2008/7/7 Kerry Thompson <[EMAIL PROTECTED]>: >> I don't know if *anyone* out there besides me actually still uses the >> debugger in CS3

Re: [Flashcoders] Help! Webcam + lineTo on mousemove = webcam freeze

2008-07-05 Thread Alias Cummins
Well for a start, you're going to be creating loads of geometry. Are you rendering your drawings to bitmaps at all? Sounds like a performance issue to me. Drawing vector lines takes CPU - this is just a fact of life. What I'd recommend is something along these lines: User presses mouse User draws

Re: [Flashcoders] E4X question

2008-07-03 Thread Alias Cummins
Hi guys, First, thanks for your help. The problem is now fixed, without having to change the XML. Whenever the term "best practices" comes up in a debate, it usually becomes a big long complicated discussion. I try to avoid the term, as it implies one way of doing something is inherently better t

Re: [Flashcoders] E4X question

2008-07-03 Thread Alias Cummins
Unfortunately, telling other people to change their entire XML structure and config doesn't usually win you a lot of friends... especially on a tight deadline. Thanks, Alias 2008/7/2 Steven Sacks <[EMAIL PROTECTED]>: > You might want to try following XML standards and best practices by not > usin