Re: [Audyssey] [Odyssey] Survive the wild.

2015-06-19 Thread Lisa Hayes
Where do i get this game from? thanks -Original Message- From: dark Sent: Saturday, June 20, 2015 4:53 AM To: Gamers Discussion list Subject: Re: [Audyssey] Survive the wild. As far as I understand generally, there is audio feedback for what items are immediately around you, as well as

Re: [Audyssey] large print/braille/other media

2015-06-19 Thread dark
Hi jeremy. I've started working on one now. I'll put it through a few draughts as I usually do and when I have something vaguely satisfactory I'll post to the list and people can see what they think, though it might take a day or two precisely because of the reason you mentioned that it will t

[Audyssey] embosser noise - Re: braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread Charles Rivard
Mine isn't nearly as loud as some of the others apparently are. And I've got it working after a bit of working with it this afternoon. When it's embossing, it sounds like it's ripping heavy paper, and I can't be on the phone in the same room with it, but it's OK if I go into the living room.

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread Thomas Ward
Hi John, Yes, those braille embossers are very loud. Loud enough that when its running it is best to put it as far away as possible while it is running because it will drowned out the sound of anything you might be doing be it TV, radio, your favorite audio book, etc. As has been stated normal vol

Re: [Audyssey] braille/large print/other media for audio games(wasinfo games game engines)

2015-06-19 Thread john
Looks like that's two of us - only thing left to figure out would be shipping. -- From: "Charles Rivard" Sent: Friday, June 19, 2015 15:19 To: "Gamers Discussion list" Subject: Re: [Audyssey] braille/large print/other media for audio games(wasinf

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread john
Because we're way out in humor land: I think an afternoon's optimistic... to the point where if optimism were pennies, you'd be richer than Bill Gates. That of course presumes that you don't have six hands, three braillers and some super mutant ability that lets you type as fast as the mechanism

Re: [Audyssey] large print/braille/other media

2015-06-19 Thread Jeremy Brown
Dark, If others are game, I'm totally game for trying this. I can't promise that our company can contribute a huge amount to the cost, but we'll do what we can if others are interested. I also can help with the writing/editing of any material: got to put this almost PH.D. in English to use someh

[Audyssey] pinochle for dos

2015-06-19 Thread Josh K
hey i cannot get the pinochle for game working in talking dosbox. i run it and it asks for my name i type it in hit enter and nothing else happens. for some reason it ran in the ms-dos virtual machine though. but even in there i couldn't really figure out how to play it. I'd love a pinochle gam

Re: [Audyssey] Braille/large print/other media (was audio games, game engine)

2015-06-19 Thread john
I've actually got the machine that it was (previously) used with, as well as the software to work it. I think the hardest part would be to figure out what settings had to be entered on the embosser itself (its got a number pad and you've got to give it codes to explain what you want it to do), b

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread john
I considered adding an amusing line to that extent to my earlier post, but the very thought of doing 100-200 of those by hand is... let's just not go there. -- From: "Josh K" Sent: Friday, June 19, 2015 10:59 To: "Gamers Discussion list" Subject:

Re: [Audyssey] accessible pokemon crystal, if you use it with nvda

2015-06-19 Thread Josh K
this is excellent! maybe we will get other mainstream games accessible with NVDA scripts maybe a mainstream baseball and nfl or college football games? follow me on twitter @joshknnd1982 On 6/19/2015 2:54 PM, Anouk Radix wrote: Hi, I just got this through a friend of mine and thought some of

Re: [Audyssey] large print/braille/other media (was audio games, game engine)

2015-06-19 Thread dark
Hi Jeremy. Well that is roughly what I was thinking, though I'd probably not use the term violent, particularly sinse there are now several first person adventure games as well (it's got it's own genre category on audiogames.net). Either way, I'm quite willing to write something up and am fa

Re: [Audyssey] braille/large print/other media for audio games (wasinfo games game engines)

2015-06-19 Thread Charles Rivard
I'm going to get this embosser going again. I just checked with Duxbury. The cost will be zero. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent

Re: [Audyssey] accessible pokemon crystal, if you use it with nvda

2015-06-19 Thread Anouk Radix
read the linked to thread. No it does not > On 19 Jun 2015, at 21:03, Brice Mellen wrote: > > Does it work for gold and silver and red blue and yellow to? > > Sent from my iPhone > >> On Jun 19, 2015, at 1:54 PM, Anouk Radix wrote: >> >> Hi, >> I just got this through a friend of mine and tho

Re: [Audyssey] accessible pokemon crystal, if you use it with nvda

2015-06-19 Thread Brice Mellen
Does it work for gold and silver and red blue and yellow to? Sent from my iPhone > On Jun 19, 2015, at 1:54 PM, Anouk Radix wrote: > > Hi, > I just got this through a friend of mine and thought some of you might find > this interesting. Sorry if it has been posted before. > The pokemon crystal

Re: [Audyssey] large print/braille/other media (was audio games, game engine)

2015-06-19 Thread Jeremy Brown
Dark, I think we're actually meaning roughly the same concept, just coming at it differently. If I were to write such a beastie, I would want to be as large and inclusive as possible. First off, as you point out, different tastes run to different games. Also too, if I understood your original c

[Audyssey] accessible pokemon crystal, if you use it with nvda

2015-06-19 Thread Anouk Radix
Hi, I just got this through a friend of mine and thought some of you might find this interesting. Sorry if it has been posted before. The pokemon crystal gameboy game has been made accessible through the use of nvda scripts: http://forum.audiogames.net/viewtopic.php?id=16213

Re: [Audyssey] Survive the wild.

2015-06-19 Thread dark
As far as I understand generally, there is audio feedback for what items are immediately around you, as well as various streight up object scans that tell you what is waht, however things like discovering the location of where the river is on the map are not given in audio and you just eneed to

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread Josh K
sometimes the most labor-intensive solutions are the best ones though. follow me on twitter @joshknnd1982 On 6/19/2015 2:01 PM, Charles Rivard wrote: Slow, tedious, time consuming, and a painstaking idea, but it would be a labor intensive solution. --- Be positive! When it comes to being def

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread Charles Rivard
I have an embosser and Duxbury translation software for it on my laptop. I've also got about 2,000 sheets of paper. I'll check into the cost of license renewal for the translation software. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! fini

Re: [Audyssey] large print/braille/other media (was audio games, game engine)

2015-06-19 Thread Jeremy Brown
Thomas, I see your point. It's a very good point as far as it goes. Perhaps, what is needed, would be a different approach to the problem. Many of the blindness organizations, as well as those that do work with the visually impaired, such as the Lions, and others, use email newsletters or web s

Re: [Audyssey] braille/large print/other media (was audio games, game engine)

2015-06-19 Thread Charles Rivard
As for the size of the publication, if it is produced using an embosser that embosses on both sides of the page, I would think that 10 physical pages, 20 sides, would be very adequate. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished!

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread Thomas Ward
Hi Charles, Fortunately, the braille translation software is the easiest thing to get. As I recall there are some free braille translation applications for Linux which would save the cost of buying something like Duxberry Braille Translator. Plus if I'm not mistaken the Talking Dosbox has Megadots

Re: [Audyssey] Survive the wild.

2015-06-19 Thread Scott Chesworth
FYI, here are links to the walk through Dark mentioned earlier. Haven't listened to these yet, just grabbed them from audiogames.net and put investigating this game on the to do list. Part 1: https://www.dropbox.com/s/tssggbhkizc38 … 1.mp3?dl=1 Part 2: https://www.dropbox.com/s/d3xs80ram76z2 … 2.

Re: [Audyssey] IOS game query

2015-06-19 Thread Charles Rivard
No to your first question, and yes to your second. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "joseph weakland" To: "Gamers Discussion list" Sent: Friday, June 19, 2015 8:25 AM Subject: [Audy

Re: [Audyssey] Survive the wild.

2015-06-19 Thread Charles Rivard
With no audio feedback, how can the game be played successfully? Blind people rely on audio feedback. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "loriduncan" To: "Gamers Discussion list" Se

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread Charles Rivard
Slow, tedious, time consuming, and a painstaking idea, but it would be a labor intensive solution. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "Josh K" To: "Gamers Discussion list" Sent: Frid

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread Charles Rivard
If someone has the software on their PC and a braille embosser, this is correct. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, June 19,

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread Charles Rivard
I would like to see such advertisements made available to blind people in formats other than electronic for a change. Although they may be few, there are people who prefer to do their own reading. There also may be people who don't use a computer, but would if something gets their interest. W

Re: [Audyssey] braille/large print/other media for audio games (wasinfo games game engines)

2015-06-19 Thread Charles Rivard
I think this would be a good idea, also. At conventions and other such events, there are tons of pamphlets and such for people to pick up and browse at their leisure, and it's high time there were more made available to blind people who do their own reading in the form of braille. --- Be posi

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread dark
Hi. That is a good suggestion, and it is true there are likely people who might read electronic cattalogues who probably would not readily run across sites like audiogames.net or even whitestic.co.uk by default. However, the reason I specifically suggested braille even though I myself am not

Re: [Audyssey] Survive the wild.

2015-06-19 Thread dark
Hi Darren. Survive the wild will work on all versions of windows. the idea basically is to wander around in a wilderness setting, make weapons and tools and other items out of resources and generally survive. There is a pretty good audio walkthru of the game that you can find links to on aud

Re: [Audyssey] chess was Re: info AudioGames Game Engine

2015-06-19 Thread dark
I do enjoy a traditional style game occasionally, though with the issues I mentioned with chess and space I personally prefer something like Bg nomination whist or pontes backgammon myself. Rs games I do occasionally though generally if I'm going to play with others across the net I prefer to

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread Thomas Ward
Hi Dark, Perhaps, but I think we are running into a communication error since I didn't make my thoughts fully clear in my last post. To begin with a lot of these resellers now offer their catalogs electronically. Either as a download on their website, sometimes e-mailed directly to the customer,

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread Josh K
I have nothing to do during the day and it would give me something to do. follow me on twitter @joshknnd1982 On 6/19/2015 11:09 AM, Thomas Ward wrote: Hi Josh, No thank you. Brailing up hundreds of copies of a pamphlet on a Perkins Brailer is definitely not my idea of spending an after noon .

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread Josh K
I could braille up some stuff with my slate and stylus or perkins brailler on thermoform paper...yes perkins braillers and slates are great for writing on thermoform. I got a bunch of thermoform paper here and could buy more if needed. follow me on twitter @joshknnd1982 On 6/19/2015 10:25 AM,

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread Thomas Ward
Hi Josh, No thank you. Brailing up hundreds of copies of a pamphlet on a Perkins Brailer is definitely not my idea of spending an after noon . Especially, not when you consider all a person has to do is type up the pamphlet once in Word or some other word processor, translate it to braille, and

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread Josh K
once the braigo braille printer comes out braille embossers should cost no more than $300 or so. check out braigo labs http://www.braigolabs.com/ follow me on twitter @joshknnd1982 On 6/19/2015 8:18 AM, dark wrote: Hi Tom. Buy an embosser? that is way more overkill than I am thinking he

Re: [Audyssey] Survive the wild.

2015-06-19 Thread Darren Harris
So what can you do in this game? What's the purpose of it? I ask because I have been to the site but it doesn't say much about the game nore does it say what versions of windows it runs on. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan Sent: 1

Re: [Audyssey] braille/large print/other media (was audio games, game engine)

2015-06-19 Thread Thomas Ward
Hi John, Thanks. If we were to decide to go forward with this that old embosser and your stock of paper could prove useful. That is considering we can get that old thing going. That could be somewhat problematic these days. I happen to have an old embosser as well, a Braille Blazer circa 1992 or

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread Josh K
or you could get a refurbished perkins brailler and type them up by hand or a less expensive option would be make the pamflets with a $5 slate and stylus. they make great quality braille especially the plastic ones. follow me on twitter @joshknnd1982 On 6/19/2015 2:55 AM, Thomas Ward wrote:

Re: [Audyssey] info AudioGames Game Engine

2015-06-19 Thread Josh K
yes and my longtime favorites will always be jim kitchen's games, especially football and baseball. those are my favorites and now with talking dosbox i can play both versions of his games with ASAP talking through NVDA! follow me on twitter @joshknnd1982 On 6/17/2015 2:06 AM, shaun everiss w

Re: [Audyssey] Survive the wild.

2015-06-19 Thread loriduncan
Yes, it is. The game is really good although navigating around can be a bit of a pain sometimes with no audio feedback, so trying to find small things like the stream or clay can be quite tricky, and can cause you to die pretty fast without water and before you even find any. From Lori. -

[Audyssey] chess was Re: info AudioGames Game Engine

2015-06-19 Thread Josh K
hey shawn I'm the same way. But lately I find playing spoonbill games and rs-games and quenton c's games and some of the GMA-cards-games is a fun and relaxing passtime for me. especially learning chess. lately to practice offensive and defensive strategies I play against another human but I pla

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread dark
Hi Tomm. I do believe the cost to get a number of pamflets printed wouldn't be quite so insane, sinse after all in the Uk lots of organizations from theatres to restaurant chains have stuff brailled, heck my bank can deliver a braille bank statement each month if I wish and I doubt they'd be p

Re: [Audyssey] braille/large print/other media (was audio games, game engine)

2015-06-19 Thread dark
Hi Jeremy. My concern of making this too developer specific is that you'd then be in a position where you might alienate some people by not highlighting certain types of games. For example, suppose Vga, pcs, and gma all chipped in. Well that's fine as far as futuristic scifi adventure and ac

Re: [Audyssey] braille/large print/other media (was audio games, game engine)

2015-06-19 Thread john
I have an old embosser (it uses a parallel port!), the software to match, and more paper than I could even try to shake a stick at. If we wanted to get serious about making this kind of a pamphlet, I could probably do that part without to much trouble (I suspect Google would be able to answer al

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread Thomas Ward
Hi Dark, Okay, I see what you mean about using a third-party braille transcription service, a good idea, but I'm not sure what something like that would cost. The only one that comes to mind off the top of my head in the USA is American Printing House for the Blind, but as I have never transcribed

[Audyssey] IOS game query

2015-06-19 Thread joseph weakland
hello all gamers, does anyone know if there is a good accessible IOS bowling game? also is the game hearstrike accessible? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread dark
Hi Tom. Buy an embosser? that is way more overkill than I am thinking here. In the Uk at least there are braille transcription services that will spend their time on printing, it's one way that say a local theatre can get braille programs, sinse you are correct that braille embossers are

Re: [Audyssey] braille/large print/other media (was audio games, game engine)

2015-06-19 Thread Thomas Ward
Hi Jeremy, The only problem here is that such a pamphlet is not relatively expensive. As I mentioned yesterday in one of my posts the startup costs for such a venture would be rather expensive assuming the person doing the braille embossing had to purchase the braille embosser, braille translation

[Audyssey] braille/large print/other media (was audio games, game engine)

2015-06-19 Thread Jeremy Brown
Dark, I understood your original intent, but I think you misunderstood mine somewhat. What I was proposing was just such an introductory pamphlet. It would be defrayed by a consortium of developers, distributed free through the organizations (assuming they would do so) and would have a list of c

Re: [Audyssey] Survive the wild.

2015-06-19 Thread Thomas Ward
Hi Lenron, I believe the website for Survive the Wild is http://www.samtupy.com if I'm not mistaken. Cheers! On 6/19/15, lenron brown wrote: > where may I find this game would love to give it a go. > > On 6/18/15, loriduncan wrote: >> Hi everyone, I've just started playing survive the wild, a