Hi John
You sure seem to have had your fair share of trouble doing
the build.I assume you have a running version of FG from
the binaries.
You say you are a software engineer maybe this is part of the
problem(I mean this in the nicest way).
I have and had very little knowledge of building FG so I ha
Hello Curt,
"Curtis L. Olson" wrote:
> In the next couple weeks I'd like to start moving seriously towards our
> next release.
I think it would be tremendously helpful to coordinate the with the
next PLib release. There have been sooo many changes to PLib that
FlightGear should _not_ base on the
I agree that trimming down the base package (for the release) is probably a
good idea. I'm beginning to wonder if the "base" package isn't starting to
overshoot it's target these days. What I mean to say with this is that a few
years ago we had a pretty big discussion about whether or not to se
In the next couple weeks I'd like to start moving seriously towards our
next release. There are probably many things that could stand to be
tweaked and polished but two related items jump out at me tonight.
1. I'm growing less enthused with our aircraft alias naming system. I
don't mind that
I just updated to the latest changes in CVS. I got by my previous build error, only
to have it crop up in xgl.c:
make[3]: Leaving directory `/home/jwpolley/fgfs/SimGear/simgear/timing'
Making all in xgl
make[3]: Entering directory `/home/jwpolley/fgfs/SimGear/simgear/xgl'
if gcc -DHAVE_CONFIG_H
i uninstalled X11 but still can't run configure.
john
- Original Message -
From: "Erik Hofman" <[EMAIL PROTECTED]>
To: "FlightGear developers discussions" <[EMAIL PROTECTED]>
Sent: Tuesday, March 16, 2004 10:38 AM
Subject: Re: [Flightgear-devel]Re:[Simgear-cvslogs]CVS:
SimGear/simgear/sc
Orthonormalize wrote:
> >Are you sure you installed g++ ?
>
> oh yeah, i installed and reinstalled cygwin several times.
>
> >If you want to drop cygwin and use Visual Studio, I can help you with
> >project files.
>
> can you send your .sln and .vcproj files? (me email is
> [EMAIL PROTECTED])
This patch fixes missing parts of roll offset support.
http://www.spiderbark.com/fgfs/rollfix.diff
Best,
Jim
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>Are you sure you installed g++ ?
oh yeah, i installed and reinstalled cygwin several times.
>If you want to drop cygwin and use Visual Studio, I can help you with
>project files.
can you send your .sln and .vcproj files? (me email is
[EMAIL PROTECTED])
thanks,
john
- Original Message --
On Mon, 15 Mar 2004 23:25:16 -0600, Jonathan Polley <[EMAIL PROTECTED]>
wrote:
I deleted my cygwin installation and started from scratch (somehow, I
had X installed previously). Unfortunately, even though I made sure
that X11 was not installed, the problem didn't go away. plib builds
just fi
Orthonormalize wrote:
> thanks fred!
>
> >Generally, people use g++ under Cygwin, or use the MS Visual Studio
> >with MS compiler.
>
> i think i might be the first using cygwin/windows/.Net-Vc7 given my
> troubles.
>
> anyway i've tried both g++ and Vc7 and have problems either way.
I have suc
> >
> > honestly have you ever tried building this thing from scratch? again i'm not
> > trying to be harsh but the build process is really quite complicated and i
> > haven't succeeded yet.
>
> You reported earlier problems with plib/ul.h, what did you do to get past
> that and other earlier prob
On Tue, 16 Mar 2004 09:09:15 -0800 (PST)
Alex Perry <[EMAIL PROTECTED]> wrote:
From: "Orthonormalize" <[EMAIL PROTECTED]>
honestly have you ever tried building this thing from scratch?
Personally? Last week, on an AMD64 laptop that's running Debian's
Sarge.
The code downloaded and compiled from
thanks fred!
>Generally, people use g++ under Cygwin, or use the MS Visual Studio
>with MS compiler.
i think i might be the first using cygwin/windows/.Net-Vc7 given my
troubles.
anyway i've tried both g++ and Vc7 and have problems either way.
to Erik who suggested the problem is only visible w
Orthonormalize wrote:
> -my solution: prebuild a few Lowest Common Denominator configurations
> (say lynux,windows and mac) and then call it a day.
A key advantage of FlightGear is that it _does_ support high end platforms.
What's the point in having a simulator that only runs on low end syst
Orthonormalize wrote:
> 2) there seems to be a lot of code that is in transition, like the
> WeatherCM, Scripting modules. i was only able to compile after deleting
> these.
WeatherCM and the scripting code is working and has been stable for several
years. I think it is wrong to suggest that powe
Orthonormalize wrote:
either
1) rename test.c test.cpp or test.cxx so gcc will call g++
or
2) invoke g++ directly i.e. g++ test.c
i was able to fix this by using g++ instead of gcc. ok fine that works i can
now compile test.cpp.
HOWEVER, the configure script still want to use gcc which has the
> either
> 1) rename test.c test.cpp or test.cxx so gcc will call g++
> or
> 2) invoke g++ directly i.e. g++ test.c
i was able to fix this by using g++ instead of gcc. ok fine that works i can
now compile test.cpp.
HOWEVER, the configure script still want to use gcc which has the same
problem
Jim Wilson wrote:
> Orthonormalize said:
>
> > now, that said, i've spent over a WEEK trying to build flightgear. only
> > today (i pray) will i finish the task.
> >
> > here are my observations:
> >
> > 1) the autoconf/configure process is extremely fickle. in my opinion there
> > are way too
Orthonormalize wrote:
i'm only saying lynux, windows and mac because those developers (like me)
are probably less advanced than someone using say IRIX. if you're using an
IRIX box then right there i know your smarter than me.
just this morning i'm having trouble building Simgear. i'm using cygwin o
i'm only saying lynux, windows and mac because those developers (like me)
are probably less advanced than someone using say IRIX. if you're using an
IRIX box then right there i know your smarter than me.
just this morning i'm having trouble building Simgear. i'm using cygwin on a
windows xp machin
Orthonormalize wrote:
"FlightGear Codebase Weight Reduction Program, "
i like it already.
first of all, let me preface this by saying i LOVE flightgear. i think it's
the best thing since sliced bread.
also here's a little background: i'm a recently laid off software engineer
(yes i too had me job
Orthonormalize said:
> now, that said, i've spent over a WEEK trying to build flightgear. only
> today (i pray) will i finish the task.
>
> here are my observations:
>
> 1) the autoconf/configure process is extremely fickle. in my opinion there
> are way too many "configurations" for flightgear.
Innis Cunningham wrote:
Hi Guys
I don't know if this helps in any way but I did
a complete rebuild(plib,simgear,flightgear) about
7 days ago under Cygwin on windows 98 and did
not have any problem so unless the above area
has been changed in the last 7 days it is not
simgear or cygwin that is to bl
Hi Guys
I don't know if this helps in any way but I did
a complete rebuild(plib,simgear,flightgear) about
7 days ago under Cygwin on windows 98 and did
not have any problem so unless the above area
has been changed in the last 7 days it is not
simgear or cygwin that is to blame.
Cheers
Innis
__
Orthonormalize wrote:
here are my observations:
1) the autoconf/configure process is extremely fickle. in my opinion there
are way too many "configurations" for flightgear. the problem seems in
trying to support every platform "out of the box", fightgear supports no
platform. i know that sounds h
"FlightGear Codebase Weight Reduction Program, "
i like it already.
first of all, let me preface this by saying i LOVE flightgear. i think it's
the best thing since sliced bread.
also here's a little background: i'm a recently laid off software engineer
(yes i too had me job outsourced to india)
Norman Vine wrote:
I still submit that what I proposed is a 'proper' solution and don't
understand what you have against it as it only affects MingW and
Cygwin users.
I'm not against it. I just want to know why this was needed because
obviously the extensions code needs the same update then.
Eri
Erik Hofman writes:
>
> Norman Vine wrote:
>
> > If it works then it is getting WIN32 predefined from someplace other
> > then the compiler itself which will break a Cygwin compilation for
> > GLX < X windows OpenGL > which is a separate issue
> >
> > AFAIK the *only* Windows compiler that does
David Megginson wrote:
I talked with Curt about removing WeatherCM over a year ago, but I
didn't want to go through with it in case the module sprang back to
life. In the event, it clearly causes a lot of confusion for users and
still isn't functional, as far as I can tell.
As part of the Flig
David Megginson wrote:
Erik Hofman wrote:
The WeatherCM module isn't actively maintained anymore. Try building
with --without-weathercm
I talked with Curt about removing WeatherCM over a year ago, but I
didn't want to go through with it in case the module sprang back to
life. In the event, it
Erik Hofman wrote:
The WeatherCM module isn't actively maintained anymore. Try building
with --without-weathercm
I talked with Curt about removing WeatherCM over a year ago, but I didn't
want to go through with it in case the module sprang back to life. In the
event, it clearly causes a lot of
Norman Vine wrote:
If it works then it is getting WIN32 predefined from someplace other
then the compiler itself which will break a Cygwin compilation for
GLX < X windows OpenGL > which is a separate issue
AFAIK the *only* Windows compiler that does not #define WIN32 is Cygwin.
This is in orde
Erik Hofman writes:
>
> Norman Vine wrote:
>
> > This is still wrong needs to be included *before*
> > inorder for the the WINDOWS GL extensions and not the GLX extensions
> > to be recognized
>
> How do you explain that the extensions code does work this way.
If it works then it is getting W
Orthonormalize wrote:
i still see:
#include
in the file FGLocalWeatherDatabase.h . however i don't see the file fgfs.hxx
anywhere in SimGear.
The WeatherCM module isn't actively maintained anymore. Try building
with --without-weathercm
Erik
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Flight
Jim Wilson writes:
>
> Norman Vine said:
>
> > Jim Wilson writes:
> > >
>
> > > Oops...that is a bug. The interface is there, at least partly...something is
> > > missing though. I think with the mouse and keyboard manipulation we're only
> > > using two of the axes which might explain why th
i still see:
#include
in the file FGLocalWeatherDatabase.h . however i don't see the file fgfs.hxx
anywhere in SimGear.
i'm building FlightGear-0.9.3 which i just got from the website (not cvs).
john
- Original Message -
From: "Erik Hofman" <[EMAIL PROTECTED]>
To: "FlightGear develo
Norman Vine said:
> Jim Wilson writes:
> >
> > Oops...that is a bug. The interface is there, at least partly...something is
> > missing though. I think with the mouse and keyboard manipulation we're only
> > using two of the axes which might explain why that one snuck by.
>
> IIRC viewer 'rol
Norman Vine wrote:
This is still wrong needs to be included *before*
inorder for the the WINDOWS GL extensions and not the GLX extensions
to be recognized
How do you explain that the extensions code does work this way.
Did you read the code or just the CVS log message?
Erik
Norman Vine wrote:
>
> so something like
>
> #if defined(__CYGWIN__) # && !defined(USING_X)
> #define WIN32
> #endif
>
> #if defined(WIN32) # MINGW and MSC predefine WIN32
> # include
> #endif
>
> HTH
Arrgh ... of course I meant something like
#if defined(__CYGWIN__) /* && !defined(USING_X
Erik Hofman writes:
>
> Frederic BOUVIER wrote:
> > Erik Hofman wrote:
> >
> >>Modified Files:
> >>glut_shapes.c glut_shapes.h
> >>Log Message:
> >>Further refinement of the Cygwin problem as suggested by Frederic.
> >
> >
> > Well, I had the impression that the code was originally good but th
Frederic BOUVIER wrote:
Erik Hofman wrote:
Modified Files:
glut_shapes.c glut_shapes.h
Log Message:
Further refinement of the Cygwin problem as suggested by Frederic.
Well, I had the impression that the code was originally good but the
configure step was failing to detect and set HAVE_WINDOWS_
Erik Hofman wrote:
>
> Modified Files:
> glut_shapes.c glut_shapes.h
> Log Message:
> Further refinement of the Cygwin problem as suggested by Frederic.
Well, I had the impression that the code was originally good but the
configure step was failing to detect and set HAVE_WINDOWS_H
That's why
Erik Hofman wrote:
> A : [EMAIL PROTECTED]
> Copie à :
> Objet : [Simgear-cvslogs] CVS: SimGear/simgear/scene/sky/clouds3d glut_shapes.h,
> 1.1, 1.2
> Update of /var/cvs/SimGear-0.3/SimGear/simgear/scene/sky/clouds3d
> In directory baron:/tmp/cvs-serv14020
>
> Modified Files:
> glut_shapes.h
>
David Luff wrote:
On 3/15/04 at 8:41 PM Jonathan Polley wrote:
I just tried to build FlightGear under Cygwin. When I build, I get the
following:
In file included from glut_shapes.c:59:
/usr/include/w32api/GL/glu.h:230: error: syntax error before '*' token
In file included from glut_shapes.c:61:
On 3/15/04 at 8:41 PM Jonathan Polley wrote:
>I just tried to build FlightGear under Cygwin. When I build, I get the
>following:
>
>In file included from glut_shapes.c:59:
>/usr/include/w32api/GL/glu.h:230: error: syntax error before '*' token
>In file included from glut_shapes.c:61:
>glut_shap
Curtis L. Olson wrote:
Update of /var/cvs/FlightGear-0.9/source/src/FDM/UIUCModel
In directory baron:/tmp/cvs-serv19850/UIUCModel
Hehe, just when you thought it was a while back you heard from the UIUC
developers someone comes running out of their shelter just to throw a
bunch of new code at you
Orthonormalize wrote:
i assume
fgfs.cxx
fgfs.hxx
get created by the configure script as i don't see them in the Main
directory.
since i can't get configure to work, is there anyway someone who is
using .NET/Vc7 can send me these files?
These files where moved to SimGear a while ago and shou
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