Re: [Freecol-developers] Looking to join/help out

2013-01-25 Thread Jonathan Simona
Hi there, I believe that I was able to solve the minimap bug (bug #2506) and created a patch file. I'll attach the patch file in this email and post it on the SourceForge board. Since this is my first time doing so, I believe that I may have some errors or issues in the patch so I apologize in

Re: [Freecol-developers] Looking to join/help out

2013-01-14 Thread Jonathan Simona
Bug #2139 (Cannot move map in editor ) looks like a bug I could potentially work on but at the moment, I am working on bug #2506. (We are supposed to select multiple bugs for the proposal of my Software Engineering class). If nobody minds a potentially long wait for this bug fix, may I work on it?

Re: [Freecol-developers] Looking to join/help out

2013-01-13 Thread Michael T. Pope
On Sat, 12 Jan 2013 08:44:47 PM Jonathan Simona wrote: I believe I may have just found a bug myself, but I do apologize if this bug was previously posted and I was unaware. I explained the details under bug #2506. If this is deemed to be a true bug, may I work on it? I do not recall that one.

Re: [Freecol-developers] Looking to join/help out

2013-01-12 Thread Jonathan Simona
Ah yes, I apologize for re asking about an answered response. I've found the Map Scroll bug #2394 and am attempting to reproduce it. From the bug report I assume the scrolling bug happens without the Mouse1 click. So far, however, scrolling only happens with the colony interface (or other

Re: [Freecol-developers] Looking to join/help out

2013-01-11 Thread Michael T. Pope
On Thu, 10 Jan 2013 05:18:01 PM Jonathan Simona wrote: Thank you very much for the reply! Of course like all bug fixers, they must be able to run and build the game and reproduce the bugs. I've currently downloaded FreeCol from the SVN database via Eclipse's Subclipse extension and checked

Re: [Freecol-developers] Looking to join/help out

2013-01-11 Thread Jonathan Simona
I was finally able to get the project up and running on an IDE but strangely enough, cannot get the opening video to run when I run the code from the IDE. I've downloaded the actual game FreeCol 0.10.7 from the website and when I run that normally, I do see the video playing. It could be because

Re: [Freecol-developers] Looking to join/help out

2013-01-11 Thread Michael T. Pope
On Fri, 11 Jan 2013 06:10:49 PM Jonathan Simona wrote: I guess my question would be if the video bug not appearing is still active or not? It appears to be windows specific, so I have never been able to reproduce it. Perhaps you have found the cause, or at least a problem. Cheers, Mike Pope

[Freecol-developers] Looking to join/help out

2013-01-10 Thread Jonathan Simona
Hello people of FreeCol, my name is Jonathan Simona and I was wondering if it is possible for me to contribute to this project. This is for my school's Software Engineering class in which we are required to submit two non trivial bugs fixes/ features over the next two months to an open source

Re: [Freecol-developers] Looking to join/help out

2013-01-10 Thread Michael T. Pope
On Thu, 10 Jan 2013 12:42:35 PM Jonathan Simona wrote: Hello people of FreeCol, my name is Jonathan Simona and I was wondering if it is possible for me to contribute to this project. I normally use the following standard response: Welcome. Getting started as a FreeCol contributor is

Re: [Freecol-developers] Looking to join/help out

2013-01-10 Thread Jonathan Simona
Thank you very much for the reply! Of course like all bug fixers, they must be able to run and build the game and reproduce the bugs. I've currently downloaded FreeCol from the SVN database via Eclipse's Subclipse extension and checked out from the trunk folder. Afterwards I checked it out as a