[fltk.bugs] [HIGH] STR #2037: Fltk Doxygen documentation full implementation

2008-09-10 Thread Fabien Costantini
DO NOT REPLY TO THIS MESSAGE. INSTEAD, POST ANY RESPONSES TO THE LINK BELOW. [STR New] Link: http://www.fltk.org/str.php?L2037 Version: 1.3-current The existing Doxyfile script (at the root of the distrib) is the starting point. The first increment consists of extracting the current hmtl doc

Re: [fltk.bugs] [HIGH] STR #2037: Fltk Doxygen documentation full implementation

2008-09-10 Thread Duncan Gibson
DO NOT REPLY TO THIS MESSAGE. INSTEAD, POST ANY RESPONSES TO THE LINK BELOW. [STR New] Link: http://www.fltk.org/str.php?L2037 Version: 1.3-current Only 4 work packages? How many files are in each package? Sounds like each one will be an awful lot of work to take on, and you will be limited

Re: [fltk.bugs] [HIGH] STR #2037: Fltk Doxygen documentation full implementation

2008-09-10 Thread Fabien Costantini
DO NOT REPLY TO THIS MESSAGE. INSTEAD, POST ANY RESPONSES TO THE LINK BELOW. [STR New] Link: http://www.fltk.org/str.php?L2037 Version: 1.3-current It will not start before we get some ack and strategy confirmation from Matt, after his utf8 merge anyway. I thought it would be nice already if

Re: [fltk.bugs] [HIGH] STR #2037: Fltk Doxygen documentation full implementation

2008-09-10 Thread Albrecht Schlosser
DO NOT REPLY TO THIS MESSAGE. INSTEAD, POST ANY RESPONSES TO THE LINK BELOW. [STR New] Link: http://www.fltk.org/str.php?L2037 Version: 1.3-current The smaller the packages, the better. Even one file would be a good package size. IMHO, we can find more volunteers, if the work for one package

Re: [fltk.bugs] [HIGH] STR #2037: Fltk Doxygen documentation full implementation

2008-09-10 Thread Matthias Melcher
DO NOT REPLY TO THIS MESSAGE. INSTEAD, POST ANY RESPONSES TO THE LINK BELOW. [STR New] Link: http://www.fltk.org/str.php?L2037 Version: 1.3-current 1: I suggest ten to fifteen little blocks, reducing the amount of work per block. Another block can be started later if there is time. 2: OK,

[fltk.commit] [Library] r6204 - branches/branch-1.3

2008-09-10 Thread fltk-dev
Author: AlbrechtS Date: 2008-09-10 00:59:53 -0700 (Wed, 10 Sep 2008) New Revision: 6204 Log: updated Doxyfile (doxygen -u) to version 1.5.5, as suggested by Matt. ToDo: this added DOXYFILE_ENCODING = UTF-8 (among others) and removed USE_WINDOWS_ENCODING = NO. If that's not correct, it chould be

[fltk.commit] [WWW] r509 - trunk

2008-09-10 Thread fltk-dev
Author: spitzak Date: 2008-09-10 09:11:42 -0700 (Wed, 10 Sep 2008) New Revision: 509 Log: Fixed date for docs link Modified: trunk/documentation.php Modified: trunk/documentation.php === --- trunk/documentation.php

[fltk.commit] [Library] r6209 - branches/branch-1.3-utf8

2008-09-10 Thread fltk-dev
Author: matt Date: 2008-09-10 15:11:01 -0700 (Wed, 10 Sep 2008) New Revision: 6209 Log: Compiler output must have path information. Modified: branches/branch-1.3-utf8/makeinclude.in Modified: branches/branch-1.3-utf8/makeinclude.in

[fltk.commit] [Library] r6210 - in branches/branch-1.3-utf8: src visualc

2008-09-10 Thread fltk-dev
Author: matt Date: 2008-09-10 16:00:51 -0700 (Wed, 10 Sep 2008) New Revision: 6210 Log: utf8 support on VC6 kind of works. We would have to link to imm32.lib at compile time. However since we use very few functions, and imm32 is not alweays available, I consider run-time linking. Added:

[fltk.commit] [Library] r6211 - branches/branch-1.3-utf8/vc2005

2008-09-10 Thread fltk-dev
Author: matt Date: 2008-09-10 16:18:08 -0700 (Wed, 10 Sep 2008) New Revision: 6211 Log: Added utf8 test code to the VC2005 IDE setup and added support files to libraries. Added: branches/branch-1.3-utf8/vc2005/utf8.vcproj Modified: branches/branch-1.3-utf8/vc2005/fltk.lib.vcproj

Re: [fltk.development] unicode, utf8, glib, and licensing

2008-09-10 Thread matthiasm
matthiasm wrote: ... 1: go strictly with our patch, remove duplicates, and clean up our API 2: use the already clean GLib API and hook that up with the guts from the patch 3: extract the unicode from GLib and replace code from the patch (but GLib is LGPL, FLTK is modified LGPL, so I am

Re: [fltk.development] unicode, utf8, glib, and licensing

2008-09-10 Thread Greg Ercolano
matthiasm wrote: I was very excited yesterday to see the first Japanese characters on my FLTK-for-OSX yesterday and I beleive that we are on a good path. I'd be happy to test your build with my commercial app in Japanese. OSX has been the one platform I haven't yet been able

Re: [fltk.development] missing commits in fltk.commit (Re: [Library] r6200 - branches/branch-1.3-utf8/src)

2008-09-10 Thread Albrecht Schlosser
Albrecht Schlosser wrote: I just wondered, why the two commits -r 6196 and 6199 to branch fltk-1.3-utf8 didn't appear in fltk.commit. Is this a bug, or is it, because they are too big ? Or both ? ;-) Or do others see them ? sorry for replying to myself: I just checked the message ids,

Re: [fltk.development] unicode, utf8, glib, and licensing

2008-09-10 Thread MacArthur, Ian (SELEX GALILEO, UK)
OK, so I have no problem with using glib with Pango and X11/Cairo, however glib isn't fast or light or standard outside Linux/Solaris, so I wouldn't want to make it a dependency on other platforms. In particular, glib on Windows still has a lot of issues... Indeed so, and for simply

Re: [fltk.development] unicode, utf8, glib, and licensing

2008-09-10 Thread MacArthur, Ian (SELEX GALILEO, UK)
Thanks for all the suggestions. I will use a combination of 1 and 2 then. I merge the code base with the patch (done), then make all the IDEs and Makefiles work that I can test (Linux, OSX, Xcode, VC6, VC7, VC8) and merge back into the trunk. Outstanding! That was really quick...

Re: [fltk.development] unicode, utf8, glib, and licensing

2008-09-10 Thread MacArthur, Ian (SELEX GALILEO, UK)
I'd be happy to test your build with my commercial app in Japanese. OSX has been the one platform I haven't yet been able to run in Japanese mode. What! My dirty hack wasn't good enough for you then? ;-) Cheers Greg, -- Ian SELEX Sensors and Airborne Systems

Re: [fltk.development] RFD: Redesign of Fl_Scroll (FLTK 1.3)

2008-09-10 Thread Albrecht Schlosser
Here is an improved version of my patch. This one also handles keyboard input, as the old version did (at least I could test Page up/down, pos1, end). It's still work in progress, however. Albrecht Index: FL/Fl_Scroll.H === ---

Re: [fltk.development] Doxygen 1.3 matrix work proposalinitiative

2008-09-10 Thread Fabien Costantini
Please Matt confirm that it's ok, so that I open an STR and start the job asap. After the utf8 work is merged of course. Thanks, Fabien ___ fltk-dev mailing list fltk-dev@easysw.com http://lists.easysw.com/mailman/listinfo/fltk-dev

Re: [fltk.development] Doxygen 1.3 matrix work proposalinitiative

2008-09-10 Thread Alvin
Fabien Costantini wrote: fltk.development Ok, If we agree that we put the the api comments in the sources cxx files I apologise for butting in here, but I'm not sure if this has been addressed. If the doxygen comments are in the source files, then a user who installed FLTK via RPMs (e.g.

Re: [fltk.development] Doxygen 1.3 matrix work proposalinitiative

2008-09-10 Thread Fabien Costantini
Fabien Costantini wrote: fltk.development Ok, If we agree that we put the the api comments in the sources cxx files I apologise for butting in here, but I'm not sure if this has been addressed. If the doxygen comments are in the source files, then a user who installed FLTK via RPMs (e.g.

Re: [fltk.development] unicode, utf8, glib, and licensing

2008-09-10 Thread matthiasm
On 10.09.2008, at 09:45, MacArthur, Ian (SELEX GALILEO, UK) wrote: FWIW, iconv is the usual API on Linux/UNIX systems to do character set conversions, and Windows has its own multibyte functions - I'd rather use those than glib, if we are going to pull in another library... If I understand

Re: [fltk.development] unicode, utf8, glib, and licensing

2008-09-10 Thread MacArthur, Ian (SELEX GALILEO, UK)
Understanding more and more about languages, script, glyphs, fonts, and layouts, I realize that we can never produce a perfect UTF8 support. So let's keep it fast and light and allow rendering of all fonts and simple text input. The existing code base is just fine for that. Yup - I

Re: [fltk.development] Question about submitting patch's

2008-09-10 Thread MacArthur, Ian (SELEX GALILEO, UK)
If you have a modification which effects more than one file should you submit multiple patch files, ie one for each file modified, or should it be in one big patch file? I don't think there's a clear policy on this - either way works, as long as the patch files are clearly indicated in the

Re: [fltk.development] Question about submitting patch's

2008-09-10 Thread Duncan Gibson
If you have a modification which effects more than one file should you submit multiple patch files, ie one for each file modified, or should it be in one big patch file? What I have done in the past for the couple of patches I've made, and nobody complained about it, was to: 1. checkout the

Re: [fltk.development] unicode, utf8, glib, and licensing

2008-09-10 Thread matthiasm
On 10.09.2008, at 14:52, MacArthur, Ian (SELEX GALILEO, UK) wrote: Editing complex scripts is *hard* Trivia: Reading through various documentation, my own language, German, has several pitfalls I was not aware of. Converting the word measurments in German from lower to upper case is a

Re: [fltk.development] Doxygen 1.3 matrix work proposalinitiative

2008-09-10 Thread Alvin
Alvin wrote: Fabien Costantini wrote: fltk.development Ok, If we agree that we put the the api comments in the sources cxx files I apologise for butting in here, but I'm not sure if this has been addressed. If the doxygen comments are in the source files, then a user who installed FLTK

Re: [fltk.development] unicode, utf8, glib, and licensing

2008-09-10 Thread matthiasm
On 10.09.2008, at 21:20, Yuri wrote: OK, so I have no problem with using glib with Pango and X11/Cairo, however glib isn't fast or light or standard outside Linux/Solaris, so I wouldn't want to make it a dependency on other platforms. In particular, glib on Windows still has a lot of

[fltk.development] utf8 preparation done!

2008-09-10 Thread matthiasm
Allrighty, I decided to release the utf8 patch into the Wild (in this case, into the Trunk of the SVN). This means that the Doxygen developers can go forward now and move the documentation over. But this also means that this particular SVN version of FLTK 1.3 is very buggy! Here are a

[fltk.general] 1.1.7, 1.1.9 or 1.3.x can not resize windows?

2008-09-10 Thread Kai-Uwe Behrmann
I tested Greg E's scroll window. It does resize only in one direction (enlarging). Making the window smaller is not possible. Many examples in the FLTK's ./test folder dont work like help view, fluid and filebrowser. It is really confusing to read about complicated things like deriving fom

Re: [fltk.general] 1.1.7, 1.1.9 or 1.3.x can not resize windows?

2008-09-10 Thread MacArthur, Ian (SELEX GALILEO, UK)
I tested Greg E's scroll window. It does resize only in one direction (enlarging). Making the window smaller is not possible. Many examples in the FLTK's ./test folder dont work like help view, fluid and filebrowser. It is really confusing to read about complicated things like

Re: [fltk.general] 1.1.7, 1.1.9 or 1.3.x can not resize windows?

2008-09-10 Thread Frederik Sausmikat
Kai-Uwe Behrmann wrote: About the system: IA32 Linux, Xorg7.2 + nvidia twinview, fvwm2, resize After I read your second post I immediately thought of fvwm and now you confirmed my suspicion. This issue made me switch to icewm (after nearly 10 years of using fvwm). AFAIR one workaround was

Re: [fltk.general] use of Fl_Scroll - how do I...

2008-09-10 Thread Albrecht Schlosser
imacarthur wrote: Gents, I've never really used Fl_Scroll much, the data I've been rendering never seemed to lend themselves to it so I've always just created my own scrolling area using Fl_Scrollbar and some work in the draw method. However, this evening I thought I had a problem that

Re: [fltk.general] use of Fl_Scroll - how do I...

2008-09-10 Thread Greg Ercolano
imacarthur wrote: So... what I want is a drawing area that resizes horizontally as I drag the window (there is no horizontal scrollbar). As the image reflows horizontally, the vertical dimension will change, so a vertical scrollbar might appear/disappear at some point, and size/