Re: [Flightgear-devel] Graphic performance of master vs. next branch

2011-04-11 Thread Catherine James
Yves wrote: > I suggest you better take branches releases/2.2.0 from sg/fg/fgdata to > compare. Another interesting repo to checkout could be > http://www.gitorious.org/fg/fgmeta. > Anyway branch master is not followed since more then 10 months I > think, and there have been a lot of changes (mast

[Flightgear-devel] ..now it's "Submodels: Unable to read AI submodel list", was:..now, running it...

2011-04-11 Thread Arnt Karlsen
On Mon, 11 Apr 2011 02:19:44 +0200, Csaba wrote in message : > On Sun, Apr 10, 2011 at 10:23 PM, Arnt Karlsen wrote: > > Hi, > > > > ..now, running it... > > loading scenario 'nimitz_demo' > > ALSA lib pcm.c:2190:(snd_pcm_open_noupdate) Unknown PCM > > cards.pcm.rear ALSA lib pcm.c:2190:(snd_pcm

Re: [Flightgear-devel] ..does fgcom builds depend on a successful fgfs build?

2011-04-11 Thread Arnt Karlsen
On Mon, 11 Apr 2011 02:11:10 +0200, Csaba wrote in message : > On Sun, Apr 10, 2011 at 11:15 PM, Arnt Karlsen wrote: > > Hi, > > > > ..first build failed on missing separators???, the next on: > > fgcom.cpp: In function ‘int main(int, char**)’: > > fgcom.cpp:374:53: error: ‘SPECIAL_FREQUENCIES_F

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Arnt Karlsen
On Mon, 11 Apr 2011 15:53:59 +0200, Geoff wrote in message <1302530039.6696.5.camel@DELL02>: > Hi Francesco, > > Good to see your post... > > Re: download_and_compile.sh > > Thank you, thank you, and thank you for your scripts ;=)) > It was, and _IS_, the basis of my own script, 'makefg', > h

Re: [Flightgear-devel] Building FlightGear with MSVC++ 10.0

2011-04-11 Thread Alan Teeder
-- From: "Frederic Bouvier" Sent: Monday, April 11, 2011 9:24 PM To: "FlightGear developers discussions" Subject: Re: [Flightgear-devel] Building FlightGear with MSVC++ 10.0 > > - "Alan Teeder" a écrit : > >> -

Re: [Flightgear-devel] Nasal Garbage Collector (was Stuttering at 1 Hz rate)

2011-04-11 Thread Robert
> > In the case of nasal, I believe the garbage collection pass must be done in > a single atomic step, otherwise it would leave the heap in > an inconsistent state and adversely affect the scripts. > I completely agree with you. Now I understand the whole thing much better. I originally thought a

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Arnt Karlsen
On Mon, 11 Apr 2011 20:59:09 +0200, ThorstenB wrote in message <4da34f7d.7040...@gmail.com>: > On 11.04.2011 17:29, Francesco Angelo Brisa wrote: > > well ,I will make some experiments on 2.9.10 if it finds out to > > compile easly and to be quite stable, I will make it the default > > behav

Re: [Flightgear-devel] Building FlightGear with MSVC++ 10.0

2011-04-11 Thread Frederic Bouvier
- "Alan Teeder" a écrit : > -- > From: "Frederic Bouvier" > Sent: Monday, April 11, 2011 6:03 PM > To: "FlightGear developers discussions" > > Subject: Re: [Flightgear-devel] Building FlightGear with MSVC++ 10.0 > > > Hi Jon, > > > > - "J

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread ThorstenB
On 11.04.2011 17:29, Francesco Angelo Brisa wrote: > well ,I will make some experiments on 2.9.10 if it finds out to > compile easly and to be quite stable, I will make it the default > behaviour, with 2.8.3 as stable option. When we last discussed this (February), 2.9.9 was reported to be sta

Re: [Flightgear-devel] Building FlightGear with MSVC++ 10.0

2011-04-11 Thread Alan Teeder
-- From: "Frederic Bouvier" Sent: Monday, April 11, 2011 6:03 PM To: "FlightGear developers discussions" Subject: Re: [Flightgear-devel] Building FlightGear with MSVC++ 10.0 > Hi Jon, > > - "Jon S. Berndt" a écrit : > >> I didn't find a proje

Re: [Flightgear-devel] Building FlightGear with MSVC++ 10.0

2011-04-11 Thread Frederic Bouvier
Hi Jon, - "Jon S. Berndt" a écrit : > I didn't find a project file for building FlightGear with MSVC++ > Express 2010. Is there one yet? You should use Cmake to build one yourself. Regards, -Fred -- Frédéric Bouvier http://www.youtube.com/user/fgfred64 Videos -

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Francesco Angelo Brisa
2011/4/11 Alex D-HUND > Am Mon, 11 Apr 2011 12:13:52 +0200 > schrieb Francesco Angelo Brisa : > > > for example some changes are to use osg 2.8.3 as default (Always use > > stabel version) since last versions does not compile with simgear. > > > Ahoy Brisa, > Hi D-HUND ! > > a few weeks ago I

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Francesco Angelo Brisa
2011/4/11 Geoff McLane > Hi Francesco, > > Good to see your post... > > Re: download_and_compile.sh > > Thank you, thank you, and thank you for your scripts ;=)) > happy to see that the script is usefull to you ! > It was, and _IS_, the basis of my own script, 'makefg', > http://geoffair.org/

Re: [Flightgear-devel] link error on jpgRenderFrame in next pulled this night.

2011-04-11 Thread Pascal J. Bourguignon
Erik Hofman writes: > On Mon, 2011-04-11 at 05:39 +0200, Pascal J. Bourguignon wrote: >> I just checked out the next branches in simgear and flightgear and >> pulled them, and when compiling with: > > I think you either need to configure simgear using --with-jpeg-factory > or need to doe a 'make

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Alex D-HUND
Am Mon, 11 Apr 2011 12:13:52 +0200 schrieb Francesco Angelo Brisa : > for example some changes are to use osg 2.8.3 as default (Always use > stabel version) since last versions does not compile with simgear. Ahoy Brisa, a few weeks ago I startet some testing with different versions of OSG on FG

Re: [Flightgear-devel] Changing ICAO codes

2011-04-11 Thread Martin Spott
Arnt Karlsen wrote: > On Mon, 11 Apr 2011 11:49:14 + (UTC), Martin wrote in message > : >> Shapefiles go into a PostGIS database, the "Landcover-DB" behind "The >> FlightGear MapServer". Actually it's exactly the same database which >> is also holding our 3D Scenery models and, among more stu

Re: [Flightgear-devel] Changing ICAO codes

2011-04-11 Thread Arnt Karlsen
On Mon, 11 Apr 2011 11:49:14 + (UTC), Martin wrote in message : > Shapefiles go into a PostGIS database, the "Landcover-DB" behind "The > FlightGear MapServer". Actually it's exactly the same database which > is also holding our 3D Scenery models and, among more stuff, an > import of the Open

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Arnt Karlsen
On Mon, 11 Apr 2011 13:44:11 +0200, HB-GRAL wrote in message <4da2e98b.7090...@sablonier.ch>: > Am 11.04.11 13:29, schrieb Arnt Karlsen: > rsion) since last versions does not compile with simgear. > > > > ..is osg-2.8.3 compatible with the latest shaders on ATI cards? ..yes, no, work-in-progress

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Geoff McLane
Hi Francesco, Good to see your post... Re: download_and_compile.sh Thank you, thank you, and thank you for your scripts ;=)) It was, and _IS_, the basis of my own script, 'makefg', http://geoffair.org/tmp/makefg in which I acknowledge your script, and your script continues to be one of my 'ref

Re: [Flightgear-devel] Changing ICAO codes

2011-04-11 Thread Martin Spott
Hi Scott, Scott Hamilton wrote: >I've only just started thinking about it, but it all started when I > sent my output from TaxiDraw, and it seemed anything that would help > make it easier, also what do we do if Martin is run over by a bus (or > other fast moving vehicle), single points of fa

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread HB-GRAL
Am 11.04.11 13:29, schrieb Arnt Karlsen: rsion) since last versions does not compile with simgear. > > ..is osg-2.8.3 compatible with the latest shaders on ATI cards? > Latest *stable release* of OSG is 2.8.3 (bug/build fix release). Latest *developer release* is OSG 2.9.11, released on 28th Janua

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Arnt Karlsen
On Mon, 11 Apr 2011 12:13:52 +0200, Francesco wrote in message : > Hi > > I saw that in the wiki page the link to the download_and_compile.sh > script has been moved to gitorious, which is good, but, in the last > weeks I have done some fixes to the script to let it compile with new > changes in

[Flightgear-devel] Building FlightGear with MSVC++ 10.0

2011-04-11 Thread Jon S. Berndt
I didn't find a project file for building FlightGear with MSVC++ Express 2010. Is there one yet? Jon -- Xperia(TM) PLAY It's a major breakthrough. An authentic gaming smartphone on the nation's most reliable network. An

[Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Francesco Angelo Brisa
Hi I saw that in the wiki page the link to the download_and_compile.sh script has been moved to gitorious, which is good, but, in the last weeks I have done some fixes to the script to let it compile with new changes in simgear/osg etc How can I update the script on gitorious ? for example so

Re: [Flightgear-devel] Changing ICAO codes

2011-04-11 Thread Scott Hamilton
I offered to Martin to look at building a small web app that would help with managing all the different things folks need to send to him, something that can take the tedious admin tasks and automating them, he sent me some initial requirements, but this sounds like part of the same solutio

Re: [Flightgear-devel] Graphic performance of master vs. next branch

2011-04-11 Thread Arnt Karlsen
On Sun, 10 Apr 2011 18:53:39 -0700 (PDT), Catherine wrote in message <997507.68248...@web83908.mail.sp1.yahoo.com>: > Arnt, > > Per your suggest, I re-ran the tests with --enable-fullscreen and > --geometry=1024x768. ..small peep hole, laptop or old flat screen? A similar age and price nice bi

Re: [Flightgear-devel] Graphic performance of master vs. next branch

2011-04-11 Thread HB-GRAL
Am 10.04.11 22:21, schrieb Catherine James: > Is this just a reflection that the next code is not optimized yet, or are the > developers introducing new features in the basic material shaders > implementation that are reducing performance? I hope you'll keep this in > mind as development of loc

Re: [Flightgear-devel] Nasal Garbage Collector (was Stuttering at 1 Hz rate)

2011-04-11 Thread Anders Gidenstam
On Sun, 10 Apr 2011, Arnt Karlsen wrote: >> On Sun, Apr 10, 2011 at 2:15 PM, Anders Gidenstam wrote: > >>> The small changes needed to add a separate GC thread are available >>> here: http://www.gidenstam.org/FlightGear/misc/test/sg-gc-2.diff >>> http://www.gidenstam.org/FlightGear/misc/test/fg-gc

Re: [Flightgear-devel] link error on jpgRenderFrame in next pulled this night.

2011-04-11 Thread Arnt Karlsen
On Mon, 11 Apr 2011 05:39:33 +0200, Pascal wrote in message <877hb1focq@kuiper.lan.informatimago.com>: > > I just checked out the next branches in simgear and flightgear and > pulled them, and when compiling with: > >

Re: [Flightgear-devel] link error on jpgRenderFrame in next pulled this night.

2011-04-11 Thread Arnt Karlsen
On Mon, 11 Apr 2011 05:39:33 +0200, Pascal wrote in message <877hb1focq@kuiper.lan.informatimago.com>: > > I just checked out the next branches in simgear and flightgear and > pulled them, and when compiling with: > >