Re: [Flightgear-devel] keyboard.xml question

2007-06-20 Thread Holger Wirtz
OHH NO, I am such an idiot! I have testet the variable with my own external protocol and there was the PTT Key defined as bool... Thanx for testing! It works fine and I has ever worked fine :-/ On Tue, Jun 19, 2007 at 02:43:20PM

Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar

2007-06-20 Thread Vivian Meazza
Melchior FRANZ Sent: 19 June 2007 12:23 To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar * Vivian Meazza -- Sunday 17 June 2007: That's done - the patches are attached. The are NOT formatted properly, so no rants about

Re: [Flightgear-devel] new pseudo FDM for vehicles (osg branch)

2007-06-20 Thread Jon Stockill
Nick Warne wrote: On Tuesday 19 June 2007 22:25:24 Martin Spott wrote: Vivian Meazza wrote: I also have doubts that a single fdm can accurately reproduce ship and car characteristics - [...] While you are at it, don't forget simulating railway trains - their timetables are publicly available

Re: [Flightgear-devel] new pseudo FDM for vehicles (osg branch)

2007-06-20 Thread Roberto Inzerillo
Anders Gidenstam ha scritto: On Tue, 19 Jun 2007, Roberto Inzerillo wrote: attached is a patch for the osg-branch, which will introduce a new pseudo FDM for ground vehicles and (large) ships. The FDM isn't perfect, but good enough to allow driving vehicles. That's interesting. I had

Re: [Flightgear-devel] keyboard.xml question

2007-06-20 Thread Holger Wirtz
On Wed, Jun 20, 2007 at 01:36:17PM +0200, Melchior FRANZ wrote: * Holger Wirtz -- Wednesday 20 June 2007: On Tue, Jun 19, 2007 at 02:43:20PM +0200, Melchior FRANZ wrote: I suggest to move the swap panels function to Shift-s (now s), to move the starter to 's' (now SPACE), and to use the

Re: [Flightgear-devel] new pseudo FDM for vehicles (osg branch)

2007-06-20 Thread Melchior FRANZ
* Anders Gidenstam -- Tuesday 19 June 2007: It is also fairly easy to make liftless aircraft FDM configs for ground vehicles in JSBSim - I made a simple one for a mule / small tow truck yesterday. You can get it here: http://www.gidenstam.org/FlightGear/misc/towtruck_fgfs.tar.gz Note: it

Re: [Flightgear-devel] new pseudo FDM for vehicles (osg branch)

2007-06-20 Thread Melchior FRANZ
* Jon S. Berndt -- Wednesday 20 June 2007: I'd very much like to have a car FDM. A realistic one like Curt mentioned. There's Racer: http://www.racer.nl/ Yes, I know. I have it installed here and love to drive the Leyland bus (http://www.3dautos.co.uk/Racer-e.html) in Early Fall in

Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar

2007-06-20 Thread Melchior FRANZ
* Vivian Meazza -- Wednesday 20 June 2007: Melchior FRANZ I don't say that the radar patch is buggy, it's just the old render-to-texture feature. (It's also not my graphics card driver, as Qt4 has no problems with RTT.) Perhaps this isn't a new bug after all. Yes, that's my assumption.

Re: [Flightgear-devel] new pseudo FDM for vehicles (osg branch)

2007-06-20 Thread Vivian Meazza
Melchior FRANZ Sent: 20 June 2007 16:01 To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] new pseudo FDM for vehicles (osg branch) * Anders Gidenstam -- Tuesday 19 June 2007: It is also fairly easy to make liftless aircraft FDM configs for ground vehicles

Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar

2007-06-20 Thread Vivian Meazza
Melchior FRANZ Sent: 20 June 2007 16:35 To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar * Vivian Meazza -- Wednesday 20 June 2007: Melchior FRANZ I don't say that the radar patch is buggy, it's just the old

Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar

2007-06-20 Thread Melchior FRANZ
* Vivian Meazza -- Wednesday 20 June 2007: On the one hand, if 3D clouds don't call the destructor, then that should be good enough for od-gauge. On the other hand, would not calling the destructor cause memory not to be released on exit? I could well imagine that at the end of the GL

Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar

2007-06-20 Thread Vivian Meazza
Melchior FRANZ * Vivian Meazza -- Wednesday 20 June 2007: On the one hand, if 3D clouds don't call the destructor, then that should be good enough for od-gauge. On the other hand, would not calling the destructor cause memory not to be released on exit? I could well imagine that at

Re: [Flightgear-devel] Noratlas Nord-2502

2007-06-20 Thread Martin Spott
gh.robin wrote: The full updated package remains on the same permanent link. http://perso.orange.fr/GRTux/Noratlas.tar.gz Hmmm, now the phase where the splash screen gets blended into the regular simulation takes incredibly long. I suspect there's still something 'wrong' or, to put it better,

Re: [Flightgear-devel] Noratlas Nord-2502

2007-06-20 Thread gh.robin
On Wed 20 June 2007 21:04, Martin Spott wrote: gh.robin wrote: The full updated package remains on the same permanent link. http://perso.orange.fr/GRTux/Noratlas.tar.gz Hmmm, now the phase where the splash screen gets blended into the regular simulation takes incredibly long. I suspect

Re: [Flightgear-devel] Noratlas Nord-2502

2007-06-20 Thread Martin Spott
gh.robin wrote: On Wed 20 June 2007 21:04, Martin Spott wrote: gh.robin wrote: The full updated package remains on the same permanent link. http://perso.orange.fr/GRTux/Noratlas.tar.gz Hmmm, now the phase where the splash screen gets blended into the regular simulation takes

[Flightgear-devel] [PATCH] directional sound, osg-branch

2007-06-20 Thread Maik Justus
Hi, please find enclosed a patch enabling directional sound for the osg-branch. In principle the same can be done in the plib branch, but there is a bug within the eye-position reported by viewer.cxx and I am not sure about the easiest way to get the listener-pos, listener-up and

Re: [Flightgear-devel] new pseudo FDM for vehicles (osg branch)

2007-06-20 Thread Ampere K. Hardraade
On June 19, 2007 05:25:24 pm Martin Spott wrote: While you are at it, don't forget simulating railway trains - their timetables are publicly available :-) Martin. _If_ they ever reach their station. Most likely they would derail at the next immediate bend... uh, I mean corner.