[Audyssey] Friday's Out of Sight events

2010-06-24 Thread Charles Rivard
Here are the events scheduled for Friday, June 25th: Word Burst 6:00 PM eastern Hosted by Kathy Mertz Location: Games Anyone Do you love to play Outburst? Do you love words? Let's put the two together and play Word Burst! Word Burst is the same as Outburst, except that you don't call out

Re: [Audyssey] Panning Weapon Sounds in MOTA

2010-06-24 Thread Jim Kitchen
Hi Muhammed, Well of course Thomas has the right to ask for comments, suggestions etc about MOTA. The only reason that I said anything is that every time that he asks he gets some people saying right and others saying left, some saying up and others saying down etc etc. And some times he get

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Johnny Tai
I think this is a great move- speaking from someone who's not a fan of 2d games' perspective, I always love MOTA's design and idea, but have not followed up on it just because it is 2D. Once there's a FPS version, I'll be among the first to get into it. "No one ever kicked ass by saying I can'

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Mike Maslo
Thomas: All I can say is yes!! I am so happy! It just became from a title I would not buy to one I will definitely buy. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, June 24, 2010 10:42 AM To: Gamers Disc

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Hayden Presley
Hi, Torches are irrelevant. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of RONALD HOPKINS Sent: Thursday, June 24, 2010 6:29 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hello again.

Re: [Audyssey] Important MOTA News

2010-06-24 Thread RONALD HOPKINS
Hello again. This is Ron. Well, I shief the weapon, when I approach the casm, I take one step and then I hear the crumble and then I jump, but when I jump to the right, I always dye. Should I not have the torch light? as I said before my weapons are holstered or shieved. --

[Audyssey] Entombed bazaar selling list

2010-06-24 Thread Richard Sherman
Hi Gamers, don't remember this being posted here, so thought it was worthy of being passed along. La Mort created a discussion group for those who wish to advertise anything they are going to sell at the entombed bazaar. To subscribe, just send a blank e mail to entombedbizarre-subscr...@yaho

Re: [Audyssey] Entombed Download Site

2010-06-24 Thread Richard Sherman
Hi, The current version of entombed is 1.02K. You can download the latest version from the following: http://www.blind-games.com/EntombedUpdate.exe The link is also on the main page. However, it says it is for version 1.02I. That info is incorrect and should be changed. The link does however d

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Charles Rivard
I suppose I'll find out when the game comes out, but how will you be able to determine if an enemy is, say northwest or southeast of you but also 4 feet above or below you? Also, might a flying enemy rise or lower it's flight as it attacks, making it harder to locate during flight? - Origin

Re: [Audyssey] question

2010-06-24 Thread Charles Rivard
When I'm in the mood just to blow stuff away, the very mission you refer to is my choice. I enjoy blowing the Clinton administration away. (ornery grin) - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, June 24, 2010 10:54 AM Subject: Re: [Audysse

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Mich
Hi Tom. I honestley like fps games like sod etc so I am really thrilld that moda will be a fps game. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Bryan Peterson
First of all it's MOTA, M O T A, not M O D A. It's an acronym for Mysteries of the Ancients. As for your jumps, make sure you don't have a drawn weapon when you try to jump, otherwise the weight will pull you off balance. Hit Control+W to hear whether your current weapon is drawn. If it is, hit

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Allen
Hi, Thomas, Will the user of the 3d version need to have a surround sound speaker system in oerder to play? Thanks Allen - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, June 24, 2010 8:42 AM Subject: [Audyssey] Important MOTA News Hello ever

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Bryan Peterson
So in short something like a combination of Shades of Doom and Tank Commander? I know Tank Commander did require you to raise or lower your gun in order to achieve the proper firing range for the target. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Ga

Re: [Audyssey] MOTA Download

2010-06-24 Thread Bryan Peterson
Use torches by pressing T. Control+T will tell you how many you have left. Potions are used with P, and again Control+P will speak the number. To access the various weapons you hit one of the numbers on the numbers row to draw the weapon associated with that number. We are the Knights who say..

Re: [Audyssey] Important MOTA News

2010-06-24 Thread shaun everiss
just thought of something. you could have both games in one installer. then as a side program have a selecter or have this in the menus or something play 3d mode play side scroler mode maybe side scroler mode could be arcade and the other could be standard or something. I'd buy a game that had

Re: [Audyssey] Important MOTA News

2010-06-24 Thread shaun everiss
tom that sounds cool. especially if you can have those installed along side the other, I'd like both. however if the reg code could work for both or something that would rock. I like both types. At 03:42 a.m. 25/06/2010, you wrote: Hello everyone, In light of a few things I said on the Audyssey

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Hayden Presley
Hi Tomas, Awsome! I've learned to enjoy FPS style games quite a bit more after getting through SOD. I'll probably end up buying both myself. Best Regards, Hayden Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Tho

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Thomas Ward
Hi Lori, Absolutely. I just need to redraw the levels for the fps version, and test to make sure all the 3d specific code works as intended. I've only tested the functions used in the side-scroller and the fps version will use more 3d specific functions that weren't required by the side-scroller v

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Thomas Ward
Hi, Remember to holster or sheath any weapons you might be holding. Those will keep you from reaching the other ledge. HTH On 6/24/10, RONALD HOPKINS wrote: > Hello. Was playing the demo of moda. When I approach the casm, I take one > step but after that step, I try to jump and I always end u

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Thomas Ward
Hi Muhammed, Well, from a geometric point of view there is a considerable difference between 2d and 3d. The best way to think of this is what's the difference between a 2d shape like a square and a 3d shape like a cube? Well, a square only has four sides. It has a left, right, top, and bottom side.

Re: [Audyssey] Texas Vocoder

2010-06-24 Thread Phil Vlasak
Hi Hayri, It sounds like the toy Speak 'n Spell sold long ago. It appears in the Toy Story movies and in ET the extraterrestrial. Phil - Original Message - From: "Hayri Tulumcu" To: Sent: Thursday, June 24, 2010 12:48 PM Subject: [Audyssey] Texas Vocoder Hello all of you here on the

Re: [Audyssey] Important MOTA News

2010-06-24 Thread RONALD HOPKINS
Hello. Was playing the demo of moda. When I approach the casm, I take one step but after that step, I try to jump and I always end up getting killed. Just wondering what I'm doing wrong? -- From: "RONALD HOPKINS" Sent: Thursday, June 24, 2010 4

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Thomas Ward
Hi Dark, Oh, its going to essentially be the same game. It will have the same story, same enemies, traps, puzzles, whatever. I could even make the 3d levels similar to there 2d counterparts simply by taking the same levels and simply redrawing each room as a true 3d object complete with four walls

Re: [Audyssey] MOTA Download

2010-06-24 Thread William L. Houts
Thanks for the heads up. It looks to be a tasty game indeed. Now I just need to know how to access swords, torches and the like. Hope I'm not being a pest, but I suppose everyone has gone through this. cheers, Bill - Original Message - From: "Bryan Peterson" To: "Gamers Discu

Re: [Audyssey] Important MOTA News

2010-06-24 Thread RONALD HOPKINS
Thank you thomas. I like side scrollers, but I also like 3d action also. -- From: "Thomas Ward" Sent: Thursday, June 24, 2010 3:42 PM To: "Gamers Discussion list" Subject: [Audyssey] Important MOTA News Hello everyone, In light of a few things

[Audyssey] Texas Vocoder

2010-06-24 Thread Hayri Tulumcu
Hello all of you here on the list. I've made a small audio sample and I want you to tell me where reFX took these samples from, or in in've heard them before. I've been using Samplitude for the recording and Cubase where I have nexus loadet up as a VST Instrument. Download the file at: http:

Re: [Audyssey] Important MOTA News

2010-06-24 Thread dark
There is one dimentions difference ;D. Thus in the current version of mota you can move left and right and up and down. A 3D game would work more like audio quake, you could move in any and all directions, up down, forward back, left right etc as in something liek audio quake with the stairs a

Re: [Audyssey] MOTA Download

2010-06-24 Thread Bryan Peterson
www.usagamesinteractive.com. We are the Knights who say...Ni! - Original Message - From: "William L. Houts" To: "Gamers Discussion list" Sent: Thursday, June 24, 2010 10:23 AM Subject: [Audyssey] MOTA Download I've been reading about this game forever and am finally driven to down

Re: [Audyssey] MOTA Download

2010-06-24 Thread Muhammed Deniz
http://www.usagamesinteractive.com My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to j

Re: [Audyssey] Important MOTA News

2010-06-24 Thread dark
That is what I expected, but I thought I'd ask none the less just to be certain. Beware the Grue! Dark. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Thursday, June 24, 2010 5:21 PM Subject: Re: [Audyssey] Important MOTA News I think he would have

Re: [Audyssey] Panning Weapon Sounds in MOTA

2010-06-24 Thread Muhammed Deniz
Jim, he has the right to ask really. The reason he asks is that so he doesn't go in the wrong direction and and peoples apinyins. And rating on the plans. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about compute

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Bryan Peterson
He did say from Beta 13 onward so I would assume yes. We are the Knights who say...Ni! - Original Message - From: "Lori Duncan" To: "Gamers Discussion list" Sent: Thursday, June 24, 2010 10:21 AM Subject: Re: [Audyssey] Important MOTA News Hi Tom, sounds great, one question though is

[Audyssey] MOTA Download

2010-06-24 Thread William L. Houts
I've been reading about this game forever and am finally driven to download and give it a try. What is the URL for USA Games? Thanks. --Bill "...a crack in the teacup opens a lane to the land of the dead." --Auden

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Thomas Ward
Hi Bryan, Well, I really couldn't have done this any sooner as the engine itself had been going through various writes and rewrites so that anything i created would have constantly been in flux and needed to be updated. However, as it happens since I've made all the major choices for the 1.0 versio

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Bryan Peterson
I think he would have said that if that were the case. I imagine it'll just be the same game but in 3-D. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Thursday, June 24, 2010 10:19 AM Subject: Re: [Audyssey] Important MOTA News

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Lori Duncan
Hi Tom, sounds great, one question though is will there be a beata version of the 3-d one to try out? - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, June 24, 2010 4:42 PM Subject: [Audyssey] Important MOTA News Hello everyone, In light of a few

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Muhammed Deniz
What's the difference between 2d and 3d? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want

[Audyssey] Entombed Download Site

2010-06-24 Thread William L. Houts
Hi, Where can I download the latest files for Entombed? I own the game, but am missing something to make the Bazaar work properly. Thanks. --Bill "...a crack in the teacup opens a lane to the land of the dead." --Auden

Re: [Audyssey] Important MOTA News

2010-06-24 Thread dark
Hi Tom. As a fan of both styles of game this deffinately pleases me, however I do have one question. Will the 3D version feature the same enemies, traps and obstacles as the side scroller version? will we stil have harpies, centaurs etc? and will we stil be in griece? I was just wonde

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Muhammed Deniz
I think this plan is cool. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, jus

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Bryan Peterson
I know. I just meant that it's unfortunate that he didn't think of this sooner and that even if he had he might not necessarily have been able to implement it right then. It might have saved him a lot of frustration and headaches. We are the Knights who say...Ni! - Original Message - F

Re: [Audyssey] Important MOTA News

2010-06-24 Thread william lomas
yeah but at least now he can show us a 3d version On Jun 24, 2010, at 4:48 PM, Bryan Peterson wrote: > Well since I technically already purchased the side scroller I'd just have to > purchase the 3-D version, which I very well might. The idea is definitely > intriguing. Pity you didn't think o

Re: [Audyssey] question

2010-06-24 Thread Thomas Ward
Hi Dark, Yeah, there is more than that floating around. At one time I had over 99 missions in my Lone Wolf directory. However, I deleted several missions and re numbered several of them so I only have the ones I like I'll never forget the one someone made where they named several ships after member

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Bryan Peterson
Well since I technically already purchased the side scroller I'd just have to purchase the 3-D version, which I very well might. The idea is definitely intriguing. Pity you didn't think of this sooner and that you couldn't have implemented it then. It might have saved you a lot of headaches. We

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Oriol Gómez
Sounds promising indeed, looking forward to it. On 6/24/10, Thomas Ward wrote: > Hello everyone, > In light of a few things I said on the Audyssey mailing list over the > past couple days or so I’ve done a lot of thinking about the future of > Mysteries of the Ancients. It is no secret I’ve never

[Audyssey] Important MOTA News

2010-06-24 Thread Thomas Ward
Hello everyone, In light of a few things I said on the Audyssey mailing list over the past couple days or so I’ve done a lot of thinking about the future of Mysteries of the Ancients. It is no secret I’ve never been fully satisfied about it being a side-scroller, and it is also no secret I promised

Re: [Audyssey] question

2010-06-24 Thread dark
I have 92 in my lw directory, - the 17 originals pluss all the ones from gma's site. I've heard there were more kicking around but that's as many as I have, btw, if there are more, possibly someone should let david know so that he can have them as a download on gma's site with all th

Re: [Audyssey] question

2010-06-24 Thread Thomas Ward
Hi, As I said a couple of days ago there are close to a hundred extra missions. I've honestly lost count of how many user created missions there are now. HTH On 6/24/10, ENES SARIBAŞ wrote: > no > i meant the extra missions how many are there > > --- > Gamers mailing list __ Gamers@audyssey.org

Re: [Audyssey] Panning Weapon Sounds in MOTA

2010-06-24 Thread Thomas Ward
Hi Jim, Smile. You are right to a certain point. There are times when I would like the public's opinion such as now when I wanted to know if people would like the weapon sounds panned or not, and there are times when I don't. Unfortunately, there is no way for a potential customer to know when is a

Re: [Audyssey] Bing's list of blind accessible games

2010-06-24 Thread Ramy Moustafa
-- From: "Phil Vlasak" Sent: Thursday, June 24, 2010 3:44 AM To: "Gamers Discussion list" Subject: [Audyssey] Bing's list of blind accessible games Hi Folks, Bing just added an entertainment section, so I checked it out http://www.bing.com I was

[Audyssey] Facebook games

2010-06-24 Thread Ramy Moustafa
hi all: if you please, what games can a blind person play on facebook? Any ideas or experience will be highly abreciated. Cheers: Ramy Moustafa If music be the food of love, play on... Tel: 0020102221750 Personal email, msn and yahoo messengers: flutelo...@link.net skype: roma30 facebook: www.fa

[Audyssey] question

2010-06-24 Thread ENES SARIBAŞ
no i meant the extra missions how many are there --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.