Re: [Audyssey] MOTA Voice Output

2011-07-03 Thread Valiant8086
Hi. I like the current voice, and I like his speech rate. I find it very much less difficult to understand than Akapella Heather was. What might end up happening is there will be multiple different english soundpacks created by you or gamers to give the game a different voice. You plan to try

Re: [Audyssey] Alter Aeon expansion - level 35

2011-06-22 Thread Valiant8086
Dark when you get a chance can you send a tell to Mathayas on Alter Aeon? That's me and I want to chat. Sent with Thunderbird 3.1.10 portable. On 6/22/2011 2:21 PM, Dennis Towne wrote: Dark, You can actually play the game using a dial up modem once you have the client and/or soundpack downloa

Re: [Audyssey] Alter Aeon expansion - level 35

2011-06-22 Thread Valiant8086
Hi. The network speed actually doesn't matter that much. I played on a 56k dialup connection for years. Only with a slow connection you have to be careful that nothing else is running and slowing your network response time down or you could end up getting killed because you lagged out during a

Re: [Audyssey] Enterview with denis town of altereon

2011-05-30 Thread Valiant8086
Are you archiving the interview? Sent with Thunderbird 3.1.9 portable. On 5/30/2011 9:26 PM, Shane Lowe wrote: Asking him questions about what he does, himself, the games he makes, and so on. - Original Message - From: "Alfredo_The_Music_maker" To: "Gamers Discussion list" Sent: M

Re: [Audyssey] Interrupting Speech in MOTA

2011-05-03 Thread Valiant8086
I also like the idea of using Escape Sent with Thunderbird 3.1.9 portable. On 4/29/2011 9:25 AM, Pitermach wrote: hi thomas, I have read through this thread and I personally wouldn't use the slash or grave key to interrupt speech. Escape, however, would be ok. Another option would be alt, tha

Re: [Audyssey] Interrupting Speech in MOTA

2011-05-03 Thread Valiant8086
In that case, I'm for changing ctrl+w to shift+w. Either that or changing the stop speech to alt, like it is in GMA Games. Sent with Thunderbird 3.1.9 portable. On 4/29/2011 8:05 AM, Thomas Ward wrote: Hi philip, Thanks. That's a good suggestion. Although that means a major rewrite of the G3D

Re: [Audyssey] Interrupting Speech in MOTA

2011-05-03 Thread Valiant8086
Hi. My thought is can you have it check for key Pressed instead of key Down? Then it will interrupt anything it was saying when you press control, but when you hit w it should be able to speak it. Sent with Thunderbird 3.1.9 portable. On 4/29/2011 7:28 AM, Thomas Ward wrote: Hi all, Early t

Re: [Audyssey] Regarding sapi and BGT

2011-05-01 Thread Valiant8086
I'm confused. I'm not having any problems. I had no idea they weren't working properly. Like I said I have two different win7 64 bit machines and I can use SAPI with games, with NVDA, JAWS and with Monkey Term client. I did have to update my MonkeyTerm scripts to support the changing of SAPI5 v

Re: [Audyssey] Regarding sapi and BGT

2011-05-01 Thread Valiant8086
This is weird. Neospeech works great, as does AT&T natural voices. I had a tough time getting them installed, but once I figured out how they work without a hitch on 64bit. Sent with Thunderbird 3.1.9 portable. On 4/30/2011 1:44 PM, Thomas Ward wrote: HiShane, Well, its not a Windows 7 VS Wi

Re: [Audyssey] Regarding sapi and BGT

2011-05-01 Thread Valiant8086
Can't confirm. I can use any voice I've tried so far with no problem on either of two windows7 64 bit computers. Sent with Thunderbird 3.1.9 portable. On 4/30/2011 10:24 AM, Thomas Ward wrote: Hi Philip, Thanks for the post. What you said makes a lot of sense. I have discovered myself that w

Re: [Audyssey] For those blind gamers who's using a USB controller.

2011-04-08 Thread Valiant8086
Hi. The sgc2910 has the same problem as the 2909. Sent with Thunderbird 3.1.9 portable. On 4/7/2011 6:34 PM, Ron Kolesar wrote: Hi Brian. I know that there's a Philips 2910 instead of the 2909. But I wouldn't know where to get it or what the difference would be in the two units. I had the Logit

[Audyssey] donating

2011-04-08 Thread Valiant8086
Hi. A month or so ago I tried to donate money to help with paying for the site, but it bounced. Raul, what's the email address I send it through with paypal? -- Sent with Thunderbird 3.1.9 portable. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] USA Games News 3/31/2011

2011-04-02 Thread Valiant8086
Might sort of be able to duplicate that with ESpeak US speaking slowly on no inflection lol. Sent with Thunderbird 3.1.9 portable. On 4/2/2011 6:11 AM, dark wrote: Hi Tom. Glad to here Crystal potentially gets to keep her part after her rather good performance ;D. Actually this is about th

Re: [Audyssey] collection of accessible emulators for the blind

2011-03-27 Thread Valiant8086
Do you have iTunes installed by any chance? Quick time player causes IE to do that. On 3/27/2011 5:52 AM, Jim Kitchen wrote: Hi Thomas, I'm just wondering if you know, when I paste a dropbox address into Internet explorer and it is a .mp3 file it does not down load and save the file, but i

Re: [Audyssey] Shooting Range 1.0

2011-03-23 Thread Valiant8086
Hi. Speaking of the Banjo music, could you make it possible to quiet the music a little? Thanks On 3/22/2011 7:38 PM, dark wrote: Hi Casy. Love the banjo music in the background and the huge smash when you hit bottles is deffinately satisfying, you didn't get that from gg! Also good t

Re: [Audyssey] Request for a programmer

2011-03-08 Thread Valiant8086
Yo. Do you have an instant messenger? On 3/7/2011 10:16 PM, dark wrote: Really it would depend upon how much of the process you want to automate. At the moment the process goes like this: 1, your told the combat value of an attacker (or yourself), in the text. 2: you decide (or make a roll f

Re: [Audyssey] Request for a programmer

2011-03-07 Thread Valiant8086
Hi. What exactly do you need, what kind of number generation do you need, what criteria. On 3/7/2011 7:36 PM, dark wrote: Hi. As some people may know, I'm a huge fan of the gamebook series the chronicles of arborell found at www.arborell.com One of the few problems with gamebooks, is that o

Re: [Audyssey] Thomas you did it, I'm trying MOTA

2011-03-05 Thread Valiant8086
Soldiers use weapons often that have low recoil. For instance the n16 when dad was in the army one of the sergeants demonstrated it's light recoil by firing it with the but end placed firmly against his, well, some place you don't want to have somebody kick you. On 3/5/2011 10:28 AM, Trouble w

Re: [Audyssey] Suggestion about topspeed 3

2011-02-17 Thread Valiant8086
ruary 17, 2011 11:38 AM Subject: Re: [Audyssey] Suggestion about topspeed 3 Yeah, I have saym errors. Can. You. Fix. It? saygılar sevgiler. - Original Message - From: "Valiant8086" To: "Gamers Discussion list" Sent: Thursday, February 17, 2011 4:08 AM Subject: Re: [Aud

Re: [Audyssey] Suggestion about topspeed 3

2011-02-16 Thread Valiant8086
Hi. Did you get to look into the bugs my friend and I are experiencing with crashes in multiplayer and when pressing f9 to hear what track we're on On 2/16/2011 7:56 AM, Davy Kager wrote: Hello! Can you do a nitro feature to some car? First of all, this is not really along the "style" of T

Re: [Audyssey] MOTA beta 17 running on win7 x64

2011-02-05 Thread Valiant8086
I have win7 x64, and it runs ok here. On 2/5/2011 11:10 AM, Thomas Ward wrote: Hi, It should. It uses standard Win32 code and is compiled as an x86 project so should run fine on x64 wihtout issue. However, I'd like it if you would test it and make sure that's the case. Just remember to have th

Re: [Audyssey] Games from APH?

2011-01-23 Thread Valiant8086
Hi Yes I meant what I said. On 1/23/2011 7:52 AM, Hayden Presley wrote: Wow are you serious about the voiceovers? Sent from my iPhone On Jan 23, 2011, at 1:13 AM, Valiant8086 wrote: Hi. Actually, I like termite torpedo. It actually takes some intelligence and strategy to play that game

Re: [Audyssey] Games from APH?

2011-01-22 Thread Valiant8086
Hi. Actually, I like termite torpedo. It actually takes some intelligence and strategy to play that game. And the voiceovers for it are fantastic. I'd venture to say that it has the best recorded voiceover of any game I have ever played, audio or not. On 1/23/2011 12:48 AM, shaun everiss wr

Re: [Audyssey] Some background info on Top Speed 3

2011-01-20 Thread Valiant8086
g and discover I need to turn it down to be able to hear the other sounds more clearly. Yes that turns down the other sounds too, but for me with my hearing aids it does help for some reason. On 1/20/2011 11:13 AM, Valiant8086 wrote: Well, that's ok, since your attempt to fix the volume cont

Re: [Audyssey] Some background info on Top Speed 3

2011-01-20 Thread Valiant8086
clusive cooperative level". This means your keyboard will be mostly blocked, and on some computers even your volume controls break. The solution to this is to Alt+Tab out of Top Speed and then do whatever you wanted to do. At least this gets rid of the dinging. :-) Many thanks, Davy --

Re: [Audyssey] Some background info on Top Speed 3

2011-01-19 Thread Valiant8086
Hi. I would be willing to pay for topspeed 3, especially when you get a couple of the bugs that are causing me problems figured out. I race multiplayer with topspeed 3 just about every day, and have been playing topspeed multiplayer with others online for a year now. I want to pay for topspe

Re: [Audyssey] fJoystick Support was Logitech F510

2011-01-19 Thread Valiant8086
How about only assigning the button when it is released, that way you can go imaginary code here: bool Button1Pressed false bool button2pressed false if anyButton is pressed if button1 null button1 = anyButton elseIf !button1 null if button2 null button2 = anyButton elseIf !button2 null speak (

Re: [Audyssey] Sticks version game pads.

2011-01-12 Thread Valiant8086
Hi. Um. the sgc2909 and sgc2910 apparently don't have correct drivers for win7. My sgc2910 doesn't seem to work with force feedback either. You say there's a checkbox to enable force feedback. my sgc2910 doesn't have that. Weird. I'll probably be getting a racing wheel at some point soon. May

Re: [Audyssey] BGT future development

2011-01-10 Thread Valiant8086
Joystick/gamepad support. On 1/10/2011 12:16 PM, Philip Bennefall wrote: Hi all! I am happy to say that the BGT engine is selling well, and so I am working on a 1.1 release. I was wondering what you would most like to see implemented in the next version? About a week ago I added full mouse s

Re: [Audyssey] BGT and Screen Reader API's

2011-01-04 Thread Valiant8086
Hi. There is a high quality prerecorded voiceover system in the works that may or may not be implemented into bgt. If not, it'll be available elsewhere. For the most part, it is not practical to include screen readers in audio game's output. JAWS isn't the only screen reader with the keyboard

[Audyssey] MTScripts updated. Happy new years everyone

2010-12-31 Thread Valiant8086
Hi. In the event that anyone on this list uses MonkeyTerm with MTScripts to play Alter Aeon, I wanted to send out a notice that I've posted a new version for folks to try. If you do want to give it a spin, it can be gotten at http://valiant8086.com/games/muds/monkeyterm/mtscripts/install

Re: [Audyssey] Urgent help, headphone problem

2010-12-25 Thread Valiant8086
There are some audio adapters that give you a headphone 1/8th inch jack from a USB port. I know there is one that costs only 12 dollars, but most unfortunately. I can't remember what it is called. If you have an olympus recorder some of them can function as sound cards too. On 12/25/2010 7:29

Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Valiant8086
m: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Valiant8086 Sent: Sunday, December 19, 2010 5:41 PM To: Philip Bennefall; Gamers Discussion list Subject: Re: [Audyssey] Registration features of BGT I've been wondering if the online registration couldn'

Re: [Audyssey] Registration features of BGT

2010-12-19 Thread Valiant8086
I've been wondering if the online registration couldn't be the more secure option if you were paranoid. 1. The system would require an account creation which would mean a user name and password. A. Creating an account would be required from within a web browser. Account creation would ask for

Re: [Audyssey] game objects in memory

2010-12-07 Thread Valiant8086
You might be able to make a separate array called immediateEnvironment or something like that which will periodically be updated, maintaining a list of only near by objects to be considered. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Beha

Re: [Audyssey] down the wrong track? - Re: MOTA Beta 16 Released!

2010-11-10 Thread Valiant8086
Hmm. Water conducts electricity. Maybe it'll be a lightning staff or something. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Wednesday, November 10, 2010 5:46 PM To: Gamers Discussion list Subject: Re: [Audys

Re: [Audyssey] Question about a mud client

2010-11-10 Thread Valiant8086
JAWS, Window-Eyes and SAPI. It is available at http://valiant8086.com/games/muds/monkeyterm. Note someone has complained that Window-Eyes doesn't work with it. It works for me when I try my Window-Eyes Demo but not this individual. -Original Message- From: gamers-boun...@au

Re: [Audyssey] using the sword in mota beta14

2010-11-10 Thread Valiant8086
Hi. I have to assume the people have deleted the files they linked you to, or gave you invalid links. Files placed in dropbox do not expire as they do with the free sendspace accounts. Also there isn't a download cap. I've placed free games in my public dropbox folder for people who couldn't find t

Re: [Audyssey] MUDs

2010-10-28 Thread Valiant8086
Hi. I know Hal can auto read gMud, but I don't know about supernova. That's about all I do know. Do you use speech or just magnification? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update

Re: [Audyssey] Muds with soundpacks

2010-10-26 Thread Valiant8086
Hi. Which client do you use. Alter Aeon has soundpacks for VipMud, Monkey Term and Mush Client. Oh and gMud if you can figure out how to get it working. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Tuesday, Octobe

Re: [Audyssey] Something to try

2010-10-16 Thread Valiant8086
Hi. Do you have jaws? Maybe someone, like me, could tandem you and try it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Mich Sent: Saturday, October 16, 2010 4:38 AM To: Gamers Discussion list Subject: Re: [Audyssey] Something to

Re: [Audyssey] mota download size

2010-10-09 Thread Valiant8086
Hi. Err, 64mb. Excuse me. I use InnoSetup too and use LZMA ultra/64 if that helps. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Valiant8086 Sent: Saturday, October 09, 2010 4:29 PM To: 'Gamers Discussion list' S

Re: [Audyssey] mota download size

2010-10-09 Thread Valiant8086
Hi. Yes, I prefer LZMA2. It shrinks my 89mb package into around 74mb. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Willem Sent: Monday, October 04, 2010 12:38 PM To: Gamers Discussion list Subject: Re: [Audyssey] mota download siz

Re: [Audyssey] Moving files to Dropbox

2010-09-18 Thread valiant8086
Hey again. Sorry everyone. I an on my phone and I did not know this email was on audyssey or I would have replied to the sender instead of the list. Composed using Emoze on my Nokia N86 - From: valiant8...@lavabit.com Subject:Re: [Audyssey] Moving files to

Re: [Audyssey] Moving files to Dropbox

2010-09-18 Thread valiant8086
Just copy and paste it into the drop box folder like you were doing the same between two folders on your computer. Select the file or files you want to move or copy. Press control c to copy or control x to move/cut. Go to your my my drop box folder commonly in my documents, locates the sub fold

Re: [Audyssey] Announcing RSGames Client Mobile!

2010-09-16 Thread Valiant8086
ey.org] On Behalf Of Valiant8086 Sent: Thursday, September 16, 2010 12:29 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Announcing RSGames Client Mobile! Hello. Louis, if you do find a way to put this on Symbian, I believe there would be quite a few people who would like to use it

Re: [Audyssey] Announcing RSGames Client Mobile!

2010-09-16 Thread Valiant8086
Hello. Louis, if you do find a way to put this on Symbian, I believe there would be quite a few people who would like to use it there, including me. I am able to use the web version on my nosier n86, but having an application would be really cool. -Original Message- From: gamers-boun...@au

Re: [Audyssey] Alter Aeon

2010-09-10 Thread Valiant8086
Hi. What is your name on there? Try to talk to Mathayas, I'll respond on there. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of lind...@lindsaycowell.freeserve.co.uk Sent: Wednesday, August 11, 2010 4:42 AM To: gamers@audyssey.org Subj

Re: [Audyssey] Top Speed 2.1 RC2 question

2010-09-08 Thread Valiant8086
Hi. I open up the topspeed.cfg file and type the IP address at the bottom of the file. There will be a line that says multiplayer=. Type the IP address after that, save the file with ctrl+s and try to connect afterwards. By the way, topspeed.cfg is located in the program files directory under play

Re: [Audyssey] The price of BGT Pro

2010-06-30 Thread Valiant8086
Hi. This sounds like a really great idea. At 01:14 AM 7/1/2010, you wrote: Hi folks, I have been doing some thinking regarding the pro version of BGT. While an unlimited distribution license obviously offers the greatest flexibility and freedom, as has been discussed previously the price tag

Re: [Audyssey] Level Star Icon and APH BraillePlus Software FromBrailleSoft

2010-06-30 Thread Valiant8086
Hi. If you want some testing for a Braille plus though I know you have one yourself, me and my Braille plus are available. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Louis Bryant Sent: Wednesday, June 30, 2010 5:51 PM To: icon-di

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Valiant8086
Hi. Ok I think everyone is pretty much correct here. What direct x appears to have done if I'm figuring things right is took the whole thing and flipped it over on it's left side, and then rotated it 90 degrees to the right. It still makes sense now, it's just well backwards, but backwards. I beli

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Valiant8086
Hi. I did some reading on this, and I think it just depends how you want it to be. You can have a cube in any direction so really z could be north south, east west, or up down, or it could be upside down if you wanted, but me I think from what I've been reading folks usually like to think z is up d

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Valiant8086
Hi. Oh wow, we have different ideas on how the x y z system works. I thought I was right. Am I? Lol -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, June 26, 2010 4:39 AM To: Gamers Discussion list Subject:

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Valiant8086
Hi. Actually, if the game is written the way I've seen most x y Z coordinate systems to work, down and southeast would make the numbers go up. Top northwest corner is 1 1 1. If the room is say 20 feet or 20 units in length from the north wall to the south wall, and 20 units from the west wall to th

Re: [Audyssey] Important MOTA News

2010-06-27 Thread Valiant8086
I would go for saying x, y, z, all in one shot, if that is what you were asking. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Friday, June 25, 2010 1:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] Impor

Re: [Audyssey] 64 bit computer

2010-06-17 Thread valiant8086
Hi. My Toshiba which is 64bit will run your games just fine. I believe the issue isn't 64bit specific. I believe the issue comes from the lack of a needed dependency or inadequate privileges. I would comment more if I really knew any more. Just about all I know is that they work on my Toshiba

Re: [Audyssey] Organizing the Free Games Page

2010-06-17 Thread valiant8086
And I would prefer the first option. Sent by emoze push mail - From: "Jorge Gonçalves" Subject:Re: [Audyssey] Organizing the Free Games Page Date: June 17th 2010 10:44 AM I would prefer the second option! Cheers Jorge Gonçalves jopo...@hotmail

Re: [Audyssey] BGT Beta Version 0.3 Released!

2010-05-02 Thread Valiant8086
Hi. Yes, it runs on my win7 64bit, and did before version 0.3. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Sunday, May 02, 2010 9:55 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] BGT Beta Version 0.

Re: [Audyssey] Zmud and cmud accessibility with jfw 11?

2010-05-02 Thread Valiant8086
Hi. Mushclient can be extended to support MSP I'm pretty sure. Also, monkeyTerm doesn't support MSP but I can make it support it pretty easily if you want to use that. MSP isn't that hard to make a trigger to support. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-b

Re: [Audyssey] BGT Beta Version 0.3 Released!

2010-05-01 Thread Valiant8086
an ask you questions without having to use the forum? Thanks so much: Valiant8086 -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Friday, April 30, 2010 3:58 PM To: Gamers Discussion list Subject: [Audyssey] BGT Be

Re: [Audyssey] Games and windows 7?

2010-04-27 Thread Valiant8086
't ship with it. However, some manufacturers may add VB support to their OEM versions to help maintain some backwards compatibility with Windows XP legacy applications that haven't been upgraded to something else more current. On 4/24/10, Valiant8086 wrote: > Hi. > Interestingly enough, M

Re: [Audyssey] Games and windows 7?

2010-04-23 Thread Valiant8086
Hi. Interestingly enough, My new Toshiba came with the visual c++ and vb6 runtimes already installed. I guess maybe some of Toshiba's applications require those platforms so they install them on the way out the door. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-bou

Re: [Audyssey] Games and windows 7?

2010-04-23 Thread Valiant8086
Hi. I don't know of any games that don't work with windows7, but that doesn't mean there aren't any. So far I have a couple running on this new 64bit win7 computer of mine without any problems. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On

Re: [Audyssey] D & D Question

2010-04-16 Thread valiant8086
n be found at http://valiant8086.com/pkb. It's free. Runs on windows xp and up, 32 and 64 bit both as far as I can tell. It might possibly run on windows 98, but I'm not sure about that. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion lis

[Audyssey] BGT question

2010-04-14 Thread valiant8086
hblahblah for isAlpha, and I could do a check to see if the number is either 0 1 2 3 4 5 all the way up to 9. I don't know if this is going to be a solution that will work all the time, especially with numbers if I need to go into large numbers at some point and need to see if it's a numb

Re: [Audyssey] 2 questions on auto it.

2010-04-14 Thread valiant8086
Hi. Well, you did a really lousy job of explaining your question, so I don't really know what you're asking. The functions question is understandable though The syntax to start a function is func () and the syntax to end the function is endFunc if the function needs to accept arguments that wi

Re: [Audyssey] BGT Beta Version 0.2 released!

2010-04-13 Thread valiant8086
simply create two separate sound objects and switch between them. Kind regards, Philip Bennefall - Original Message - From: "valiant8086" To: "Gamers Discussion list" Sent: Tuesday, April 13, 2010 6:24 AM Subject: Re: [Audyssey] BGT Beta Version 0.2 released

Re: [Audyssey] Asking a sound card question.

2010-04-13 Thread valiant8086
Hey. I briefly considered replying to you off list, but I think this is on topic since it deirectly relates to your playing games on the headset. Ok, first, I want to assume both of your headsets are USB, or one of them, the cordless one, is bluetooth. If this isn't the case, let me know. In

Re: [Audyssey] BGT Beta Version 0.2 released!

2010-04-12 Thread valiant8086
thought about using two objects and switching back and 4th between them until BGT is able to support channels. For now I've resorted back to using your typical method of playing a sequence of speech sounds until I hear what I can do about this. - Original Message - From: "v

Re: [Audyssey] BGT Beta Version 0.2 released!

2010-04-12 Thread valiant8086
ed! Hi, Remember there is always the light version for something like $65? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of valiant8086 Sent: Monday, April 12, 2010 9:30 PM To: Gamers Discussion list Subject: Re: [Au

[Audyssey] MOTA Beta 11 Observations

2010-04-12 Thread valiant8086
Hi. Well, it installed and ran pretty well for me. I was able to walk around and get killed a time or two. My first observation was that it looks like the speech files need to be trimmed again. If needed I could do it again. It would be cool if I could get a mention as a contributor if I do

Re: [Audyssey] BGT Beta Version 0.2 released!

2010-04-12 Thread valiant8086
Hi. I haven't downloaded and messed with this any, but it looks like I might possibly be able to begin using this now. It's just going to be really tough writing all this in one document. Going to get confusing. The issue is attempting to figure out how to process speech files while trying to r

Re: [Audyssey] playing sounds in BGT?

2010-03-28 Thread Valiant8086
Hi. The program is closing before the sound can begin playing unless you have those alerts in there. Need a loop or something running. At least you could do a while loop that would go while playing blahblah Regards: Valiant8086: website valiant8086.com - Original Message

Re: [Audyssey] bgt question again

2010-03-28 Thread Valiant8086
ithout haulting other loops just including the file won't work. Regards: Valiant8086: website valiant8086.com - Original Message - From: Philip Bennefall To: Gamers Discussion list Sent: Sunday, March 28, 2010 1:55 PM Subject: Re: [Audyssey] bgt question again

[Audyssey] bgt question again

2010-03-28 Thread Valiant8086
rently playing file to stop or to be near to stopping before it goes on to play the next one. Can that loop run without calling a hault to the rest of the program? Regards: Valiant8086: website valiant8086.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, s

Re: [Audyssey] bgt question

2010-03-24 Thread Valiant8086
right, now that I've explored the situation before I sent off another email, yeah, it appears that it's not possible at this point to check length and current playing position in a sound. Could you add that? Regards: Valiant8086: website valiant8086.com - Origin

Re: [Audyssey] bgt question

2010-03-24 Thread Valiant8086
Ok, I don't know what I got the small amount of information from, I just looked again and bumped easily into quite a lot of function reference. blah, I fail *lol*. Regards: Valiant8086: website valiant8086.com - Original Message - From: Valiant8086 To: Gamers Discu

[Audyssey] bgt question

2010-03-24 Thread Valiant8086
gards: Valiant8086: website valiant8086.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All mes

Re: [Audyssey] question about games

2010-03-16 Thread Valiant8086
Hi. yes this makes plenty of sense now. Thanks much Regards: Valiant8086: website valiant8086.com - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Tuesday, March 16, 2010 4:20 PM Subject: Re: [Audyssey] question about games Hi, No, it

Re: [Audyssey] question about games

2010-03-16 Thread Valiant8086
Hi. Would GMA Tank Commander count as an fps? Regards: Valiant8086: website valiant8086.com - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Monday, March 15, 2010 10:21 PM Subject: Re: [Audyssey] question about games Hi Michael, Actually

[Audyssey] Last Crusade

2010-03-14 Thread Valiant8086
files. Regards: Valiant8086: website valiant8086.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audysse

Re: [Audyssey] Mud clients for windows mobile devices.

2010-03-14 Thread Valiant8086
Hi. Some iPhone people seem to be using one called iMud. Regards: Valiant8086: website valiant8086.com - Original Message - From: James Howard To: Gamers Discussion list Sent: Friday, March 12, 2010 6:14 PM Subject: Re: [Audyssey] Mud clients for windows mobile devices

Re: [Audyssey] Asking another lw question.

2010-03-08 Thread Valiant8086
Hi. If the sound stopps when you stop the sub then it's your engine, or motor, or maybe your screw would be more generic. - Original Message - From: The Kolesar Brothers To: Audyssey Mailing list Sent: Monday, March 08, 2010 8:00 PM Subject: [Audyssey] Asking another lw ques

Re: [Audyssey] usagamesinteractive.com

2010-02-17 Thread Valiant8086
hi. As mentioned before, just avoid typing the www. - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Tuesday, February 16, 2010 10:36 PM Subject: Re: [Audyssey] usagamesinteractive.com Hi, It is a free web based proxy service. Basically you use that

[Audyssey] Rail Racer engine sounds now available

2010-02-12 Thread Valiant8086
four initial sounds that I have created and instructions for how to get them to work are located at http://valiant8086.com/games/sims/railRacer Che if you have anywhere on blindadrenaline.net where you link to mods, you're more than welcome to link to this. Happy Rail Racing! Regards: Valian

Re: [Audyssey] Windows Vista question.

2010-01-09 Thread Valiant8086
Hi. It's located in c:\users\your name etc. You can also reach it by going to the run dialogue (windows key+r) and typing %appdata% and pressing enter. - Original Message - From: Bryan Peterson To: Gamers Discussion list Sent: Thursday, January 07, 2010 5:34 PM Subject: [Audys

Re: [Audyssey] Netbooks and games

2009-12-31 Thread Valiant8086
Hi. If you can hold off for a little while, AsusTeK computer is supposed to be coming out with a 2ghz netbook pretty soon. I don't know how soon pretty soon is though. The Asus netbook I'm using right now is 2ghz, but only because I overclocked it. *smirk*. My netbook is my primary computer. I

Re: [Audyssey] more PKB Dice Roler

2009-12-30 Thread Valiant8086
ated with f1 through f12. Just got to remember which function key represents which button. *grin*. So using preset dierolls, to roll a single 6 sided dice, press f2. that's all there is to it. I think I'm just about done programming this, too. http://valiant8086.x-sight-interactive

[Audyssey] more PKB Dice Roler

2009-12-28 Thread Valiant8086
n I get it done. How does that sound? heh, just joking. It will be free. *lol*. Well that's probably enough chatter. Here's a link if anyone wants to try this out. http://valiant8086.x-sight-interactive.net/pkb --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list

Re: [Audyssey] Another dice roller

2009-12-26 Thread Valiant8086
s when you feed it such a large number any more. Cheers http://valiant8086.x-sight-interactive.net/pkb - Original Message - From: Valiant8086 To: Gamers Discussion list Sent: Saturday, December 26, 2009 10:25 AM Subject: [Audyssey] Another dice roller Hi. Done. I got to thin

Re: [Audyssey] the switching of the voice in MOTA beta 10

2009-12-26 Thread Valiant8086
Either that, or you could make an object or a sub or what ever it would be called that handled the speech, and call it using one line or something seemingly easy from everywhere in the code. You'd still have to change all the speech to use the new code though. I'm satisfied with the voice files

[Audyssey] Another dice roller

2009-12-26 Thread Valiant8086
#x27;s oppinions about it. Oh and here's a link to the page. http://valiant8086.x-sight-interactive.net/pkb/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription vi

Re: [Audyssey] The Damned Targeting Thing

2009-12-16 Thread Valiant8086
try holding down the number as you activate the fight or flurry command. So for instance hold down num pad 8 and press space when you find flurry. - Original Message - From: William L. Houts To: Gamers Discussion list Sent: Wednesday, December 16, 2009 12:39 AM Subject: [Audys

Re: [Audyssey] question on game hot keys

2009-11-22 Thread Valiant8086
My netbook has a scroll lock key. It's fn+delete. does that help[ any? don't know if every laptop has that or not. - Original Message - From: dark To: Gamers Discussion list Sent: Sunday, November 22, 2009 10:25 PM Subject: Re: [Audyssey] question on game hot keys Monkey b

Re: [Audyssey] Q9 action game, my opinion.

2009-11-20 Thread Valiant8086
And the game presents it like they are cute little creatures out to have fun kind of. I noticed phrases like poor little q9 and stuff like that in the manuals. That seems to make things more fun since it was actually fun just reading the manual, lol.- Original Message - From: Thomas W

Re: [Audyssey] help

2009-11-19 Thread Valiant8086
Btw, if you're using jaws, and you have a new enough version to have the tandemm option, I could tandem in and see if I could figure it out if you wanted me to. - Original Message - From: Brandon Misch To: Gamers Discussion list Sent: Friday, November 13, 2009 4:13 PM Subject

Re: [Audyssey] help

2009-11-19 Thread Valiant8086
Hi. yep, you are missing a depenndency. Vista has that dependency, windows7 doesn't. I had the same problem. when you upgraded desktop to win7 from vista, it kept the vista stuff installed, which means you were already set and ready to go. You're still missing some sort of dependency for win7.

Re: [Audyssey] Q9 and netbooks

2009-11-19 Thread Valiant8086
Hi. It runs very very well on my netbook. In fact, and no I'm not kidding, it seems to run better on my netbook than on my big sony vaio laptop. Nice game. Only problem I'm having is knowing when I'm getting closed to the pits. I either walk right into the pits or I jump right into them grins.

Re: [Audyssey] My Opinion of Q9

2009-11-16 Thread Valiant8086
I'm liking this game myself. Fun stuff. - Original Message - From: Thomas Ward To: Charles Rivard ; Gamers Discussion list Sent: Monday, November 16, 2009 12:34 PM Subject: Re: [Audyssey] My Opinion of Q9 Hi Charles, Actually I don't think of my fellow accessible game dev

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