Hi,
Hmm...Why not? There a some thing I have still trouble
with. Maybe I can add some things from mine.
9,3 MB are not a problem. If you could send it, it
would be great.
Greetings
HHS
--- "Ampere K. Hardraade" <[EMAIL PROTECTED]>
schrieb:
> On August 23, 2007 05:30:30 pm Heiko Schulz wrote:
On August 23, 2007 05:30:30 pm Heiko Schulz wrote:
> I announce this hopefully that there is no other one
> making the same work ;-)
> There is still a plenty of work, but I hope to get
> this to CVS about in 1-2 weeks.
Come to think of it, that was a half-finsihed 737 cockpit floating around off
On August 23, 2007 05:30:30 pm Heiko Schulz wrote:
> Hi,
>
> After a lazy sunday I got enough of the 2d-Panel of
> the Boeing 737-300. With a little help of google, I
> found wonderfull panelshots, so I started to make a
> 3D-cockpit for the Bobby.
>
> Here a first screenshot:
> http://www.hoerbir
On August 23, 2007 06:18:03 am Pigeon wrote:
> Yes. I definitely haven't got all sceneries for that FG. I do now
> have terrasync running. But FG currently doesn't load the newly
> downloaded scenery until the next run. Maybe worthwhile making FG to be
> able to reload scenery or something (ei
Hi,
After a lazy sunday I got enough of the 2d-Panel of
the Boeing 737-300. With a little help of google, I
found wonderfull panelshots, so I started to make a
3D-cockpit for the Bobby.
Here a first screenshot:
http://www.hoerbird.net/fgfs-screen-410.jpg
I announce this hopefully that there is
> http://pigeond.net/~pigeon/fgfs.osg-plib.ss.20070820.patch
>
> It now supports two capture methods. The plain old GL capturer, and
> the new OSG Render-to-texture capturer, which should be more efficient
> for some people/cards/drivers.
One thing I should have mentioned is the curre
> When looking at it yesterday, I noticed that one aircraft (in Europe
> somewhere perhaps, I didn't recognise it, and I forgot to note the
> Lat/Lon) was sitting on a runway in the map view, but floating above a
> vast ocean in the video view. I guess this means that the video source
> does not ha
-Original Message-
> > That's simply amazing! Now people can see what FlightGear is like
> > before downloading. :D
>
> Heh. Perhaps.
>
>
> At the moment it is mesa software GL rendering at 16bpp. Seems to
be a limitation with Xvfb glx even if I run it
> at 24bpp and start FG w
8 matches
Mail list logo