Re: [Audyssey] STFC 2 was LW sound packs?

2008-03-09 Thread shaun everiss
Well the sapi sdks are 500mb to. One thing that I noticed that ever since java6.0 sun conciders it as a core componant, so you can't uninstall it. you can delete the machine manually after updating to the next version although risidual bits still remain. I then do a repair on the java access brid

Re: [Audyssey] STFC 2 was LW sound packs?

2008-03-09 Thread shaun everiss
well speaking about stfc2 etc. We have all the missions for say science, battles, etc. There has been no actual trek exploration type thing. Would be good if there were research missions, or exploring missions, you origionally set out to do things and either during your work or whatever something

Re: [Audyssey] An Idea for a Project

2008-03-09 Thread shaun everiss
ECTED] >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[EMAIL PROTECTED] >>If you have any que

Re: [Audyssey] An Idea for a Project

2008-03-09 Thread shaun everiss
>the list, >>>please send E-mail to [EMAIL PROTECTED] > > > >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to >[EMAIL PROTECTED] >>You can make changes or update your subscription via the web,

Re: [Audyssey] STFC 2 was LW sound packs?

2008-03-09 Thread shaun everiss
yeah defient is fun to play with so long as you are tracking your own uncloaked fleet or a uncloaked ship. I use defient as a primary destroyer of cardations. After that the only time it comes in handy is when I need the numbers for a mission and even then only if I am lucky can I use it. If how

Re: [Audyssey] An Idea for a Project

2008-03-09 Thread Jose Lomeli
regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] --- http://USFamily.Net/dialup.html - $8.25/mo! -- http://www.usfamily.net/dsl.html - $19.99/mo! --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECT

Re: [Audyssey] An Idea for a Project

2008-03-09 Thread Jose Lomeli
://www.usfamily.net/dsl.html - $19.99/mo! --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archive

Re: [Audyssey] STFC 2 was LW sound packs?

2008-03-09 Thread Thomas Ward
Hi Shaun, Yes, there is a huge difference in the size of a Java development platform and a Microsoft.NEt development platform. If you want to get everything for a full install of Microsoft's .NET development platform with DirectX you are talking around 500 MB for DirectX, 2 to 4 GB for the Windo

Re: [Audyssey] STFC 2 was LW sound packs?

2008-03-09 Thread Thomas Ward
Hi Dark, Well, as for Bajor and the Bajoran system that planet has changed hands several times over the course of the Star Trek series. They were part of the Cardassian Union, then became an indipendant world, and eventually joined the Federation at the end of DS9 season 7. As you recall when K

Re: [Audyssey] STFC 2 was LW sound packs?

2008-03-09 Thread Thomas Ward
Hi Shaun, That is true. Defiant depends heavily on it's foward pulse phasers to destroy or damage enemy vessels. However, there is a disadvantage with the Defiant's pulse phasers. The standard Type X phaser has a range of 30 KM where the Defiant's phasers have a max range of 15 KM. Howe

[Audyssey] my intro

2008-03-09 Thread aiden gardiner
Hello everyone, i've sent several posts to this list, but in none of these have i introduced myself, and I feel it would be quite rood of me if i didn't do it soon, so here goes. My name is Aiden Gardiner. i am 17 years old. I live in Sunderland, located in the north-east of England. I only f

Re: [Audyssey] STFC 2 was LW sound packs?

2008-03-09 Thread Thomas Ward
Hi Shaun, Well, the anser isn't that hard to figure out. In fact, the TNG series has already explored this possability a couple of times. In Star Trek First Contact the Borg attempted to go back in time and rewrite history by assimalating Earth before first contact. If you remember the seen whe

Re: [Audyssey] star wars

2008-03-09 Thread Thomas Ward
Hi Shaun, The difference here is said remixes of songs ore remakes of songs are done with the copyright holders permission in most cases. That doesn't apply if you are a garage band and go around to fairs, night clubs, etc playing music. That falls under the fair use, but you can't exactly cut a

Re: [Audyssey] re monkey Business

2008-03-09 Thread Charles Rivard
It's been so long ago, and I got it at a discount by preordering, that I don't remember the price for the game. I do know, though, that it is worth the money in my opinion, and that you can find out all about it as well as getting a download from www.draconisentertainment.com HTH -- Only two

Re: [Audyssey] GMA Game Engine?

2008-03-09 Thread Thomas Ward
Hi Geremy, Currently the GMA Engine is unavailable. Last I heard David Greenwood is upgrading it and may plan to make it available again once he finishes the upgrades. From what I have been given to understand when it was available to the public not a lot of people chose to invest in the engine.

Re: [Audyssey] An Idea for a Project

2008-03-09 Thread kelby carlson
possibly, but I was really thinking more of a book (possibly online and maybe available for free.) Kelby Doomed Dragon "Tidings of death have many wings." --J. R. R. Tolkien "For Venus smiles not in a house of tears." --William Shakespeare "I do not love the bright sword for its sharpnes

Re: [Audyssey] A question about mud clients

2008-03-09 Thread Liam Erven
well. I don't bother with miriani so it's up to someone else to write a soundpack for it. - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, March 09, 2008 4:28 PM Subject: Re: [Audyssey] A question about mud clients > yeah. > I

Re: [Audyssey] A question about mud clients

2008-03-09 Thread Tj
I would be happy if someone ported the random stuff from miriani to MC. I suck at code, so, I can't do anything. I should try to learn. - Original Message - From: "Michael Maslo" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Sunday, March 09, 2008 5:20 PM Subject: Re: [Audy

Re: [Audyssey] A question about mud clients

2008-03-09 Thread Michael Maslo
Does mush client work in vista and how hard is it to learn to use? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Stefen Hudson Sent: Sunday, March 09, 2008 5:03 PM To: Gamers Discussion list Subject: Re: [Audyssey] A question about mud clients Or maybe

Re: [Audyssey] STFC 2 was LW sound packs?

2008-03-09 Thread Dark
Personally, I'd say the daleks could wipe the floor with the borg, or indeed any other species, anytime, anywhere! I'd love a game where you played as the daleks exterminating your way across the universe. Ex ter min ate! the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If

Re: [Audyssey] re monkey Business

2008-03-09 Thread aiden gardiner
How mutch do you have to pay to get a full coppy of monkey business? Thanks aiden - Original Message - From: "christopher huby" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Sunday, March 09, 2008 10:21 PM Subject: Re: [Audyssey] re monkey Business > hi brian many thanks fo

Re: [Audyssey] re monkey Business

2008-03-09 Thread christopher huby
hi brian many thanks for the hints and tips very nice indeed. managed to get to the olter now so making very good progress. many thanks once again. regards christopher huby. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bryan Sent: 08 March 2008 23:19

Re: [Audyssey] STFC 2 was LW sound packs?

2008-03-09 Thread Stefen Hudson
That'd be an interesting game. You play as the Borg and attempt to assimilate every species you can. -- From: "shaun everiss" <[EMAIL PROTECTED]> Sent: Sunday, March 09, 2008 2:51 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] STFC 2 was L

Re: [Audyssey] A question about mud clients

2008-03-09 Thread Stefen Hudson
Or maybe I gave up on it too easily. I just don't like how it calls external functions. In MT I can do <% play "file.wav" %> I can't do that in MushClient. I know you can use the Com Audio code in it though, so that's promising. Just need a way to invoke the code, then the Miriani sound pack can

Re: [Audyssey] GMA Game Engine?

2008-03-09 Thread Jeremy Gilley
if we have the $2,000, is this up for grabs currently? Jeremy Gilley If you are interested in making money while staying at home, then please join me and my team at: http://www.mypowermall.com/Biz/Home/115703 - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discuss

Re: [Audyssey] STFC 2 was LW sound packs?

2008-03-09 Thread shaun everiss
true tom. However you also get evil races in drwho like the dalecs and well in trek the borg. I always wandered what would happen if first contact with us humans was with the borg. That really would put a damper on things. we would exist to a point, present day after which we would be borg. If s

Re: [Audyssey] STFC 2 was LW sound packs?

2008-03-09 Thread shaun everiss
Well tell me if you succeed tom. I once decided to try to program with the vstudio express system. one of the reasons I didn't decide to do this was the fact that space for the programs was in access of 2gb, and with resourcekits, etc that was atleast another 4. And the time to load, Oh my gosh.

Re: [Audyssey] star wars

2008-03-09 Thread shaun everiss
well if simular things could be a breach of copywrite then we wouldn't have music remixes of the same songs or revamping of other songs which I like. At 10:00 a.m. 10/03/2008, you wrote: >hey why not go to star-wars fan fiction websites and base the star wars game >off of some idea n those stori

Re: [Audyssey] GMA Game Engine?

2008-03-09 Thread shaun everiss
hmmm. Oh well One of these days when I get the cash I may just get that. wow thats a lot. At 09:00 a.m. 10/03/2008, you wrote: >Hi, >Well, unless you have some serious cash I doubt you can afford it. The >trial version of the GMA Engine was $50 USD. If you wanted the unlimited >user license was $

Re: [Audyssey] GMA Game Engine?

2008-03-09 Thread Phil Vlasak
Hi Tom, A portion of each game sale of a game using the GMA engine goes to GMA. As the percentage is negotiable with GMA, it is something that I do not want to tell. I can produce as many free games using the engine as I wish, but a one level limit is built into the engine and can not be removed

Re: [Audyssey] A question about mud clients

2008-03-09 Thread shaun everiss
yeah. I want to get mush to work at some point. once the miriani scripts are writen for that mushclient and I know what I need loaded for it. At 06:28 a.m. 10/03/2008, you wrote: >reasons why I hate monkey term. >1. it's unstable >2. it uses vb script, who's implamentation is less than stable. >3.

[Audyssey] Sryth newer adventures

2008-03-09 Thread Ron Schamerhorn
Hey all Wondering if anyone can aid me in what this adventure is about the egg, or the Sarngald Isle? I've been wandering around and can't seem to locate much to nudge me in the right direction. However I have seen the ring Mezyrl is offering if that's the beginning. TIA Ron --- Gamers m

Re: [Audyssey] star wars

2008-03-09 Thread Thomas Ward
Hi Tyler, They can't put you in jail for life over a copyright violation, but they certainly can find other ways to make your life miserable. constantine (on laptop) wrote: > And so you'd be in jail for life? I'm sorry. I seriously don't agree to > that, but anyway. This is really getting off to

Re: [Audyssey] GMA Game Engine?

2008-03-09 Thread Thomas Ward
Hi James, Yes. If you wanted an unlimited user license it was $2000. There were cheaper plans, but you had various restrictions involved in the different plans. The main restriction was you had to pay GMA royalties on anything you sold or pay a flat rate every year to keep using the engine. If

Re: [Audyssey] An Idea for a Project

2008-03-09 Thread shaun everiss
Well if we pulled all the history articles from audyssey we would have quite a load of things already pluss the inteviews. Pluss the online sources to other things if just linked to. I suppose we could have something that would be part of audyssey or part of audyssey.org, I mean lets face it all

Re: [Audyssey] STFC 2 was LW sound packs?

2008-03-09 Thread Thomas Ward
Hi, Yeah, though 0, 0, 1 is an actual coordinate called a 3d vector. It makes sense that they would use 3d vectors in space since space is a 3d environment. Though, why earth would be 0, 0, 1 is beyond me. We are actually on the outer arm of the Milky Way galaxy, far from the center of our gala

Re: [Audyssey] star wars

2008-03-09 Thread josh
hey why not go to star-wars fan fiction websites and base the star wars game off of some idea n those stories? - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, March 09, 2008 4:49 PM Subject: Re: [Audyssey] star wars > Hi Alex, >

Re: [Audyssey] GMA Game Engine?

2008-03-09 Thread James Scholes
and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > > __ NOD32 2932 (20080309) Information __ > > This messa

Re: [Audyssey] star wars

2008-03-09 Thread Thomas Ward
Hi Alex, All too true. Copyright law is a very tricky and complicated issue. Anyone who tels you it is easy or you can just ignore it must be living under a rock somewhere, or living in their own zone. Most of the times you have to look between the lines and determine what can and can not be cop

Re: [Audyssey] star wars

2008-03-09 Thread Thomas Ward
Hi Josh, No offense, but you are treading in very deep waters. I don't know how old you are, but that kind of attitude doesn't apply in the real world. And if Lucas Arts wants to tell me to take down a certain game do to copyright infringement they have the legal right and power to do so. They

Re: [Audyssey] star wars

2008-03-09 Thread Thomas Ward
Hi Josh, Sigh... Blindness has nothing to do with it. The simple truth is there are legal laws, rules, that apply to everyone blind, deaf, black, white, etc regardless of race, gender, or handicap. The US copyright laws are just one of those things. Yes, at times the copyright laws are unfair,

Re: [Audyssey] GMA Game Engine?

2008-03-09 Thread Thomas Ward
Hi, Well, unless you have some serious cash I doubt you can afford it. The trial version of the GMA Engine was $50 USD. If you wanted the unlimited user license was $2000. There are other payment plans such as $300 per year, or 25% of your game sales. At least that what was quoted to me two or

Re: [Audyssey] GMA Game Engine?

2008-03-09 Thread Thomas Ward
Hi, Ok? Well, I am sorry to say but it would cost you more than you would ever get back then. As I understand the GMA terms of license if you pick the $2000 license you have unlimited distribution of games including free games. If you pick the $300 payment plan you would have to pay $300 per ye

Re: [Audyssey] An Idea for a Project

2008-03-09 Thread Charles Rivard
Good idea, and a very good source of info would be the former editor of Audyssey magazine. HTH -- Only two defining forces have ever offered to die for you, Jesus Christ, and the American Soldier. - Original Message - From: "kelby carlson" <[EMAIL PROTECTED]> To: Sent: Sunday, March

Re: [Audyssey] STFC 2 was LW sound packs?

2008-03-09 Thread Thomas Ward
Hi Dark, Well, part of the problem is most people are unaware of some of the difficulties I am having in porting my games from C# .NET to Java. One of the issues that has come up is finding an equal sound library like DirectX Directsound. The library I am using rright now, javax.sound.sampled,

Re: [Audyssey] STFC 2 was LW sound packs?

2008-03-09 Thread Thomas Ward
Hi Cara, Well, the Lonewolf style of adding user missions is pretty simple. There are three sections of the mission script seperated by question marks. The first section deals with the mission orders. The second is the creation of special ships, weapons, etc. The third section deals with settin

Re: [Audyssey] A question about mud clients

2008-03-09 Thread Michael Maslo
What is compatible with vista? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tj Sent: Sunday, March 09, 2008 12:47 PM To: Gamers Discussion list Subject: Re: [Audyssey] A question about mud clients i think that the FMT sucks. ALlong with all the other

Re: [Audyssey] A question about mud clients

2008-03-09 Thread Tj
i think that the FMT sucks. ALlong with all the other listed reasons. - Original Message - From: "Liam Erven" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, March 09, 2008 11:28 AM Subject: Re: [Audyssey] A question about mud clients > reasons why I hate monkey term. >

Re: [Audyssey] A question about mud clients

2008-03-09 Thread Liam Erven
reasons why I hate monkey term. 1. it's unstable 2. it uses vb script, who's implamentation is less than stable. 3. it's not even supported by the author. 4. it's documentation is incomplete 5. it offers no way of adding triggers via command line. 6. one word. vista. 7. it's programmed in visual b

Re: [Audyssey] star wars

2008-03-09 Thread constantine (on laptop)
And so you'd be in jail for life? I'm sorry. I seriously don't agree to that, but anyway. This is really getting off topic. Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook

Re: [Audyssey] star wars

2008-03-09 Thread constantine (on laptop)
Um...I guess? But? this is getting seriously way off topic. Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 2512 mb DDR

Re: [Audyssey] A question about mud clients

2008-03-09 Thread constantine (on laptop)
I agree here. I prefer monkeyterms way of handling things. I really don't know why its getting bashed around here. It might be old, but some people are stil supporting it and adding new things to it. Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROT

Re: [Audyssey] A question about mud clients

2008-03-09 Thread constantine (on laptop)
Or you can go to aarontech.randylaptop.com and check his article out, imho its much better and more up to date. Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion

Re: [Audyssey] A quick update was RE: people interested in accessiblegames?

2008-03-09 Thread constantine (on laptop)
Tom, I urge you go check out http://www.gamefaqs.com what systems are you getting? 1 or 2? The sega cd 2 is much more popular. The saturn, one of my favorites, has hardly any accessible games, so I'm not sure why I like it so much. Though king of fighters isn't bad. Have a good day from Tyler

Re: [Audyssey] STFC 2 was LW sound packs?

2008-03-09 Thread aiden gardiner
it could be done with a plug in style i suppose. release the game, then release add ons which will install extra story lines and so forth. that way, you wouldn't have to bundle it all into one huge file. aiden - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Disc

Re: [Audyssey] A question about mud clients

2008-03-09 Thread constantine (on laptop)
Hi Go to http://aarontech.randylaptop.com also, I have some scripts that might work; a buffer of sorts; using control comma, control period and that sort of thing, you can move up and down as you would with the jaws cursor with sapi 5. Very neat, I found. Have a good day from Tyler C. Wood! c

Re: [Audyssey] Mario Game for the blind

2008-03-09 Thread constantine (on laptop)
Ergh, you can find one at http://www.dragonslayergames.net...many people have posted the link. hth, Tyler Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm)

Re: [Audyssey] star wars

2008-03-09 Thread josh
I'm over 18, and I rent, i will never own a house. besides, before they'd put me in jail I would make sure to pass the game all around the internet to all the blind people. Even to people in the middle east and stuff. then they could do all they wanted but they could never fix the damage I had a

Re: [Audyssey] star wars

2008-03-09 Thread josh
Hi, It would be cool if there were a company that would pay your fines for you. like you get a fine and you mail it to the company and they pay your fines for using your name after you sign a concent form. Josh - Original Message - From: "Alex K" <[EMAIL PROTECTED]> To: "'Gamers Discu

[Audyssey] An Idea for a Project

2008-03-09 Thread kelby carlson
Dear List, This is only an idea, but I'd really like input on this as it might end up involving the whole community's efforts. I am thinking how cool it would be if the community began an online "book" that would basically span the history of accessible games. It would mostly be a compilatio

Re: [Audyssey] star wars

2008-03-09 Thread Trouble
Well, if they wanted you bad enough. they can do a whole lot to you. depending on your age if under 18. They would go after your parents and if not. then any income you got they would grab part, take house if buying and generally screw your life financially. And forgot sense the government cons