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HI rob
Thanks a million for the update. It works.
Is tm a game you can beat? Or is it a non ending game?
___
G
Hi,
it's actually the ground floor, just for clarification. Even though it's the
first level of the game, it's counted as ground floor and basement. It was
probably clear enough to Aaron anyway but just for sure...
Thanks,
Lukas
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]
Phil,
I wanted to thank you for your help with the winfrots tts system. My
husband found the correct file in five minutes. He was looking before we quit
talking. I just find it hard to believe I looked for that file for weeks and
couldn't find it. If you still have the information I am s
Right. He had not heard anything at all concerning the copyright issue of
his game, but she contacted him to let him know that his good idea would be
inserted into her last book? ha ha ha ha ha. That was the tipoff for me,
but I did like his, and Raul's, pranks.
- Original Message -
Hi Charles,
Well, I was suckered. I assumed by Monday morning Audyssey was going to
be down, and I didn't even stop to think it would be a joke.
However, Phil's prank I knew right off was a joke, just for the fact he
said he heard back from J.K. herself. Who in our community gets to talk
to the
Hi Aaron,
S
P
O
I
L
E
R
On the first floor go to the care of magical creatures class room and it
is right there in the center of the room. The care of magical creatures
door is across the hall from the centaur divination class room.
aaron danvers-jukes wrote:
> i want that flute! i need it! i
Hi,
Yeah, Sarah's Super Girl mode. Grab the broom and fly over it. Only
super girl didn't need a broom. Hmm
\Phil Vlasak wrote:
> Hi
> There is a way to jump over the trick step.
> hint
> if you define jumping as flying through the air.
> phil
>
Hi,
Nice joke. Well executed. I believed it till that message.
Brandon
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any sub
I havn't seen any new projects.
At 02:51 a.m. 3/04/2007, you wrote:
> Does anyone know anything more about Spoonbill games? Is it still
>creating games? Thanks for any information.
>
>Marsha Anderson
>
>
>
>___
>Gamers mailing list .. Gamers@audysse
I did something worse. I sent Phil's message to a real Harry Potter fan
that I have known for years, but I left off the "April Fools". She fell for
it hook, line, and sucker. Oh, I mean sinker! heh heh heh. She said that
somehow, some day, she! will! get! even! Whatever she'll come up with
oh man you got me.
phils one didn't thoug mainly because I know his style.
I however do not know yours as well.
At 12:39 a.m. 3/04/2007, you wrote:
>Hi gang. The whole thing about Paypal not posting my payment was a fool's
>joke. I actually meant to post this last night, but I fell asleep. My bad
Hi
There is a way to jump over the trick step.
hint
if you define jumping as flying through the air.
phil
- Original Message -
From: "nicol" <[EMAIL PROTECTED]>
To: "Audyssey Blind gaming Gamers discussion list"
Sent: Monday, April 02, 2007 2:04 PM
Subject: [Audyssey] the trick step in s
Actually, he did. Fortunately, it followed him, or someone who helped move
stuff, as he was leaving, said, "Hey! Hang on! You forgot something!"
Good thing they did, too.
- Original Message -
From: "damien c. sadler - head of x-sight interactive"
<[EMAIL PROTECTED]>
To: "Gamers Disc
Hi Davy,
Yes you can go back to a floor you visited, and getting that to work
correctly took three months.
I had the game almost finished in December when I realized that a feature of
SOD did not work for Sarah.
I had developed the game as separate floors thinking the going between
floors would
Hi,
I am writing this on list in order to reach as many developers as
possible. I am currently working on an essay on software piracy for a
college writing class. I would appreciate it if I could ask one of you
developers a few questions about your views on software piracy, what
methods you hav
You can sidestep it quite easily.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: "nicol" <[EMAIL PROTECTED]>
To: "Audyssey Blind gaming Gamers discussion list"
Sent: Monday, April 02, 2007 12:04 PM
Subject: [Audyssey]
I was waiting to see how many people got caught off guard.
- Original Message -
From: "Raul A. Gallegos" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 7:39 AM
Subject: [Audyssey] list status was a joke
> Hi gang. The whole thing about Paypal not posting
It means "not anything whatsoever like the Dursleys".
- Original Message -
From: "Nicol Oosthuizen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 5:25 AM
Subject: [Audyssey] hp question
>
> NB: This email and its contents are subject to our email legal no
Hi,
I'm not Phil but I believe you can. First it's a part of the GMA engine, and
second there are places when you need to do it. For example, if you proceed
from ground floor upwards and don't go to the dungeon, I believe you will
have to return there sooner or later. The same goes for the chamb
HI
I noticed when I go down to the basement on the staircase where the
trickstep is or the vanishing step, I loose some magical energy. I have
read in the first hp book that harry and his friends could jump across the
vanishing step. Isn't it possible to enable sarah to jump across it as well?
The flute is in either the care of magical creatures classroom or the centor
divination classroom. The rememberal is in the other one.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of aaron danvers-jukes
Sent: Monday, April 02, 2007 7:04 PM
To: Gamers Discussi
Hi Phil,
I was wondering a very simple to answer question: Is it possible to move
backwards in the game? So let's say from the second floor back to the first
one, and then even back to "Front door mat" if you really want to? I know
that this is possible in some parts of SOD.
Regards!
- Ori
Hi,
this could perhaps be considered as a
s
p
o
i
l
e
r
If you have gotten to the first floor, then I suppose you have gotten the
map from Filch's office. Or rather you must have got it, or you wouldn't be
able to proceed farther.
And if you were able to locate the caretaker's office, then you ju
Hi Aaron,
spoiler
space
One hint, who gave Harry the flute?
It seems that in one book they had his class on the ground floor since the
weather was too bad outside so I put the flute in there.
Phil
- Original Message -
From: "aaron danvers-jukes" <[EMAIL PROTECTED]>
To: "Gamers Discussio
Hi aaron,
I did not notice you wanted a different name but once done I think it must
stay that way.
I will ask David.
Or you can change your name to Mark.
smiles,
Phil
- Original Message -
From: "aaron danvers-jukes" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 0
Hi,
I don'T understand what on Earth could possibly force you to have to use any
name against another.
If your dad placed the order for ya, you still could use your name as the
registration one. I did the same with my friend who let me use his credit
card to purchase the game - of course I had t
i want that flute! i need it! if i'm going to have to... well... i don't
know if i will ever be able to complete the game!
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i just attmepted to do a binze impression but couldn't do that weezing...
welll... effect.
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sarah: i actually love the voice acting, and i think it's good! i really,
really do! it's cool.
i've also noticed that there's an effect on the voice that makes it sound
like a teenager is talking. pitch change i suppose. i love using that for
dalek effects... hahahahaha. anyhow, that's not on t
What Email client are you using? If you use outlook express, go into the
message rules submenu in the tools menu. and select create mail rule. The
rest of the process is pretty straight forward.
- Original Message -
From: "aaron danvers-jukes" <[EMAIL PROTECTED]>
To: "Gamers Discussion
hello all,
this is just a note to inform you all that lately i have not been responding
to e-mails because my inbox has gotten larger and larger. now, today, i'm
sorting out e-mails. so, you will see me more offen, and i will remember to
delete the messages. also, can someone please explain to m
lol I didn't realize.
- Original Message -
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 5:20 PM
Subject: Re: [Audyssey] hp
> That was a spoiler.
> It ain't pretty when the pretty leaves you with no place to go.
> J.D. Fortune, Pret
No, the password to the houses changes from time to time.
- Original Message -
From: "Nicol Oosthuizen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 4:01 PM
Subject: [Audyssey] hp
>
> NB: This email and its contents are subject to our email legal notice
guess what!
yohandy and everyone. i am up to the challenge. in fact, i am getting the
game (i hope) byt he end of the hollidays. and, bring it on! i will try my
best! in fact, i'll record all my fatalities, from normal, to ultimate, and
post up audio files to somewhere. i warn you though, if i e
i believed it up til the part it said april fools!
phil! that! was! nasty! hold on... let's not get too insulting here... i
mean, phil! that's a bad april fools trick! talking of that, on april
fools...
i played an april fool on my friend...
i said "there's an mk armageddon demo for the pc!" and
This is Mortal Kombat for ps2. Try to hear Yohandy's cool fatalaty.
Best regards Søren.
Mail & MSN:
[EMAIL PROTECTED]
Webside:
http://www.coolfortheblind.dk
- Original Message -
From: "Nicol Oosthuizen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 8:43 AM
Does anyone know anything more about Spoonbill games? Is it still
creating games? Thanks for any information.
Marsha Anderson
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That was a spoiler.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: "Nicol Oosthuizen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 8:01 AM
Subject: [Audyssey] hp
>
> NB: This email an
They certainly are. It just takes a while to create each game. I think Ian's
working on some sort of word games next.
- Original Message -
From: "marcatony" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 10:51 AM
Subject: [Audyssey] Spoonbill Games
> Do
ROFL Raul it was funny!
- Original Message -
From: "damien c. sadler - head of x-sight interactive"
<[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 6:19 AM
Subject: Re: [Audyssey] list status was a joke
> lol raul, very funny. i wondered whether you'd lost
It's mortal kombat Armageddon.
-
For an amazing video gaming site containing original soundtracks, game art,
etc, go here.
http://gh.ffshrine.org?r=16426
- Original Message -
From: "Nicol Oosthuizen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April
NB: This email and its contents are subject to our email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
I find the hp books interesting.
Now I realize what phil said since sarah was released. The hp books
gives one a great advantage when playing sarah.
I'm o
Ah, I see. I thought the engine was more flexible as to adjusting the
existing functions for your liking or building in new ones.
This however seems good enough.
Thanks,
Lukas
- Original Message -
From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02
Hi Lukas,
It will work like in SOD since I am using a built in engine function.
When your reach a place where you want a marker, then you eventually will
pick the spell from the list.
I will probably put it on the x hot key.
Sarah will say the spell you get a sound of it working and a little mixed
lol raul, very funny. i wondered whether you'd lost your sense of humour
during the move lol
regards,
damien
- Original Message -
From: "Raul A. Gallegos" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 1:39 PM
Subject: [Audyssey] list status was a jok
So it was a very good idea to ask you privately, wasn't it? You didn't give
it away though...
- Original Message -
From: "Raul A. Gallegos" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 2:39 PM
Subject: [Audyssey] list status was a joke
Hi gang. The whol
Man, that's an adjective derived from the Dursleys name.
Means that it's not their style, not something they would do.
Lukas
- Original Message -
From: "Nicol Oosthuizen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 12:25 PM
Subject: [Audyssey] hp question
Ah, that's in your AudioGames.net Forum signature! Things get clear. *smiles
go here*
- Original Message -
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 2:36 PM
Subject: Re: [Audyssey] Sarah navigation.
Oh, my sig. That's from a so
Well, I'm not Phil but I believe I can probably answer that question.
Don't you think that if he could, he would have done it? LOL
Lukas
- Original Message -
From: "Willem" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 1:21 PM
Subject: Re: [Audyssey] a huge
Hi,
now I think about it, the flagrate spell would be a great feature. Imagine
it like this - you would probably use this at a junction, so you'd paint the
sign in the direction you're gonna take. So the next time you come to the
spot and see your sing, you know - ah, yep, I've already been ther
Heart attack averted.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: "Raul A. Gallegos" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 6:39 AM
Subject: [Audyssey] list status was a joke
Oh yeah, the room describer could be nice, but as a similar feature works on
the most important rooms (it gives you info about the position of the exits
but not about the size, which I don't really need), I don't really care
about a more complex one. Now that I think about it, the remembral can
Oh, my sig. That's from a song by one of my favorite bands, the Australian
rock group known as Inxs.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: "Davy Kager" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: M
Hi gang. The whole thing about Paypal not posting my payment was a fool's
joke. I actually meant to post this last night, but I fell asleep. My bad on
that. In any case, things are well and the list is still going strong.
--
Raul A. Gallegos | http://www.asmodean.net
_
Hi,
No it is either everything or nothing.
Except for the detect creature sound which is enhanced when you put
something in your ears.
phil
- Original Message -
From: "Willem" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 7:21 AM
Subject: Re: [Audyssey] a
I just wanted to let you know that it was a pretty good statement (even when
it ain't pretty).
- Original Message -
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 1:14 PM
Subject: Re: [Audyssey] Sarah navigation.
Ok?
It ain't pretty
Now I have to ask the inevitable question. Can't you make it so only the
Basilisk sound can be heard through walls?
- Original Message -
From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 1:14 PM
Subject: Re: [Audyssey] a huge, huge bug in
Ok?
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: "Davy Kager" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 4:58 AM
Subject: Re: [Audyssey] Sarah navigation.
> First time that I full
Hi Charles,
Yes she hears the Basilisk through the walls but if I really did that with
the GMA engine, you would be able to hear everything through walls including
magical objects.
I think an earlier version of SOD allowed you to detect objects through
walls and that was very confusing because y
First time that I fully agree with you.
- Original Message -
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 1:52 AM
Subject: Re: [Audyssey] Sarah navigation.
I like the second idea better, but that could just be because I like Sarah'
Dursley is the family Hary lives with. The word means not being like a
Durzley and is derived from Durzley.
- Original Message -
From: "Nicol Oosthuizen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 12:25 PM
Subject: [Audyssey] hp question
>
> NB: Thi
NB: This email and its contents are subject to our email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
Thanks for the books willem.
At the beginning of book1 there is a strange word which not even word
web recognizes.
undursleyish
__
thanks i will find it thanks
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 2:20 AM
Subject: Re: [Audyssey] Sarah - missing magical object in chapter 1
> Hi,
> It is on the ground floor.
>
> anduril wrote:
>> wher
this is a good idea i think but it is just me and i know it would be hard
but it would be good to have as many spells as possable from the potter
books smile
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 2:22 AM
Su
Sometimes you can. If you listen carefull you can hear it speak sometimes.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: "Charles Rivard" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 01, 2007 9
Anyone interested, mail me off list for the 6 hp books.
- Original Message -
From: "Sky Taylor Mundell" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 02, 2007 3:57 AM
Subject: [Audyssey] Harry potter books in text format
> Hello Everyone, anyone know where I can
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