Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar

2007-06-20 Thread Vivian Meazza
Melchior FRANZ > Sent: 19 June 2007 12:23 > To: flightgear-devel@lists.sourceforge.net > Subject: Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar > > > * Vivian Meazza -- Sunday 17 June 2007: > > That's done - the patches are attached. The are NOT formatted > > properly, so no rants

Re: [Flightgear-devel] new pseudo FDM for vehicles (osg branch)

2007-06-20 Thread Jon Stockill
Nick Warne wrote: > On Tuesday 19 June 2007 22:25:24 Martin Spott wrote: >> "Vivian Meazza" wrote: >>> I also have doubts that a single fdm can accurately reproduce ship and >>> car characteristics - [...] >> While you are at it, don't forget simulating railway trains - their >> timetables are publ

Re: [Flightgear-devel] new pseudo FDM for vehicles (osg branch)

2007-06-20 Thread Roberto Inzerillo
Anders Gidenstam ha scritto: > On Tue, 19 Jun 2007, Roberto Inzerillo wrote: > >>> attached is a patch for the osg-branch, which will introduce a new pseudo >>> FDM >>> for ground vehicles and (large) ships. The FDM isn't perfect, but good >>> enough >>> to allow driving vehicles. >> That's inte

Re: [Flightgear-devel] new pseudo FDM for vehicles (osg branch)

2007-06-20 Thread Vivian Meazza
Roberto Inzerillo > Sent: 20 June 2007 10:00 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] new pseudo FDM for vehicles > (osg branch) > > > Anders Gidenstam ha scritto: > > On Tue, 19 Jun 2007, Roberto Inzerillo wrote: > > > >>> attached is a patch for the osg-branc

Re: [Flightgear-devel] keyboard.xml question

2007-06-20 Thread Melchior FRANZ
* Holger Wirtz -- Wednesday 20 June 2007: > On Tue, Jun 19, 2007 at 02:43:20PM +0200, Melchior FRANZ wrote: > > I suggest to move the "swap panels" function to Shift-s (now s), > > to move the starter to 's' (now SPACE), and to use the SPACE key > > for PTT (or trigger :-) > > Yes this would be ve

Re: [Flightgear-devel] keyboard.xml question

2007-06-20 Thread Holger Wirtz
On Wed, Jun 20, 2007 at 01:36:17PM +0200, Melchior FRANZ wrote: > * Holger Wirtz -- Wednesday 20 June 2007: > > On Tue, Jun 19, 2007 at 02:43:20PM +0200, Melchior FRANZ wrote: > > > I suggest to move the "swap panels" function to Shift-s (now s), > > > to move the starter to 's' (now SPACE), and to

Re: [Flightgear-devel] new pseudo FDM for vehicles (osg branch)

2007-06-20 Thread Melchior FRANZ
* Anders Gidenstam -- Tuesday 19 June 2007: > It is also fairly easy to make liftless aircraft FDM configs for > ground vehicles in JSBSim - I made a simple one for a mule / small > tow truck yesterday. You can get it here: > > http://www.gidenstam.org/FlightGear/misc/towtruck_fgfs.tar.gz > > No

Re: [Flightgear-devel] new pseudo FDM for vehicles (osg branch)

2007-06-20 Thread Melchior FRANZ
* Jon S. Berndt -- Wednesday 20 June 2007: > > I'd very much like to have a car FDM. A realistic one like Curt > > mentioned. > There's Racer: > > http://www.racer.nl/ Yes, I know. I have it installed here and love to drive the Leyland bus (http://www.3dautos.co.uk/Racer-e.html) in "Early Fall i

Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar

2007-06-20 Thread Melchior FRANZ
* Vivian Meazza -- Wednesday 20 June 2007: > Melchior FRANZ > > I don't say that the radar patch is buggy, it's > > just the old render-to-texture feature. (It's also not my > > graphics card driver, as Qt4 has no problems with RTT.) > Perhaps this isn't a new bug after all. Yes, that's my assu

Re: [Flightgear-devel] new pseudo FDM for vehicles (osg branch)

2007-06-20 Thread Vivian Meazza
Melchior FRANZ > Sent: 20 June 2007 16:01 > To: flightgear-devel@lists.sourceforge.net > Subject: Re: [Flightgear-devel] new pseudo FDM for vehicles > (osg branch) > > > * Anders Gidenstam -- Tuesday 19 June 2007: > > It is also fairly easy to make liftless aircraft FDM configs for > > ground

Re: [Flightgear-devel] new pseudo FDM for vehicles (osg branch)

2007-06-20 Thread Roberto Inzerillo
> > Wonderful already! Browsed around with it in KNID, LOWL, and > > KSFO. YASim would just have been nicer as an FDM, for the > > surface material aware gear and the towing capabilities. One > > could really tow a 747 over MP with it. :-) > > > > Hey - you can drive around the deck of Nimitz

Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar

2007-06-20 Thread Vivian Meazza
Melchior FRANZ > Sent: 20 June 2007 16:35 > To: flightgear-devel@lists.sourceforge.net > Subject: Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar > > > * Vivian Meazza -- Wednesday 20 June 2007: > > Melchior FRANZ > > > I don't say that the radar patch is buggy, it's > > > just the old

Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar

2007-06-20 Thread Melchior FRANZ
* Vivian Meazza -- Wednesday 20 June 2007: > On the one hand, if 3D clouds don't call the destructor, then that > should be good enough for od-gauge. On the other hand, would not > calling the destructor cause memory not to be released on exit? I could well imagine that at the end of the GL applic

Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar

2007-06-20 Thread Vivian Meazza
Melchior FRANZ > * Vivian Meazza -- Wednesday 20 June 2007: > > On the one hand, if 3D clouds don't call the destructor, then that > > should be good enough for od-gauge. On the other hand, would not > > calling the destructor cause memory not to be released on exit? > > I could well imagine

Re: [Flightgear-devel] Noratlas Nord-2502

2007-06-20 Thread Martin Spott
"gh.robin" wrote: > The full updated package remains on the same permanent link. > http://perso.orange.fr/GRTux/Noratlas.tar.gz Hmmm, now the phase where the splash screen gets blended into the regular simulation takes incredibly long. I suspect there's still something 'wrong' or, to put it bette

Re: [Flightgear-devel] Noratlas Nord-2502

2007-06-20 Thread gh.robin
On Wed 20 June 2007 21:04, Martin Spott wrote: > "gh.robin" wrote: > > The full updated package remains on the same permanent link. > > http://perso.orange.fr/GRTux/Noratlas.tar.gz > > Hmmm, now the phase where the splash screen gets blended into the > regular simulation takes incredibly long. I su

Re: [Flightgear-devel] Noratlas Nord-2502

2007-06-20 Thread Martin Spott
"gh.robin" wrote: > On Wed 20 June 2007 21:04, Martin Spott wrote: > > "gh.robin" wrote: > > > The full updated package remains on the same permanent link. > > > http://perso.orange.fr/GRTux/Noratlas.tar.gz > > > > Hmmm, now the phase where the splash screen gets blended into the > > regular simula

[Flightgear-devel] [PATCH] directional sound, osg-branch

2007-06-20 Thread Maik Justus
Hi, please find enclosed a patch enabling directional sound for the osg-branch. In principle the same can be done in the plib branch, but there is a bug within the eye-position reported by viewer.cxx and I am not sure about the easiest way to get the listener-pos, listener-up and listener-loo

Re: [Flightgear-devel] new pseudo FDM for vehicles (osg branch)

2007-06-20 Thread Ampere K. Hardraade
On June 19, 2007 12:04:44 pm Curtis Olson wrote: > If we added some "realistic" automobile/truck dynamics with both manual and > automatic transmissions, perhaps the ability to pull a trailer, and some > sort of reasonable skid model, we would suddenly be very far down the path > towards supporting

Re: [Flightgear-devel] new pseudo FDM for vehicles (osg branch)

2007-06-20 Thread Ampere K. Hardraade
On June 19, 2007 05:25:24 pm Martin Spott wrote: > While you are at it, don't forget simulating railway trains - their > timetables are publicly available :-) > > Martin. _If_ they ever reach their station. Most likely they would derail at the next immediate bend... uh, I mean corner.

Re: [Flightgear-devel] [PATCH] directional sound, osg-branch

2007-06-20 Thread Maik Justus
Hi, meanwhile the S58 is updated in cvs and uses the directional sound in the external view. Maik Maik Justus schrieb am 20.06.2007 23:52: > Hi, > > please find enclosed a patch enabling directional sound for the > osg-branch. > > In principle the same can be done in the plib branch, but there

Re: [Flightgear-devel] new pseudo FDM for vehicles (osg branch)

2007-06-20 Thread Martin Spott
"Ampere K. Hardraade" wrote: > On June 19, 2007 05:25:24 pm Martin Spott wrote: > > While you are at it, don't forget simulating railway trains - their > > timetables are publicly available :-) > > _If_ they ever reach their station. Most likely they would derail at the > next > immediate bend