Re: [Flightgear-devel] props protocol problem

2011-04-16 Thread Pascal J. Bourguignon
ThorstenB writes: > On 16.04.2011 02:06, Pascal J. Bourguignon wrote: >> The props data protocol ls command has a problem: there's no way to >> determine that its output is complete (unless we use a timer, which >> would mean that all ls commands would suspend the client for the time out >> durat

Re: [Flightgear-devel] Vostok-1

2011-04-16 Thread Victhor
But it's totally worth it (even with no sounds) > > Merge commit 'refs/merge-requests/84' of > git://gitorious.org/fg/fgdata into integration > > > > commit 4a25745ea96dac35a1069a2f85f0b6e72e38ed14 > > Author: Victor Slavutinsky > > Date: Wed Apr 13 16:19:53 2011 +0400 > > > 1) Initial a

[Flightgear-devel] Vostok-1

2011-04-16 Thread Torsten Dreyer
> Merge commit 'refs/merge-requests/84' of git://gitorious.org/fg/fgdata into integration > > commit 4a25745ea96dac35a1069a2f85f0b6e72e38ed14 > Author: Victor Slavutinsky > Date: Wed Apr 13 16:19:53 2011 +0400 > 1) Initial adding of Vostok-1 spacecraft and carrier. $ du -hs Vostok-1/ 156M

Re: [Flightgear-devel] YASim issues

2011-04-16 Thread Emilian Huminiuc
On Saturday 16 April 2011 15:29:52 Arnt Karlsen wrote: > ..more ways to skin this cat: IRL, flying or stalling like this > into the grass, should bend metal or break wood propeller blades, > but the engine should turn another 2/3 to 2 or 3 more revolutions > plowing into the field. At high speed,

Re: [Flightgear-devel] OSG caching

2011-04-16 Thread Anders Gidenstam
On Sat, 16 Apr 2011, ThorstenB wrote: > Ok, thanks a lot Anders for these hints! I'll open a tracker issue for > the particle issue - so we won't forget these details. Can you estimate > on how bad this issue could get? Does it only mean a minor memory leak - > or could it get really bad over time

[Flightgear-devel] ..makefg's OSGPATH, was: download_and_compile.sh script link

2011-04-16 Thread Arnt Karlsen
On Sat, 16 Apr 2011 14:27:05 +0200, Arnt wrote in message <20110416142705.0850290d@celsius.local>: > On Fri, 15 Apr 2011 15:20:58 +0200, Geoff wrote in message > <1302873658.8552.1.camel@DELL02>: > > > Hi Arnt, > > > > >> > >> http://geoffair.org/tmp/makefg > > > ..idea for makefg-1.3.0: WE

Re: [Flightgear-devel] OSG caching

2011-04-16 Thread ThorstenB
On 16.04.2011 16:24, Anders Gidenstam wrote: > On Sat, 16 Apr 2011, Anders Gidenstam wrote: > > Hmm.. I should have added that I looked at this in early September last > year so it is not fresh in my memory. > > IIRC the current code already does the fundamentaly unsafe operation of > adding items

Re: [Flightgear-devel] props protocol problem

2011-04-16 Thread ThorstenB
On 16.04.2011 02:06, Pascal J. Bourguignon wrote: > The props data protocol ls command has a problem: there's no way to > determine that its output is complete (unless we use a timer, which > would mean that all ls commands would suspend the client for the time out > duration). > > I'm proposing to

Re: [Flightgear-devel] OSG caching

2011-04-16 Thread Anders Gidenstam
On Sat, 16 Apr 2011, Anders Gidenstam wrote: > My failed attempt to unlink the particle systems might provide some insight > into that issue. The attempt is broken because the > methods calls >if (!Particles::getCommonRoot()->removeChild(item)) { > or >if (!Particles::getC

Re: [Flightgear-devel] OSG caching

2011-04-16 Thread Anders Gidenstam
On Sat, 16 Apr 2011, Anders Gidenstam wrote: I think that is a different leak from the effects. IIRC each particle system is attached to the scene graph in (at least) two places: at the emitter's location in the graph and in a global vector of particle system updaters. IIRC they are never remove

Re: [Flightgear-devel] OSG caching

2011-04-16 Thread Anders Gidenstam
On Sat, 16 Apr 2011, ThorstenB wrote: > Another observation: I started an MP session at KSFO (lots of MP > aircraft), then warped to the middle of nowhere (no MP aircraft). > After about 30min I dumped the scene graph. Surprisingly, loads of > osg::particles were still *in* the scene graph, referr

Re: [Flightgear-devel] release discussion

2011-04-16 Thread ThorstenB
On 15.04.2011 22:22, Bertrand Coconnier wrote: > Yes, a bug fix has been committed to fix instant replay with JSBSim > aircraft (bug #294) > https://gitorious.org/fg/flightgear/commit/11320e6b008eb85b8dff66a137f671743cc04580 > > I think it should be applied to 2.2.0 as well. Ok, thanks Betrand! Th

Re: [Flightgear-devel] OSG caching

2011-04-16 Thread ThorstenB
Hi, had another look at memory consumption. The FG multiplayer (=AI) aircraft classes seem fine - they are created/removed as expected. But there are problems with some of our OSG-based simgear classes: they are never removed at run-time - hence memory is eaten up. Problems start at simgear::Effe

Re: [Flightgear-devel] XML formating Was: [Flightgear-commitlogs] FlightGear Base Package branch, master

2011-04-16 Thread ThorstenB
Mixing spaces and tabs is really ugly - I think cleaning up such a mess is good. Many people like tabs, but disadvantage is that everyone uses a different tab settings. Most editors I know use 4 or 8 spaces/tab as the default. But since it's different for everyone, I personally prefer spaces - at l

Re: [Flightgear-devel] YASim issues

2011-04-16 Thread Arnt Karlsen
On Fri, 15 Apr 2011 18:07:42 +0300, Emilian wrote in message <201104151807.42441.emili...@gmail.com>: > On Friday 15 April 2011 17:36:12 syd adams wrote: > > > Syd, about the fuselage contact points: they are internally > > > represented as a gear object, only without the compression stuff > > >

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-16 Thread Arnt Karlsen
On Fri, 15 Apr 2011 15:20:58 +0200, Geoff wrote in message <1302873658.8552.1.camel@DELL02>: > Hi Arnt, > > >> > >> http://geoffair.org/tmp/makefg > > ..idea for makefg-1.3.0: WEUSESYSTEMPLIB=1, WEUSESYSTEMOSG=1 > > Already thought of, and done ;=)) ..aha, I was in an hurry and wonderi

Re: [Flightgear-devel] XML formating Was: [Flightgear-commitlogs] FlightGear Base Package branch, master

2011-04-16 Thread Heiko Schulz
Well, at least it explains for me the many "whitespace errors" when updating my datas To be honest, I'm not happy about this. And I never had probelms to read the files. Heiko > Datum: Samstag, 16. April, 2011 14:05 Uhr > > > > -Original Message- > > From: Frederic Bouvier [mailto:f

Re: [Flightgear-devel] XML formating Was: [Flightgear-commitlogs] FlightGear Base Package branch, master

2011-04-16 Thread Vivian Meazza
> -Original Message- > From: Frederic Bouvier [mailto:fredfgf...@free.fr] > Sent: 16 April 2011 11:52 > To: vivian meazza; FlightGear developers discussions > Subject: Re: [Flightgear-devel] XML formating Was: [Flightgear-commitlogs] > FlightGear Base Package branch, master > > > -

Re: [Flightgear-devel] OSG visualization question

2011-04-16 Thread Christian Schmitt
Durk Talsma wrote: > Hi All, > > As part of visualizing the AI ground networks from within FlightGear, I've > been trying to find out whether there is a simple way of drawing them > using a few OSG commands. As a start, for each of the segments, I have a > start and end position in latitude /

[Flightgear-devel] OSG visualization question

2011-04-16 Thread Durk Talsma
Hi All, As part of visualizing the AI ground networks from within FlightGear, I've been trying to find out whether there is a simple way of drawing them using a few OSG commands. As a start, for each of the segments, I have a start and end position in latitude / longitude coordinates, and I wou

Re: [Flightgear-devel] XML formating Was: [Flightgear-commitlogs] FlightGear Base Package branch, master

2011-04-16 Thread Frederic Bouvier
- "Vivian Meazza" a écrit : > Fred wrote > > > > > Is it wise to reformat preferences.xml with a tab length set to 2 ? > > Well, it's better than the current mess of spaces and tabs. At least > we can now read it. *You* can read it with your own MSVC preferences -Fred -- Frédéric Bouv

Re: [Flightgear-devel] Simple atmospheric scattering shader for skydome

2011-04-16 Thread Erik Hofman
On Fri, 2011-04-15 at 11:27 +0200, Erik Hofman wrote: > On Fri, 2011-04-15 at 11:22 +0200, Durk Talsma wrote: > > Like, Christian and Vivian stated earlier, I would also hate to see a patch > > getting lost, especially when it contains promise. This is why I > > originally suggested committing i

Re: [Flightgear-devel] XML formating Was: [Flightgear-commitlogs] FlightGear Base Package branch, master

2011-04-16 Thread Vivian Meazza
Fred wrote > > Is it wise to reformat preferences.xml with a tab length set to 2 ? see > below : > > Le 15/04/2011 22:19, Flightgear-commitlogs a écrit : > > - Diff > > > > diff --git a/preferences.xml b/preferences.xml > > index 3

Re: [Flightgear-devel] XML formating Was: [Flightgear-commitlogs] FlightGear Base Package branch, master

2011-04-16 Thread Frederic Bouvier
Is it wise to reformat preferences.xml with a tab length set to 2 ? see below : Le 15/04/2011 22:19, Flightgear-commitlogs a écrit : > - Diff > > diff --git a/preferences.xml b/preferences.xml > index 342734e..8612a78 100644 > --- a/