Hello David,
Yes, the property nodes are managed in that way, and I think I haven't written
deletion of them. I have deleted 'entry*' and 'bucket*' 'pointer arrays'. These
objects doesn't encapsulates the node data (but the purpose of them is not clear for
me...)
Next I have found a bug in
Erik,
Very interesting ... I see that here, the initialization is called 5
times. Ahhh ... look in the constructer ... each time you construct a
cloud layer, it initializes the layer states to NULL. (This is
probably so that the check that the first layer state = NULL is
valid.)
Thanks for
Curtis L. Olson wrote:
Erik,
Very interesting ... I see that here, the initialization is called 5
times. Ahhh ... look in the constructer ... each time you construct a
cloud layer, it initializes the layer states to NULL. (This is
Shoot, off course!
Good catch.
Erik
David Megginson [EMAIL PROTECTED] said:
Jim Wilson writes:
I don't speak Netherlandic
How about dutch? ;-)
I'm pretty sure that the language is called Neanderthal, actually.
Hm...maybe you'd be interested in this book:
Wow, good guess.. it was a Piper Arrow III (PA28R-201). As a matter of fact almost
all of our club's aircraft have a Garmin 430, some even have two. The club is very
good at keeping the aircraft up to date.
The storm scope came in very handy and I would recommend it to anyone who flies IFR
I've got a *lot* of constraints on my time currently, but I'm thinking
I'd like to sneak out a casual interim release since it's been so long
since the last official release. I'm going to try to interleave this
with other stuff and not worry so much at this point about features
vs. bugs and
On Mon, 2 Jun 2003 14:38:32 -0500
Curtis L. Olson [EMAIL PROTECTED] wrote:
I'd like to get all the latest JSBSim stuff in there.
When would you need it?
Jon
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Curtis L. Olson writes:
I've got a *lot* of constraints on my time currently, but I'm thinking
I'd like to sneak out a casual interim release since it's been so long
since the last official release. I'm going to try to interleave this
with other stuff and not worry so much at this point
Jon S Berndt writes:
On Mon, 2 Jun 2003 14:38:32 -0500
Curtis L. Olson [EMAIL PROTECTED] wrote:
I'd like to get all the latest JSBSim stuff in there.
When would you need it?
The sooner the better. If we miss it this time around we can try to
do a follow up release in a week or two or
On Monday 02 June 2003 3:38 pm, Curtis L. Olson wrote:
I've got a *lot* of constraints on my time currently, but I'm thinking
I'd like to sneak out a casual interim release since it's been so long
since the last official release. I'm going to try to interleave this
with other stuff and not
John Check writes:
On Monday 02 June 2003 3:38 pm, Curtis L. Olson wrote:
I've got a *lot* of constraints on my time currently, but I'm thinking
I'd like to sneak out a casual interim release since it's been so long
since the last official release. I'm going to try to interleave this
Curtis L. Olson wrote:
I've got a *lot* of constraints on my time currently, but I'm thinking
I'd like to sneak out a casual interim release since it's been so long
since the last official release. I'm going to try to interleave this
with other stuff and not worry so much at this point about
Erik Hofman writes:
I am afraid we rely on the CVS version of plib right now. At least for a
couple of platforms. Actually, there is still one IRIX bug not committed
yet.
That stinks. :-( When did that happen? Officially we require version
1.6.0 but I have to admit that I have been building
Curtis L. Olson wrote:
Erik Hofman writes:
I am afraid we rely on the CVS version of plib right now. At least for a
couple of platforms. Actually, there is still one IRIX bug not committed
yet.
That stinks. :-( When did that happen? Officially we require version
1.6.0 but I have to admit
On Sun, 01 Jun 2003 23:01:42 +0200,
Erik Hofman [EMAIL PROTECTED] wrote in message
[EMAIL PROTECTED]:
Tony Peden wrote:
On Sun, 2003-06-01 at 13:51, David Megginson wrote:
Jim Wilson writes:
I don't speak Netherlandic
How about dutch? ;-)
I'm pretty sure that the language
Curtis L. Olson [EMAIL PROTECTED] said:
Erik Hofman writes:
I am afraid we rely on the CVS version of plib right now. At least for a
couple of platforms. Actually, there is still one IRIX bug not committed
yet.
That stinks. :-( When did that happen? Officially we require version
On Monday 02 June 2003 4:08 pm, Curtis L. Olson wrote:
John Check writes:
On Monday 02 June 2003 3:38 pm, Curtis L. Olson wrote:
I've got a *lot* of constraints on my time currently, but I'm thinking
I'd like to sneak out a casual interim release since it's been so long
since the last
Curtis L. Olson writes:
John Check writes:
Standing by
Ok, many thanks! Are you able to do everything you need for a base
package release with standard cvs access (no shell access)?
I tend to agree with Dave release early and often but .. FWIW
I probably won't be able to make the
Hmmm. Maybe I should stay out of this (there hasn't been a release of
Cricket for over a year), but might I recommend a compromise between
Releasing Early And Often and Releasing Only Stable Code?
I still like the middle ground of announcing a code freeze for (say) a
week, asking volunteers to
I'm hoping that there will be a release in time to get things togeather
for the Linux show in San Francasc!
jj
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From: Erik Hofman [EMAIL PROTECTED]
Curtis L. Olson wrote:
Erik Hofman writes:
I am afraid we rely on the CVS version of plib right now. At least for a
couple of platforms. Actually, there is still one IRIX bug not committed
yet.
That stinks. :-( When did that happen? Officially we
I have commented before about the pauses that happen from time to time in
FG.
It appears that this happens on my windows setup every time new scenery
tiles
are to be loaded.
The thrashing around loading the tiles seems to be what causes the pauses(No
I am not a poet LOL).
Sometimes this tile
Innis Cunningham wrote:
I have commented before about the pauses that happen from time to time
in FG.
It appears that this happens on my windows setup every time new scenery
tiles
are to be loaded.
Adding threading should reduce this behavior, but unfortunately we don't
have (native) threading
So this is a windows problem Eric.
It seems to happen all the time(very short pauses).But sometimes the problem
stalls the sim.I fly mainly around Australia but I do have the default
scenery and it happens with that to.
What is threading ???.And how do I turn it on under CYGWIN.
So is there a
I've seen periodic pauses on my system, linux, KDE, so it's not a Windows
thing. I haven't tried to track down the source of the pauses yet, but I
think it's either tile-related or ephemeris-related. I run FG from the KDE
desktop, using the Konsole console emulator. It could be that the
David Culp [EMAIL PROTECTED] said:
I've seen periodic pauses on my system, linux, KDE, so it's not a Windows
thing. I haven't tried to track down the source of the pauses yet, but I
think it's either tile-related or ephemeris-related. I run FG from the KDE
desktop, using the Konsole
On Mon, 2 Jun 2003 22:50:34 -0400,
Norman Vine [EMAIL PROTECTED] wrote in message
[EMAIL PROTECTED]:
Curtis L. Olson writes:
John Check writes:
Standing by
Ok, many thanks! Are you able to do everything you need for a base
package release with standard cvs access (no shell
Innis Cunningham [EMAIL PROTECTED] said:
So this is a windows problem Eric.
It seems to happen all the time(very short pauses).But sometimes the problem
stalls the sim.I fly mainly around Australia but I do have the default
scenery and it happens with that to.
What is threading ???.And how
Hi,
since a few days my view direction changes continously in the default
C172. It changes anti clockwise in setps of about one second.
I'm using Suse8.1, gcc3.2, latest NVidia drivers and latest cvs for
plib, simgear and FG and base.
Any idea?
Best wishes,
Carsten
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