On Wed, 2003-12-24 at 17:53, David Megginson wrote:
> Tony Peden wrote:
>
> > Airliners aren't that sluggish ... the flare is initiated below 50 ft
> > AGL and that is definitely over the runway.
>
> I guess that brings us back to the old discussion about round-out vs. flare
> (U.S. books seem t
Tony Peden wrote:
Airliners aren't that sluggish ... the flare is initiated below 50 ft
AGL and that is definitely over the runway.
I guess that brings us back to the old discussion about round-out vs. flare
(U.S. books seem to distinguish the two). The jets are are nose-high and
slowing about
On Wed, 2003-12-24 at 08:01, Andy Ross wrote:
> Nick wrote:
> > If the simulation is accurate the delays are due to the aircraft
> > inertia and not control system delays. Hydraulic controls don't have
> > a humanly discernable amount of delay. Simulators have their own
> > delays too, the time i
On Wed, 2003-12-24 at 05:51, David Megginson wrote:
> Cameron Moore wrote:
>
> > One question though. I mentioned trying to line up with a fuel tanker
> > and how the delayed movement was throwing me off. My guess is that this
> > behavior was due to slow control surface movements. My question
On Wednesday 24 December 2003 16:53, David Culp wrote:
>
> > After that I went to met up with
> > a fuel tanker to try and refuel. Trying to hook up with the tanker
was
> > the most challenging part of the experience. I spent what felt like
10
> > minutes trying to speedup, slowdown, noseup, n
> > You can practice refueling to some extent in FlightGear using the AI
> > tanker. There is an annoying problem though, in that as you get close
> > to the tanker it appears to jump in 30-foot leaps (so you can't
> > *really* practice refueling).
>
> That sounds like a bug. My reading of the AI
Curtis L. Olson wrote:
Merry Christmas from Minnesota.
I just received this so I thought I'd pass it along in case other's
hadn't seen it yet ...
And if you don't believe this story, check it out yourself:
http://www.a1.nl/~ehofman/fgfs/gallery/santa/santa1.jpg
http://www.a1.nl/~ehofman/fgfs/gall
> One question though. I mentioned trying to line up with a fuel tanker
> and how the delayed movement was throwing me off. My guess is that this
> behavior was due to slow control surface movements. My question is if
> JSBSim simulates control surface movement speeds (excluding the flaps
> whic
David Culp wrote:
> You can practice refueling to some extent in FlightGear using the AI
> tanker. There is an annoying problem though, in that as you get close
> to the tanker it appears to jump in 30-foot leaps (so you can't
> *really* practice refueling).
That sounds like a bug. My reading of
David Luff writes:
>
> On 12/19/03 at 8:52 AM Norman Vine wrote:
> >
> >Ah.. the light shines in Britain too :-)
> >http://baron.me.umn.edu/pipermail/flightgear-devel/2002-August/009981.html
> >
>
> LOL, I seem to have come up with an almost word for word reproduction of
> your ideas.
No probl
> After that I went to met up with
> a fuel tanker to try and refuel. Trying to hook up with the tanker was
> the most challenging part of the experience. I spent what felt like 10
> minutes trying to speedup, slowdown, noseup, nosedown, left, right until
> I gave up.
I've only refueled in 707'
Merry Christmas from Minnesota.
I just received this so I thought I'd pass it along in case other's
hadn't seen it yet ...
Curt.
--
Curtis Olson HumanFIRST Program FlightGear Project
Twin Citiescurt 'at' me.umn.edu curt 'at' flightgear.org
Minnesota http://ww
David Luff wrote:
TaxiDraw-0.1.1 is now available from:
http://www.nottingham.ac.uk/~eazdluf/TaxiDraw-0p1p1-w32bin.zip
Windows binary [383K]
and
http://www.nottingham.ac.uk/~eazdluf/TaxiDraw-0p1p1-src.tar.gz
Source [85K], requires wxWindows to compile (wxGTK-dev on Linux).
Excellent. I think th
Nick wrote:
> If the simulation is accurate the delays are due to the aircraft
> inertia and not control system delays. Hydraulic controls don't have
> a humanly discernable amount of delay. Simulators have their own
> delays too, the time it takes a signal to get through the circuit from
> the c
David Luff wrote:
On 12/24/03 at 3:18 PM David Luff wrote:
Probably a few other bits and pieces that I can't remember!
Oh yeah, like adding some rudimentary instructions to the help.
That's not a bad choice ;-)
Erik
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On 12/24/03 at 3:18 PM David Luff wrote:
>
>Probably a few other bits and pieces that I can't remember!
Oh yeah, like adding some rudimentary instructions to the help.
Cheers - Dave
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On 12/19/03 at 10:07 PM Paul Surgeon wrote:
>On Friday, 19 December 2003 13:23, David Luff wrote:
>> The second thing is that I'd like it to be able to page textures in and
>out
>
>Oooo ... ... *rubs hands gleefully*
>
Don't get too excited, and don't stop coding if you're already at it, thi
On 12/19/03 at 8:52 AM Norman Vine wrote:
>
>Ah.. the light shines in Britain too :-)
>http://baron.me.umn.edu/pipermail/flightgear-devel/2002-August/009981.html
>
LOL, I seem to have come up with an almost word for word reproduction of
your ideas. It wasn't intentional, honest guv :-)
Cheers -
TaxiDraw-0.1.1 is now available from:
http://www.nottingham.ac.uk/~eazdluf/TaxiDraw-0p1p1-w32bin.zip
Windows binary [383K]
and
http://www.nottingham.ac.uk/~eazdluf/TaxiDraw-0p1p1-src.tar.gz
Source [85K], requires wxWindows to compile (wxGTK-dev on Linux).
***
Summary of changes from 0.
> Hinge moments for control surfaces probably have something to do with it,
The control system would compensate for that, pushing the aerosurface to
give the desired aircraft body rate.
Jon
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> One question though. I mentioned trying to line up with a fuel tanker
> and how the delayed movement was throwing me off. My guess is that this
> behavior was due to slow control surface movements. My question is if
> JSBSim simulates control surface movement speeds (excluding the flaps
> whic
Cameron Moore wrote:
One question though. I mentioned trying to line up with a fuel tanker
and how the delayed movement was throwing me off. My guess is that this
behavior was due to slow control surface movements. My question is if
JSBSim simulates control surface movement speeds (excluding th
Cameron Moore wrote:
Everyone in my office it tired of hearing about it, so I thought I'd
turn to you guys. I had a chance to go fly in a B-1B flight simulator
as part of a tour at Dyess AFB today. (See below for some links[1] to
Wow, a full size B-1 simulator. Now *that* must be impressive!
Any
Cameron,
If the simulation is accurate the delays are due to
the aircraft inertia and not control system delays. Hydraulic controls
don't have a humanly discernable amount of delay. Simulators have their
own delays too, the time it takes a signal to get through the circuit from the
control
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