Hello All -
I am a little stumped by this one.
I am using a custom cursor ( added to the stage ),
one of my loaded SWF's has a drop down comboBox -
The problem:
The List gets added to the stage and goes over the custom mouse cursor.
Do you guys know of any fixes for this one?
Regards
K
Karim,
Try adding the following line of code to your MOUSE_MOVE event listener
function:
stage.addChildAt(customCursor, stage.numChildren);
Of course, you must substitute your custom cursor's instance name for
'customCursor'.
HTH
Regards,
-Keith
http://keithreinfeld.home.comcast.net
___
Some other way... but will look into CursorManager
Thanks
Karim
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Peter Hall
Sent: 12 November 2008 13:01
To: Flash Coders List
Subject: Re: [Flashcoders] ComboBox + Custom Cursor , AS3
Are you using
ROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Peter Hall
> Sent: 12 November 2008 13:01
> To: Flash Coders List
> Subject: Re: [Flashcoders] ComboBox + Custom Cursor , AS3
>
> Are you using CursorManager or adding the cursor in some other way?
>
> Peter
>
>
> O
Did not find it in Docs, so googled it - and it's a Flex thing no?...
Using flash CS3...
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Peter Hall
Sent: 12 November 2008 13:01
To: Flash Coders List
Subject: Re: [Flashcoders] ComboBox + Custom C
Are you using CursorManager or adding the cursor in some other way?
Peter
On Wed, Nov 12, 2008 at 12:42 PM, Karim Beyrouti <[EMAIL PROTECTED]> wrote:
> Hello All -
>
> I am a little stumped by this one.
>
> I am using a custom cursor ( added to the stage ),
> one of my loaded SWF's has a drop do
Perfect - thank you !
it seems a little odd that the ComboBox adds the List to the stage and
not one of its own children. Maybe memory/resource managment. h.
On 12 Nov 2008, at 16:26, Keith Reinfeld wrote:
Karim,
Try adding the following line of code to your MOUSE_MOVE event
lis
This might be a bit cumbersome but less processor intensive. Instead of
using MOUSE_MOVE, create two Sprites on the stage. One as a content pane and
other as a custom cursor pane. Then add all content including the combo box
to the content pane and the cursor to the cursor pane. I can't say for sur
ansky
Sent: 12 November 2008 23:03
To: Flash Coders List
Subject: Re: [Flashcoders] ComboBox + Custom Cursor , AS3
This might be a bit cumbersome but less processor intensive. Instead of
using MOUSE_MOVE, create two Sprites on the stage. One as a content pane and
other as a custom cursor pane. Th
y, November 13, 2008 6:24 AM
> To: 'Flash Coders List'
> Subject: RE: [Flashcoders] ComboBox + Custom Cursor , AS3
>
> Yeh - this might not work - I already have a similar structure, and as the
> ComboBox adds the List to the stage. I tried to find a 'loc
alf Of Karim Beyrouti
> > Sent: Thursday, November 13, 2008 6:24 AM
> > To: 'Flash Coders List'
> > Subject: RE: [Flashcoders] ComboBox + Custom Cursor , AS3
> >
> > Yeh - this might not work - I already have a similar structure, and as
> the
> > ComboBox a
Behalf Of Joel Stransky
> Sent: Friday, November 14, 2008 10:25 AM
> To: Flash Coders List
> Subject: Re: [Flashcoders] ComboBox + Custom Cursor , AS3
>
> Very nice Keith. Wouldn't setChildIndex() work as well? Or is addChildAt()
> better for ensuring that the cursor is added
dren is accordingly out of range.
HTH
C
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Keith
Reinfeld
Sent: vrijdag 14 november 2008 18:57
To: 'Flash Coders List'
Subject: RE: [Flashcoders] ComboBox + Custom Cursor , AS3
Joel,
Another good optimiza
s-
> [EMAIL PROTECTED] On Behalf Of Cor
> Sent: Friday, November 14, 2008 12:38 PM
> To: 'Flash Coders List'
> Subject: RE: [Flashcoders] ComboBox + Custom Cursor , AS3
>
> It is not a bug.
> The displayList stores it objects in a Array, wich starts at 0.
> So Arra
ssage-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Keith
Reinfeld
Sent: vrijdag 14 november 2008 20:11
To: 'Flash Coders List'
Subject: RE: [Flashcoders] ComboBox + Custom Cursor , AS3
Hi Cor,
Right. I know all that. The question is why doesn't
ome.comcast.net
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:flashcoders-
> [EMAIL PROTECTED] On Behalf Of Cor
> Sent: Friday, November 14, 2008 1:18 PM
> To: 'Flash Coders List'
> Subject: RE: [Flashcoders] ComboBox + Custom Cursor , AS3
>
>
comcast.net
>
>
>
> > -Original Message-
> > From: [EMAIL PROTECTED] [mailto:flashcoders-
> > [EMAIL PROTECTED] On Behalf Of Cor
> > Sent: Friday, November 14, 2008 1:18 PM
> > To: 'Flash Coders List'
> > Subject: RE: [Flashcoders] ComboBo
4, 2008 3:33 PM
> To: Flash Coders List
> Subject: Re: [Flashcoders] ComboBox + Custom Cursor , AS3
>
> It could be seen as a bug. addChildAt tells flash to ADD to the current
> number of children. setChildIndex works within the existing children.
>
> On Fri, Nov 14, 2008 at
ag 14 november 2008 20:50
To: 'Flash Coders List'
Subject: RE: [Flashcoders] ComboBox + Custom Cursor , AS3
Cor,
addChildAt() -- Tested:
Any index 0 thru numChildren (inclusive) = No RangeError.
Any index greater than numChildren = RangeError.
That's why I thought 'bug'
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