Re: [fluid-dev] Routing disables program change

2019-10-24 Thread Aere Greenway
Francesco: Assuming you're using Linux, there's a Debian package called 'qmidiroute' you can install, that will handle what you need, and do a lot more, if you ever need it. - Aere On 10/24/19 1:15 PM, Francesco Ariis wrote: Hello fluidsynths developers and users, I need help with a

Re: [fluid-dev] Getting all instrument names from a loaded soundfont file

2019-07-11 Thread Aere Greenway
Kjetl: If you use Linux, install vmpk. Then run vmpk, and in its file menu, select "Import Soundfont".  It will write a text file having all the instrument names. - Aere On 7/11/19 9:13 AM, Kjetil Matheussen wrote: On Thu, Jul 11, 2019 at 11:34 AM Kjetil Matheussen wrote: On Thu, Jul 11,

Re: [fluid-dev] Exploring the lower limits of FluidSynth.

2018-11-18 Thread Aere Greenway
On 11/18/18 12:30 PM, Carlo Bramini wrote: Results: well, although it works, this is not exacly a success. I disabled reverb, chorus and I set up the mixing frequency to 11025Hz. I'm getting an half second of sound every 3 or 4 seconds when playing "Fluorish.mid" file. When playing samples

Re: [fluid-dev] MIDI piano + sustain pedal realism

2018-08-03 Thread Aere Greenway
On 08/03/2018 07:01 PM, S. wrote: The sustain pedal works, but not like a real piano. After hitting some keys, releasing the keys, and then immediately depressing the sustain pedal while there is still residual resonant sound, it does not sustain the resonant sound. At least, it normally

Re: [fluid-dev] MIDI piano + sustain pedal realism

2018-08-03 Thread Aere Greenway
On 08/03/2018 07:01 PM, S. wrote: Hi everyone, I'm new to the world of MIDI, although I've used Linux for a really long time. Anything that I do with a computer I pretty much require that it works with Linux or else I'm not interested. I've played piano most of my life and I've recently been

Re: [fluid-dev] Override envelope release time?

2018-04-11 Thread Aere Greenway
On 04/11/2018 04:07 AM, Mark Raynsford wrote: Hello! I'm using the standard FluidR3_GM.sf2 soundfont. I'm curious: Is it possible to override the ADSR envelope R time without editing the soundfont? I'd like to set the R time to 0 globally so that notes immediately cut of when their respective

Re: [fluid-dev] Use of midi keyboard without user configuration

2018-03-02 Thread Aere Greenway
Paul: I think it would be a good thing to be able to use Fluidsynth on Mac OS X, and encourage your efforts. I'm not entirely sure what you are asking about, but there is (on Mac OS X) a software MIDI interface.  It is not turned-on by default, but it is fairly easy to turn it on. The

Re: [fluid-dev] Help adding Fluidsynth console to Qsynth

2017-10-03 Thread Aere Greenway
On 10/03/2017 01:15 PM, Liam McGillivray wrote: I have a forked repository of Qsynth on GitHub .  The next task I would like to complete is to add a console for typing commands directly into Fluidsynth, as can be done when running fluidsynth in a terminal. 

Re: [fluid-dev] New patch: polyphonic key pressure (aftertouch)

2017-05-23 Thread Aere Greenway
as a configuration option. Cheers, Marcus 2017-05-23 18:18 GMT+02:00 Marcus Weseloh <mar...@weseloh.cc <mailto:mar...@weseloh.cc>>: Hi Aere, 2017-05-23 16:47 GMT+02:00 Aere Greenway <a...@dvorak-keyboards.com <mailto:a...@dvorak-keyboards.com>>: > I

Re: [fluid-dev] New patch: polyphonic key pressure (aftertouch)

2017-05-23 Thread Aere Greenway
On 05/23/2017 06:33 AM, Marcus Weseloh wrote: 2017-05-23 14:00 GMT+02:00 Kjetil Matheussen >: So when fluidsynth receives these bytes: 0xa0 0x60 0x10 0x90 0x60 0x70 Is the note played with a volume value of 0x10?

Re: [fluid-dev] Play two channels simultaneously

2016-06-12 Thread Aere Greenway
Srijan: I do layered voices using Qsynth, which has two FluidSynth 'engines' configured. One uses one soundfont, and the other engine a different soundfont. I send the same MIDI messages simultaneously to both Qsynth engines. In more elaborate configurations, I use QMidiRoute to modify the

Re: [fluid-dev] presets

2015-10-31 Thread Aere Greenway
On 10/31/2015 08:38 AM, bfc0...@comcast.net wrote: Maybe my next puzzle will be how to split a keyboard -- i'm guess that's where Rosegarden et al will come in. It's easy for me to think of a dozen different puzzles like that. I think qmidiroute will work for this, but I haven't yet used it

Re: [fluid-dev] presets

2015-10-29 Thread Aere Greenway
On 10/29/2015 09:18 AM, bfc0...@comcast.net wrote: I expect this is a dumb question that belongs elsewhere, but I have to start somewhere. I recently got an m-audio 88es going with Linux/jack/fluid-synth mostly to just play live. It's a substitute for my usual slab, but I definitely wanted to

Re: [fluid-dev] Crackling sound when more than 4 notes are played simultaneously

2015-08-21 Thread Aere Greenway
On 08/21/2015 08:48 AM, Herschel Karunaratne wrote: I using this to generate pipe organ tones so my swell has 13 stops. I need to play several or all voices simultaneously and that's why I am generating all 13 tones when a single key is pressed and control the stop ON/OFF by adjusting the

Re: [fluid-dev] Crackling sound when more than 4 notes are played simultaneously

2015-08-20 Thread Aere Greenway
On 08/19/2015 06:30 AM, Herschel Karunaratne wrote: I am using an ARM board with Ubuntu Linaro 13.04 and Alsa as the sound and MIDI driver. I have a SF with 13 different instruments and playing through USB MIDI. As the Fluidsynth starts I use CC 0 7 0 command to reduce the volume of all

Re: [fluid-dev] two questions about generating mono ouput

2015-05-13 Thread Aere Greenway
On 05/13/2015 07:55 PM, Ien Cheng wrote: p.s. Aere Greenway, if you are reading this, THANKS for your reply to my question about SF2/DLS/iOS the other day -- I got the mailing list digest and can't reply to your reply directly. Thanks for the feedback. -- Sincerely, Aere

Re: [fluid-dev] questions while considering FluidSynth for a cross-platform mobile game

2015-05-10 Thread Aere Greenway
On 05/10/2015 02:08 PM, Ien Cheng wrote: And finally -- another non SF2-related question. What is the advantage of difference between SF2 and DLS 2? I ask because it seems both Android and iOS support DLS 2 natively. Ien: My experience comes from DLS and soundfonts on Mac OS X rather than

Re: [fluid-dev] Re : fluidsynth router for program change

2015-02-24 Thread Aere Greenway
On 02/24/2015 02:00 PM, gino latino wrote: As i see (but i could be wrong) qmiditoute needs X server to start so i can't use it for my project... does someone know any advanced command line midi router? Gino: There is a man page document for qmidiroute. According to that, you can run it

Re: [fluid-dev] Re : fluidsynth router for program change

2015-02-24 Thread Aere Greenway
On 02/24/2015 08:56 AM, CERESA Jean-Jacques ENAC/ENAC wrote: Pearhaps, this kind router already exists ? If you use Linux, have you checked out qmidiroute? From my experience using it, I suspect it might be able to do what you are asking for. In looking at it just now, it looks like you can

Re: [fluid-dev] Perfect, as opposed to Tempered tuning

2014-10-31 Thread Aere Greenway
Thank you very much! The example is very helpful. - Aere On 10/29/2014 09:12 PM, R.L. Horn wrote: On Tue, 28 Oct 2014, Aere Greenway wrote: Of course, you can set up alternate *temperaments* with configuration files. In your last paragraph, what sort of configuration files were you

[fluid-dev] Perfect, as opposed to Tempered tuning

2014-10-28 Thread Aere Greenway
FluidSynth Developers: I had an idea today, and wondered what you might think of it. Decades ago, when I was newly out of college, with little money, but having a piano, I used to tune my own piano. I didn't look up the specifications for how to tune it tempered (which is a formula where it

Re: [fluid-dev] Perfect, as opposed to Tempered tuning

2014-10-28 Thread Aere Greenway
On 10/28/2014 10:11 PM, R.L. Horn wrote: AFAIK, you've been able to do that from within MIDI files using MTS since version 1.1.0. If possible, that's the best way to deal with the issue. It's more-or-less portable, there's no agreement on what would constitute perfect tuning anyway, and,

Re: [fluid-dev] New Lua module; therefore various questions

2014-08-21 Thread Aere Greenway
On 08/21/2014 12:58 AM, Peter Billam wrote: Can multiple synths be running at the same time ? It must be possible, because the Qsynth (GUI front-end) for Fluidsynth does that, and I use that capability all the time. -- Sincerely, Aere ___

Re: [fluid-dev] Instrument names, selection etc. through the API

2014-08-03 Thread Aere Greenway
Nikhil: On Linux, there is an easy way to experiment with instrument (patch) changes, as well as the various MIDI controls. You can install (and run) VMPK (package vmpk). With FluidSynth running, if you click the Edit menu, and select Connections, a dialog will appear, and in the Output

Re: [fluid-dev] Request for advice: runnning FluidSynth on a remote machine

2014-07-23 Thread Aere Greenway
Nikhil: If you can develop code in Java, and can use MIDI for communicating with the synthesizer, it's fairly easy to use the Java Sound Synthesizer (a part of Java) for making musical notes (including complex simultaneous notes). It works on Windows, Mac OS X, and Linux. For playing

Re: [fluid-dev] How can I start fluidsynth playback with certain cc commands specified from the very start?

2014-01-19 Thread Aere Greenway
I have encountered this sort of thing many times, and it just seems to be the 'nature' of the beast' - even with General MIDI. When a particular musician creates a piece of music, it is finely tuned to the particular synthesizer (and soundfont) being used. When you play it with a different

Re: [fluid-dev] ALSA Raw connection (Re: Reading input from a MIDI device)

2014-01-03 Thread Aere Greenway
On 01/03/2014 03:13 PM, Vesa Paatero wrote: But... how? OK, let's think aloud: I have the MIDI device that sends data. ALSA seems to connect to it automatically because the device becomes visible to aconnect -lio. So I just need need to figure out the connection from ALSA to FluidSynth.. or

Re: [fluid-dev] fluid-dev Digest, Vol 127, Issue 5

2013-11-16 Thread Aere Greenway
On 11/16/2013 12:45 PM, Иван Заярный wrote: I understand that it can be hard generate sound from arbitrary position due ongoing sounds of previous notes. I forgot to mention one assumption. In my case would be acceptably to cut off starting sounds. I make the assumption that melody starts

Re: [fluid-dev] More than 16 instruments?

2013-11-15 Thread Aere Greenway
On 11/14/2013 11:33 PM, David Henningsson wrote: On 11/15/2013 03:14 AM, Dave wrote: I am using FluidSynth to create raw sound files from midi files (LOVE FluidSynth, works great!). The midi file are generated from an algorithm, and can contain multiple tracks and channels. The program also

Re: [fluid-dev] Default sustain behaviour question

2013-11-14 Thread Aere Greenway
On 11/14/2013 07:24 AM, Eric Gagnon wrote: Hello: I have a basic question about the default behaviour of the sustain function. I use the standard MIDI GM soundfont and select a wind instrument like 65 Alto Sax. When I hold down the sustain pedal and play any note, the note is sustained

Re: [fluid-dev] Is it possible to immigrate FluidSynth to a DSP(ADSP21xxx) or an CORTEX-M4 CPU? (Stan Zhang)

2013-03-21 Thread Aere Greenway
-M4 CPU? (Aere Greenway) 2. Re: Feature Request: Load everything into RAM to make program changes instant (Nils Gey) 3. Re: Feature Request: Load everything into RAM to make program changes instant (David Henningsson

Re: [fluid-dev] Is it possible to immigrate FluidSynth to a DSP(ADSP21xxx) or an CORTEX-M4 CPU?

2013-03-19 Thread Aere Greenway
My response is perhaps a side-note regarding your question. In my experience, the better soundfonts are nearly 60 megabytes in size. The Fluid_R3GM soundfont (which is my favorite of the free soundfonts) is 142 megabytes. If you must live with a 32 megabyte limit for soundfonts, the

Re: [fluid-dev] Set route from channel 0 to channel 14

2013-03-03 Thread Aere Greenway
On 03/03/2013 05:09 AM, James Lei wrote: Manage to solve the problem with route except the last issue is that whether the router_begin note is use, the notes on piano would strike down hard that create an unbalance volume level with the background music than when it didn't use the note

Re: [fluid-dev] [Rosegarden-devel] Problems With Rosegarden Using Qsynth or Fluidsynth When Using PulseAudio Instead Of JACK

2013-01-31 Thread Aere Greenway
On 01/31/2013 01:38 AM, Holger Marzen wrote: On Wed, 30 Jan 2013, Aere Greenway wrote: On 01/30/2013 12:33 AM, Holger Marzen wrote: On Tue, 29 Jan 2013, Aere Greenway wrote: Rosegarden and Fluidsynth Developers: In working with Fluidsynth problems, the Fluidsynth developers have wondered

Re: [fluid-dev] [Rosegarden-devel] Problems With Rosegarden Using Qsynth or Fluidsynth When Using PulseAudio Instead Of JACK

2013-01-31 Thread Aere Greenway
On 01/30/2013 12:33 AM, Holger Marzen wrote: On Tue, 29 Jan 2013, Aere Greenway wrote: Rosegarden and Fluidsynth Developers: In working with Fluidsynth problems, the Fluidsynth developers have wondered why I insist on using JACK with Qsynth, rather than just configuring it to use PulseAudio

[fluid-dev] Problems With Rosegarden Using Qsynth or Fluidsynth When Using PulseAudio Instead Of JACK

2013-01-29 Thread Aere Greenway
Rosegarden and Fluidsynth Developers: In working with Fluidsynth problems, the Fluidsynth developers have wondered why I insist on using JACK with Qsynth, rather than just configuring it to use PulseAudio. Yesterday I finally found out why I do this, but what the cause of the problem is,

Re: [fluid-dev] [Rosegarden-devel] Problems With Rosegarden Using Qsynth or Fluidsynth When Using PulseAudio Instead Of JACK

2013-01-29 Thread Aere Greenway
On 01/29/2013 01:55 PM, D. Michael McIntyre wrote: I don't have a clue why Rosegarden is causing this and MusE isn't. Upon a superficial and quick comparison, they both appear to work the same way in the case where QSynth is already running, and it's configured to use pulseaudio: they both

[fluid-dev] Testing synth.overflow parameters - more questions

2013-01-27 Thread Aere Greenway
...@ubuntu.com mailto:david%20henningsson%20%3cdi...@ubuntu.com%3e *To*: Aere Greenway a...@dvorak-keyboards.com mailto:aere%20greenway%20%3ca...@dvorak-keyboards.com%3e *Subject*: Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi *Date*: Sun, 16 Dec 2012 10:56:13 +0100 On 12/16/2012 06:31

Re: [fluid-dev] Testing synth.overflow parameters - more questions

2013-01-27 Thread Aere Greenway
On 01/27/2013 12:37 PM, Element Green wrote: On Sun, Jan 27, 2013 at 11:07 AM, Aere Greenway a...@dvorak-keyboards.com mailto:a...@dvorak-keyboards.com wrote: If you could please explain more precisely what you mean by 'per voice', it would help me a lot. A voice represents

Re: [fluid-dev] Testing synth.overflow parameters - more questions

2013-01-27 Thread Aere Greenway
On 01/27/2013 12:37 PM, Element Green wrote: On Sun, Jan 27, 2013 at 11:07 AM, Aere Greenway a...@dvorak-keyboards.com mailto:a...@dvorak-keyboards.com wrote: If you could please explain more precisely what you mean by 'per voice', it would help me a lot. A voice represents

Re: [fluid-dev] Overflow settings (was: problems with fluidsynth 1.1.6 on a raspberry pi)

2012-12-17 Thread Aere Greenway
. I will experiment with the settings, but this effort will be time-shared with final-development-phase work on my own MIDI creation, so the results may be a bit slow in coming. -- Thanks, Aere -Original Message- From: David Henningsson di...@ubuntu.com To: Aere Greenway a...@dvorak

Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-12-16 Thread Aere Greenway
. If you can tell me which values were already present in the code in hard-coded form (without too much research to find the information), it would be helpful to me. -- Sincerely, Aere -Original Message- From: David Henningsson di...@ubuntu.com To: Aere Greenway a...@dvorak

Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-12-15 Thread Aere Greenway
are about the same; with fluid_rvoice_buffers_mix being on the top. Are you running this with floats or doubles, (-Denable-floats=on when compiling for single-precision floats) and is there a significance in performance? Jan -- On Sun, 2012-11-18 at 08:31 -0700, Aere Greenway wrote: Jan

Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-11-24 Thread Aere Greenway
All: I wouldn't characterize the test results on my 450 megahertz machine as good results. I would call it just barely usable results. Although I can play my demo pieces on it, and it sounds good, it occasionally cuts-out (under-runs). Timidity does seem to be less prone to cut-out, but it

Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-11-21 Thread Aere Greenway
Jan and David: If the nightsin.kar piece is Nights in White Satin (by The Moody Blues), the piece probably makes use of the pitch-bender extensively, in certain limited sections. Those sections may very well be the bad spots. If you watch a dump of output from a MIDI interface, even a

Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-11-20 Thread Aere Greenway
% fluid_revmodel_processmix 12.53% fluid_iir_filter_apply for the GeneralUser soundfont (which sounds a bit better). No significant difference. Jan -- On Sun, 2012-11-18 at 08:31 -0700, Aere Greenway wrote: Jan David: In my opinion, limiting the polyphony (I presume that is what you mean

Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-11-17 Thread Aere Greenway
on an RPi. I'm picking that up for 1.1.6. I have a Model B RPi with 512M RAM. I have the Raspbian hard float image installed rather than the Debian soft float (which behaves worse). I have applied the security fixes suggested by Aere Greenway. I'm running it with period set by -z 4096 as suggested

Re: [fluid-dev] problems with fluidsynth 1.1.5 on a raspberry pi

2012-10-12 Thread Aere Greenway
Simon: From the error messages you get, it sounds like you don't have a security limits (/etc/security/limits.d) file set up to give your user-ID the necessary real-time priority, and the ability to lock memory. I have an even slower machine (450 megahertz) that runs Fluidsynth successfully

Re: [fluid-dev] [PATCH] sampledata caching

2012-10-09 Thread Aere Greenway
All: This same problem is apparent when using Qsynth. I have wished for what Kjetil has worked-out, but had no idea of how hard (or difficult) such a fix would be (so I expressed this need only as a wish). For my users with less than 1 gigabytes of RAM, I work around the problem my using the

Re: [fluid-dev] Some of MIDI File doesn't play correctly

2012-08-21 Thread Aere Greenway
Ryan: I don't have the soundfont you mentioned, but I played it using the FluidR3_GM.sf2 soundfont, via pmidi, both using my soundblaster card, and also with qsynth (fluidsynth). Both of the playbacks sounded good to me. However, I am using a PPA version of libfluidsynth1 from David

Re: [fluid-dev] FluidSynth 1.1.6 has been released!

2012-08-16 Thread Aere Greenway
of fluidsynth that would be reasonable for my users to make use of? - Aere On Thu, 2012-08-16 at 07:31 +0200, David Henningsson wrote: On 08/16/2012 06:30 AM, Aere Greenway wrote: David: Thanks for your hard work on this. I look forward to using it. Thanks for testing! Please

Re: [fluid-dev] FluidSynth 1.1.6 has been released!

2012-08-15 Thread Aere Greenway
David: Thanks for your hard work on this. I look forward to using it. Please excuse my lack of knowledge on how this works, but I am wondering if there is a policy in-place such that the next Ubuntu (or Lubuntu) release (12.10, for example) will automatically pick up the latest version (the

Re: [fluid-dev] Apt package dependencies -- WAS Re: Proposal: FluidSynth tester program

2012-08-05 Thread Aere Greenway
at 09:59 -0700, jimmy wrote: --- On Sun, 8/5/12, Aere Greenway a...@dvorak-keyboards.com wrote: Given the problems I had getting qjackctl to co-exist with the generated version of fluidsynth, I am puzzled by why I had no problems with my Ubuntu partition. My guesses why

Re: [fluid-dev] Apt package dependencies -- WAS Re: Proposal: FluidSynth tester program

2012-08-05 Thread Aere Greenway
Jimmy: I think I did understand (after careful evaluation) each of the decision points in the build process. Having done this before (with David's help), I knew I was exposing my test systems to some degree of risk. That's why I didn't use any of my primary partitions for doing this testing.

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-08-04 Thread Aere Greenway
David, and all: Sorry about the Star Trek quote, but You truly are a miricle-worker! The release-candidate fluidsynth played my two test pieces on my 455 megahertz machine without error. I followed your instructions, re-configuring and re-building fluidsynth (and re-installing). At first

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-08-04 Thread Aere Greenway
David, and all: As requested in the e-mail below, I re-ran my tests on an Ubuntu 12.04 partition, on a 2.5 gigahertz machine. Per your instructions, I re-built, and re-installed the release-candidate fluidsynth, and verified that the newly-generated software was actually being used. I

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-08-03 Thread Aere Greenway
getting xruns. Aere, how can I test the version from the PPA so I can compare? Also, how do you pronounce your name? I'm just curious :) Thanks, -~Chris On 08/02/2012 05:31 PM, Aere Greenway wrote: David and all: I spent some time today trying to run the test on my 450

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-08-02 Thread Aere Greenway
me know if there is further testing you would like me to run, or if you have a fixed-version to test. - Aere On Thu, 2012-08-02 at 17:55 +0200, David Henningsson wrote: On 08/02/2012 07:45 AM, Aere Greenway wrote: David: I ran the test on a partition I was planning on replacing

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-08-01 Thread Aere Greenway
fluidsynth). - Aere On Wed, 2012-08-01 at 22:58 +0200, David Henningsson wrote: On 08/01/2012 12:28 AM, Aere Greenway wrote: It played the test demo pieces (which always failed on the version that came with Ubuntu 12.04, but worked with your re-packaged PPA) flawlessly. I did notice

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-07-31 Thread Aere Greenway
/2012 07:10 PM, Aere Greenway wrote: David: Where can I find instructions on how to generate the test system (on Ubuntu Linux), without taking away qjackctl (which I will need for testing)? There is a wiki page https://sourceforge.net/apps/trac/fluidsynth/wiki/BuildingWithCMake but in short

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-07-31 Thread Aere Greenway
wrote: On 07/31/2012 10:39 PM, Aere Greenway wrote: David: I performed the steps for retrieving and building the release-candidate fluidsynth. Thanks! Though it complained that DOXYGEN (or something like that) was not found, it seemed to build and install without any error

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-07-31 Thread Aere Greenway
be nice if I could somehow fix it (for the time being). - Aere On Tue, 2012-07-31 at 22:50 +0200, David Henningsson wrote: On 07/31/2012 10:39 PM, Aere Greenway wrote: David: I performed the steps for retrieving and building the release-candidate fluidsynth. Thanks! Though

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-07-29 Thread Aere Greenway
On Sun, 2012-07-29 at 06:59 +0200, David Henningsson wrote: On 07/24/2012 07:10 PM, Aere Greenway wrote: David: Where can I find instructions on how to generate the test system (on Ubuntu Linux), without taking away qjackctl (which I will need for testing)? There is a wiki page

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-07-24 Thread Aere Greenway
David: Where can I find instructions on how to generate the test system (on Ubuntu Linux), without taking away qjackctl (which I will need for testing)? - Aere On Tue, 2012-07-24 at 14:24 +0200, David Henningsson wrote: On 07/11/2012 08:57 PM, David Henningsson wrote: Something I've been

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-07-16 Thread Aere Greenway
David: I am willing to test candidate releases of Qsynth to ensure that they work on all of the machines in my lab (which includes some slow, low memory machines), and that they run all of my demo pieces, which have not successfully played on Qsynth in the last two Ubuntu releases. Hopefully

Re: [fluid-dev] stereo sounds and panning

2012-06-19 Thread Aere Greenway
All: Just a quick note of caution on this subject. Sequence editors give you control of the pan (left/right) position of each MIDI track. Usually it is used to initially position the instruments of the ensemble, but I have (as a matter of novelty) moved an instrument from one side to the

Re: [fluid-dev] FPE Exceptions (was Re: Problem in fluidsynth (Ubuntu 11.10) still in Ubuntu 12.04)

2012-05-28 Thread Aere Greenway
Pedro, and all: It's interesting from your point of view, that the problem happens on older, less capable machines, because of their floating-point handling, as well as because of having to reduce the polyphony to avoid excessive processing overhead. So I guess the older machines get hit by it

Re: [fluid-dev] Durations in the API with FLUID_SEQ_NOTE

2012-05-26 Thread Aere Greenway
Corbin: If you play a MIDI file that is sufficiently complex to max-out the polyphony parameter, fluidsynth gets in a 'bad state' where new notes are either dropped (don't play at all), or play for only a short instant (less than half a second). This happens on the version of fluidsynth

Re: [fluid-dev] Problem in fluidsynth (Ubuntu 11.10) still in Ubuntu 12.04

2012-05-22 Thread Aere Greenway
(or a later) version still fixes the problem, or if some new problem has reared its ugly head. I would be happy to send you the MIDI file for your testing pleasure. Sincerely, Aere On Wed, 2012-05-02 at 15:47 +0200, David Henningsson wrote: On 04/28/2012 06:40 AM, Aere Greenway wrote: All

Re: [fluid-dev] Problem in fluidsynth (Ubuntu 11.10) still in Ubuntu 12.04

2012-05-02 Thread Aere Greenway
wrote: On 04/28/2012 06:40 AM, Aere Greenway wrote: All: Months ago, I discovered a problem with fluidsynth where voices for new notes would fail to play because (my guess) older notes which had faded to inaudible status were still playing. I worked with David Henningson

Re: [fluid-dev] Problem in fluidsynth (Ubuntu 11.10) still in Ubuntu 12.04

2012-04-28 Thread Aere Greenway
Matt: That was a good suggestion, given the error messages I got. I did finally find something similar to what you described (actually, two lines, in a single file in a sub-directory), and changed precise to oneiric, then had the update manager look for updates again. This time, I received

[fluid-dev] Problem in fluidsynth (Ubuntu 11.10) still in Ubuntu 12.04

2012-04-27 Thread Aere Greenway
All: Months ago, I discovered a problem with fluidsynth where voices for new notes would fail to play because (my guess) older notes which had faded to inaudible status were still playing. I worked with David Henningson on this problem, and he made a fix for it available (in a PPA). This

Re: [fluid-dev] Compiling on Windows - how to use --fast-render?

2012-03-12 Thread Aere Greenway
Leo: Not that the idea is worth all that much (at this stage), but now that I am retired, I have this dream of creating an Everyman's Sequence-Editor, which is much more intuitive, and works equally well (if not better) for blind people. It will be designed to work best at playing by ear, and

Re: [fluid-dev] Compiling on Windows - how to use --fast-render?

2012-03-10 Thread Aere Greenway
Dr.Leo: I am not a fluidsynth developer, but am on their e-mail list. I have experience with respect to converting from MIDI to WAV, on Linux (I realize you use Windows, but I don't have much expertise with Windows). On Linux, I would simply import the MIDI file into Rosegarden (a sequence

Re: [fluid-dev] Volume background and foreground

2012-01-30 Thread Aere Greenway
James: I do something similar all the time, since it allows me to perform (using Qsynth/Fluidsynth) with what I call composite voices. For example, full-volume piano, with the same performance data going to String Ensemble 1 (on the other Qsynth 'engine') at a lower volume. I have been doing

Re: [fluid-dev] Volume background and foreground

2012-01-30 Thread Aere Greenway
James: The way you change the MIDI transmit channel is different for each particular MIDI keyboard you use, and you (unfortunately) have to check in the manual for your keyboard to learn how to do it. Using the M-Audio Keystation-88 keyboard (which I use, and recommend), I first press the

Re: [fluid-dev] Fluidsynth Channels

2011-11-30 Thread Aere Greenway
Craig David: I have been doing something similar with Fluidsynth and Rosegarden. I simply add additional Fluidsynth 'engines' (done at the bottom of the Qsynth window). Each such engine independently handles 16 MIDI channels. In Rosegarden, I add additional General MIDI banks/devices. I

Re: [fluid-dev] Major degradation in sound quality cpu usage going from Ubuntu 11.04 to 11.10

2011-11-26 Thread Aere Greenway
. Sincerely, Aere On Sat, 2011-11-26 at 11:31 -0700, Aere Greenway wrote: Louis: Thanks for the idea. I will check it out. That may well be a viable solution. I did some further testing (booting with the earlier xubuntu kernal), and got the same results, so it wasn't from an update

Re: [fluid-dev] Major degradation in sound quality cpu usage going from Ubuntu 11.04 to 11.10

2011-11-25 Thread Aere Greenway
. Sincerely, Aere Greenway On Mon, 2011-11-07 at 11:43 +0100, David Henningsson wrote: On 11/05/2011 09:12 PM, Aere Greenway wrote: David, et al: I have not heard back since I reported on performing the test you asked me to run. I noticed on the website that there are 0 new bugs. What

Re: [fluid-dev] Major degradation in sound quality cpu usage going from Ubuntu 11.04 to 11.10

2011-11-25 Thread Aere Greenway
, with the fluidsynth fix in-place. This combination used to play flawlessly. Perhaps Canonical has decided to abandon support of people having older, slower machines. - Aere On Fri, 2011-11-25 at 15:41 -0700, Aere Greenway wrote: David: It is possible that I forgot to set the polyphony

Re: [fluid-dev] Major degradation in sound quality cpu usage going from Ubuntu 11.04 to 11.10

2011-11-19 Thread Aere Greenway
Windows) seems to work better too. I think Xubuntu is the cure for successfully avoiding the Unity desktop (A.K.A. Linux Vista). - Aere On Mon, 2011-11-07 at 11:43 +0100, David Henningsson wrote: On 11/05/2011 09:12 PM, Aere Greenway wrote: David, et al: I have not heard back since I

Re: [fluid-dev] Sending commands for fast renderer

2011-11-15 Thread Aere Greenway
David Matt: Ordinary users are not going to want to use the command line. Although it is useful for wrappers to use, a non-technical user will shy away from anything done in the command line. - Aere On Wed, 2011-11-16 at 09:37 +1100, Matt Giuca wrote: The long-term visionary

Re: [fluid-dev] Major degradation in sound quality cpu usage going from Ubuntu 11.04 to 11.10

2011-11-15 Thread Aere Greenway
, David Henningsson wrote: On 11/15/2011 05:17 AM, Aere Greenway wrote: David: I installed the version of Fluidsynth in your PPA, and found that it definitely fixes the problem. Hooraaay! Since Pedro also had a problem with this, it might make sense to release a 1.1.6 version

Re: [fluid-dev] Major degradation in sound quality cpu usage going from Ubuntu 11.04 to 11.10

2011-11-15 Thread Aere Greenway
hard it is to create a desktop icon/launcher. - Aere On Tue, 2011-11-15 at 06:04 +0100, David Henningsson wrote: On 11/15/2011 05:17 AM, Aere Greenway wrote: David: I installed the version of Fluidsynth in your PPA, and found that it definitely fixes the problem. Hooraaay! Since

Re: [fluid-dev] Major degradation in sound quality cpu usage going from Ubuntu 11.04 to 11.10

2011-11-14 Thread Aere Greenway
if there is anything else you want me to try with your special development level of Fluidsynth. Otherwise, I will probably install the earlier version to avoid the memory-usage problems. Sincerely, Aere Greenway On Mon, 2011-11-07 at 11:43 +0100, David Henningsson wrote: On 11/05/2011 09:12 PM, Aere

Re: [fluid-dev] Major degradation in sound quality cpu usage going from Ubuntu 11.04 to 11.10

2011-11-05 Thread Aere Greenway
Matt: Thanks for the information, and responding. I successfully compiled FluidSynth (1.1.3) on Ubuntu 11.10, and installed it, and the problem went away. In trying the newly-compiled 1.1.3 version out, I first used it without JACK, and it worked as in the prior Ubuntu release (11.04),

Re: [fluid-dev] Major degradation in sound quality cpu usage going from Ubuntu 11.04 to 11.10

2011-11-01 Thread Aere Greenway
. Sincerely, Aere Greenway On Mon, 2011-10-31 at 04:52 +0100, David Henningsson wrote: 2011-10-30 16:08, Aere Greenway skrev: David: I made a determined attempt to do what you asked, but was unsuccessful. This is disappointing, since if I had been successful, it would have given

Re: [fluid-dev] Major degradation in sound quality cpu usage going from Ubuntu 11.04 to 11.10

2011-10-29 Thread Aere Greenway
desktop, for sure. Thanks also for telling me how to do the test you requested. I will perform it today, and report back on what I find. - Aere On Fri, 2011-10-28 at 07:12 +0200, David Henningsson wrote: On 2011-10-28 03:09, Aere Greenway wrote: David: I downloaded the source

Re: [fluid-dev] Major degradation in sound quality cpu usage going from Ubuntu 11.04 to 11.10

2011-10-27 Thread Aere Greenway
Matt: I need JACK because I include audio files in my sequences. I can even use it on a 450 megahertz machine. I've learned a lot about using it in the past few years. I use Rosegarden, and it's easiest to record audio tracks using Rosegarden. I have learned how to use FluidSynth both ways,

Re: [fluid-dev] Major degradation in sound quality cpu usage going from Ubuntu 11.04 to 11.10

2011-10-27 Thread Aere Greenway
: On 2011-10-22 21:11, Aere Greenway wrote: FluidSynth Developers: In trying out FluidSynth on Ubuntu Linux 11.10 (Oneiric Ocelot), I encountered a serious degradation in sound generation (quality), and a much higher CPU usage than in the prior releases. The CPU-usage problem alone causes

Re: [fluid-dev] Major degradation in sound quality cpu usage going from Ubuntu 11.04 to 11.10

2011-10-27 Thread Aere Greenway
: On 2011-10-22 21:11, Aere Greenway wrote: FluidSynth Developers: In trying out FluidSynth on Ubuntu Linux 11.10 (Oneiric Ocelot), I encountered a serious degradation in sound generation (quality), and a much higher CPU usage than in the prior releases. The CPU-usage problem alone causes

Re: [fluid-dev] Major degradation in sound quality cpu usage going from Ubuntu 11.04 to 11.10

2011-10-23 Thread Aere Greenway
download package files only (not install), but it doesn't tell you where the packages are that you downloaded. I can probably find them, but I may miss dependencies I need. I will give it a try. Thanks, Aere On Sun, 2011-10-23 at 20:35 +0200, David Henningsson wrote: On 2011-10-22 21:11, Aere

[fluid-dev] Major degradation in sound quality cpu usage going from Ubuntu 11.04 to 11.10

2011-10-22 Thread Aere Greenway
). Help me, Obi-Wan Kenobi - you're our only hope! Sincerely, Aere Greenway ___ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev