Thanks Jon
Looks very usefull.
Jon Berndt
http://www.b737.org.uk/index.htm
Cheers
Innis
The Mad Aussi
_
Hot chart ringtones and polyphonics. Go to
http://ninemsn.com.au/mobilemania/default.asp
Jon Berndt wrote:
DHL/EAT Crew Lands A300 With No Hydraulics After Being
Hit By Missile
Further reading suggests two things to me:
1) The two Belgian and one British crew displayed a remarkable job of
airmanship.
They sure did!
2) A hit on the outboard left wing of the A300 totally crippled
This works nicely, but I don't think you need to have a lower limit on the
FOV (or it should be very low).
Best,
Jim
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Jim Wilson wrote:
This works nicely, but I don't think you need to have a lower limit
on the FOV (or it should be very low).
Actually, the lower limit is the coolest part: it matches typical
visual accuity, and is tuned to the actual pixel resolution. When you
zoom in to the maximum, you're
Andy Ross [EMAIL PROTECTED] said:
Jim Wilson wrote:
This works nicely, but I don't think you need to have a lower limit
on the FOV (or it should be very low).
Actually, the lower limit is the coolest part: it matches typical
visual accuity, and is tuned to the actual pixel resolution.
Jim Wilson wrote:
Ummm...why does this matter?
Why wouldn't it? :)
Andy
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Andy Ross writes:
Jim Wilson wrote:
Ummm...why does this matter?
Why wouldn't it? :)
It would be nice to be able to at least be able overzoom and simulate
a telephoto lens (as before.)
Regards,
Curt.
--
Curtis Olson HumanFIRST Program FlightGear Project
Twin Cities
Curtis L. Olson wrote:
It would be nice to be able to at least be able overzoom and
simulate a telephoto lens (as before.)
This is mind bogglingly easy to fix. But what is the desired
behavior? What I want is a limit that will tell me when I've zoomed
to as far as a human pilot would actually
Andy Ross writes:
This is mind bogglingly easy to fix. But what is the desired
behavior? What I want is a limit that will tell me when I've zoomed
to as far as a human pilot would actually be able to see from the
cockpit.
What do you guys want? If you want to overzoom only from the
Curtis L. Olson [EMAIL PROTECTED] said:
Andy Ross writes:
This is mind bogglingly easy to fix. But what is the desired
behavior? What I want is a limit that will tell me when I've zoomed
to as far as a human pilot would actually be able to see from the
cockpit.
What do you guys
I've just been having a look at some of the new airports I've generated,
and I've noticed an error with the new ufo model - the great big red
anti-collision light from the front is missing ;-)
--
Jon Stockill
[EMAIL PROTECTED]
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I just commited some fixes to the NMEA output to make it more usable.
This allows FlightGear to to pretend it is a gps and send fake gps
sentences out the serial port. You can then feed the other end of the
serial cable into something running some real moving map/gps software
and that software
Jon Stockill wrote:
I've just been having a look at some of the new airports I've generated,
and I've noticed an error with the new ufo model - the great big red
anti-collision light from the front is missing ;-)
Heh, I noticed that too recently.
I was mostly busy doing other stuff today, I'll see
Hi Al,
On Mon, Dec 08, 2003 at 03:17:31AM -, Al West wrote:
http://cockpit.varxec.de/electronics/PIC_homecockpit_control.html
Wow, what you have done so far looks impressive. I've not even got off the
Thanks :-)
drawing board yet. At the moment I'm trying to work out the best trade
http://perthon.sourceforge.net/
:-)
Norman
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Erik Hofman writes:
Jon Stockill wrote:
I've just been having a look at some of the new airports I've generated,
and I've noticed an error with the new ufo model - the great big red
anti-collision light from the front is missing ;-)
Heh, I noticed that too recently.
I was mostly busy
Hi Manuel,
I've also talked to John Wojnaroski, He is also building hardware. Maybe
we're just a few doing flightgear, but that'll certainly change over
time. Just show those (mostly ignorant) MSFS crowds what flightgear can
do :-)
Let's just say they suffer from invincible ingnorance ( a
Andy Ross writes:
Again, IMHO it's a realism thing. Computer monitors don't have the
spacial resolution that an eye does, so we have to allow for zoom.
But pilots don't usually have telescopes in the cockpit, so it should
by default be limited to something approximating real life.
The
On Monday 08 December 2003 12:00, David Luff wrote:
http://www.nottingham.ac.uk/~eazdluf/TaxiDraw-0p1p0-src.tar.gz
Source [74K], requires wxWindows to compile (wxGTK-dev on Linux).
I tried it for the first time today, and I ran into some strange things:
On Wednesday 10 December 2003 07:05, Ivo wrote:
[...]
installed on my system), but all combinations ended up with the same
result. I'm running Linux, kernel 2.4.21, gcc 3.2.2 and glibc 2.3.1. I
used runways.dat from a cvs checkout on december 2nd 6.31am.
I tried the Win32 binary of v0.1.0 on
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