[Audyssey] Early draft of ships.

2006-09-16 Thread Thomas Ward
Hi all, Here is an early draft of the ships you may find in the new Star Trek game. All technical specifications on the ships have been pulled from reliable Star Trek sources, and this should give you an idea of the wide range of abilities and weapons of each type of ship. Starships U.S.S. Bel

Re: [Audyssey] ever quest? was Sryth.

2006-09-16 Thread Jude DaShiell
I played everquest a few years ago when I think compuserve was still text-based. If you have no problem playing nethack then everquest though it differs from nethack in one important respect should be possible. With nethack many characters get used to define any given room or location; in ever

Re: [Audyssey] More STFC thoghts.

2006-09-16 Thread Thomas Ward
Hi Ken, Yeah, I know what you are getting at. However, I think I have already decided what format the game will take and how it is going to operate. Smile. Ken the Crazy wrote: > I think--no I know that the game could be both. Think about some of the > games you played when you were sighted--

[Audyssey] Startrek computer voices

2006-09-16 Thread Raul A. Gallegos
The reason for this is obvious. The DS9 computer was a Cardy. If you think about it, any time the station transporters or the computer talked they were obviously non-federation style. However, when they would beem from the Defiant and use its computers it was the familiar Starflete computer voi

Re: [Audyssey] A test

2006-09-16 Thread Raul A. Gallegos
Hello Robin. Glad to see you made it on the list again. One thing which I'd like to recommend is you configure your mail server to send out an fqdn helo string. Currently it's sending out: helo server Many smtp servers will not accept a fully qualified domain name (fqdn). So, this is just a sm

[Audyssey] registering lords

2006-09-16 Thread Ken the Crazy
How can I register Lords of the Galaxy as a demo file? When I paste the demo number listed in the documentation, and then paste it in the configure program, it only takes six of the digits, and in the docs there are nine. Pleas help. Ken Downey president DreamtechInteractive ___

Re: [Audyssey] More STFC thoghts.

2006-09-16 Thread Ken the Crazy
I think--no I know that the game could be both. Think about some of the games you played when you were sighted--think about the oiled computers and their crappy graphics and simple resources, and how complex the games were way back then. I know a at least a few games where that was the rule--b

Re: [Audyssey] STFC sad news.

2006-09-16 Thread Don Voyles
Hi Tom! Oh, that is to bad, but I like the idea of a real time game. Blessings! - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, September 16, 2006 6:14 PM Subject: Re: [Audyssey] STFC sad news. > Hi Don, > Well, yeah it

Re: [Audyssey] More STFC thoughts.

2006-09-16 Thread Thomas Ward
Hi Sean, Yeah, the Klingon Federation war began prier to the Dominion War in the epasode Way of the Warrior. Of course, it was later discovered that the founders, leaders of the Dominion, was behind the entire war anyway trying to play with internal politics in the Alpha Quadrant. Once General M

Re: [Audyssey] More STFC thoughts.

2006-09-16 Thread Sean Mealin
Don't forget for a wile the Klingons and federation were fighting each other. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Saturday, September 16, 2006 8:44 PM To: Gamers Discussion list Subject: Re: [Audyssey] More STFC thoghts. Hi A

Re: [Audyssey] STFC sad news.

2006-09-16 Thread Thomas Ward
Hi Don, Well, yeah it is possible to decompile the exe file back to readable code, but readable is all it will be. It won't likely come out clean and understandable, and I probably wouldn't be compelled to work with the code even after it was recovered in such a fassion. Allot of time would be

Re: [Audyssey] More STFC thoghts.

2006-09-16 Thread Thomas Ward
Hi, It most certainly will not be a First Person Shooter. That is a genre and style like Shades of Doom. My Trek game is going to fall in to the real time strategy and simulation catagory like Tank Commander for example. Reinhard Stebner wrote: > Well, I am still concered about this game being

Re: [Audyssey] More STFC thoghts.

2006-09-16 Thread Thomas Ward
Hi Allan, If it is the Dominion war the Ferengi, Romulans, and Klingons are allies of the Federation. There is little room or reason to be fighting with them under that time period and story line. That of course leaves open what about the Borg, and they did attack the Federation last just prier

Re: [Audyssey] STFC sad news.

2006-09-16 Thread Don Voyles
Hi Tom! Don't you have a de compiler that will undo the stfc game so you can retrieve your code? That is not to say even if you can I think the real time game is the best idea. Regards! - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Dave" <[EMAIL PROTECTED]

Re: [Audyssey] A test

2006-09-16 Thread John
Yip, coming throo loud and clear. (or something like that). - Original Message - From: "Robin Kipp" <[EMAIL PROTECTED]> To: Sent: Saturday, September 16, 2006 1:27 PM Subject: [Audyssey] A test > Hi gamers, > Today I upgraded to a new Mailserver and I just want to see if my E-Mail > get

Re: [Audyssey] STFC generic vs popular starships.

2006-09-16 Thread Sean Mealin
You could always do an upgrade-point system. If you finish a mission really fast, or take out X number of enemies or find a hidden area, you get a point. Then, after the mission, you can spend that point on something like hull strength or warp speed or something else. Just a thought. -Origina

Re: [Audyssey] Possible future for STFC.

2006-09-16 Thread Sean Mealin
Oh, ok. I haven't seen the ninth movie in a long time. That is most likely why I don't remember them. Thanks -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Raul A. Gallegos Sent: Friday, September 15, 2006 8:47 PM To: 'Gamers Discussion list' Subject: Re:

[Audyssey] A test

2006-09-16 Thread Robin Kipp
Hi gamers, Today I upgraded to a new Mailserver and I just want to see if my E-Mail gets trough. Sorry for this! Robin. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mai

Re: [Audyssey] First Mile walkthrough

2006-09-16 Thread Cary
The First Mile is an Interactive Fiction game from Malinche. www.malinche.net It looks like a cool game if I could ever friggin figure it out. lol -Cary - Original Message - From: "Richard Bennett" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, September 15, 2006 7:35 PM

Re: [Audyssey] More STFC thoghts.

2006-09-16 Thread Reinhard Stebner
Well, I am still concered about this game being still another first person shooter. I would like to see something that involves more strategy. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Saturday, September 16, 2006 6:05 AM To: gam

Re: [Audyssey] More STFC thoghts.

2006-09-16 Thread Allan Thompson
Hi tom, the dominion war sounds perfect. In addtion, some creative mission plot lines can have the player fight klingons and romulans and even borg, not to mention the ferengi, orion piratesand even their own federation ships. These whould mostly be one shot missions, but it is possible and sho

Re: [Audyssey] More STFC thoghts.

2006-09-16 Thread david
Oh yeah. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: Sent: Saturday, September 16, 2006 6:05 AM Subject: [Audyssey] More STFC thoghts. > Hi all, > I've been reviewing all the possabilities for the storyline for this > game as well as potential enemies, starships, yo

Re: [Audyssey] More STFC thoghts.

2006-09-16 Thread Thomas Ward
Hi, Yeah, the Dominion War was certainly a dark time for the Federation. While DS9 was on I actually got tired of hearing about the war show after show as they drug it out, but on the other hand game wize the story is already written. Just fill in the info for the mission. If we did a more TNG a

Re: [Audyssey] STFC generic vs popular starships.

2006-09-16 Thread Phil Vlasak
The computer voice on most Federation starship and fixed installation computers has been portrayed by Majel Barrett Roddenberry since the early days of the original series (with the exception of some early TNG episodes). Majel's computer voice in TOS was very rhythmic and mechanical, and in t

Re: [Audyssey] More STFC thoghts.

2006-09-16 Thread David Taylor
Hi, I find the dominion war to be the darkest side of Star Trek and you were fighting very limited enemies. I'd prefer something more based on tng and the films, with a more general time frame and all sorts of missions personally. Anyway, I think they are two different projects and I'd probably

Re: [Audyssey] STFC generic vs popular starships.

2006-09-16 Thread Thomas Ward
Hi, Yeah, the DS9 computer was different. A different actress did the voice-overs for the DS9 computer than the one who did the voice-overs for TNG and Voyager. It did sound kind of smug or have some kind of attitude didn't it? James Homuth wrote: > Actually, the original Enterprise's computer v

Re: [Audyssey] STFC generic vs popular starships.

2006-09-16 Thread Thomas Ward
Hi David. No, I wasn't suggesting that all the starships be of the same class. What I was thinking first that all the major classes be represented in the game. Second, under those classes of starships would be multiple possible ships to choose from. For example, say you just pressed play new gam

Re: [Audyssey] STFC generic vs popular starships.

2006-09-16 Thread James Homuth
Actually, the original Enterprise's computer voice was a lot more robotic than the series that came after. But then, everything about that ship is different from the series that came after that one. A sign of Trek's having advanced considerably since then, perhaps? Also, DS9's computer voice wa

Re: [Audyssey] STFC generic vs popular starships.

2006-09-16 Thread Thomas Ward
Hi Phil, I've noticed over the years that Enterprise, Defiant, and Voyager's jump to warp drive sounds similar but unique to those starships. They are not exactly the same. However, the bridge ambience, phasers, photons, are very very similar. Except for Defiant which has a phaser sound of it's

Re: [Audyssey] STFC generic vs popular starships.

2006-09-16 Thread David Taylor
Hi, The simple solution would be just to give us ships, otherwise people will pick the fastest speed, best weapons, etc all the time, and limitations couldn't be traded off against each other in the same way.If you only have one ship though, people will go for Enterprise all the time, whatever

[Audyssey] More STFC thoghts.

2006-09-16 Thread Thomas Ward
Hi all, I've been reviewing all the possabilities for the storyline for this game as well as potential enemies, starships, you name it and based on some recommendations it seams logical that this game be based on the Dominion War as some have suggested. Sorry, I don't remember who suggested it,

Re: [Audyssey] STFC generic vs popular starships.

2006-09-16 Thread Phil Vlasak
Hi Thomas, I forgot that the 23rd century Enterprise had different sound effects than the 24th century one. Boy, that would double the size of your game! Are you going to have the sound of each class engines be different? But at least the ship's computer's voice was the same through all the centu

Re: [Audyssey] First Mile walkthrough

2006-09-16 Thread will
hi h i n t s p a c e tr heading for the town hall and speak to the mayor about the town regads will - Original Message - From: "Cary" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, September 16, 2006 12:33 AM Subject: [Audyssey] First Mile walkthrough >I bought the I