>Subject: Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)
>Date: Thu, 8 Feb 2007 16:20:32 -
>
>i want to try the murder game but when i run the exe file nothing happens,
>then all of a sudden (after me poressing keys) it says that the cops arrest
&
uot;Gamers Discussion list"
Sent: Thursday, February 08, 2007 11:21 AM
Subject: Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)
> by the way i hope that you can make something like that game hawk. i would
> like to make my own text adventures, if i can get the murder ga
regarding the russian adventures:
s
p
o
i
l
e
r
s
p
a
c
e
there's a second one there. beat the first though. try the second, and keep
trying. try. try. and try. the more you press enter the better it gets.
regards
aaron
___
Gamers mailing list .. Gamer
i want to try the murder game but when i run the exe file nothing happens,
then all of a sudden (after me poressing keys) it says that the cops arrest
me. game over.
it does not work.
regards,
aaron
___
Gamers mailing list .. Gamers@audyssey.org
To un
by the way i hope that you can make something like that game hawk. i would
like to make my own text adventures, if i can get the murder game working
(either from advice on the list or otherwize), iwill give feedback. but from
what i've heard i wills ay niow, that it's a good attempt (eventhough
ers Discussion list
>> Subject: Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)
>> Date: Tue, 06 Feb 2007 17:05:05 -0500
>>
>> Hi,
>>
>> What would be really neat is an accessible (self voicing?) tool that can
>> create and work with Ques
ED], Gamers Discussion list
To: Gamers Discussion list
Subject: Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)
Date: Tue, 06 Feb 2007 17:05:05 -0500
Hi,
What would be really neat is an accessible (self voicing?) tool that can
create and work with QuestMl games. QuestMl is s
t;[EMAIL PROTECTED]>
To:
Sent: Tuesday, February 06, 2007 10:01 PM
Subject: Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)
> Here's what I am thinking Dark (and thank you for being so supportive of
> my
> developments, sorry my game hasn't been able to work
> Dark.
> - Original Message -
> From: "Josh" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list"
> Sent: Tuesday, February 06, 2007 11:10 PM
> Subject: Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)
>
>
>> chillingha
. Enjoy the russians!
Secrets! Secrets in that one! Look for them. Find them. Gwahahahaha!
- Original Message -
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, February 06, 2007 7:26 PM
Subject: Re: [Audyssey] Blind Game Authoring T
;Gamers Discussion list"
Sent: Wednesday, February 07, 2007 12:16 AM
Subject: Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)
> Well I wouldn't go so far as to say I wrote gamebooks. They're just little
> adventure programs, written by a novis programmer to ser
latter more than the
former. That's the only reason I said what I did. Heheh.
- Original Message -
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, February 06, 2007 7:01 PM
Subject: Re: [Audyssey] Blind Game Authoring Tool (Not Aud
riginal Message -
>From "Brandon Cole" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, February 06, 2007 11:41 PM
Subject: Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)
> Hi there,
> As someone who has made a few little tiny
to forgo something because of the network, and anyway, I
should hopefully be moving out this year.
Beware the Grue!
Dark.
- Original Message -
From: "gamehawk gamehawk" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, February 06, 2007 10:01 PM
Subject: Re: [Audyssey] B
ted in my web site. Heheh. Anyway, enjoy.
Sincerely,
Brandon
- Original Message -
From: "gamehawk gamehawk" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, February 06, 2007 2:24 PM
Subject: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)
> Hello all,
>
> I
Thank you,
gamehawk
>From: "Dark" <[EMAIL PROTECTED]>
>Reply-To: Gamers Discussion list
>To: "Gamers Discussion list"
>Subject: Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)
>Date: Tue, 6 Feb 2007 21:46:18 -
>
>Hello Gamehawk, and w
ot;Gamers Discussion list"
Sent: Tuesday, February 06, 2007 11:10 PM
Subject: Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Maker)
> chillingham is also an audio adventure game by bavisoft.
>
> Josh
>
> - Original Message -
> From: "Dark" <[EMAIL PRO
That's exactly what I plan to do Shaun. In fact I hope a maximum of ten
commands are needed to make simple games.
Cheers,
gamehawk
>From: shaun everiss <[EMAIL PROTECTED]>
>Reply-To: Gamers Discussion list
>To: Gamers Discussion list
>Subject: Re: [Audyssey] Blind G
Hi,
What would be really neat is an accessible (self voicing?) tool that can
create and work with QuestMl games. QuestMl is standard xml markup for
choose your own adventure; it already supports pictures, multimedia, and
lots else. If your program could allow screen reader users to easily
cr
chillingham is also an audio adventure game by bavisoft.
Josh
- Original Message -
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, February 06, 2007 4:46 PM
Subject: Re: [Audyssey] Blind Game Authoring Tool (Not Audio Game Make
Hi gamehork.
I'd prefur you keep it simple.
ie you create rooms like in audiogame maker.
You could do it via a text paser so long as the language you make was easy
enough for all to understand.
At 08:24 a.m. 7/02/2007, you wrote:
>Hello all,
>
>I'm gamehawk and I'm new to the mailing list. I'm no
Hello Gamehawk, and welcome to the list.
I believe I saw your topic on Audiogames.net (my handle there is Dark
empathy).
Either interface would be fine with me, however, I wonder if rather than the
program reading text files (presumably with Sapi or similar), it could play
sound files recorded
Hello all,
I'm gamehawk and I'm new to the mailing list. I'm not blind, but I love
audio games (making and playing them). I've developed a small adventure
called Murder in Magenta:
http://forum.audiogames.net/viewtopic.php?id=1095
That's not why I'm here though. I'm think about making a too
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